Battle Hall Challenge - kenneth1221

Only kenneth1221 and his concurrent referee may post in this thread at any given time.

kenneth1221 wishes to challenge the Hall with his Overgrow Bulbasaur.

-Hall Challenge Rank 2-

Bulbasaur [Male] [Vine]

Types: Grass/Poison
Abilities:: Overgrow/ Chlorophyll (H)
Nature: Timid (-1 Atk, +15% Spd, + 9% accuracy)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 52 (+) with +9% acc
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks (20):
Level Up
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Egg
Giga Drain
Leaf Storm
Ingrain
Skull Bash
Nature Power

TM/HM
Protect
Toxic
Venoshock
Double Team
Substitute

kenneth, you may select your first opponent from the following types:







---
Good luck!
 
Hiker Jonas would like to battle!


"Ho ho!"

RNG Roll (Pokemon): 5/5 - Kabuto

"Welcome, newcomer!"

RNG Roll (Ability): 2/3 - Battle Armor
"I'll face you off with my hardy Pokemon!"

-Battle Hall Challenge; Rank 2 | Battle 1 VS. Kabuto-

Kabuto (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Battle Armor: (Passive) This Pokemon’s thick armor prevents it from taking critical hits.
Weak Armor (DW): (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:
Scratch
Harden
Absorb
Leer
Mud Shot
Sand-Attack
Endure

Ice Beam
Rock Slide
Sandstorm

Confuse Ray
Giga Drain
Dig

---

"Have at thee!"
 

Hah! Watch your subs, boy!

Confuse Ray | Ice Beam | Confuse Ray

---
Pre-Round

HP: 90
EN: 100
1 / 2 / 3 / 3 | 1 / 1
52 Speed / +9 Accuracy
Boosts: -
Condition: -


HP: 90
EN: 100
3 / 3 / 3 / 2 | 1 / 2
47 Speed / -10 Evasion
Boosts: -
Condition: -
---
A1
Bulbasaur used Protect!
-7 En

Kabuto used Confuse Ray!
-5 En

A2
Bulbasaur used Protect!
-11 En

But it failed!

Kabuto used Ice Beam!
2437 1693 No Hax
Bulbasaur: 9 * 1.5 = 13.5 Damage
-7 En

A3
Bulbasaur used Protect!
-15 En

Kabuto used Confuse Ray!
-5 En

---
Post-Round

HP: 76
EN: 67
1 / 2 / 3 / 3 | 1 / 1
52 Speed / +9 Accuracy
Boosts: -
Condition: -


HP: 90
EN: 83
3 / 3 / 3 / 2 | 1 / 2
47 Speed / -10 Evasion
Boosts: -
Condition: -
---

Hah! Watch your subs, boy!

Sand-Attack | Rock Slide | Ice Beam
 
Pre-Round

Overgrow
HP: 76
EN: 67
1 / 2 / 3 / 3 | 1 / 1
52 Speed / +9 Accuracy
Boosts: -
Condition: -


Battle Armor
HP: 90
EN: 83

3 / 3 / 3 / 2 | 1 / 2
47 Speed / -10 Evasion
Boosts: -
Condition: -
---
A1
Bulbasaur used Sleep Powder!
4484 Hit
3357 1-Turn
-6 En

Kabuto is fast asleep!

A2
Bulbasaur used Giga Drain!
Kabuto: (8 + 3 + 1.5) * 2.25 = 28.125 Damage
+14 HP
-11 En

Kabuto woke up!
Kabuto used Rock Slide!
3056 4705 No Hax
Bulbasaur: 8 + 3 + 1.5 = 12.5 Damage
-5 En

A3
Bulbasaur used Protect!
-7 En

Kabuto used Ice Beam!
Bulbasaur: 13.5 / 2.5 = 5.4 EN
-7 En

---
Post-Round

Overgrow
HP: 77
EN: 38
1 / 2 / 3 / 3 | 1 / 1
52 Speed / +9 Accuracy
Boosts: -
Condition: -


Battle Armor
HP: 62
EN: 71

3 / 3 / 3 / 2 | 1 / 2
47 Speed / -10 Evasion
Boosts: -
Condition: -
 
Sleep Powder | Chill | Chill
If Kabuto uses (Confuse Ray OR Ice Beam) on A2 OR A3 AND Sleep Powder misses, Protect (ONLY ONCE) and push back.
 
Bumping for ref. Box I didn't bother to request a subref-things were a bit busy-so I guess you're still my ref (if you read this).
 

HP: 77
EN: 38
Boost: ~
Status: ~
Other: ~

VS

HP: 62
EN: 71
Boost: ~
Status: ~
Other: ~


Kabuto: Ice Beam ~ Ice Beam ~ Ice Beam

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Vine used Sleep Powder!
RNG Roll (To Hit) [<=9400 Yes]: 4188/10000 (Yes)
RNG Roll (Sleep Roll) [1/1/2]: 5172/10000 (1)
Vine is intensely sleep!
-6 energy

Kabuto is asleep!

Vine used chill!
Vine chilled on the ground!
Vine recovered some energy!
+12 energy

Kabuto Woke up!
Kabuto used Ice Beam!

RNG Roll (Freeze) [<=1000 Yes]: 5873/10000 (No)
(9) x 1.5 = 13.5 ~ 13.5 damage (Vine)
-7 energy

Vine used chill!
Vine chilled on the ground!
Vine recovered some energy!
+12 energy

Kabuto Woke up!
Kabuto used Ice Beam!

RNG Roll (Freeze) [<=1000 Yes]: 5733/10000 (No)
(9) x 1.5 = 13.5 ~ 27 damage (Vine)
-11 energy


HP: 50
EN: 56
Boost: ~
Status: ~
Other: ~

VS

HP: 62
EN: 53
Boost: ~
Status: ~
Other: ~


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Oh, It's getting chili in here, Jojojo!

Kabuto: Ice Beam ~ Ice Beam ~ Ice Beam
* If Vine uses Protect then use Sandstorm (once) and push actions
 
Giga Drain | Leaf Storm + Leaf Storm | Cooldown (Leaf Storm + Leaf Storm)
If Frozen, Chill until free, then use Leaf Storm + Leaf Storm
 

HP: 50
EN: 56
Boost: ~
Status: ~
Other: ~

VS

HP: 62
EN: 53
Boost: ~
Status: ~
Other: ~



Vine used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 1046/10000 (No)
(8 + 3 + 1.5) x 2.25 = 28.125 ~ 28.125 damage (Kabuto)
Kabuto had it's energy drained!
+14.0625 Hp (Vine)
-11 energy


Kabuto used Ice Beam!
RNG Roll (Freeze) [<=1000 Yes]: 6311/10000 (No)
(9) x 1.5 = 13.5 ~ 0.5625 damage (Vine)
-15 energy


Kabuto used Ice Beam!
RNG Roll (Freeze) [<=1000 Yes]: 8510/10000 (No)
(9) x 1.5 = 13.5 ~ 14.0625 damage (Vine)
-19 energy

Vine used Leaf Hurricane!
(29.25 + 3 + 1.5) x 1.5 = 75.9375 ~ 62 damage (Kabuto)
-37 energy

Kabuto Fainted!


HP: 36
EN: 8
Boost: ~
Status: ~
Other: ~

VS

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Wow, a grass field was our perdition, we should probably check on our backpack better
What will be your next target?







 
......Battle 2


Trainer Jonas wants to battle!
Jojojojo, seems we were summoned once again

RNG Roll (Pokemon) [1-5]: 2/5 (Sandshrew)
RNG Roll (Ability) [1-2]: 1/2 (Sand Veil)

Good think I brought another mon with me this time!


Sandshrew (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Ground:
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Sand Veil:
(Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Sand Rush (DW): (Passive) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Attacks:
Scratch
Defense Curl
Sand-Attack
Poison Sting
Rollout
Slash
Rapid Spin
Swift
Fury Cutter
Magnitude
Fury Swipes
Sand Tomb
Dig

Earthquake
Sandstorm
Rock Slide

Flail
Night Slash
Endure
 

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~

VS

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~


Sandshrew: Earthquake ~ Earthquake ~ Dig
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Vine used Nature Power!
Nature Power called Tri-Attack!

RNG Roll (To Status) [<=2000 Yes]: 2054/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 6308/10000 (No)
(8 + 1.5) x 1.0 = 9.5 ~ 9.5 damage (Sandshrew)
-8 energy

Sandshrew used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 6308/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 16 damage (Sandshrew)
-6 energy


Vine used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 4588/10000 (No)
(8 + 3 + 1.5) x 1.5 = 18.75 ~ 28.25 damage (Kabuto)
Sandshrew had it's energy drained!
+9.375 Hp (Vine)
-11 energy


Sandshrew used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 5149/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 23 damage (Sandshrew)
-10 energy


Sandshrew used Dig!
Sandshrew hid undreground!

Vine used Leaf Hurricane!
But it missed!
-37 energy

Sandshrew used Dig!
Sandshrew rose to the ground!
RNG Roll (To Crit) [<=625 Yes]: 1631/10000 (No)
(8 + 3 + 3) x 1.0 = 14 ~ 37 damage (Vine)
-9 energy


HP: 53
EN: 44
Boost: ~
Status: Cooldown (1a)
Other: ~

VS

HP: 62
EN: 75
Boost: ~
Status: ~
Other: ~


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Awesome Sandshrew, the peak is close, let's try to get there!

Sandshrew: Earthquake ~ Earthquake ~ Earthquake
* If Vine uses a Grass Type Combo then use Dig and push actions
 
More like failed, sandshrew was underground at the time

HP: 53
EN: 44
Boost: ~
Status: Cooldown (1a)
Other: ~

VS

HP: 62
EN: 75
Boost: ~
Status: ~
Other: ~

Vine is Tired!
Vine has to Cooldown!

Sandshrew used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 3232/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 16 damage (Vine)
-6 energy


Vine used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 4588/10000 (No)
(8 + 3 + 1.5) x 1.5 = 18.75 ~ 28.25 damage (Sandshrew)
Sandshrew had it's energy drained!
+9.375 Hp (Vine)
-11 energy


Sandshrew used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 5149/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 22.625 damage (Sandshrew)
-10 energy

Vine used Giga Drain!
RNG Roll (To Crit) [<=625 Yes]: 4588/10000 (No)
(8 + 3 + 1.5) x 1.5 = 18.75 ~ 37.5 damage (Sandshrew)
Sandshrew had it's energy drained!
+9.375 Hp (Vine)
-15 energy


Sandshrew used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 5149/10000 (No)
(10 + 3 + 3) x 1.0 = 16 ~ 29.25 damage (Sandshrew)
-14 energy


HP: 34
EN: 18
Boost: ~
Status: ~
Other: ~

VS

HP: 25
EN: 45
Boost: ~
Status: ~
Other: ~
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Wow, this is getting harder, come on Sandy you can do this!
 
Giga Drain | Giga Drain | Giga Drain
If Sandshrew uses Dig, Replace that action with a chill the first time and Giga Drain + Giga Drain the second time.
 

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