National Dex Choice Band Rillaboom

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Dead by Daylight

are we the last living souls
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[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Iron Valiant and Iron Boulder with its strong priority move in Grassy Glide. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight, Ferrothorn, and Zapdos by removing their Leftovers and Heavy-Duty Boots and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups against the aforementioned Corviknight, as well as against Dragonite and Mega Scizor, letting it form a pivoting core with teammates like Urshifu-R or switch into threatening teammates like Volcarona and Heatran. Hawlucha in particular greatly benefits from being able to activate Unburden through Grassy Seed, giving it a Defense boost and letting it sweep weakened teams. In return, it threatens the Steel-types that wall Rillaboom, like Ferrothorn and Heatran. Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so teammates that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous uses of Earthquake, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/oblivion-wing.609346/
https://www.smogon.com/forums/members/nashrock.607310/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 
Last edited:

Oblivion Wing

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is a Tiering Contributor
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[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Booster Energy Iron Valiant and Iron Boulder. Grassy Glide is the move Rillaboom will be clicking most of the time, and for good reason - it deals incredible amounts of damage to Pokemon that do not resist it, while having priority to revenge-kill the aforementioned offensive threats. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T with ease; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight and Ferrothorn by removing their Leftovers I think you can also mention rocky helmet and removing boots from zapdos/tornTand how removing this item helps rillaboom to progress and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups like against the aforementioned Corviknight, as well as against Dragonite mention how it works well with VolTurn core with heatran, raging bolt or weavile to defeat mons like skarmory and corviknight. Grassy Surge is critical, as not only does it set Grassy Terrain to power up both of Rillaboom's STAB options, it also gives Rillaboom and its teammates passive healing, bolstering their longevity and allowing them to either fire off more strong hits or take more in return give some examples of mons that take offensive advantage of grassy terrain like hawlucha. Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so something that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous Earthquakes, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
user link 1 here
user link 2 here
Grammar checked by:
user link here

QC 1/2
 

Dead by Daylight

are we the last living souls
is a Contributor to Smogon
add comment remove

[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Booster Energy Iron Valiant and Iron Boulder. Grassy Glide is the move Rillaboom will be clicking most of the time, and for good reason - it deals incredible amounts of damage to Pokemon that do not resist it, while having priority to revenge-kill the aforementioned offensive threats. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T with ease; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight and Ferrothorn by removing their Leftovers I think you can also mention rocky helmet and removing boots from zapdos/tornTand how removing this item helps rillaboom to progress and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups like against the aforementioned Corviknight, as well as against Dragonite mention how it works well with VolTurn core with heatran, raging bolt or weavile to defeat mons like skarmory and corviknight. Grassy Surge is critical, as not only does it set Grassy Terrain to power up both of Rillaboom's STAB options, it also gives Rillaboom and its teammates passive healing, bolstering their longevity and allowing them to either fire off more strong hits or take more in return give some examples of mons that take offensive advantage of grassy terrain like hawlucha. Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so something that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous Earthquakes, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
user link 1 here
user link 2 here
Grammar checked by:
user link here

QC 1/2
implemented, ty
 

Nashrock

nothing to say and nothing to lose
is a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributor
[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Iron Valiant and Iron Boulder with its strong priority move. Grassy Glide is the move Rillaboom will be clicking most of the time, and for good reason - it deals incredible amounts of damage to Pokemon that do not resist it, while having priority to revenge-kill the aforementioned offensive threats. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight, Ferrothorn, and Zapdos by removing their Leftovers and Heavy-Duty Boots and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups like against the aforementioned Corviknight, as well as against Dragonite and Mega Scizor, while letting it form a VoltTurn core with teammates like Raging Bolt (get a better example than bolt) or bring in threatening teammates like Weavile (find a better example. weavile isn't breaking through rilla's check like corvi/ferro anyway). Grassy Surge is critical, as not only does it set Grassy Terrain to power up both of Rillaboom's STAB options, it also gives Rillaboom and its teammates passive healing, bolstering their longevity and allowing them to either fire off more strong hits or take more in return. Hawlucha also greatly benefits from being able to activate Unburden through Grassy Seed, while giving it a Defense boost and letting it sweep weakened teams (mention lucha helps with steel-types checks to rilla like ferro and tran). Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so something that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous Earthquakes, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/oblivion-wing.609346/
https://www.smogon.com/forums/members/nashrock.607310/
Grammar checked by:
user link here
 

Dead by Daylight

are we the last living souls
is a Contributor to Smogon
[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Iron Valiant and Iron Boulder with its strong priority move. Grassy Glide is the move Rillaboom will be clicking most of the time, and for good reason - it deals incredible amounts of damage to Pokemon that do not resist it, while having priority to revenge-kill the aforementioned offensive threats. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight, Ferrothorn, and Zapdos by removing their Leftovers and Heavy-Duty Boots and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups like against the aforementioned Corviknight, as well as against Dragonite and Mega Scizor, while letting it form a VoltTurn core with teammates like Raging Bolt (get a better example than bolt) or bring in threatening teammates like Weavile (find a better example. weavile isn't breaking through rilla's check like corvi/ferro anyway). Grassy Surge is critical, as not only does it set Grassy Terrain to power up both of Rillaboom's STAB options, it also gives Rillaboom and its teammates passive healing, bolstering their longevity and allowing them to either fire off more strong hits or take more in return. Hawlucha also greatly benefits from being able to activate Unburden through Grassy Seed, while giving it a Defense boost and letting it sweep weakened teams (mention lucha helps with steel-types checks to rilla like ferro and tran). Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so something that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous Earthquakes, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/oblivion-wing.609346/
https://www.smogon.com/forums/members/nashrock.607310/
Grammar checked by:
user link here
implemented, thank you Nashrock

GP Team
 

ken

gm
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Monotype Leader
1/1 GP Team done
add remove comment
[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Iron Valiant and Iron Boulder with its strong priority move in Grassy Glide. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight, Ferrothorn, and Zapdos by removing their Leftovers and Heavy-Duty Boots and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups like against the aforementioned Corviknight, as well as against Dragonite and Mega Scizor, while letting it form a pivoting core with teammates like Urshifu-R or bring switch into threatening teammates like Volcarona and Heatran. Hawlucha in particular greatly benefits from being able to activate Unburden through Grassy Seed, while giving it a Defense boost and letting it sweep weakened teams. In return, it threatens the Steel-types that wall Rillaboom, like Ferrothorn and Heatran. Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so something teammates that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous Earthquakes uses of Earthquake, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/oblivion-wing.609346/
https://www.smogon.com/forums/members/nashrock.607310/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
 

Dead by Daylight

are we the last living souls
is a Contributor to Smogon
1/1 GP Team done
add remove comment
[SET]
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Grass
Adamant Nature
- Grassy Glide
- Wood Hammer
- Knock Off / Superpower
- U-turn

[SET COMMENTS]
Choice Band Rillaboom is a terrifying wallbreaker that can easily break through offensive teams and revenge kill offensive staples like Iron Valiant and Iron Boulder with its strong priority move in Grassy Glide. Wood Hammer is an even stronger STAB move, allowing Rillaboom to dispatch defensive stopgaps like Toxapex and Landorus-T; its recoil is also partially offset by Grassy Terrain recovery. Knock Off lets Rillaboom force progress on its rather limited defensive answers like Corviknight, Ferrothorn, and Zapdos by removing their Leftovers and Heavy-Duty Boots and making them more prone to being worn down by repeated hits or entry hazards, while Superpower shellacks supposed switch-ins like Heatran and Ferrothorn. U-turn lets Rillaboom pivot itself out from unfavorable matchups like against the aforementioned Corviknight, as well as against Dragonite and Mega Scizor, while letting it form a pivoting core with teammates like Urshifu-R or bring switch into threatening teammates like Volcarona and Heatran. Hawlucha in particular greatly benefits from being able to activate Unburden through Grassy Seed, while giving it a Defense boost and letting it sweep weakened teams. In return, it threatens the Steel-types that wall Rillaboom, like Ferrothorn and Heatran. Dragon-types like Raging Bolt and Gouging Fire can be massive headaches for Rillaboom, so something teammates that can threaten them, like Weavile, Iron Valiant, and Tapu Lele, are great partners for Rillaboom. On the flip side, teammates like Gouging Fire and Mega Scizor can struggle to break through bulky Water-types like Rotom-W and Toxapex, a job well-suited for Rillaboom. In return, those teammates appreciate Rillaboom's Grassy Terrain halving the power of miscellaneous Earthquakes uses of Earthquake, while they break through troublesome Steel- and Poison-types like Heatran and Galarian Slowking.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/oblivion-wing.609346/
https://www.smogon.com/forums/members/nashrock.607310/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
implemented, ty
 
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