Challenging Dummy007, my original rival:
6v6 Unique Format Strongmon Match
All Abilities
Switch=OK
Items=On
3 Subs
Arena=Break of Dawn
6v6 Unique Format Strongmon Match
All Abilities
Switch=OK
Items=On
3 Subs
Arena=Break of Dawn
It's a new day! Hurray! The sunrise is beautiful over the edge of the mountains, great rays of orange and pink splaying out across the clouds, and the world is ever so slowly waking up. The Kriketot chirp in their symphonies, the Whismur wimper their wimpiness, and the Chatot tweet their status updates! Everybody is ready for another exciting battle!
Well, at least, one of your Pokemon is ready for another exciting battle - the others aren't quite to roll out of bed and get to work yet. Yawning and stretching, it looks like this early bird will have to face off alone against your opponent. Maybe after the snooze alarm runs its course (or say, a friendly local Swirlix pops her head in), the others will wake up. It might take a few minutes, though, and a bit more than a few for those late late night owls.
Arena Effects:
-The Arena is effectively the ASB Arena, with all resources available and no move restrictions whatsoever.
-At the beginning of the match, players will send out their "early bird" to start the battle.
-Rounds 1 and 2 will play out as a standard single battle, with switch rules as decided by the match rules and functioning normally.
-After Round 2, some more Pokemon wake up and both players send out an additional mon in regular turn order. The match is now a Doubles battle.
-After Round 4, the last batch of Pokemon wake up and both players send out an additional mon in regular turn order. The match is now a Triples battle with two actions per round, and will continue to be so until the end of the match.
-Replacements to fainted mons occur as usual, replacing as many as needed for the current format.
-Colossoil instantly take 121 damage upon entering the arena.
Well, at least, one of your Pokemon is ready for another exciting battle - the others aren't quite to roll out of bed and get to work yet. Yawning and stretching, it looks like this early bird will have to face off alone against your opponent. Maybe after the snooze alarm runs its course (or say, a friendly local Swirlix pops her head in), the others will wake up. It might take a few minutes, though, and a bit more than a few for those late late night owls.
Arena Effects:
-The Arena is effectively the ASB Arena, with all resources available and no move restrictions whatsoever.
-At the beginning of the match, players will send out their "early bird" to start the battle.
-Rounds 1 and 2 will play out as a standard single battle, with switch rules as decided by the match rules and functioning normally.
-After Round 2, some more Pokemon wake up and both players send out an additional mon in regular turn order. The match is now a Doubles battle.
-After Round 4, the last batch of Pokemon wake up and both players send out an additional mon in regular turn order. The match is now a Triples battle with two actions per round, and will continue to be so until the end of the match.
-Replacements to fainted mons occur as usual, replacing as many as needed for the current format.
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