I remember making a team heavily based on four pokemon... Those being Slowbro, Blissey, Conkeldurr, and Magnezone. I'm trying to ressurect that team, but I couldn't remember those last two spots. Thus, this is my attempt to finish off the the team:
The Defensive Core
I usually prefer to plan a 3 Pokemon defensive core, as I don't like the popular 2 man teams.
Slowbro
(Hermes)
>Item:Leftovers >Ability:Regenerator >Nature:Bold >EVS: Hp-252, Def-252, SpA-4
1. Scald
2. Slackoff
3. Flamethrower
4. Icebeam
~Slowbro is physically devoted, taking the majority of fighting type attacks , a common physical threat and keeping Blissey safe. For Ferro he takes fighting as well, and any unlikely physical fire. Magnezone's ground weakness ends here, as well as Gyara's rock. He also handles dragons well, and takes boosted attacks well enough to come back and do it again. His biggest problems are dark type attacks, special sweepers, and being stalled by water/grass types. I know he's not OU, but I see potential in him.
Blissey
(Medik)
>Item:Leftovers >Ability:Natural Cure >Nature:Careful >EVS: Hp-4, Def-252, SpDef-252
1.Wish
2.Toxic
3.Seismic Toss
4.Protect
~Pretty Standard fare here. You almost can't go wrong with this thing. Blissey covers the opposite end of the spectrum for Slowbro, and does it well. It eats up grass and electric moves, though leaving dark and bug threats. Gyarados expects Bliss to take electric moves, while Conkeldurr fears psychic and Magnezone fire. It carries toxic, but it does a much better job of taking damage than dealing it, even in the long run. And let's not forget it's namesake: Wish. While protect lets it heal itself safely, sometimes not protecting and switching to another pokemon who was previously incapacitated will catch a foe off guard.
Ferrothorn
(Hades)
>Item:Leftovers >Ability:Iron Barbs >Nature:Sassy >EVS: Hp-252, Def-88, SpDef-168
1.Spikes
2.Leech Seed
3.Gyro Ball
4.Protect
~I don't care much for him, but as a mixed defender he covers up the cracks between the other two. I originally had Forretress in this spot, but Ferro's typing and stats better fit. He gets Blissey's nasty leftovers for slowbro, picking up the dark and bug moves. He's also an alternative defender to swap in for Blissy and Slowbro if the switching is getting too predictable, or I need to try a different method for stalling. Spikes and leech seed are good ways to penalize for switching, and handing off a leech seed tends to force a switch, if not ensuring a kill.
The Offensive Core
The attackers on my team usually aren't terrific sweepers, so much as they are insurance to make sure the defender's threats are dead. Yes, this means it's truly a stall team in the end.
Magnezone
(Mainframe)
>Item:Choice Scarf >Ability:Magnet Pull >Nature:Modest >EVS: Hp-4, SpA-252, Spe-252
1.Volt Switch
2.Hidden Power (Fire)
3.Thunder Shock
4.Flash Cannon
~Magnezone with hidden power is obviously a murderer of steel types, especially the nasty Ferrothorn and Scizor who would otherwise ruin Slowbro. The choice scarf also makes him a well suited revenge killer and scout, getting rid of faster yet frail threats I'd prefer not to deal with. Slowbro eat earthquake and fighting moves for him for days, while Ferrothorn can be a safe back up when Bro is too weak or too obvious.
Conkeldurr
(Sensei)
>Item:? >Ability:Guts >Nature:Adamant EVS: Hp-120, Atk-252, SpDef-136
1.Bulk Up
2.Mach Punch
3.Drain Punch
4.Stone Edge
~Despite being an excellent hitter, this guy, like the other attackers on the team, is reduced to cleaning up the crumbs the defenders leave behind. Of course he's still great for taking out bulkier non-steel walls like grass types, and offending blissey. In a pinch, mach punch can make a good revenge snipe as well. No fear of psychics with Blissey around, and Ferro covers up flying and psychocks quite well. I'm not sure what item to give him. Black belt? Expert belt? Life Orb?
Gyarados
(Leviathan)
>Item:Leftovers >Ability:Intimidate >Nature:Adamant EVS: Hp-56, Atk-248, Spe-204
1.Substitute
2.Dragon Dance
3.Waterfall
4.Stone Edge
~Usually showing up as a punishment for a bad switch, Gyarados is not the only contender for this last spot on the team. In terms of strength and synergy, Infernape and Salamence were also vying for this spot, but I'm trying him out first. So far so good. Gyrados' crippling electric weakness is handled by Ferrothorn and Blissey, while rock is non-problematic as the common Stone Edge goes to Slowbro. To be honest, this last spot on the team is the least thought out, as I'm not entirely sure what should go here.
In the end the only thing missing is a spinner, but I haven't seemed to mind the rocks much yet.
The Defensive Core
I usually prefer to plan a 3 Pokemon defensive core, as I don't like the popular 2 man teams.
Slowbro
>Item:Leftovers >Ability:Regenerator >Nature:Bold >EVS: Hp-252, Def-252, SpA-4
1. Scald
2. Slackoff
3. Flamethrower
4. Icebeam
~Slowbro is physically devoted, taking the majority of fighting type attacks , a common physical threat and keeping Blissey safe. For Ferro he takes fighting as well, and any unlikely physical fire. Magnezone's ground weakness ends here, as well as Gyara's rock. He also handles dragons well, and takes boosted attacks well enough to come back and do it again. His biggest problems are dark type attacks, special sweepers, and being stalled by water/grass types. I know he's not OU, but I see potential in him.
Blissey
>Item:Leftovers >Ability:Natural Cure >Nature:Careful >EVS: Hp-4, Def-252, SpDef-252
1.Wish
2.Toxic
3.Seismic Toss
4.Protect
~Pretty Standard fare here. You almost can't go wrong with this thing. Blissey covers the opposite end of the spectrum for Slowbro, and does it well. It eats up grass and electric moves, though leaving dark and bug threats. Gyarados expects Bliss to take electric moves, while Conkeldurr fears psychic and Magnezone fire. It carries toxic, but it does a much better job of taking damage than dealing it, even in the long run. And let's not forget it's namesake: Wish. While protect lets it heal itself safely, sometimes not protecting and switching to another pokemon who was previously incapacitated will catch a foe off guard.
Ferrothorn
>Item:Leftovers >Ability:Iron Barbs >Nature:Sassy >EVS: Hp-252, Def-88, SpDef-168
1.Spikes
2.Leech Seed
3.Gyro Ball
4.Protect
~I don't care much for him, but as a mixed defender he covers up the cracks between the other two. I originally had Forretress in this spot, but Ferro's typing and stats better fit. He gets Blissey's nasty leftovers for slowbro, picking up the dark and bug moves. He's also an alternative defender to swap in for Blissy and Slowbro if the switching is getting too predictable, or I need to try a different method for stalling. Spikes and leech seed are good ways to penalize for switching, and handing off a leech seed tends to force a switch, if not ensuring a kill.
The Offensive Core
The attackers on my team usually aren't terrific sweepers, so much as they are insurance to make sure the defender's threats are dead. Yes, this means it's truly a stall team in the end.
Magnezone
>Item:Choice Scarf >Ability:Magnet Pull >Nature:Modest >EVS: Hp-4, SpA-252, Spe-252
1.Volt Switch
2.Hidden Power (Fire)
3.Thunder Shock
4.Flash Cannon
~Magnezone with hidden power is obviously a murderer of steel types, especially the nasty Ferrothorn and Scizor who would otherwise ruin Slowbro. The choice scarf also makes him a well suited revenge killer and scout, getting rid of faster yet frail threats I'd prefer not to deal with. Slowbro eat earthquake and fighting moves for him for days, while Ferrothorn can be a safe back up when Bro is too weak or too obvious.
Conkeldurr
>Item:? >Ability:Guts >Nature:Adamant EVS: Hp-120, Atk-252, SpDef-136
1.Bulk Up
2.Mach Punch
3.Drain Punch
4.Stone Edge
~Despite being an excellent hitter, this guy, like the other attackers on the team, is reduced to cleaning up the crumbs the defenders leave behind. Of course he's still great for taking out bulkier non-steel walls like grass types, and offending blissey. In a pinch, mach punch can make a good revenge snipe as well. No fear of psychics with Blissey around, and Ferro covers up flying and psychocks quite well. I'm not sure what item to give him. Black belt? Expert belt? Life Orb?
Gyarados
>Item:Leftovers >Ability:Intimidate >Nature:Adamant EVS: Hp-56, Atk-248, Spe-204
1.Substitute
2.Dragon Dance
3.Waterfall
4.Stone Edge
~Usually showing up as a punishment for a bad switch, Gyarados is not the only contender for this last spot on the team. In terms of strength and synergy, Infernape and Salamence were also vying for this spot, but I'm trying him out first. So far so good. Gyrados' crippling electric weakness is handled by Ferrothorn and Blissey, while rock is non-problematic as the common Stone Edge goes to Slowbro. To be honest, this last spot on the team is the least thought out, as I'm not entirely sure what should go here.
In the end the only thing missing is a spinner, but I haven't seemed to mind the rocks much yet.