Facility Battle Tree Challenge: TMan87

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:muk-alola: "Even I know better than Exploding at a ghost! What do you take me for, a noob?!"
"It's high time to finish this."


(Shadow Sneak + Shadow Sneak)
 
This ref is unfortunately a noob and forgot all about that
And no, you don't just ask a Muk to turn visible again


Comfortable | Compact

Round 2:

TMan87:
:slowbro::muk-alola:
Muk-Alola
Poison Touch
HP: 73/100 | EN: 78%
8 | 6 | 5 | 7 | 50
Status: OK!
slowbro-256x256.png

Regenerator
HP: 50/95 | EN: 64%
6 | 8 | 7 | 6 | 30
Status: OK!

Field: None

Tree:
:weavile::necturna:
:ss/necturna:
Forewarn
HP: 13/85 | EN: 79%
10 | 7 | 5 | 9 | 58
Status: Poisoned (2dpa)
:ss/weavile:
Pressure
HP: 4/85 | EN: 85%
9 | 5 | 3 | 6 | 144
Status: +10% accuracy
Battle calcs said:
Action 1:

Muk used ULTIMATE SNEAK! [-14EN]
Crit:
((4 * 2.25) + 1) * 1.5 = 15

Necturna fainted!
Summary said:
Muk-Alola HP: 73
Muk-Alola EN: 78 --> 64
Necturna HP: 13 --> -2
Necturna EN: 79


TMan87:
:slowbro::muk-alola:
Muk-Alola
Poison Touch
HP: 73/100 | EN: 64%
8 | 6 | 5 | 7 | 50
Status: Cooldown (1a)
slowbro-256x256.png

Regenerator
HP: 50/95 | EN: 64%
6 | 8 | 7 | 6 | 30
Status: OK!

Field: None

Tree:
:weavile:KO
:ss/necturna:
Forewarn
HP: -2/85 | EN: 79%
10 | 7 | 5 | 9 | 58
Status: Poisoned (2dpa)

:ss/weavile:
Pressure
HP: 4/85 | EN: 85%
9 | 5 | 3 | 6 | 144
Status: +10% accuracy
TMan87
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"That feels like a success to me."
:muk-alola: "That's neat. We're getting paid for this right?
"

Cooldown | Clear Smog | Clear Smog

IF Weavile is under the effect of Endure AND Weavile is not poisoned THEN Toxic
IF Weavile is underground AND you are Tormented THEN (Power-up Punch + Power-up Punch)
IF Dig AND NOT in a combination THEN Shadow Sneak
 
Comfortable | Compact

Round 4:

TMan87:
:slowbro::muk-alola:
Muk-Alola
Poison Touch
HP: 73/100 | EN: 64%
8 | 6 | 5 | 7 | 50
Status: Cooldown (1a)
slowbro-256x256.png

Regenerator
HP: 50/95 | EN: 64%
6 | 8 | 7 | 6 | 30
Status: OK!

Field: None

Tree:
:weavile:KO
:ss/weavile:
Pressure
HP: 4/85 | EN: 85%
9 | 5 | 3 | 6 | 144
Status: +10% accuracy
:ss/necturna: KO
Battle calcs said:
Action 1:

Weavile used Low Kick! [-6EN]
Crit: 19/24 -- No
(10 + 3) * 1.5 = 20

Muk-Alola has to cool down!

Action 2:

Weavile used Fake Out! [-4EN]
Crit: 18/24 -- No
4 + 3 = 7

Muk-Alola flinched!

Action 3:

Weavile used Icicle Crash! [-6EN]
Crit: 9/24 -- No
Effect: 9/100 -- Yes
9 + 3 + 3 = 15

Muk-Alola flinched!
Summary said:
Muk-Alola HP: 73 --> 31
Muk-Alola EN: 64
Weavile HP: 4
Weavile EN: 69 (nice)


TMan87:
:slowbro::muk-alola:
Muk-Alola
Poison Touch
HP: 31/100 | EN: 64%
8 | 6 | 5 | 7 | 50
Status: OK!
slowbro-256x256.png

Regenerator
HP: 50/95 | EN: 64%
6 | 8 | 7 | 6 | 30
Status: OK!

Field: None

Tree:
:weavile:KO
:ss/weavile:
Pressure
HP: 4/85 | EN: 69%
9 | 5 | 3 | 6 | 144
Status: +10% accuracy
:ss/necturna: KO
It kinda evened out in the end
Tree to order
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:muk-alola: "People who say 'trying is all that matters' are usually losers who can't win anything!"
"Big talk for someone who used to be a loser."


Shadow Sneak | Shadow Sneak | Shadow Sneak
 
Comfortable | Compact

Round 5:

TMan87:
:slowbro::muk-alola:
Muk-Alola
Poison Touch
HP: 31/100 | EN: 64%
8 | 6 | 5 | 7 | 50
Status: OK!
slowbro-256x256.png

Regenerator
HP: 50/95 | EN: 64%
6 | 8 | 7 | 6 | 30
Status: OK!

Field: None

Tree:
:weavile:KO
:ss/weavile:
Pressure
HP: 4/85 | EN: 69%
9 | 5 | 3 | 6 | 144
Status: +10% accuracy
:ss/necturna: KO
Battle calcs said:
Action 1:

Muk-Alola used Shadow Sneak! [-6EN]
Crit:
(4 + 3) * 0.75 = 5

Weavile fainted!
Summary said:
Muk-Alola HP: 31
Muk-Alola EN: 64 --> 58
Weavile HP: 4 --> -1
Weavile EN: 69 (still nice)

TMan87:
:slowbro::muk-alola:
Muk-Alola
Poison Touch
HP: 31/100 | EN: 58%
8 | 6 | 5 | 7 | 50
Status: OK!
slowbro-256x256.png

Regenerator
HP: 50/95 | EN: 64%
6 | 8 | 7 | 6 | 30
Status: OK!

Field: None

Tree:
KO KO
:ss/weavile:
Pressure
HP: -1/85 | EN: 69 nice%
9 | 5 | 3 | 6 | 144
Status: +10% accuracy

:ss/necturna: KO
Leaving Arachna to her wails, you press on past her, determined to find a way out of this fog, further into the heart of the Tree...
 
Level 2:[/B]

Only users: the ref and TMan87 should be posting in this thread.
TMan87 will be using Slowbro with Regenerator and Enigma Berry, as well as Muk-Alola with Poison Touch and Muscle Band

slowbro-256x256.png

In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
I was sure he'd turn tail the second I was reported missing, and yet here he is. or maybe his tendency to attract trouble actually led us to him, or him to us. Who knows. In any case, he's now begrudgingly a part of the new team, and still pulling his own weight!
And still kinda harassing every girl in the team, except those that can smack him hard enough to send him flying. He doesn't really try his luck with them.
He tried engaging contact with Dahlia once. He wouldn't come out for a week afterwards, scared of the outside world.
Alolan Muk [Kazuma Setou] (Male)
Stage: ★★★ ⭒ ⭒
Types: Poison / Dark

Abilities:
Poison Touch / Gluttony / Power of Alchemy (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 5
SpD: 7
Spe: 50
Size Class: 2
Weight Class: 4

Attacks:
Acid Armor
Acid Spray
Assurance
Attract
Belch
Bite
Brick Break
Brutal Swing
Clear Smog
Confide
Crunch
Curse
Dark Pulse
Disable
Double Team
Embargo
Explosion
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gunk Shot
Harden
Hidden Power [Grass]
Hyper Beam
Imprison
Infestation
Knock Off
Mean Look
Memento
Minimize
Payback
Poison Fang
Poison Gas
Poison Jab
Pound
Power-Up Punch
Protect
Pursuit
Quash
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Spit Up
Spite
Stockpile
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Taunt
Thief
Torment
Toxic
Venom Drench
Venoshock








Opponents:
%roll 2d18: 9, 14
%roll 2d5: 3, 3
%roll 2d3: 2, 1
Ground: Krookodile with Moxie and Muscle Band
Dark: Honchkrow with Moxie and Scope Lens

Krookodile has Hidden Power Electric, Honchkrow has Hidden Power Ground

:ss/Krookodile:

Krookodile (♂)

Type: Ground/Dark
Ability: Intimidate/Moxie/Anger Point

Item: Muscle Band

Nature: Jolly (+Spe, -SpA, +10% Acc)
HP: 95
Atk: 8
Def: 6
SpA: 4 (-)
SpD: 5
Spe: 106 (+)

Size: 3
Weight: 4

Moves:
Aerial Ace
Aqua Tail
Assurance
Attract
Beat Up
Bite
Block
Body Slam
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Close Combat
Confide
Counter
Crunch
Cut
Dark Pulse
Darkest Lariat
Dig
Double Team
Double-Edge
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Embargo
Endure
Facade
Fire Fang
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Hidden Power
High Horsepower
Hone Claws
Hyper Beam
Incinerate
Iron Tail
Knock Off
Lash Out
Leer
Low Kick
Low Sweep
Me First
Mean Look
Mega Kick
Mega Punch
Mud-Slap
Outrage
Payback
Power Trip
Power-Up Punch
Protect
Pursuit
Rage
Rest
Retaliate
Return
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sand Tomb
Sandstorm
Scale Shot
Scary Face
Scorching Sands
Secret Power
Shadow Claw
Skitter Smack
Sleep Talk
Sludge Bomb
Smack Down
Snarl
Snatch
Snore
Spite
Stealth Rock
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Swagger
Taunt
Thief
Thrash
Throat Chop
Thunder Fang
Torment
Toxic
Uproar

:ss/Honchkrow:

Honchkrow (♂)

Type: Dark/Flying
Ability: Insomnia/Super Luck/Moxie

Item: Scope Lens

Nature: Mild (+SpA, -Def)
HP: 95
Atk: 9
Def: 3 (-)
SpA: 9 (+)
SpD: 4
Spe: 71

Size: 2
Weight: 3

Moves:
Aerial Ace
Air Cutter
Assurance
Astonish
Attract
Brave Bird
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Dark Pulse
Defog
Detect
Double Team
Double-Edge
Dream Eater
Drill Peck
Embargo
Endure
Facade
Feather Dance
Feint Attack
Flatter
Fly
Foul Play
Frustration
Giga Impact
Haze
Heat Wave
Hidden Power
Hyper Beam
Icy Wind
Incinerate
Mean Look
Mimic
Mirror Move
Mud-Slap
Nasty Plot
Natural Gift
Night Shade
Night Slash
Nightmare
Ominous Wind
Payback
Peck
Perish Song
Pluck
Protect
Psych Up
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Rain Dance
Rest
Retaliate
Return
Roost
Round
Screech
Secret Power
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Snatch
Snore
Spite
Steel Wing
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Swift
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Twister
Uproar
Whirlwind
Wing Attack


As you continued walking, the fog persisted, continuing to shroud your vision.
The transition from tree branch to concrete pavement was sudden. The ground suddenly widened considerably, and this invisible border was like a portal of unknown dimensions. Yet, you could see a tangled web of branches supporting this platform.
Your inner thoughts was suddenly interrupted by a screeching Honchkrow swooping down from above!
As Muk countered the move, a masked figure landed in front of you.

"A trainer? It has been long since a person has wandered into the Void. And I am itching for a fight."


You are challenged by Cipher Admin Hannibal!

Hannibal sends out Honchkrow.

TMan87 to order​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:muk-alola: "What the hell is up with all these weirdos? Is it Bring Your Murder Buddy To Work Day?"
"Don't get too riled up. This is a scary roster, and we won't beat them by fighting fair."
:slowbro: "Show some resolve! You're the first line of battle this time!"
:muk-alola: "Again, I ask: why me?!"


Sending out Kazuma Setou the Muk-A w/ Muscle Band!

Rock Slide | Poison Jab | Rock Slide

[CASOA] IF
Fly AND NOT in a combination AND Honchkrow is faster THEN Pursuit first instance, (Rock Tomb + Rock Slide) second instance, pushing back each time
[ONCE] IF Mean Look THEN Infestation and restart queue
IF under P/E THEN Rain Dance first instance, Confide any other, restarting queue each time
 
Last edited:
In hindsight these were probably bad orders

Comfortable | Compact

Round 1:

TMan87:
:slowbro::muk-alola:
Muk-Alola w/ Muscle Band
Poison Touch
HP: 100/100 | EN: 100%
8 | 6 | 5 | 7 | 50
Status: OK!
:slowbro: w/ Enigma Berry | HP: 95/95 | EN: 100% | Regenerator | 6/8/7/6/30 | Status: OK!

Field: None

Tree:
:krookodile::honchkrow:
:ss/honchkrow:w/ Scope Lens
Moxie
HP: 95/95 | EN: 100%
9 | 3 | 9 | 4 | 71
Status: OK!
:krookodile: w/ Muscle Band | HP: 95/95 | EN: 100% | Moxie | 8/6/4/5/107 | Status: +10% accuracy

Battle calcs said:
Action 1:

Muk-Alola used Rock Slide! [-6EN]
Crit: 17/24 -- No
Effect: 64/100 -- No
Poison Touch: 71/100 -- No
(8 + 6) * 1.5 = 21

Honchkrow used Whirlwind! [-4EN]
Muk-Alola will switch out at the end of the round!

Action 2:

Honchkrow used Sky Attack!
Honchkrow is charging up!

Muk-Alola used Poison Jab! [-5EN]
Crit: 9/24 -- No
Effect: 52/100 -- No
Poison Touch: 28/100 -- Yes
8 + 3 + 6 = 17
Honchkrow was poisoned!

Honchkrow used Sky Attack! [-9EN]
Hit: 35/100 -- Yes
Crit: 1/2 -- Yes
14 + 3 + 3 + 3 = 23

Honchkrow was hurt by its poison! (-2HP)

Action 3:

Honchkrow use Roost! [-11EN]
Honchkrow recovered HP! (+20HP)

Muk-Alola used Rock Slide! [-6EN]
Crit: 16/24 -- No
8 + 6 = 14

Honchkrow was hurt by its poison! (-2HP)

Muk-Alola switched out!
Summary said:
Muk-Alola HP: 100 --> 77
Muk-Alola EN: 100 --> 83
Honchkrow HP: 95 --> 57
Honchrkow EN: 100 --> 76

TMan87:
:slowbro::muk-alola:
Muk-Alola w/ Muscle Band
Poison Touch
HP: 77/100 | EN: 83%
8 | 6 | 5 | 7 | 50
Status: Switching Out
:slowbro: w/ Enigma Berry | HP: 95/95 | EN: 100% | Regenerator | 6/8/7/6/30 | Status: OK!

Field: None

Tree:
:krookodile::honchkrow:
:ss/honchkrow:w/ Scope Lens
Moxie
HP: 57/95 | EN: 76%
9 | 3 | 9 | 4 | 71
Status: Poisoned (2dpa), 1 recovery used
:krookodile: w/ Muscle Band | HP: 95/95 | EN: 100% | Moxie | 8/6/4/5/107 | Status: +10% accuracy
Tree to order
 
Last edited:
Yeah... bad orders

:ss/honchkrow:
Now the real fun begins!
Dark Pulse ~ Dark Pulse ~ Dark Pulse
IF
Bide, THEN Substitute [15].
IF Disable, THEN replace all mentions of Dark Pulse in main orders with Night Slash.
IF Ice-type combination, THEN Protect.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I see it! The flaw in your orders!"
:slowbro: "I never tire of people trying to break me, when they are the ones breaking instead!"


Disable (Night Slash) | Avalanche | Avalanche
 
TMan has requested a subref on Discord- I'm here to fill that need! Don't worry, the previous ref gets all earned rewards

:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Combo Counter: 1
Status: OK
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Combo Counter: 1
Status: OK, +20% acc on Phys moves from item

:bw/honchkrow: @ Scope Lens
Dark/Flying | Moxie
+1 Atk stage (nat stage) when it scores a KO. +2 Crit stage.
HP: 57/95 | EN: 76
9/3/9/4/71 | 2/3
Combo Counter: 1
Status: OK
:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 95/95 | EN: 100
9/6/4/5/106 | 3/4
Combo Counter: 1
Status: OK, +30% acc on Phys moves from item and speed
A1

Honchkrow used Night Slash! -4 EN, 72 left
autocrit
7+3+3+1=14*1.5=21 damage, 74 HP Slowbro
Enigma Berry! 1/2 uses left, 84 HP Slowbro

Slowbro used Disable! -7 EN, 93 left
Night Slash is disabled!

Poison! 55 HP Honchkrow

A2

Honchkrow used Struggle! -5 EN, 67 left
1d2=1, crits
5+3+1=9 damage, 75 HP Slowbro
4 Recoil! 51 HP Honchkrow

Slowbro used Avalanche! -9 EN, 85 left
1d24=17, no crit
12+3=15*1.5=22.5=23 damage, 28 HP Honchkrow

Poison! 26 HP Honchkrow

A3

Honchkrow used Struggle! -9 EN, 58 left
1d2=1, crits
9 damage, 66 HP Slowbro
4 Recoil! 22 HP Honchkrow

Slowbro used Avalanche! -13 EN, 72 left
1d24=6, no crit
23 damage, Honchkrow faints!

:bw/slowbro: @ Engima Berry (1/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 66/95 | EN: 72
6/8/7/6/30 | 3/4
Combo Counter: 1
Status: OK
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Combo Counter: 1
Status: OK, +20% acc on Phys moves from item

:bw/honchkrow: @ Scope Lens
Dark/Flying | Moxie
+1 Atk stage (nat stage) when it scores a KO. +2 Crit stage.
HP: 0/95 | EN: 58
9/3/9/4/71 | 2/3
Combo Counter: 1
Status: KO

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 95/95 | EN: 100
9/6/4/5/106 | 3/4
Combo Counter: 1
Status: OK, +30% acc on Phys moves from item and speed


"Stall with your tricks all you like. The end comes regardless!"

Sending out Krookodile. TMan87 to order.​
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:slowbro: "Stalling is what MY OPPONENTS do when they see ME!"
:muk-alola: "Can you blame them? I wouldn't want to come near you either..."

Scald | Surf | Scald

IF
Dig AND NOT in a combination THEN Earthquake and restart queue
IF damaging Dark-type combination THEN Protect and restart queue
IF P/E THEN Reflect first instance, Nasty Plot any other, restarting queue each time
 
:bw/krookodile: "Do you think I care about that Enigma Berry? Powerful Dark-type moves are still the answer!"
Knock Off > Crunch > Crunch

:bw/slowbro: @ Engima Berry (1/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 66/95 | EN: 72
6/8/7/6/30 | 3/4
Status: OK
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 95/95 | EN: 100
9/6/4/5/106 | 3/4
Status: OK, +30% acc on Phys moves from item and speed​
A1

Krookodile used Knock Off! -6 EN, 94 left
1d24=20, no crit
(10+3+1)*1.5=21 damage, 45 HP Slowbro
Slowbro's Enigma Berry! 55 HP Slowbro, 0 uses left

Slowbro used Scald! -5 EN, 67 left
1d24=5, no crit, 1d10=2, burns
8+3+2=13*1.5=19.5=20 damage, 75 HP Krookodile

Burn damage! 73 HP Krookodile

A2

Krookodile used Crunch! -5 EN, 89 left
1d24=22, no crit, 1d10=4, no Def drop
8+3-3+1=9*1.5=13.5=14 damage, 41 HP Slowbro

Slowbro used Surf! -6 EN, 61 left
1d24=3, no crit
9+3+2=14*1.5=21 damage, 52 HP Krookodile

Burn damage! 50 HP Krookodile

A3

Slowbor used Scald! -5 EN, 55 left
1d24=4, no crit
20 damage, 30 HP Krookodile

Krookodile used Crunch! -9 EN, 80 left
1d24=3, no crit, 1d10=9, no Def drop
14 damage, 27 HP Slowbro

Burn! 28 HP Krookodile
:bw/slowbro: @ Engima Berry (0/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 27/95 | EN: 55
6/8/7/6/30 | 3/4
Status: OK
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 28/95 | EN: 80
9/6/4/5/106 | 3/4
Status: OK, +30% acc on Phys moves from item and speed
:bw/krookodile: "Tch, I thought dirty tricks were the Moxie Gang's domain!"
"We may have a problem here..."

Knock Off > Crunch > Crunch
IF D/E move OR Damaging Water-type combo then don't activate the below sub
IF damaging Water-type move THEN Dig​
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Not that it matters, but Slowbro shouldn't move first A3
"Let's just... move past that guy."
:slowbro: "Surely you mean MUSCLE past that guy!"


Brine | Brine | Brine
 
Last edited:
:bw/slowbro: @ Engima Berry (0/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 27/95 | EN: 55
6/8/7/6/30 | 3/4
Status: OK
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 28/95 | EN: 80
9/6/4/5/106 | 3/4
Status: OK, +30% acc on Phys moves from item and speed​
A1

Krookodile dug underground! -6 EN, 74 left

Slowbro used Brine! -7 EN, 48 left
but it missed

Krookodile used Dig! -4 EN, 70 left
1d24=14, no crit
8+3=3+1=9 damage, 18 HP Slowbro

A2

digging a hole -6 EN 64 left

briney misses, 37 EN

Dig, -8 EN, 56 left

1d24=1, crits
8+3+3+1=15 damage, 3 HP Slowbro

dig takes 18 EN, 38 left
Krookodile has taken 6 damage from Burn
Krookodile gets a Moxie boost!
:bw/slowbro: @ Engima Berry (0/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 0/95 | EN: 37
6/8/7/6/30 | 3/4
Status: KO

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 22/95 | EN: 38
9/6/4/5/106 | 3/4
Status: Burned, +30% acc on Phys moves from item and speed, +1 Atk (nat stage)
:bw/krookodile: "You won't muscle past me that easy!"

TMan to order with Muk-Alola​
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"...Oops."
:muk-alola: "And I thought the other one had no brain."


Poison Jab | Brick Break | Poison Jab

IF
Dig AND NOT in a combination THEN Pursuit
IF damaging Ground-type combination THEN Protect
IF Counter THEN Sludge Wave instead
 
:bw/krookodile: "Well, we're down in two hits- let's see if we can stop those hits!"
Rock Slide > Protect > Rock Slide

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 77/100 | EN: 73
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 22/95 | EN: 38
9/6/4/5/106 | 3/4
Status: Burned, +30% acc on Phys moves from item and speed, +1 Atk (nat stage)​
A1
Krookodile used Rock Slide! -6 EN, 32 left
1d24=11, no crit, 1d10=9, no flinch
8+3-3+2=10 damage, 67 HP Muk-A

Muk-A used Poison Jab! -5 EN, 68 left
1d24=13, no crit, 1d10=3, no poison from move, 1d10=3, poisons from Poison Touch
8+3+3=14*.75=10.5=11 damage, 11 HP Krookodile

Burn! 9 HP Krookodile
Poison! 7 HP Krookodile

A2

Krookodile used Protect! -7 EN, 25 left
Krookodile protected itself!

Muk-A used Brick Break! -6 EN, 62 left
8+3=11*1.5=16.5=17/2.5=6.8=7 EN, 18 EN Krookodile

Burn! 5 HP Krookodile
Poison! 3 HP

A3

Krookodile used Rock Slide! -6 EN, 12 left
1d24=14, no crit, 1d10=2, flinches
10 damage, 57 HP Muk-A

Muk-A flinched!

Burn! 1 HP Krookodile
Poison! Krookodile faints!
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 57/100 | EN: 62
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item

:bw/krookodile: @ Muscle Band
Ground/Dark | Moxie
+1 Atk stage (nat stage) when it scores a KO. +1 Atk rank and +20% acc to Phys attacks.
HP: 0/95 | EN: 12
9/6/4/5/106 | 3/4
Status: KO

"Well, we have to retreat. But whoever you are, you should leave, you don't know what you're getting into!"

With that declared, Cipher Admin Hannibal disappears into the mist.

Floor 3 coming soon!
 
Final floor

Only users: the ref and TMan87 should be posting in this thread.
TMan87 will be using Slowbro with Regenerator and Enigma Berry, as well as Muk-Alola with Poison Touch and Muscle Band

View attachment 385216
In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
I was sure he'd turn tail the second I was reported missing, and yet here he is. or maybe his tendency to attract trouble actually led us to him, or him to us. Who knows. In any case, he's now begrudgingly a part of the new team, and still pulling his own weight!
And still kinda harassing every girl in the team, except those that can smack him hard enough to send him flying. He doesn't really try his luck with them.
He tried engaging contact with Dahlia once. He wouldn't come out for a week afterwards, scared of the outside world.
Alolan Muk [Kazuma Setou] (Male)
Stage: ★★★ ⭒ ⭒
Types: Poison / Dark

Abilities:
Poison Touch / Gluttony / Power of Alchemy (H) [UNLOCKED]

Nature: Serious (no change)

Stats:
HP: 100
Atk: 8
Def: 6
SpA: 5
SpD: 7
Spe: 50
Size Class: 2
Weight Class: 4

Attacks:
Acid Armor
Acid Spray
Assurance
Attract
Belch
Bite
Brick Break
Brutal Swing
Clear Smog
Confide
Crunch
Curse
Dark Pulse
Disable
Double Team
Embargo
Explosion
Facade
Fire Blast
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gunk Shot
Harden
Hidden Power [Grass]
Hyper Beam
Imprison
Infestation
Knock Off
Mean Look
Memento
Minimize
Payback
Poison Fang
Poison Gas
Poison Jab
Pound
Power-Up Punch
Protect
Pursuit
Quash
Rain Dance
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Scary Face
Screech
Shadow Ball
Shadow Sneak
Sleep Talk
Sludge Bomb
Sludge Wave
Snarl
Spit Up
Spite
Stockpile
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Taunt
Thief
Torment
Toxic
Venom Drench
Venoshock








2d14=11, 6, Bug, Grass
2d5=4, 1, Vikavolt, Chesnaught
1d2=2, Bulletproof

:ss/Vikavolt:

Vikavolt (♀)

Type: Bug/Electric
Ability: Levitate

Item: Life Orb

Nature: Bold (+Def, -Atk)
HP: 90
Atk: 4 (-)
Def: 8 (+)
SpA: 10
SpD: 6
Spe: 43

Size: 2
Weight: 3

Moves:
Acrobatics
Agility
Air Slash
Attract
Bite
Bug Bite
Bug Buzz
Charge
Charge Beam
Confide
Crunch
Dig
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Electro Ball
Electroweb
Endure
Energy Ball
Facade
Flash Cannon
Fly
Frustration
Giga Impact
Guillotine
Harden
Hidden Power
Hyper Beam
Iron Defense
Laser Focus
Light Screen
Magnet Rise
Mud Shot
Mud-Slap
Poison Jab
Protect
Rain Dance
Rest
Return
Rising Voltage
Roost
Round
Screech
Shock Wave
Signal Beam
Skitter Smack
Sky Drop
Sleep Talk
Snore
Solar Beam
Spark
Sticky Web
String Shot
Substitute
Swagger
Thunder
Thunder Wave
Thunderbolt
Toxic
Vise Grip
Volt Switch
Wild Charge
X-Scissor
Zap Cannon
:ss/Chesnaught:

Chesnaught (♀)

Type: Grass/Fighting
Ability: Overgrow/Bulletproof

Item: Enigma Berry

Nature: Adamant (+Atk, -SpA)
HP: 90
Atk: 9 (+)
Def: 9
SpA: 4 (-)
SpD: 6
Spe: 64

Size: 3
Weight: 4

Moves:
Aerial Ace
Attract
Belly Drum
Bite
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Curse
Cut
Defense Curl
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endeavor
Energy Ball
Facade
Feint
Flash
Fling
Focus Blast
Focus Punch
Frenzy Plant
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Growl
Gyro Ball
Hammer Arm
Helping Hand
Hidden Power
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Iron Tail
Leech Seed
Low Kick
Low Sweep
Mud Shot
Nature Power
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Power-Up Punch
Protect
Quick Guard
Reflect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Secret Power
Seed Bomb
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snore
Solar Beam
Spikes
Spiky Shield
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Super Fang
Superpower
Swagger
Swords Dance
Synthesis
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Work Up
Worry Seed
Zen Headbutt
Despite what Hannibal tells you, you don't really have much of an option but to continue through the fog. Even if you wanted to turn back, you have no landmarks.
Eventually, you find one- a large, stainless-steel building, like a science lab. Waiting outside is this man:

"Greetings. It seems you are the troublesome pest that's arrived in the area later. It's a shame that I have to do this, but we cannot have you meddling around. En garde!"
Cipher Admin Ardos challenges you!

He sends out Vikavolt. TMan87 to send out and order.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"Oh, cool, a lab!"
:muk-alola: "Are you just... going to ignore what this guy said?"
"Duh. I've adapted to the weirdos by now."


Sending out Kazuma Setou the Alolan Muk!

Rock Slide | Poison Jab | Rock Slide

IF
damaging Ground-type combo THEN Protect
IF Volt Switch is to be used exactly once this round THEN Pursuit that action
[ONCE] IF Substitute AND you are faster THEN Imprison (Substitute, Protect, Rest)
 
"Vikavolt, minimize damage taken this round."
Low Sweep > Dig > Dig
IF Flinched A1 THEN push actions back​

:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 100/100 | EN: 100
9/6/5/7/50 | 2/4
Status: OK, +20% acc on Phys moves from item
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/vikavolt: @ Life Orb
Bug/Electric | Levitate
Hovering, with all that entails. +3 BAP to moves, but -HP spent doing so.
HP: 90/90 | EN: 100
4/8/10/6/43 | 2/3
Status: OK
:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves. Heals 10 HP after being damaged with an SE attack, twice.
HP: 90/90 | EN: 100
9/9/4/6/64 | 3/4
Status: OK
A1

Muk used Rock Slide! -6 EN, 94 left
1d24=7, no crit, 1d10=2, flinches
8+1=9*1.5=13.5=14 damage, 76 Vikavolt

Vikavolt flinched!

A2

Muk used Poison Jab! -5 EN, 89 left
1d24=14, no crit, 2d10=8, 1, poisons
8+3+1=12 damage, 64 HP Vikavolt

Vikavolt used Low Sweep! -5 EN, 95 left
1d24=9, no crit
7+3-2=8 damage, 92 left
Muk's Speed fell!
-3 HP Vikavolt from Life Orb, 61 left

Poison! 59 HP Vikavolt

A3

Vikavolt dug underground! -6 EN, 89 left

Muk used Rock Slide! -6 EN, 83 left
but it missed!

Vikavolt used Dig! -5 EN, 84 left
1d24=20, no crit
8+3-2=9*1.5=13.5=14 damage, 78 HP Muk
Life Orb! 56 HP Vikavolt

Poison! 54 HP Vikavolt
:sm/muk-alola: @ Muscle Band
Poison/Dark | Poison Touch
30% chance to poison with contact attacks OR regular poison becomes bad poison. +1 Atk rank and +20% acc to Phys attacks.
HP: 78/100 | EN: 83
9/6/5/7/50 28 | 2/4
Status: OK, +20% acc on Phys moves from item, -1 Spe (decaying to 0)
:bw/slowbro: @ Engima Berry (2/2)
Water/Psychic | Regenerator
Heals on switch or chill. Heals 10 HP after being damaged with an SE attack, twice.
HP: 95/95 | EN: 100
6/8/7/6/30 | 3/4
Status: OK

:sm/vikavolt: @ Life Orb
Bug/Electric | Levitate
Hovering, with all that entails. +3 BAP to moves, but -HP spent doing so.
HP: 54/90 | EN: 84
4/8/10/6/43 | 2/3
Status: OK, Poisoned
:xy/chesnaught: @ Enigma Berry
Grass/Fighting | Bulletproof
Immune to #Bullet moves. Heals 10 HP after being damaged with an SE attack, twice.
HP: 90/90 | EN: 100
9/9/4/6/64 | 3/4
Status: OK
"Unfortunate luck. Regardless, we will push forward."
Thunderbolt > Bug Buzz > Thunderbolt
(CASOT) IF under P/E THEN Roost
(CASOA) (2 SUBS) IF Muk-A is to use a damaging Dark-type OR Rock-type move THEN Dig and push​
 
Last edited:

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