Battle Hall Challenge - devoninja

Athenodoros

Official Smogon Know-It-All
Nobody should post in this thread except devoninja and the ref, me. Unless there is some sort of Pokemon-related emergency, but that's a bit unlikely.

Engineer Pikachu is unable to ref my challenge so i'm reposting this:

Name: Devoninja
Challenge Thread: N/A
Rank and format: Rank 1 Doubles
Pokemon #1: Larvitar
Pokemon #2 (if any): Minccino
Pokemon #1 Ability: Guts
Pokemon #2 (if any) Ability: Skill Link
Pokemon #1 Info:

Larvitar(*) (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil (DW Locked): (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (41 / 1.15 = 35.65 which truncates to 35) (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 3/9
MC: 2
DC: 2/5

Attacks:
Bite(*)
Leer(*)
Sandstorm(*)
Screech(*)
Chip Away(*)
Rock Slide(*)
Scary Face(*)
Thrash(*)
Earthquake
Stone Edge
Dark Pulse
Crunch

Pursuit(*)
Ancientpower(*)
Assurance(*)

Substitute(*)
Toxic(*)
Taunt(*)

18 Moves

Pokemon #2 (if any) Info:

Minccino(*) (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Skill Link (Unlocked): (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 5/6
MC: 7
DC: 5/5

Attacks:
Pound(*)
Growl(*)
Helping Hand(*)
Tickle(*)
Doubleslap(*)
Encore(*)
Swift(*)
Sing(*)
TailSlap(*)
Wake-Up Slap
After You

Aqua Tail(*)
Endure(*)
Iron Tail(*)

U-turn(*)
Substitute(*)
Double Team(*)
Thief
Dig
Protect
Rest
Thunder Wave

22 Moves
Okay, devoninja, you get to choose your type before each round, so here are your types:








Good luck.
 

Athenodoros

Official Smogon Know-It-All

Bug Catching Idiot Doug wants to battle
I hate the tradition of stomping bugs in the first round.

RNG Roll for Pokemon: 2/5
RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/2
RNG Roll for Ability: 2/2


Caterpie (F)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
String Shot
Bug Bite

Snore


Weedle (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Poison Sting
String Shot
Bug Bite

Snore


FUCKSTICKS
 
Alright let's get a stompin'!

Minccino

Helping Hand -> Tail Slap (Caterpie) -> Helping Hand

Larvitar

Rock Slide -> Stone Edge (Caterpie) -> Rock Slide
 

Athenodoros

Official Smogon Know-It-All

I have a genius plan to finish this off ASAP!

Both Pokemon: Bug Bite * 3 ... AT EACH OTHER!!!!
 

Athenodoros

Official Smogon Know-It-All

HP: 90
Energy: 100%


HP: 90
Energy: 100%

Vs.


HP: 90
Energy: 100%


HP: 90
Energy: 100%

---------------------------------------------

Action One

Minccino used Helping Hand
She helped her partner

Weedle used Bug Bite
4 - 1 = 3 Energy
RNG Roll [Crit < 1/16] = 9
(6 + 3 + 1.5) / 1.5 = 7 Damage

Caterpie used Bug Bite
4 - 1 = 3 Energy
RNG Roll [Crit < 1/16] = 10
(6 + 3 + 1.5) / 1.5 = 7 Damage

Larvitar used Rock Slide
6 - 1 = 5 Energy
4 + 8 * 2 / 2 = 12 Energy from Minccino
RNG Roll [Hit(Weedle, Caterpie) < 90/100] = 41, 68
RNG Roll [Crit(Weedle, Caterpie) < 1/16] = 16,15
(8 * 2 * 0.75 + 3 + 1.5) * 1.5 = 25 Damage to Weedle
(8 * 2 * 0.75 + 3 + 1.5) * 1.5 = 25 Damage to Caterpie


Action Two

Minccino used Tail Slap
6 - 1 = 5 Energy
RNG Roll [Hit < 85/100] = 5
RNG Rolls [Crits < 1/16] = 10, 13, 8, 3, 8
15 + 3 + 1.5 = 20 Damage to Caterpie

Weedle used Bug Bite
4 - 1 + 4 = 7 Energy
RNG Roll [Crit < 1/16] = 2
(6 + 3 + 1.5) / 1.5 = 7 Damage

Caterpie used Bug Bite
4 - 1 + 4 = 7 Energy
RNG Roll [Crit < 1/16] = 10
(6 + 3 + 1.5) / 1.5 = 7 Damage

Larvitar used Stone Edge
7 - 1 = 6 Energy
RNG Roll [Hit < 80/100] = 8
RNG Roll [Crit < 2/16] = 3
(10 + 3 + 1.5) * 1.5 = 22 Damage


Action Three

Minccino used Helping Hand
Minccino helped her partner

Weedle used Bug Bite
4 - 1 + 8 = 11 Energy
RNG Roll [Crit < 1/16] = 2
(6 + 3 + 1.5) / 1.5 = 7 Damage

Caterpie used Bug Bite
4 - 1 + 8 = 11 Energy
RNG Roll [Crit < 1/16] = 11
(6 + 3 + 1.5) / 1.5 = 7 Damage

Larvitar used Rock Slide
6 - 1 = 5 Energy
4 + 8 * 2 / 2 = 12 Energy from Minccino
RNG Roll [Hit(Weedle, Caterpie) < 90/100] = 69, 44
RNG Roll [Crit(Weedle, Caterpie) < 1/16] = 11, 2
(8 * 2 * 0.75 + 3 + 1.5) * 1.5 = 25 Damage to Weedle
(8 * 2 * 0.75 + 3 + 1.5) * 1.5 = 25 Damage to Caterpie
Caterpie Fainted

---------------------------------------------


HP: 19
Energy: 79%


HP: KO
Energy: KO

Vs.


HP: 90
Energy: 84%


HP: 90
Energy: 71%
 
Minccino

Helping Hand -> Tail Slap -> Helping Hand

Larvitar

Super Stone Edge -> Recharge -> Stone Edge

Hopefully I can pull this out!

My next type will be: Fire
 

Athenodoros

Official Smogon Know-It-All

HP: 19
Energy: 79%


HP: KO
Energy: KO

Vs.


HP: 90
Energy: 84%


HP: 90
Energy: 71%

---------------------------------------------

Action One

Minccino used Helping Hand
She helped her partner

Weedle used Snore
But nothing happened

Larvitar used Stone Edge
7 - 1 = 6 Energy
RNG Roll (Hit < 80/100) = 23
RNG Roll (Crit < 2/16) = 11
(10 * 2 + 3 + 1.5) * 1.5 = 37 damage
Weedle Fainted
Larvitar and Minccino Won

---------------------------------------------


HP: 19
Energy: 79%


HP: KO
Energy: KO

Vs.


HP: 90
Energy: 84%


HP: 90
Energy: 71%
 

Athenodoros

Official Smogon Know-It-All

Why everyone be hatin' on the bugs?










Fire Breather Fan wants to Battle!
Fire can burn down everything in its path!

RNG Roll for Pokemon: 3/5
RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/3
RNG Roll for Ability: 1/3


Slugma (M)

Nature: Modest

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 3
Base Rank Total: 12

Abilities:

Magma Armor: (Innate) This Pokemon has a heated armor that makes it incapable of being frozen.
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Attacks:

Yawn
Smog
Ember
Rock Throw
Harden
Recover
Flame Burst

Will-O-Wisp
Fire Blast
Sunny Day

Inferno
Earth Power
Acid Armor


Be afraid of my incredible, identical Slugma!
 
Here we go, better late than never.

Let's get this over quick with big damage. Maybe it's a bit risky but we can handle it.

Minccino

Helping Hand -> Tail Slap (Slugma 1?) -> Helping Hand

Larvitar

Earthquake -> Rock Slide -> Earthquake
 

Athenodoros

Official Smogon Know-It-All

Sometimes you have to stop using fire and work around things. But Fire-type Pokemon are still unbeatable!

Earth Power * 2 * 3
 

Athenodoros

Official Smogon Know-It-All

HP: 90
Energy: 100%

HP: 90
Energy: 100%

Vs.


HP: 90
Energy: 100%


HP: 90
Energy: 100%

-------------------------------------------------

Action One

Minccino used Helping Hand
She helped her partner

Larvitar used Earthquake
7 - 1 = 6 Energy
4 + 20 / 2 = 14 Energy from Minccino
RNG Roll (Crits < 1/16) = 8, 9, 4
(10*0.75*2 + 3 + 1.5) * 1.5 = 29 Damage to Slugma
10*0.75*2 + 3 + 1.5 = 20 Damage to Minccino

Slugma both used Earth Power
7 Energy
RNG Rolls (Crits < 1/16) = 4, 11
RNG Rolls (SpD Drops < 10/100) = 85, 86
(9 + 3) * 1.5 * 2 = 36 Damage


Action Two

Larvitar used Rock Slide
6 -1 = 5 Energy
RNG Rolls (Hits < 90/100) = 96, 57
RNG Roll (Crit < 1/16) = 5
RNG Roll (Flinche < 30/100) = 84
(6 + 3 + 1.5) * 1.5 = 16 Damage to Slugma B

Minccino used Tail Slap
6 - 1 = 5 Energy
RNG Roll (Hit < 85/100) = 83
RNG Rolls (Crits < 1/16) = 10, 3, 15, 2, 5
15 + 3 + 1.5 = 20 Damage

Slugma both used Earth Power
7 + 4 = 11 Energy
RNG Rolls (Crits < 1/16) = 6, 8
RNG Rolls (SpD Drops < 10/100) = 91, 15
(9 + 3) * 1.5 * 2 = 36 Damage


Action Three

Minccino used Helping Hand
She helped her partner

Larvitar used Earthquake
7 - 1 = 6 Energy
4 + 20 / 2 = 14 Energy from Minccino
RNG Roll (Crits < 1/16) = 4, 16, 13
(10*0.75*2 + 3 + 1.5) * 1.5 = 29 Damage to Slugma
10*0.75*2 + 3 + 1.5 = 20 Damage to Minccino

One of the identical Slugma used Earth Power
7 + 8 = 11 Energy
RNG Roll (Crit < 1/16) = 4
RNG Roll (SpD Drop < 10/100) = 87
(9 + 3) * 1.5 = 18 Damage
Larvitar Fainted

The other Slugma's Earth Power was redirected to Minccino
7 + 8 = 15 Energy
RNG Roll (Crit < 1/16) = 2
RNG Roll (SpD Drop < 10/100) = 36
9 + 3 = 12 Damage

-------------------------------------------------


HP: 12
Energy: 67%

HP: 16
Energy: 67%

Vs.


HP: KO
Energy: KO


HP: 38
Energy: 67%
 

Athenodoros

Official Smogon Know-It-All

Oh dear.

Both Slugma: Fire Blast + Fire Blast => Chill => Fire Blast
IF Protect, use Recover and move actions along.
 
Let's get through this.

Dig (stay under) -> Dig (come up) -> Dig (normal)

First target the 12 health Slugma. If that dies, target the other one.
 

Athenodoros

Official Smogon Know-It-All

HP: 12
Energy: 67%

HP: 16
Energy: 67%

Vs.


HP: KO
Energy: KO


HP: 38
Energy: 67%

-------------------------------------------------

Action One

Minccino used Dig
10 Energy

Slugma both used Fire Blast + Fire Blast
(8 + 12) * 2 - 1 = 39 Energy


Action Two

Minccino used Dig
3 Energy
RNG Roll (Crit < 1/16) = 11
(8 + 1.5) * 1.5 = 15 Damage
Slugma A Fainted

Slugma Chilled


Action Three

Mincinno used Dig
10 Energy

Slugma used Fire Blast
8 - 1 = 7 Energy

Minccino used Dig
RNG Roll (Crit < 1/16) = 13
(8 + 1.5) * 1.5 = 15 Damage

-------------------------------------------------


HP: KO
Energy: KO

HP: 1
Energy: 21%

Vs.


HP: KO
Energy: KO


HP: 38
Energy: 44%
 
Nice work. You did a great job of staying out of the line of fire( :naughty: ).

Let's not take any chances.

Swift -> Swift -> Swift
 

Athenodoros

Official Smogon Know-It-All

HP: KO
Energy: KO

HP: 1
Energy: 21%

Vs.


HP: KO
Energy: KO


HP: 38
Energy: 44%

-------------------------------------------------

Action One

Minccino used Swift
4 - 1 = 3 Energy
RNG Roll (Crit < 1/16) = 15
6 - 1.5 = 5 Damage
Slugma Fainted
Mincinno Wins

-------------------------------------------------


HP: KO
Energy: KO

HP: KO
Energy: KO

Vs.


HP: KO
Energy: KO


HP: 38
Energy: 41%
 

Athenodoros

Official Smogon Know-It-All

Bird Keeper Betty wants to battle!
We'll swoop down and pluck victory from your grasp!

RNG Roll for Pokemon: 1/5
RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 3/3
RNG Roll for Ability: 3/3


Hoppip (M)

Nature: Hardy

Type:

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Gaurd: (Innate)In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW):(Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Attacks:

Splash
Synthesis
Tail Whip
Tackle
Poison Powder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain

Giga Drain
Protect
Substitute

Cotton Guard
Psych Up
Encore


Pidgey (M)


Nature: Jolly

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tangled Feet: (Innate) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion.
Big Pecks (DW): (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 74 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
+19% Accuracy

Attacks:

Tackle
Gust
Sand Attack
Quick Attack
Whirlwind
Wing Attack
Twister
FeatherDance

Return
Protect
U-turn

Brave Bird
Steel Wing
Faint Attack


I'm so great I even have different Pokemon!
 
Great, exactly the flying type I didn't want to fight. :/

Here we go, take down that Hoppip and fast.

Minccino

Thunder Wave (Hoppip) -> Tail Slap (Hoppip) -> Helping Hand (Larvitar)

Larvitar
Stone Edge (Hoppip) -> Rock Slide -> Stone Edge (Hoppip)

If Hoppip uses Protect or faints, redirect actions to Pidgey
 

Athenodoros

Official Smogon Know-It-All

90 | HP | 90
100% | Energy | 100%
+19% Accuracy| Other |----------------

Vs.

90 | HP | 90
100% | Energy | 100%
----------------| Other | -10% Evasion

---------------------------------
------------------------------------------------
-------------------​

Action One

Hoppip used Protect
7 Energy​

Mincinno used Thunder Wave
7 Energy
Pidgey was Paralysed​

Larvitar used Stone Edge
7 - 1 = 6 Energy
RNG Roll (Hit < 80/100) = 16
RNG Roll (Crit < 1/16) = 11
(10 + 3 + 1.5) * 1.5 / 3 = 7 Energy from Hoppip​

RNG Roll (Paralysis < 75/100) = 26
Pidgey used Steel Wing
5 Energy
RNG Roll (Crit < 1/16) = 6
7 * 1.5 = 11 Damage


Action Two

Minccino used Tail Slap
6 - 1 = 5 Energy
RNG Roll (Hit < 85/100) = 36
RNG Roll (Crits < 1/16) = 9, 12, 6, 1, 7
(15 + 1 + 3 + 1.5) = 21 Damage

Hoppip used Giga Drain
12 - 1 = 11 Energy
RNG Roll (Crit < 1/16) = 9
(8 + 3) * 2.25 = 25 Damage
25 / 2 = 13 Health Restored

Larvitar used Rock Slide
6 - 1 = 5 Energy
RNG Roll (Hits < 90/100) = 24, 66
RNG Roll (Crits < 1/16) = 8, 14
RNG Roll (Flinch > 30/100) = 20
(8*0.75 + 3 + 1.5) * 1.5 = 16 Damage to Hoppip and Pidgey

RNG Roll (Paralysis > 75/100) = 58
Pidgey Flinched


Action Three

Cinccino used Helping Hand
4 Energy
She helped her partner

Hoppip used Giga Drain
12 + 4 - 1 = 15 Energy
RNG Roll (Crit < 1/16) = 11
(8 + 3) * 2.25 = 25 Damage
25 / 2 = 13 Health Restored

Larvitar used Stone Edge
7 - 1 = 6 Energy
10 Energy from Cinccino
RNG Roll (Hit < 80/100) = 30
RNG Roll (Crit < 2/16) = 11
(10*2 + 3 + 1.5) * 1.5 = 37 Damage

RNG Roll (Paralysis > 75/100) = 83
Pidgey was fully Paralysed

-------------------
------------------------------------------------
---------------------------------​


74 | HP | 42
95% | Energy | 60%
+19% Accuracy| Other |----------------
Paralysis - 15% |-----------------


Vs.

25 | HP | 90
87% | Energy | 74%
----------------| Other | -10% Evasion
 

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