So this is basically this the first OU Team I ever built that was successful. It's been through a LOT (Gliscor and Blissey are the only original members), but now it works. My record is something like 26-10 (spread over two alts on Showdown, so exact record is unknown). Most of my losses involved getting swept by one pokemon, so any odd moves are a result of that. I have a few specific concerns that are outlined below, but of course all advice is appreciated.
Basic play is lead Breloom and use Spore. After that, go to Keldeo or Pinsir and boost, depending on what they have. Pivot to Blissey a lot. Keep Pinsir alive because otherwise Mega Venusaur will eat me. Oh also, Keldeo, Blissey and Latios have no physical attacks, thus 0 attack IVs so as to minimize Foul Play and Confusion damage.
Without Further Ado...
Breloom @ Choice Scarf
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Mach Punch
- Bullet Seed
- ThunderPunch
- Spore
Breloom is the standard lead. Scarf + Spore = 6 v 5. A good start by all accounts. Originally This walking mushroom was Banded. But you can only get OHKO'd by Galvantula so many times (twice actually) before you realize you have a problem. Technician Mach Punch is a beautiful priority move, and so many times people switch in "Checks" that take a mach punch on the switch and get KO'd the next turn. Technician Bullet Seed is wonderful in ways everyone already understands (unless it hits 2 times, twice in a row, and then I lose). ThunderPunch OHKO's Gyarados. I almost got 6-0'd by a Gyarados that spammed Bounce. True story. Never again.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Toxic
- Earthquake
- Protect
- Substitute
My favorite Gen 5 OU pokemon (Well Terrakion, but I used him in Ubers). Toxic Stall claims so many victims. The EVs are a smogon special, and they work. Toxic Orb activates Poison Heal, and Toxic + Protect/Sub brings opponents (very slowly) to their knees. Using Substitute, then Earthquake + Protect allows Poison Heal to completely recover the HP used for the Sub. However, Knock Off seems very valuable this generation, and I am finding less and less time to use Substitute. Ironically, Gliscor has terrible synergy with Blissey, because (especially if Toxic Orb gets knocked off) Blissey keeps being a jerk and curing it of Toxic. But seriously, should I replace Substitute with Knock Off?
Keldeo @ Leftovers
Ability: Justified
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature
IVs: 0 Atk
- Secret Sword
- Scald
- Calm Mind
- Icy Wind
This My Little Pony Reincarnation has a habit of dying in every single battle ever. That plus its completely unusable ability makes me wonder why I use him at all. Then Secret Sword KOs a Blissey, Scald KOs a Talonflame, and Icy Wind KOs a Dragonite, and I remember that Fighting/Water/Ice is really freaking good coverage. Maybe Life Orb instead of Leftovers, to really drive home the power? Maybe speed instead of HP, and go with the Glass Cannon model? Thoughts here much appreciated.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
IVs: 0 Atk
- Toxic
- Heal Bell
- Protect
- Wish
Fatty here is the crux of this team. Cleric and Pivot all rolled (literally Blissey is fat enough to roll) into one, Blissey is like Chansey but more Knock Off -proof (and fatter). Wish + Protect for self healing. Toxic + Protect for damage output. Wish + switch for bringing in full HP sweepers. Heal Bell for saving the day (except in Gliscor's eyes). Natural Cure and Leftovers to take care of itself (and its permanently unborn egg. Creepy, huh?). EVs to tank some physical hits. And 8 Spd EVs to outspeed all the other mean Blisseys who aren't MY Blissey. But seriously, I would lose every single game without Blissey.
Latios @ Assault Vest
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Energy Ball
- Ice Beam
I honestly have no idea why Latios is on this team. I suppose its nice to carry a legendary, but I think its because I like Assault Vest. But then it gets knocked off and Latios is suddenly a liability. I've also been criticized on my coverage. On paper it looks like a good set, but it keeps under-performing. Of all the pokemon on this team, Latios is easily the one I am most willing to replace, or at least overhaul.
Pinsir @ Pinsirite
Ability: Moxie (Mega Pinsir has Aerilate)
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Quick Attack
- Return
- Close Combat
- Swords Dance
Wow is this guy great. Tyranitar used to be my mega of choice, until I realized it didn't do anything useful. That is not a complaint anyone could make of Mega-Pinsir. Aerilate is a spectacular ability, and a 155 Base Attack is nuts. Quick Attack and Return are 1.3 x 1.5 = 1.95 x BP attacks. Close Combat crushes so many things, yet for some reason not everyone sees it coming. And Swords Dance makes it all possible (not really, this guy wrecks anyway, SD is overkill really). Not bad for some lame bug everyone skipped over in Viridian Forest. (Look at Beedrill now. Oh how the mighty fall.)
So that's the squad. Again, any advice is most certainly appreciated.
Completely unrelated, but so far the only reason I have for Dragonite not getting a mega is because the stone would be called "Dragonite-ite", which is exactly as dumb as it looks. Bonus points if you can come up with a better name.
Basic play is lead Breloom and use Spore. After that, go to Keldeo or Pinsir and boost, depending on what they have. Pivot to Blissey a lot. Keep Pinsir alive because otherwise Mega Venusaur will eat me. Oh also, Keldeo, Blissey and Latios have no physical attacks, thus 0 attack IVs so as to minimize Foul Play and Confusion damage.
Without Further Ado...
Breloom @ Choice Scarf
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Mach Punch
- Bullet Seed
- ThunderPunch
- Spore
Breloom is the standard lead. Scarf + Spore = 6 v 5. A good start by all accounts. Originally This walking mushroom was Banded. But you can only get OHKO'd by Galvantula so many times (twice actually) before you realize you have a problem. Technician Mach Punch is a beautiful priority move, and so many times people switch in "Checks" that take a mach punch on the switch and get KO'd the next turn. Technician Bullet Seed is wonderful in ways everyone already understands (unless it hits 2 times, twice in a row, and then I lose). ThunderPunch OHKO's Gyarados. I almost got 6-0'd by a Gyarados that spammed Bounce. True story. Never again.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Toxic
- Earthquake
- Protect
- Substitute
My favorite Gen 5 OU pokemon (Well Terrakion, but I used him in Ubers). Toxic Stall claims so many victims. The EVs are a smogon special, and they work. Toxic Orb activates Poison Heal, and Toxic + Protect/Sub brings opponents (very slowly) to their knees. Using Substitute, then Earthquake + Protect allows Poison Heal to completely recover the HP used for the Sub. However, Knock Off seems very valuable this generation, and I am finding less and less time to use Substitute. Ironically, Gliscor has terrible synergy with Blissey, because (especially if Toxic Orb gets knocked off) Blissey keeps being a jerk and curing it of Toxic. But seriously, should I replace Substitute with Knock Off?
Keldeo @ Leftovers
Ability: Justified
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature
IVs: 0 Atk
- Secret Sword
- Scald
- Calm Mind
- Icy Wind
This My Little Pony Reincarnation has a habit of dying in every single battle ever. That plus its completely unusable ability makes me wonder why I use him at all. Then Secret Sword KOs a Blissey, Scald KOs a Talonflame, and Icy Wind KOs a Dragonite, and I remember that Fighting/Water/Ice is really freaking good coverage. Maybe Life Orb instead of Leftovers, to really drive home the power? Maybe speed instead of HP, and go with the Glass Cannon model? Thoughts here much appreciated.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
IVs: 0 Atk
- Toxic
- Heal Bell
- Protect
- Wish
Fatty here is the crux of this team. Cleric and Pivot all rolled (literally Blissey is fat enough to roll) into one, Blissey is like Chansey but more Knock Off -proof (and fatter). Wish + Protect for self healing. Toxic + Protect for damage output. Wish + switch for bringing in full HP sweepers. Heal Bell for saving the day (except in Gliscor's eyes). Natural Cure and Leftovers to take care of itself (and its permanently unborn egg. Creepy, huh?). EVs to tank some physical hits. And 8 Spd EVs to outspeed all the other mean Blisseys who aren't MY Blissey. But seriously, I would lose every single game without Blissey.
Latios @ Assault Vest
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Energy Ball
- Ice Beam
I honestly have no idea why Latios is on this team. I suppose its nice to carry a legendary, but I think its because I like Assault Vest. But then it gets knocked off and Latios is suddenly a liability. I've also been criticized on my coverage. On paper it looks like a good set, but it keeps under-performing. Of all the pokemon on this team, Latios is easily the one I am most willing to replace, or at least overhaul.
Pinsir @ Pinsirite
Ability: Moxie (Mega Pinsir has Aerilate)
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Quick Attack
- Return
- Close Combat
- Swords Dance
Wow is this guy great. Tyranitar used to be my mega of choice, until I realized it didn't do anything useful. That is not a complaint anyone could make of Mega-Pinsir. Aerilate is a spectacular ability, and a 155 Base Attack is nuts. Quick Attack and Return are 1.3 x 1.5 = 1.95 x BP attacks. Close Combat crushes so many things, yet for some reason not everyone sees it coming. And Swords Dance makes it all possible (not really, this guy wrecks anyway, SD is overkill really). Not bad for some lame bug everyone skipped over in Viridian Forest. (Look at Beedrill now. Oh how the mighty fall.)
So that's the squad. Again, any advice is most certainly appreciated.
Completely unrelated, but so far the only reason I have for Dragonite not getting a mega is because the stone would be called "Dragonite-ite", which is exactly as dumb as it looks. Bonus points if you can come up with a better name.
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