I downloaded it, but I can't play online(no wifi). Anyway, I experimented a bit and saw how powerful Fidgit is. Seriously, it doesn't even need its special moves to absolutely be cheap in-game. Pyroak, the bulkiest guy falls so easily to grab + mid-air grab and throw it isn't even funny(admittedly, I'm still playing Breezin', but still). I thought of writing a small strategy guide for Fidgit in breezin'(apologies if it has been done earlier):-
Revenankh: Just so easy, once you master the grab and throw. When you see Rev going black and underground, just jump in some direction while using the power hit. Lots of easy damage. If played right, Rev will never get off a Power Whip due to Fidgit being faster. Whenever you can sneak it in, grab + throw down mid-air.
Pyroak: What I consider the boss with most fun for Fidgit. Sure, he's bulky and has powerful moves, but once you get the hang of the grab, you can do close to 25% without him managing to attack you. The grab cycle will most likely be ended by a Wood Hammer, and rarely, a Flamethrower, so remember that when you get hit, back off at once, and let Pyrooak come to you. Then, initiate the grab cycle agin, and do so until you win.
Stratagem: This guy is just so fragile and easy. Until his bar charges up, you can absolutely DESTROY most of his HP by grab + throw, followed by a series of power hits and comet punches. WHen his bar DOES charge up, move back to avoid his attacks(most of all, dodging Giga Drain is a must). Then start from scratch, and you'll be surprised when you win. His AncientPowers are just too easy to dodge in Breezin'.
Syclant: This and Argh are possibly the only things that trouble Fidgit, sue to being able to check the grab cycle easily. Don't use the grab cycle much for this, except as a finisher. Earth Power and Snatch are too hard to pull off here, due to Syclant's speed. Instead, rely on quick hits early on, to counter his. Then, when you get an opening, use the power hit, crouch on his Ice Shards, and when avoid jumping, due to his Fury ATtack, that sends you flying. Somehow, I managed to get Fidgit to stand on one leg, and then use the drill(how do you do it guys?). This pushes him back, enough for a grab or two to finish.
Arghonaut: Mach Punch is difficult for Fidgit. Early on, keep teh pressure with the grab cycle, After 2 or 3, switch to power and medium hits. When his bar fills, he'll probably use Revenge, so start use aerial medium hits(as far as I have seen they affect CAPs on the ground too) until you win.
Seriously, great job Cartons!.