Battle Hall Challenge - Eternal Drifter


Enemies all around...

Goat:
Action 1: Flash
Action 2: Sand-Attack
Action 3: Flash

IF Bounce (NOT in a combo), Thundershock+Thundershock that action.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"Enemy? Why on earth would you think I'd ever want to hurt you~"​



Goat (Mareep) (M)
HP: 90
En: 100
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Magikarp (M)
HP: 80
En: 100
Ranks: 1/2/1/1
Speed: 80
SC/WC: 1/2
Stats: N/A
Status: N/A
Other: N/A

Action 1:
Magikarp sprung up!
Magikarp used Bounce!
RNG Roll (Hit) [<=8500 Hit]: 726/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 8349/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 3636/10000 (No)
(8+(-1.5)) x .67 = 4.355 damage
-7 energy
Mareep used Boltshocker! (Thundershock+ Thundershock)
RNG Roll (Crit) [<=625 Crit]: 1250/10000 (No)
RNG Roll (Effect) [<=2000 Effect]: 5468/10000 (No)
((6) x 2.25 +3+(3)) x 1.5 = 29.25 damage
-17.5 energy

Action 2:
Magikarp used Reversal!
RNG Roll (Crit) [<=625 Crit]: 8790/10000 (No)
(6+(-1.5)) = 4.5 damage
-4 energy
Mareep cooled down.

Action 3:
Magikarp sprung up!
Magikarp used Bounce!
RNG Roll (Hit) [<=8500 Hit]: 1908/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 9677/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 5454/10000 (No)
(8+(-1.5)) x .67 = 4.355 damage
-7 energy
Mareep used Boltshocker! (Thundershock+ Thundershock)
RNG Roll (Crit) [<=625 Crit]: 806/10000 (No)
RNG Roll (Effect) [<=2000 Effect]: 1879/10000 (Yes)
((6) x 2.25 +3+(3)) x 1.5 = 29.25 damage
-17.5 energy
Magikarp was paralyzed!




Goat (Mareep) (M)
HP: 77
En: 65
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Magikarp (M)
HP: 21
En: 82
Ranks: 1/2/1/1
Speed: 80 20
SC/WC: 1/2
Stats: N/A
Status: Paralysis (10%)
Other: N/A




"Okay, enough of the cutesy shenanigans. Submit, or else I'm going to have to take you with me."


Reversal | Reversal + Reversal | Cooldown (Reversal + Reversal)​
 

They come... *whimper*

Goat:
Action 1: Boltshocker
Action 2: Cooldown (Chill)
Action 3: Chill

Nearby, in a different room of the building...

...Where did that sacrifice get to? This map from the human I killed is NOT helping...
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"C'mere, you! Don't test my patience!"​



Goat (Mareep) (M)
HP: 77
En: 65
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Magikarp (M)
HP: 21
En: 82
Ranks: 1/2/1/1
Speed: 80 20
SC/WC: 1/2
Stats: N/A
Status: Paralysis (10%)
Other: N/A

Action 1:
Mareep cooled down.
Magikarp used Reversal!
RNG Roll (Crit) [<=1000 Paralysis]: 3644/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6790/10000 (No)
(8+(-1.5)) = 6.5 damage
-4 energy

Action 2:
Mareep chilled.
+12 energy
Magikarp used Reverse Assault! (Reversal + Reversal)
RNG Roll (Crit) [<=1000 Paralysis]: 3980/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 8790/10000 (No)
(8 x 2.25+(-1.5)) = 16.5 damage
-25 energy

Action 3:
Magikarp cooled down.
Mareep chilled.
+12 energy




Goat (Mareep) (M)
HP: 54
En: 89
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Magikarp (M)
HP: 21
En: 53
Ranks: 1/2/1/1
Speed: 80 20
SC/WC: 1/2
Stats: N/A
Status: Paralysis (5%)
Other: N/A




"Stop toying with us, sheep."​
 
(*sigh* Forgot about the cooldown...)

Goat:
Action 1: Thundershock+Thundershock
Action 2: Thundershock+Thundershock
Action 3: Thundershock+Thundershock

(
Next, please.)
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


"COME WITH ME!"

Reversal | Reversal + Reversal | Cooldown (Reversal + Reversal)​



Goat (Mareep) (M)
HP: 54
En: 89
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Magikarp (M)
HP: 21
En: 53
Ranks: 1/2/1/1
Speed: 80 20
SC/WC: 1/2
Stats: N/A
Status: Paralysis (5%)
Other: N/A

Action 1:
Magikarp used Reversal!
RNG Roll (Crit) [<=500 Paralysis]: 1309/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 6717/10000 (No)
(8+(-1.5)) = 6.5 damage
-12 energy
Mareep used Boltshocker! (Thundershock+ Thundershock)
RNG Roll (Crit) [<=625 Crit]: 352/10000 (Yes)
RNG Roll (Effect) [<=2000 Effect]: 8555/10000 (No)
((6) x 2.25 +3+3+(3)) x 1.5 = 33.75 damage
-17.5 energy
Magikarp fainted!




Goat (Mareep) (M)
HP: 48
En: 71
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Stats: +6% Accuracy
Status: N/A
Other: N/A

Magikarp (M)
HP: KO
En: KO
Ranks: 1/2/1/1
Speed: 80
SC/WC: 1/2
Stats: N/A
Status: Paralysis (5%)
Other: N/A




"We'll get you next time."​









 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Aye. I actually had this post sitting on my computer for the past five days; the DDoS occurred a minute before I had this post completed. Sorry for the delay.



"Meat's on the menu tonight, boys!"​


RNG Roll (Pokemon) [1-5]: 2/5 (Caterpie)
RNG Roll (Ability) [1-2]: 2/2 (Run Away)

Caterpie (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Tackle
String Shot
Bug Bite

Electroweb
Snore
 

"... Really...?"

Bug Bite ~ Bug Bite ~ Bug Bite

-----------


(Mareep) (M)
HP: 90
En: 100
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Caterpie (F)
HP: 90
En: 100
Ranks: 3/2/0/1
Speed: 45
SC/WC: 1/1
Ability: Run Away
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Caterpie used Bug Bite!
RNG Roll (Crit) [<=625 Crit]: 930/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
RNG Roll (Static) [<=3000 Static]: 2873/10000 (Static)
Status Change: 20% PAR (Caterpie)
-3 energy
Mareep used Flash!
Stat Change: -1 Acc (Caterpie)
-4 energy

Action 2:
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 3671/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
-5 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=2000 PAR]: 9519/10000 (No)
RNG Roll (Hit) [<=7500 Hit]: 4976/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8713/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-7 energy

Action 3:
Mareep used Flash!
Stat Change: -1 Acc (Caterpie)
-5 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=2000 PAR]: 6572/10000 (No)
RNG Roll (Hit) [<=6000 Hit]: 3283/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9775/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-11 energy



(Mareep) (M)
HP: 58
En: 86
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Caterpie (F)
HP: 76
En: 79
Ranks: 3/2/0/1
Speed: 45 (11)
SC/WC: 1/1
Ability: Run Away
Stats: -2 Acc
Status: PAR (15%)
Other: N/A

-----------


"Hah, serves you right!"

Bug Bite ~ Bug Bite ~ Bug Bite
IF (a protective/evasive move is used) THEN (use Electroweb)​
 

(Mareep) (M)
HP: 58
En: 86
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Caterpie (F)
HP: 76
En: 79
Ranks: 3/2/0/1
Speed: 45 (11)
SC/WC: 1/1
Ability: Run Away
Stats: -2 Acc
Status: PAR (15%)
Other: N/A


Action 1:
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 9356/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
RNG Roll (Effect) [<=3000 Effect]: 167/10000 (Effect)
Status Change: 20% PAR (Caterpie)
-5 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=2000 PAR]: 4216/10000 (No)
RNG Roll (Hit) [<=6000 Hit]: 2227/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3852/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-15 energy

Action 2:
Mareep used ThunderShock!
RNG Roll (Crit) [<=625 Crit]: 1195/10000 (No)
(4+3+(4.5-1.5)) = 10 damage
-2 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=2000 PAR]: 6832/10000 (No)
RNG Roll (Hit) [<=6000 Hit]: 2819/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9988/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
-19 energy

Action 3:
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 1122/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
-5 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=2000 PAR]: 1057/10000 (PAR)
Caterpie was fully paralyzed [-5% PAR]



(Mareep) (M)
HP: 37
En: 74
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Caterpie (F)
HP: 38
En: 45
Ranks: 3/2/0/1
Speed: 45 (11)
SC/WC: 1/1
Ability: Run Away
Stats: -1 Acc
Status: PAR (15%)
Other: N/A
 

"This could have gone quicker I think."

Bug Bite ~ Bug Bite ~ Bug Bite+Bug Bite

-----------


Mareep (M)
HP: 37
En: 74
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Caterpie (F)
HP: 38
En: 45
Ranks: 3/2/0/1
Speed: 45 (11)
SC/WC: 1/1
Ability: Run Away
Stats: -1 Acc
Status: PAR (15%)
Other: N/A


Action 1:
Mareep used ThunderShock!
RNG Roll (Crit) [<=625 Crit]: 7351/10000 (No)
(4+3+(4.5-1.5)) = 10 damage
-2 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=1500 PAR]: 3043/10000 (No)
RNG Roll (Hit) [<=7500 Hit]: 1977/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9540/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
RNG Roll (Static) [<=3000 Static]: 4529/10000 (No)
-3 energy

Action 2:
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 2350/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
RNG Roll (Effect) [<=3000 Effect]: 3112/10000 (No)
-5 energy
Caterpie used Bug Bite!
RNG Roll (PAR) [<=1500 PAR]: 8655/10000 (No)
RNG Roll (Hit) [<=7500 Hit]: 5671/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 789/10000 (No)
(6+3+(4.5-3)) = 10.5 damage
RNG Roll (Static) [<=3000 Static]: 7670/10000 (No)
-7 energy

Action 3:
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 6265/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
Caterpie fainted!
-9 energy



Mareep (M)
HP: 16
En: 58
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Caterpie (F)
HP: KO
En: KO
Ranks: 3/2/0/1
Speed: 45 (11)
SC/WC: 1/1
Ability: Run Away
Stats: N/A
Status: PAR (150)
Other: N/A

-----------


"... Asshole..."

Pick your next type:






 
Battle 4:


Psychic Matilda would like to battle!

RNG Roll for Pokemon: 1/5 (Smoochum)
RNG Roll for Ability: 2/3 (Forewarn)


Smoochum (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Hydration (DW): (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears

Ice Beam
Dream Eater
Psyshock

Miracle Eye
Nasty Plot
Fake Out


"My Smoochum's Forewarn tells me you'll be a really irritating opponent."
 

I can do it... I can do this...

Goat:
Action 1: Signal Beam
Action 2: Discharge
Action 3: Signal Beam

Elsewhere in the building...

There's the sacrifice... wait... is it... winning? Not possible...

For reference:

Goat (Male Mareep)
Timid Nature
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: Type: Innate
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
(Dream World: LOCKED!) Plus: Type: Innate
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%

EC: 1/9
MC: 0
DC: 1/5

Attacks: (21 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Discharge
Signal Beam

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack

Toxic
Protect
Safeguard
Frustration
Flash
 

"I don't see you winning this!"

Ice Beam ~ Psyshock ~ Ice Beam

-----------


Mareep (M)
HP: 90
En: 100
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Smoochum (F)
HP: 90
En: 100
Ranks: 1/1/4/3
Speed: 65
SC/WC: 1/1
Ability: Forewarn
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Smoochum used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 4733/10000 (No)
(10+3+(6-3)) = 16 damage
RNG Roll (Effect) [<=1000 Effect]: 3435/10000 (No)
-6 energy
Mareep used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 6126/10000 (No)
(8+(4.5-4.5))*1.5 = 12 damage
RNG Roll (Effect) [<=1000 Effect]: 2195/10000 (No)
-6 energy

Action 2:
Smoochum used Psyshock!
RNG Roll (Crit) [<=625 Crit]: 2382/10000 (No)
(8+3+(6-3)) = 14 damage
-5 energy
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 4775/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 5128/10000 (No)
-5 energy

Action 3:
Smoochum used Ice Beam!
RNG Roll (Crit) [<=625 Crit]: 151/10000 (Crit)
(10+3+3+(6-3)) = 19 damage
RNG Roll (Effect) [<=1000 Effect]: 8411/10000 (No)
-6 energy
Mareep used Signal Beam!
RNG Roll (Crit) [<=625 Crit]: 9432/10000 (No)
(8+(4.5-4.5))*1.5 = 12 damage
RNG Roll (Effect) [<=1000 Effect]: 3760/10000 (No)
-6 energy



Mareep (M)
HP: 41
En: 83
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Smoochum (F)
HP: 55
En: 83
Ranks: 1/1/4/3
Speed: 65
SC/WC: 1/1
Ability: Forewarn
Stats: N/A
Status: N/A
Other: N/A

-----------


"Just as I saw... this will end soon..."

Psyshock ~ Ice Beam ~ Psyshock
[DO ONCE] IF (an Accuracy-Reducing move is used) THEN (use Miracle Eye)​
 

Mareep (M)
HP: 41
En: 83
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Smoochum (F)
HP: 55
En: 83
Ranks: 1/1/4/3
Speed: 65
SC/WC: 1/1
Ability: Forewarn
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Smoochum used Psyshock!
RNG Roll (Crit) [<=625 Crit]: 7474/10000 (No)
(8+3+(6-3)) = 14 damage
-5 energy
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 1289/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 9824/10000 (No)
-5 energy

Action 2:
Mareep used Agility!
-7 energy
Smoochum used Ice Beam!
Missed
-6 energy

Action 3:
Smoochum used Psyshock!
RNG Roll (Crit) [<=625 Crit]: 823/10000 (No)
(8+3+(6-3)) = 14 damage
-5 energy
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 4475/10000 (No)
(8+3+(4.5-4.5)) = 11 damage
RNG Roll (Effect) [<=3000 Effect]: 997/10000 (Effect)
Status Change: 20% PAR (Smoochum)
-5 energy



Mareep (M)
HP: 13
En: 66
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Smoochum (F)
HP: 33
En: 67
Ranks: 1/1/4/3
Speed: 65 (16)
SC/WC: 1/1
Ability: Forewarn
Stats: N/A
Status: PAR (15%)
Other: N/A
 
(The way I see it, the only way for me to is to get SUPER LUCKY with a 1.5% chance of victory.)

Goat:
Action 1: Discharge
Action 2: Signal Pilliar (Signal Beam+Signal Beam combo)
Action 3: Cooldown (Signal Pilliar)
 

"Why do you delay the inevitable?"

Ice Beam ~ Ice Beam ~ Ice Beam

-----------


Mareep (M)
HP: 13
En: 66
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Smoochum (F)
HP: 33
En: 67
Ranks: 1/1/4/3
Speed: 65 (16)
SC/WC: 1/1
Ability: Forewarn
Stats: N/A
Status: PAR (15%)
Other: N/A


Action 1:
Mareep used Discharge!
RNG Roll (Crit) [<=625 Crit]: 52/10000 (Crit)
(8+3+3+(4.5-4.5)) = 14 damage
RNG Roll (Effect) [<=3000 Effect]: 3669/10000 (No)
-9 energy
Smoochum used Ice Beam!
RNG Roll (PAR) [<=1500 PAR]: 5932/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 9147/10000 (No)
(10+3+(6-3)) = 16 damage
Mareep fainted!
-6 energy



Mareep (M)
HP: KO
En: KO
Ranks: 1/2/3/2
Speed: 41
SC/WC: 1/1
Ability: Static
Stats: +6% Acc
Status: N/A
Other: N/A


Smoochum (F)
HP: 19
En: 61
Ranks: 1/1/4/3
Speed: 65 (16)
SC/WC: 1/1
Ability: Forewarn
Stats: N/A
Status: PAR (15%)
Other: N/A

-----------


"You can't stall out destiny forever."

Rewards:
Eternal Drifter: 8 CC
- Mareep: 8 MC
Birkal: 5 UC
Elevator Music: 7 UC

You may rechallenge in exactly one week.
 
Challenge #10

Eternal Drifter is using Skuntank with Stench in Rank 3.

Abyss (Female Skuntank)
Rash Nature
Type: Poison/Dark
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Stench: Type: Passive
This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

HP: 110
Attack: 3
Defense: 3
Special Attack: 4 (+)
Special Defense: 2 (-)
Speed: 84
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks: (30/73 Moves Known)
Scratch
Focus Energy
Poison Gas
Screech
Fury Swipes
Smokescreen
Toxic
Feint
Slash
Acid Spray
Night Slash
Flamethrower
Memento
Explosion

Astonish
Crunch
Flame Burst
Haze
Pursuit

Dark Pulse
Sucker Punch

Venoshock
Protect
Shadow Ball
Sludge Bomb
Fire Blast
Thief
Shadow Claw
Payback
Snarl


Pick your first type:






 
Battle 1:


Psychic Sarah would like to battle!

RNG Roll for Pokemon: 3/5 (Kirlia)
RNG Roll for Ability: 3/3 (Telepathy)


Kirlia (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Attacks:
Magical Leaf
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Charm

Thunderbolt
Will-O-Wisp
Thunder Wave

Destiny Bond
Disable
Encore

Signal Beam


"I sense a disaster coming."
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top