CAP 18 CAP 18 - Part 2 - Typing Poll 1

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paintseagull

pink wingull
is a Top Artistis a Forum Moderator Alumnus
Time to pick a typing for the Pokemon that'll fill out our Latias/Lucario core. Please familiarize yourself with the reasoning for the choice of our slate of five typings in the conclusion (and preceding discussion) of the Typing Discussion thread.
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New!: All competitive polls will consist of two rounds of ranked voting (24 hours each). In the first round, the preliminary ranking of candidates by PBV will be decided. The top 3 (or 4 in the case of a tie for 3rd place) will move on to the second round of ranked voting. The Policy Review discussion that lead to this change is here.
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This will be a Preferential Block Vote (PBV) (a form of Instant Runoff Voting which re-runs the counting, each time removing the previously top-ranked candidate in order to determine the 2nd most preferred, 3rd most preferred, etc.), the details of which are outlined here and here. This is a ranked vote: order does matter! You can upvote your favourites and downvote your least favourites. You may choose to rank as many or as few options as you like, but we encourage you to rank as many options as possible to ensure your preferences are taken into account.

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Composing a proper ballot is easy. Enter BBCode Edit Mode (the wrench in the upper right corner). Copy/paste the options directly from the OP to your ballot as plain unbolded text. Delete and/or rearrange the options to suit your preference and the poll type. Bold your vote text using bold tags or re-enter rich text mode, highlight your vote and click B. Spelling or formatting errors may spoil your ballot, so be careful!

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IMPORTANT: When voting, use only the full typing in the specified order! The list of possible votes include:

Fire/Water
Dark/Poison
Electric/Fire
Poison/Electric
Ghost/Normal

This poll will be open for 24 hours.

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CAP 18 so far:

Leadership Team:

DetroitLolcat - Topic Leader
PttP - Ability Leader
jas61292 - Typing Leader
ginganinja - Movepool Leader
srk1214 - Stats Leader​

Dummy007 said:
Concept: Major Third

General Description: A Pokemon that forms an effective offensive or defensive core with two lesser-used OU Pokemon.

Justification: Cores have always been an integral part of the metagame, whether you're running Talonflame/Staraptor to brute force everything, Slowbro/Amoonguss/Heatran for Regenerator-Leftovers stalling, or a whole team of Dragons + Magnezone. We've previously explored what it takes to make a successful partnership in CAP11 (Voodoom), but the metagame (and the simulator!) has changed dramatically since Voodoom's creation. I would also like to up the ante a little bit: Instead of just one, can we now take TWO Pokemon and find their missing piece? Whether we opt to build on an established two-Pokemon partnership or choose two previously unrelated Pokemon and put them together, I think that we can certainly find a Voodoom for a more offensive time.

Questions to Be Answered:
  • How do effective cores in the current metagame differ fundamentally from the cores of previous metagames, if at all?
  • Is synergy as important (relative to power) in the current metagame as it previously has been? (That is, has power creep rendered synergy unnecessary?)
  • What differences are there between tailoring a Pokemon to two others and tailoring it to one? What else must be considered besides weaknesses and resistances?
  • How does the addition of a Pokemon to a core change what other Pokemon can be effectively run alongside the core?
  • Does Team Preview make running cores more difficult?
  • Is it possible to create a core uncounterable by a single Pokemon? (For example, Celebi/Heatran/Jellicent was a very effective BW core that got slaughtered by Tyranitar. Can a core force opponents to counter it with another core?)
  • Tagging onto the above, what is required to "counter-core" a core? What combination of offensive and defensive characteristics among "counter-core" members achieves this?
 

Bughouse

Like ships in the night, you're passing me by
is a Site Content Manageris a Forum Moderator Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Fire/Water
Dark/Poison
Poison/Electric
Electric/Fire
Ghost/Normal


I don't like being Ground weak, but I dislike Ghost/Normal more. Why is something that good against Aegislash better for this core than any other?
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
Electric/Fire
Fire/Water
Dark/Poison
Ghost/Normal
Poison/Electric

I honestly think that CAP18 should be ground weak (For Latias switch ins) and have a typing that can counter Aegislash.
 
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Ghost/Normal
Dark/Poison
Poison/Electric
Electric/Fire
Fire/Water

*Subliminal Messaging vote Ghost/Normal*

Solid Slate here hard to go wrong :)
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Dark/Poison
Fire/Water
Poison/Electric
Electric/Fire
Ghost/Normal
 
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