Battle Hall Challenge - smashlloyd20

Athenodoros

Official Smogon Know-It-All
Nobody should be posting in this thread except for smash and his ref, in this case me.

Name: smashlloyd20
Rank and format: Rank 3 Singles
Pokemon: Skarmory
Ability: Sturdy

Skarmory [Scree] (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)

Type: Steel/Flying

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

HP: 100
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0
DC: 5/5

Abilities:

Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Keen Eye (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Weak Armor (Can be Enabled): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks (21):
Leer
Peck
Sand-Attack
Swift
Agility
Fury Attack
Feint
Air Cutter
Spikes
Steel Wing

Sky Attack
Pursuit
Curse

Swords Dance
Fly
Double Team
Toxic
Roar
Protect
Roost
Taunt
smashlloyd20, for each battle you may choose the type that your opponent will be. Each one may only be selected once in a challenge. Here are your types:








Good luck.
 

Athenodoros

Official Smogon Know-It-All

Hiker Richard wishes to battle!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 2/3


Camerupt (M)

Nature: Quiet

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Abilities:

Magma Armor: (Innate) This Pokemon has a heated armor that makes it incapable of being frozen.
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Attacks:

Growl
Tackle
Magnitude
Ember
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Rock Slide
Earth Power
Earthquake

Fire Blast
Stone Edge
Hidden Power [Electric] (7)

Yawn
Mud Bomb
Body Slam

Heat Wave


"We'll melt that bird down for scrap!"
 

Athenodoros

Official Smogon Know-It-All

HP: 100
Energy: 100%

Vs.


HP: 100
Energy: 100%

---------------------
------------------------------
---------------------

Action One

Skarmory used Taunt
10 Energy
Camerupt fell for the Taunt

Camerupt used Fire Blast
8 - 1 = 7 Energy
RNG Roll (Hit < 85/100) = 51
RNG Roll (Crit < 1/16) = 3
RNG Roll (Burn < 10/100) = 20
(12 + 3 + 3 - 1) * 1.5 = 26 Damage


Action Two

Skarmory Flew Up
11 - 1 = 10 Energy

Skarmory used Fly
RNG Roll (Hit < 95/100) = 63
RNG Roll (Crit < 1/16) = 10
8 + 3 + 1.5 = 13 Damage

Camerupt used MEGA LAVA PLUME
(6 + 10) * 2 = 32 Energy
RNG Roll (Burn < 60/100) = 4
Skarmory is Burned
RNG Roll (Crit < 1/16) = 16
(8 * 2.25 + 3 + 3 - 1) * 1.5 = 35 Damage

Skarmory is hurt by its burn


Action Three

Skarmory Flew Up
11 - 1 + 4 = 14 Energy

Skarmory used Fly
RNG Roll (Hit < 95/100) = 74
RNG Roll (Crit < 1/16) = 11
8 + 3 + 1.5 - 3 = 10 Damage

Camerupt Rests

Skarmory is hurt by its burn

---------------------
------------------------------
---------------------


HP: 77
Energy: 61%
Taunted - Three More Actions

Vs.


HP: 35
Energy: 66%
 

Athenodoros

Official Smogon Know-It-All

"Finish it off!"

Heat Wave + Heat Wave => Rest => Lava Plume
IF Protect, use Chill and move actions along.
IF Sand Attack, replace remaining actions with Fire Blast

Oh, and you weren't actually allowed that many substitutions last round. You should only have got one. Just for the round after this if there is one.
 

Athenodoros

Official Smogon Know-It-All

HP: 77
Energy: 61%
Taunted - Three More Actions

Vs.


HP: 35
Energy: 66%

---------------------
------------------------------
---------------------

Action One

Skarmory used Protect
7 Energy

Camerupt tried to use Chill
But couldn't because of the Taunt I forgot about

Skarmory is hurt by its burn


Action Two

Skarmory used Protect
7 + 4 = 11 Energy

Camerupt tried to use Chill
But still couldn't

Skarmory is hurt by its burn


Action Three

Skarmory Disappeared!
10 - 1 = 9 Energy

Skarmory used Sky Attack
RNG Roll (Hit < 90/100) = 93

Camerupt Fails to do Anything

Skarmory is hurt by its burn

---------------------
------------------------------
---------------------


HP: 77
Energy: 61%
Taunted - Three More Actions

Vs.


HP: 29
Energy: 39%
 

Athenodoros

Official Smogon Know-It-All

"Finish it off again!"

Lava Plume + Lava Plume => Sit => ffs, finish the damn thing with Fire Blast
 

Athenodoros

Official Smogon Know-It-All

HP: 77
Energy: 61%
Taunted - Three More Actions

Vs.


HP: 29
Energy: 39%

---------------------
------------------------------
---------------------

Action One

Skarmory Flew Up
11 - 1 = 10 Energy

Skarmory used Fly
RNG Roll (Hit < 95/100) = 78
RNG Roll (Crit < 1/16) = 5
8 + 3 + 1.5 = 13 Damage

Camerupt used MEGA LAVA PLUME
(6 + 10) * 2 = 32 Energy
RNG Roll (Crit < 1/16) = 9
(8 * 2.25 + 3 + 3 - 1) * 1.5 = 35 Damage
Skarmory Dies
Camerupt Wins

---------------------
------------------------------
---------------------


HP: 64
Energy: 29%

Vs.


HP: KO
Energy: KO

---------------------
------------------------------
---------------------


"Finally."

Bad luck smash. Better luck next time. I'll be waiting in a week!

You get: 1 TC, 1 BP, 2 HC
I get: 4 BT
 
Hi Smash!

Hope Skarmory has fun being Sturdy in Rank 3.


Skarmory [Scree] (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)

Type: Steel/Flying

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

HP: 100
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 6
DC: 5/5

Abilities:

Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Keen Eye (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

Weak Armor (Can be Enabled): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks (21):
Leer
Peck
Sand-Attack
Swift
Agility
Fury Attack
Feint
Air Cutter
Spikes
Steel Wing

Sky Attack
Pursuit
Curse

Swords Dance
Fly
Double Team
Toxic
Roar
Protect
Roost
Taunt







 

Lass Missy wants to fight!
"I only like cute Pokemon. Your Pokemon is not cute. We crush not cute Pokemon!"

RNG for Pokemon: 4/5
RNG for ability: 1/2

"Srsly, how cute is it? Crush it Wiggly!"

Wigglytuff (F)

Nature: Modest

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 120
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 2
Weight Class: 2
Base Rank Total: 17

Abilities:

Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Attacks:

Sing
Defense Curl
Pound
Disable
Round
Rollout
DoubleSlap
Rest
Body Slam
Gyro Ball
Wake-Up Slap
Mimic

Hyper Beam
Flamethrower
Thunderbolt

Wish
Fake Tears
Perish Song

Icy Wind
 
troll

taunt-double team (3 clones)-fly
if wigglytuff uses icy wind a1 or a2, use protect and push actions down UNLESS icy wind is used a2, in which case replace double team
 

"I never understood why they called my Wiggly modest.. there will be nothing modest about what we do to you!"

Flamethrower > Icy Wind > Pound
 

Scree (M)
Ability: Sturdy
HP: 100
EN: 100
SPEED: 70
STAT: N/A
OTHER: N/A

VS.


Wigglytuff (F)
Ability: Cute Charm
HP: 120
EN: 100
SPEED: 45
STAT: N/A
OTHER: N/A

Action 1
Scree used Taunt
Wigglytuff was taunted!
[10 EN]

Wigglytuff used Flamethrower
CRIT [<=63] 503/1000: NO
BURN [<=100] 558/1000: NO
(10 - 1 + (4-3)*1.5)*1.5 = 15.75 = 16
[16 HP] [7 EN]

Action 2
Scree used Protect
[10 EN]

Wigglytuff used Icy Wind
HIT [<=950] 238/1000: YES
CRIT [<=63] 516/1000: NO
(6 - 1 + (4-3)*1.5)*1.5 = 9.75 = 10
Scree was protected!
[5 EN]

Action 3
Scree flew up into the air!

Wigglytuff used Pound
The attack missed!
[1 EN]

Scree used Fly
HIT [<=950] 19/1000: YES
CRIT [<=63] 612/1000: NO
(9 + 3 + (4-2)*1.5) = 15
[15 DMG] [10 EN]


Scree (M)
Ability: Sturdy
HP: 86
EN: 70
SPEED: 70
STAT: N/A
OTHER: N/A

VS.


Wigglytuff (F)
Ability: Cute Charm
HP: 105
EN: 87
SPEED: 45
STAT: N/A
OTHER: Taunted (3a)

Lass Missy issues actions
smashlloyd20 issues actions
Referee

----------------


"Evasive tactics like that are both ugly and ineffective. Eat this."

Flamethrower > Thunderbolt > Flamethrower
IF
Skarmory would have any number of DT clones up when you come to attack THEN replace the current action with Icy Wind and push the queue back
 

Scree (M)
Ability: Sturdy
HP: 86
EN: 70
SPEED: 70
STAT: N/A
OTHER: N/A

VS.


Wigglytuff (F)
Ability: Cute Charm
HP: 105
EN: 87
SPEED: 45
STAT: N/A
OTHER: Taunted (3a)

Action 1
Scree used Evasive Agility
Scree started zipping around and stuff
[7 EN]

Wigglytuff used Flamethrower
The attack missed!
[7 EN]

Action 2
Scree used Roost
Scree landed on the ground and got some health back!
[+14 HP] [10 EN]

Wigglytuff used Thunderbolt
CRIT [<=63] 726/1000: NO
PARA [<=100] 256/1000: NO
(10 - 1 + (4-3)*1.5) = 10.5 = 11
[11 DMG] [7 EN]

Action 3
Scree used Chill
[+12 EN]

Wigglytuff used Flamethrower
CRIT [<=63] 265/1000: NO
PARA [<=100] 925/1000: NO
(10 - 1 + (4-3)*1.5)*1.5 = 15.75 = 16
[16 DMG] [7 EN]


Scree (M)
Ability: Sturdy
HP: 73
EN: 65
SPEED: 70
STAT: N/A
OTHER: N/A
1 Recover/4 Chills

VS.


Wigglytuff (F)
Ability: Cute Charm
HP: 105
EN: 66
SPEED: 45
STAT: N/A
OTHER: N/A
2 Recovers/5 Chills

smashlloyd20 issues actions
Lass Missy issues actions
Referee
 
um

taunt-evasive agility-fly
if wigglytuff uses icy wind a1 or a2, use protect and push actions down UNLESS icy wind is used a2, in which case replace agility
 

Scree (M)
Ability: Sturdy
HP: 73
EN: 65
SPEED: 70
STAT: N/A
OTHER: N/A
1 Recover/4 Chills

VS.


Wigglytuff (F)
Ability: Cute Charm
HP: 105
EN: 66
SPEED: 45
STAT: N/A
OTHER: N/A
2 Recovers/5 Chills

Action 1
Scree used Taunt
Wigglytuff was taunted!
[10 EN]

Wigglytuff used Thunderbolt
CRIT [<=63] 538/1000: NO
PARA [<=100] 945/1000: NO
(10 - 1 + (4-3)*1.5)*1.5 = 15.75 = 16
[16 HP] [7 EN]

Action 2
Scree used Protect
[7 EN]

Wigglytuff used Icy Wind
HIT [<=950] 996/1000: NO
The attack missed!
[5 EN]

Action 3
Scree flew up into the air!

Wigglytuff used Pound
The attack missed!
[1 EN]

Scree used Fly
HIT [<=950] 845/1000: YES
CRIT [<=63] 545/1000: NO
(9 + 3 + (4-2)*1.5) = 15
[15 DMG] [10 EN]


Scree (M)
Ability: Sturdy
HP: 57
EN: 38
SPEED: 70
STAT: N/A
OTHER: N/A
1 Recover/4 Chills

VS.


Wigglytuff (F)
Ability: Cute Charm
HP: 90
EN: 53
SPEED: 45
STAT: N/A
OTHER: Taunted (3a)
2 Recovers/5 Chills

Lass Missy issues actions
smashlloyd20 issues actions
Referee

--------


"Lalala, this is getting boring!"

Icy Wind > Thunderbolt > Icy Wind
IF
Roost THEN Flamethrower and push actions back
 

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