Monotype Calm Mind Raging Bolt (Electric)

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
[SET]
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Name: Calm Mind (Electric)
Ability: Protosynthesis
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wallbreaker on Electric teams, with Calm Mind boosting its already high Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls that most Electric staples struggle against Archaludon and potentially Gliscor after one Calm Mind boost and potentially Gliscor without a boost. Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks and can take advantage of threats that are Choice locked into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Air Balloon's consumability also lets Raging Bolt wall Ceruledge once it pops, as Ceruledge is rendered unable to use Poltergeist. Heavy-Duty Boots is another option to prevent it from getting worn down easily by entry hazards. Leftovers can also be used so that Raging Bolt gets access to a form of recovery With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to outspeed Torterra and some Gholdengo, Gliscor, and Great Tusk variants.

In order to wallbreak more efficiently, Raging Bolt appreciates entry hazard support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread paralysis with Thunder Wave reliably with its high Speed, allowing Raging Bolt to outspeed normally faster threats such as Gouging Fire and the Ogerpon formes. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground immunity while being able to check the likes of Great Tusk and Iron Treads. Rotom-W is also able to handle Excadrill under sand, which Raging Bolt doesn't like to face. Magnezone makes for another great teammate, providing a resistance against Fairy-types that Raging Bolt dislikes such as Hatterene and Flutter Mane. In return, Raging Bolt can handle the likes of Azumarill, Gliscor, and Gastrodon. Iron Hands is a strong, bulky teammate that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus and Garchomp. Additionally, its Fighting typing helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide support with Revival Blessing, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. Pawmot is also able to handle the likes of Hisuian Goodra, Air Balloon Heatran, and Chien-Pao with either Close Combat or Mach Punch. Choice Scarf variants of Pawmot can handle speedy threats like Flutter Mane and Choice Scarf Landorus.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited:

boomp

Never Give Up
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
Add Comment Remove Highlight
Calm Mind Raging Bolt (Electric)
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Ability: Protosynthesis
Tera Type: Electric
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker wallbreaker on Electric teams with Calm Mind boosting its already powerful Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky Pokemon most Electric staples struggle against like Archaludon, which is KOed after two successive Draco Meteors. (Since this is a Calm Mind set, I think its nice to talk about what it takes out at +1. For instance, after +1 it OHKO Archaludon and a chance to OHKO Gliscor.) Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus, as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks, and can take advantage of threats, Pokemon choice-locked into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Heavy-Duty Boots is another option to prevent it getting worn down easily by hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity.(Its still nice to let the reader know what is the downside of opting those items for Air Balloon. Being Vulnerable to Eq is crucial/Wont be able to set up a free Calm mind on a Choice lock Ground move user.) With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed outspeed Torterra.

In order to break more efficiently, Raging Bolt appreciates hazards support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin, so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave, allowing Raging Bolt to out speed outspeed normally faster threats Pokemon such as Gouging Fire and Roaring Moon. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Choice Specs Zapdos is also able to remove bulky walls that can neutralize Raging Bolt such as Amoonguss. (You can power through Amoonguss with +1 Draco Meteor, pick another option.) Magnezone makes for another great teammate, providing a resistance against the Fairy types Raging Bolt dislikes such as Clefable. In return, Raging Bolt can handle Fire-types such as Choice Scarf Heatran. Iron Hands is a strong bulky Pokemon that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I and Garchomp. Additionally, its Fighting-type helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, and Kingambit, and Blissey.(Blissey annoying as well for Raging Bolt.) In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams.

[STRATEGY COMMENTS]
Other Options
=============

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:

Grammar checked by:
Will recheck after these implements, ty
 
Last edited:

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Add Comment Remove Highlight
Calm Mind Raging Bolt (Electric)
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Ability: Protosynthesis
Tera Type: Electric
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker wallbreaker on Electric teams with Calm Mind boosting its already powerful Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky Pokemon most Electric staples struggle against like Archaludon, which is KOed after two successive Draco Meteors. (Since this is a Calm Mind set, I think its nice to talk about what it takes out at +1. For instance, after +1 it OHKO Archaludon and a chance to OHKO Gliscor.) Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus, as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks, and can take advantage of threats, Pokemon choice-locked into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Heavy-Duty Boots is another option to prevent it getting worn down easily by hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity.(Its still nice to let the reader know what is the downside of opting those items for Air Balloon. Being Vulnerable to Eq is crucial/Wont be able to set up a free Calm mind on a Choice lock Ground move user.) With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed outspeed Torterra.

In order to break more efficiently, Raging Bolt appreciates hazards support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin, so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave, allowing Raging Bolt to out speed outspeed normally faster threats Pokemon such as Gouging Fire and Roaring Moon. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Choice Specs Zapdos is also able to remove bulky walls that can neutralize Raging Bolt such as Amoonguss. (You can power through Amoonguss with +1 Draco Meteor, pick another option.) Magnezone makes for another great teammate, providing a resistance against the Fairy types Raging Bolt dislikes such as Clefable. In return, Raging Bolt can handle Fire-types such as Choice Scarf Heatran. Iron Hands is a strong bulky Pokemon that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I and Garchomp. Additionally, its Fighting-type helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, and Kingambit, and Blissey.(Blissey annoying as well for Raging Bolt.) In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams.

[STRATEGY COMMENTS]
Other Options
=============

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:

Grammar checked by:
Will recheck after these implements, ty
Done
 

boomp

Never Give Up
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
Add Comment Remove Highlight
Calm Mind Raging Bolt (Electric)
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Ability: Protosynthesis
Tera Type: Electric
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker on Electric teams with Calm Mind boosting its already powerful Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls Pokemon most Electric staples struggle against like Archaludon, which is OHKOed after a Calm Mind boost and a chance to OHKO, as well as potentially Gliscor. Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus, as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks, and can take advantage of threats choice-locked into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Heavy-Duty Boots is another option to prevent it getting worn down easily by hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity. With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed Torterra. However, both aforementioned items' disadvantage over running Air Balloon is not being able to find opportunities to switch into an anticipated Ground-type attack and setting a Calm Mind afterward. (Move this b4 you talk about the evs.)

In order to break more efficiently, Raging Bolt appreciates hazards support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave, allowing Raging Bolt to out speed normally faster threats such as Gouging Fire and Roaring Moon. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Choice Specs Zapdos is also able to handle Excadrill as long as it does not run Rock Slide, which Raging Bolt doesn't like coming up against. Magnezone makes for another great teammate, providing a resistance against Fairy types Raging Bolt dislikes such as Clefable. In return, Raging Bolt can handle Fire-types such as Choice Scarf Heatran. Iron Hands is a strong bulky teammate Pokemon that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I and Garchomp. Additionally, its Fighting-type helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. (Pawmot also takes out annoying threats for Raging bolt like Hoodra, Air Balloon Heatran, and Chien-Pao with Close Combat and Mach Punch.)

[STRATEGY COMMENTS] (Dont need this as I dont think your running anything other than the standard set.)
Other Options
=============

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:

Grammar checked by:
QC 1/2 after Implements. Great Writing!

 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Add Comment Remove Highlight
Calm Mind Raging Bolt (Electric)
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Ability: Protosynthesis
Tera Type: Electric
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker on Electric teams with Calm Mind boosting its already powerful Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls Pokemon most Electric staples struggle against like Archaludon, which is OHKOed after a Calm Mind boost and a chance to OHKO, as well as potentially Gliscor. Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus, as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks, and can take advantage of threats choice-locked into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Heavy-Duty Boots is another option to prevent it getting worn down easily by hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity. With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed Torterra. However, both aforementioned items' disadvantage over running Air Balloon is not being able to find opportunities to switch into an anticipated Ground-type attack and setting a Calm Mind afterward. (Move this b4 you talk about the evs.)

In order to break more efficiently, Raging Bolt appreciates hazards support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave, allowing Raging Bolt to out speed normally faster threats such as Gouging Fire and Roaring Moon. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Choice Specs Zapdos is also able to handle Excadrill as long as it does not run Rock Slide, which Raging Bolt doesn't like coming up against. Magnezone makes for another great teammate, providing a resistance against Fairy types Raging Bolt dislikes such as Clefable. In return, Raging Bolt can handle Fire-types such as Choice Scarf Heatran. Iron Hands is a strong bulky teammate Pokemon that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I and Garchomp. Additionally, its Fighting-type helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. (Pawmot also takes out annoying threats for Raging bolt like Hoodra, Air Balloon Heatran, and Chien-Pao with Close Combat and Mach Punch.)

[STRATEGY COMMENTS] (Dont need this as I dont think your running anything other than the standard set.)
Other Options
=============

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:

Grammar checked by:
QC 1/2 after Implements. Great Writing!

Implemented ty!
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
[SET]
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Name: Calm Mind (Electric)
Ability: Protosynthesis
Tera Type: Electric
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker on Electric teams with Calm Mind boosting its already powerful Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls most Electric staples struggle against like Archaludon, which is OHKOed after a Calm Mind boost and a chance to OHKO Gliscor. Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus, as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks, and can take advantage of threats choice-locked into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Heavy-Duty Boots is another option to prevent it getting worn down easily by hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity. However, both aforementioned items' disadvantage over running Air Balloon is not being able to find opportunities to switch into an anticipated Ground-type attack and setting a Calm Mind afterward (a bit niche, but since AB is a consumable, it "walls" Ceruledge afterwards, which can be a bit iffy). With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane (The first spread is more for speed, specifically for Kingambit). An alternate spread with full investment into Speed allows it to out speed Torterra (outspeed most Gliscors, Gholdengos, and hmm, Great Tusks?).

In order to break more efficiently, Raging Bolt appreciates hazards support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave, allowing Raging Bolt to out speed normally faster threats such as Gouging Fire and Roaring Moon (Eleki is slower than RM, so it wouldnt be wise to do this. Also even when para'ed, its still outspeeding bolt. Maybe something else would be better?). Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Choice Specs Zapdos is also able to handle Excadrill as long as it does not run Rock Slide(bad news, it always runs rock slide....that being said the exca of sand is walled by Rotom-W, while Zapdos prays it can swap into mold breaker exca on steel, then pivot bolt in), which Raging Bolt doesn't like coming up against. Magnezone makes for another great teammate, providing a resistance against Fairy types Raging Bolt dislikes such as Clefable (iirc Raging can win 1v1 vs clefable, however it needs help vs Hatte and Flutter Man). In return, Raging Bolt can handle Fire-types such as Choice Scarf Heatran (eeeh, just mention those Water/Grounds + Gliscor + Azu, Scarf Heatran is relatively rare). Iron Hands is a strong bulky teammate that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I and Garchomp. Additionally, its Fighting-type helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. Pawmot is also able to handle the likes of Hisuian Goodra, Air Balloon Heatran, and Chien-Pao with either Close Combat or Mach Punch.(or its scarf and murders Scarf Lando-I and Flutter Man)

[STRATEGY COMMENTS]
Other Options
=============
Electric
--------
Dragon Pulse, Magnet (pushes damage numbers like OHKOing Pao at +1)


[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
Grammar checked by:
QC 2/2, ping me on discord if you need help on stuff
Thankie Captain >:3
 
here's an amcheck, feel free to implement if you'd like
Add Remove Comments (rc - remove comma, ah - add hyphen, rc - remove hyphen)
[SET]
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Name: Calm Mind (Electric)
Ability: Protosynthesis
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker wallbreaker on Electric teams with Calm Mind boosting its already powerful Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls that most Electric staples struggle against like Archaludon (rc) which is OHKOed after a Calm Mind boost and a chance to OHKO Gliscor after one Calm Mind boost and Gliscor without a boost. (I'm assuming Gliscor is without a boost, change if I'm wrong, just wanted to make it more clear though since Gliscor's mentioned after talking about Arch being ko'ed after a boost). Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus (rc) as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks (rc) and can take advantage of threats that are choice Choice locked (rh) into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Heavy-Duty Boots is another option to prevent it from getting worn down easily by entry hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity. However, both aforementioned items' disadvantages over running Air Balloon is are that they are not being able to find opportunities to switch into an anticipated Ground-type attack and setting set a Calm Mind afterward, and due to its Air Balloon's consumability, it is also able to wall Ceruledge when once used due to the latter's its inability to use Poltergeist. With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed outspeed Torterra and some Gholdengo, Gliscor, and Great Tusk variants.

In order to break more efficiently, Raging Bolt appreciates hazards entry hazard support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave, allowing Raging Bolt to out speed outspeed normally faster threats such as Gouging Fire and the Ogerpon formes. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Rotom-W is also able to handle Excadrill under sand, which Raging Bolt doesn't like coming up against to face. Magnezone makes for another great teammate, providing a resistance against Fairy-types (ah) that Raging Bolt dislikes such as Hatterene and Flutter Mane. In return, Raging Bolt can handle the likes of Azumarill, Gliscor, and Gastrodon. Iron Hands is a strong bulky teammate that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I Landorus and Garchomp. Additionally, its Fighting type typing (rh) helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide support with Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. Pawmot is also able to handle the likes of Hisuian Goodra, Air Balloon Heatran, and Chien-Pao with either Close Combat or Mach Punch. Choice Scarf variants of Pawmot are also able to can (prior sentence starts with "pawmot is also able to ..." so changed to remove repetitiveness) handle speedy threats like Flutter Mane and Choice Scarf Landorus-I Landorus.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
 

SolarBeam

not on fire (yet)
is a Contributor to Smogon
1/1, GP Team done

Crediting Techno too, I did my check on top of his. My adds and removes are darker blue and lighter red, with (orange) comments.
Add Remove Comments (rc - remove comma, ah - add hyphen, rc - remove hyphen)

blue = add
red = remove
(orange) = comment


[SET]
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Name: Calm Mind (Electric)
Ability: Protosynthesis
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker wallbreaker on Electric teams, (AC) with Calm Mind boosting its already powerful high Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls that most Electric staples struggle against like Archaludon (rc) which is OHKOed after a Calm Mind boost and a chance to OHKO Gliscor after one Calm Mind boost and potentially Gliscor without a boost. (I'm assuming Gliscor is without a boost, change if I'm wrong, just wanted to make it more clear though since Gliscor's mentioned after talking about Arch being ko'ed after a boost). Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus (rc) as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks (rc) and can take advantage of threats that are choice Choice locked (rh) into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Air Balloon's consumability also lets Raging Bolt wall Ceruledge once it pops, as Ceruledge is rendered unable to use Poltergeist. (moved up here, see later comment) Heavy-Duty Boots is another option to prevent it from getting worn down easily by entry hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity recovery (longevity is a universal quality, recovery fits better here). However, both aforementioned items' disadvantage over running Air Balloon is not being able to find opportunities to switch into an anticipated Ground-type attack and setting a Calm Mind afterward, and due to its consumability, it is also able to wall Ceruledge when used due to the latter's inability to use Poltergeist (this sentence is very unwieldy and you already said all this info earlier, except for the ceruledge part, which fits better with the other positive qualities of air balloon- deleted for redundancy and moved, respectively). With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed outspeed Torterra and some Gholdengo, Gliscor, and Great Tusk variants.

In order to wallbreak more efficiently, Raging Bolt appreciates hazards entry hazard support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave reliably with its high Speed (fast paralysis isn't really a term), allowing Raging Bolt to out speed outspeed normally faster threats such as Gouging Fire and the Ogerpon formes. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Rotom-W is also able to handle Excadrill under sand, which Raging Bolt doesn't like coming up against to face. Magnezone makes for another great teammate, providing a resistance against Fairy-types (ah) that Raging Bolt dislikes such as Hatterene and Flutter Mane. In return, Raging Bolt can handle the likes of Azumarill, Gliscor, and Gastrodon. Iron Hands is a strong, (AC) bulky teammate that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I Landorus and Garchomp. Additionally, its Fighting type typing (rh) helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide support with Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. Pawmot is also able to handle the likes of Hisuian Goodra, Air Balloon Heatran, and Chien-Pao with either Close Combat or Mach Punch. Choice Scarf variants of Pawmot are also able to can (prior sentence starts with "pawmot is also able to ..." so changed to remove repetitiveness) handle speedy threats like Flutter Mane and Choice Scarf Landorus-I Landorus.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited:

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
1/1, GP Team done

Crediting Techno too, I did my check on top of his. My adds and removes are darker blue and lighter red, with (orange) comments.
Add Remove Comments (rc - remove comma, ah - add hyphen, rc - remove hyphen)

blue = add
red = remove
(orange) = comment


[SET]
Raging Bolt @ Air Balloon / Heavy-Duty Boots / Leftovers
Name: Calm Mind (Electric)
Ability: Protosynthesis
EVs: 124 HP / 252 SpA / 132 Spe or 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Thunderbolt
- Draco Meteor
- Thunderclap

[SET COMMENTS]
Raging Bolt makes for a strong wall breaker wallbreaker on Electric teams, (AC) with Calm Mind boosting its already powerful high Special Attack stat. Draco Meteor is a strong and reliable nuke that allows it to weaken and eventually remove bulky walls that most Electric staples struggle against like Archaludon (rc) which is OHKOed after a Calm Mind boost and a chance to OHKO Gliscor after one Calm Mind boost and potentially Gliscor without a boost. (I'm assuming Gliscor is without a boost, change if I'm wrong, just wanted to make it more clear though since Gliscor's mentioned after talking about Arch being ko'ed after a boost). Thunderclap is a strong priority option that allows it to OHKO faster threats such as Barraskewda and Choice Scarf Enamorus (rc) as well as pick off weakened faster threats such as Iron Valiant. Equipped with Air Balloon, Raging Bolt is able to switch into predicted Ground-type attacks (rc) and can take advantage of threats that are choice Choice locked (rh) into a Ground-type move to set up a Calm Mind or use an attack against a predicted switch-in. Air Balloon's consumability also lets Raging Bolt wall Ceruledge once it pops, as Ceruledge is rendered unable to use Poltergeist. (moved up here, see later comment) Heavy-Duty Boots is another option to prevent it from getting worn down easily by entry hazards. Leftovers can also be used so that Raging Bolt gets access to a form of longevity recovery (longevity is a universal quality, recovery fits better here). However, both aforementioned items' disadvantage over running Air Balloon is not being able to find opportunities to switch into an anticipated Ground-type attack and setting a Calm Mind afterward, and due to its consumability, it is also able to wall Ceruledge when used due to the latter's inability to use Poltergeist (this sentence is very unwieldy and you already said all this info earlier, except for the ceruledge part, which fits better with the other positive qualities of air balloon- deleted for redundancy and moved, respectively). With 124 EVs invested into HP, Raging Bolt is able to survive a Moonblast from Choice Scarf Flutter Mane. An alternate spread with full investment into Speed allows it to out speed outspeed Torterra and some Gholdengo, Gliscor, and Great Tusk variants.

In order to wallbreak more efficiently, Raging Bolt appreciates hazards entry hazard support from the likes of Galvantula's Sticky Web and Sandy Shocks's Stealth Rock and Spikes. Regieleki makes for another great teammate, being able to remove hazards with Rapid Spin so that Raging Bolt is able to switch in more safely. Regieleki is also able to spread fast paralysis with Thunder Wave reliably with its high Speed (fast paralysis isn't really a term), allowing Raging Bolt to out speed outspeed normally faster threats such as Gouging Fire and the Ogerpon formes. Rotom-W and Zapdos make for great additions for any Electric team, providing a Ground-type immunity while being able to check the likes of Great Tusk and Iron Treads. Rotom-W is also able to handle Excadrill under sand, which Raging Bolt doesn't like coming up against to face. Magnezone makes for another great teammate, providing a resistance against Fairy-types (ah) that Raging Bolt dislikes such as Hatterene and Flutter Mane. In return, Raging Bolt can handle the likes of Azumarill, Gliscor, and Gastrodon. Iron Hands is a strong, (AC) bulky teammate that can somewhat help in the Ground matchup, as with a combination of Shuca Berry and Ice Punch, it can eliminate offensive Ground-types that can easily sweep through Electric teams such as Landorus-I Landorus and Garchomp. Additionally, its Fighting type typing (rh) helps against various Dark- and Normal-types such as Meowscarada, Chien-Pao, Kingambit, and Blissey. In return, Raging Bolt is able to revenge kill boosted rain sweepers such as Kingdra and Barraskewda. Lastly, Pawmot is able to provide support with Revival Blessing support, allowing Raging Bolt or any of its other teammates a second chance to punch holes in opponents' teams. Pawmot is also able to handle the likes of Hisuian Goodra, Air Balloon Heatran, and Chien-Pao with either Close Combat or Mach Punch. Choice Scarf variants of Pawmot are also able to can (prior sentence starts with "pawmot is also able to ..." so changed to remove repetitiveness) handle speedy threats like Flutter Mane and Choice Scarf Landorus-I Landorus.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/solarbeam.470115/
Implemented
 

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