Runo
I get imposter syndrome from playing mons!!!
[SET]
Belly Drum (Azumarill) @ Normalium Z / Sitrus Berry
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off / Liquidation / Ice Spinner
[SET COMMENTS]
Azumarill excels as a strong setup sweeper on hyper offense teams thanks to the combination of Belly Drum and Huge Power allowing it to output colossal damage against walls such as Gastrodon, Slowbro, and Tangrowth while also being able to hold its own against offensive threats like Enamorus and Iron Moth with Aqua Jet. Its defensive value to hyper offense teams is also important, as it's a solid check to threats like Greninja and Galarian Zapdos. Unfortunately, Azumarill's low Speed leaves it susceptible to common checks such as Latios, Rotom-W, and Mega Venusaur, which all shrug off its +6 Aqua Jet. Play Rough is important in order to beat bulky Water- and Grass-types such as Tapu Fini and Hydrapple while also mauling Dragon- and Fighting-types that may otherwise check it such as Mega Latias and Iron Hands. Knock Off is valuable to rip apart common Steel-types such as Aegislash and Skarmory after a Belly Drum boost, and the progress it forces against threats it can't immediately beat such as Volcanion and Amoonguss is very valuable. Alternatively, Liquidation can be used in order to OHKO Skarmory and bulky Scizor. Ice Spinner is a middle ground option that especially terrorizes Grass-types like physically defensive Tangrowth while still being able to annihilate Skarmory and Celesteela. Normalium Z provides a near guarantee that Azumarill can set up a Belly Drum and sweep, but Sitrus Berry is perfectly fine if it's partnering with another Z-Move user. The 4 HP EVs are important for Sitrus Berry sets, as they ensure the berry activates after setting up with Belly Drum, but it's better to run 4 Defense or Special Defense EVs instead on Normalium Z sets to minimize Stealth Rock damage. Since Azumarill tends to struggle even with +6 Aqua Jet against faster foes that resist Water like Latios and Greninja, partners that can threaten them, such as Aegislash and Hawlucha, respectively, are greatly appreciated. In return, Azumarill can break open defensive staples like Celesteela and Hippowdon for them. Although Azumarill is a powerful sweeper, it can't break through physically defensive behemoths such as Quagsire and Mega Venusaur, so partners like Meteor Beam Celesteela and Alakazam are great to have while Azumarill takes cares of their checks like Ting-Lu for them. Hyper offense leads such as Excadrill and Mew are essential partners to help Azumarill break through foes like Skarmory with the help of entry hazard chip. Ribombee is another option that helps Azumarill negate its poor Speed with Sticky Web so it can deal with threats such as Mega Venusaur and Tapu Fini. Setup sweepers such as Swords Dance Iron Hands and Nasty Plot Thundurus-T can wear down checks like Mega Latios and Rotom-W for Azumarill while it takes down threats such as Buzzwole and Gastrodon for them. Cleaners such as Alakazam, Galarian Moltres, and Iron Moth appreciate Azumarill softening defensive checks such as Chansey, Ting-Lu, and Celesteela for them.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/runo.568189/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
Belly Drum (Azumarill) @ Normalium Z / Sitrus Berry
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off / Liquidation / Ice Spinner
[SET COMMENTS]
Azumarill excels as a strong setup sweeper on hyper offense teams thanks to the combination of Belly Drum and Huge Power allowing it to output colossal damage against walls such as Gastrodon, Slowbro, and Tangrowth while also being able to hold its own against offensive threats like Enamorus and Iron Moth with Aqua Jet. Its defensive value to hyper offense teams is also important, as it's a solid check to threats like Greninja and Galarian Zapdos. Unfortunately, Azumarill's low Speed leaves it susceptible to common checks such as Latios, Rotom-W, and Mega Venusaur, which all shrug off its +6 Aqua Jet. Play Rough is important in order to beat bulky Water- and Grass-types such as Tapu Fini and Hydrapple while also mauling Dragon- and Fighting-types that may otherwise check it such as Mega Latias and Iron Hands. Knock Off is valuable to rip apart common Steel-types such as Aegislash and Skarmory after a Belly Drum boost, and the progress it forces against threats it can't immediately beat such as Volcanion and Amoonguss is very valuable. Alternatively, Liquidation can be used in order to OHKO Skarmory and bulky Scizor. Ice Spinner is a middle ground option that especially terrorizes Grass-types like physically defensive Tangrowth while still being able to annihilate Skarmory and Celesteela. Normalium Z provides a near guarantee that Azumarill can set up a Belly Drum and sweep, but Sitrus Berry is perfectly fine if it's partnering with another Z-Move user. The 4 HP EVs are important for Sitrus Berry sets, as they ensure the berry activates after setting up with Belly Drum, but it's better to run 4 Defense or Special Defense EVs instead on Normalium Z sets to minimize Stealth Rock damage. Since Azumarill tends to struggle even with +6 Aqua Jet against faster foes that resist Water like Latios and Greninja, partners that can threaten them, such as Aegislash and Hawlucha, respectively, are greatly appreciated. In return, Azumarill can break open defensive staples like Celesteela and Hippowdon for them. Although Azumarill is a powerful sweeper, it can't break through physically defensive behemoths such as Quagsire and Mega Venusaur, so partners like Meteor Beam Celesteela and Alakazam are great to have while Azumarill takes cares of their checks like Ting-Lu for them. Hyper offense leads such as Excadrill and Mew are essential partners to help Azumarill break through foes like Skarmory with the help of entry hazard chip. Ribombee is another option that helps Azumarill negate its poor Speed with Sticky Web so it can deal with threats such as Mega Venusaur and Tapu Fini. Setup sweepers such as Swords Dance Iron Hands and Nasty Plot Thundurus-T can wear down checks like Mega Latios and Rotom-W for Azumarill while it takes down threats such as Buzzwole and Gastrodon for them. Cleaners such as Alakazam, Galarian Moltres, and Iron Moth appreciate Azumarill softening defensive checks such as Chansey, Ting-Lu, and Celesteela for them.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/runo.568189/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
Last edited: