pannu
bokura no
[SET]
name: Assault Vest
move 1: Flip Turn
move 2: Future Sight
move 3: Steam Eruption / Scald
move 4: Grass Knot / Flamethrower / Psystrike
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: EVs: 252 HP / 48 Def / 144 SpA / 64 SpD
[SET COMMENTS]
Slowking is a formidable specially defensive pivot that uses its good defensive typing, wide coverage, and ability to pivot with Flip Turn to check threats like Keldeo, Latios, and Heatran. With Assault Vest, Slowking can check a plethora of special attackers like Alakazam, Heatran, and Cloyster. Flip Turn helps Slowking gain momentum against switch-ins like Hydreigon, Rotom-W, and Kyurem by bringing in the likes of Terrakion, Aerodactyl, and other attackers that struggle with switching in safely. Flip Turn also helps Slowking check setup sweepers it cannot beat on its own, like Clefable and Sylveon, by pivoting in powerful wallbreakers like Nidoking and Melmetal to force them out. Future Sight helps Slowking's teammates break through their checks. Steam Eruption does heavy damage to neutral targets like Clefable and Tornadus-T and can threaten burns against physical attackers attempting to switch in like Rillaboom and Dracozolt. Scald can also be used, as while it's noticeably weaker, its higher PP count is better suited for bulkier teams. Grass Knot lets Slowking hit Seismitoad, which otherwise threatens to wall and potentially trap Slowking. Flamethrower can be run to catch Ferrothorn off guard and check Cotton Guard variants. Lastly, Psystrike is a solid STAB move that lets Slowking do immediate damage to Toxapex and Urshifu-R, but gives up a coverage option. The EV spread lets Slowking avoid the 2HKO from offensive Tornadus-T and +1 Urshifu-R's Close Combat, while the rest is put in Special Defense to be a better special pivot. Offensive threats like Aerodactyl and Kyurem that struggle to get onto the field safely appreciate Slowking'(apostrophe)s pivoting support. As a special wall, Slowking is noticeably weaker on the physical side against physical attackers like Aerodactyl, Rillaboom, and Terrakion; physically defensive teammates like Ferrothorn and Buzzwole can help patch this weakness up. The latter can also switch into Dark-types like Tyranitar and Weavile, which otherwise pressure Slowking immensely. Slowking is usually unable to KO Calm Mind sweepers like Reuniclus and Clefable, so it needs a teammate to pivot to like Melmetal, Tyranitar, or Nidoking that can break through them. Electric-types like Zeraora and Thundurus-T pressure Slowking heavily, so checks to these like Mudsdale, Ferrothorn, and Tyranitar are great teammates. Lastly, physical wallbreakers like Urshifu-R and Cinderace really appreciate Slowking's Future Sight support to pressure switch-ins like Toxapex, Rotom-W, and Mudsdale.
[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[Greybaum, 407249], [LBDC, 464398]]
- Grammar checked by: [[UT,523866] [Isaiah,375662]]
name: Assault Vest
move 1: Flip Turn
move 2: Future Sight
move 3: Steam Eruption / Scald
move 4: Grass Knot / Flamethrower / Psystrike
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: EVs: 252 HP / 48 Def / 144 SpA / 64 SpD
[SET COMMENTS]
Slowking is a formidable specially defensive pivot that uses its good defensive typing, wide coverage, and ability to pivot with Flip Turn to check threats like Keldeo, Latios, and Heatran. With Assault Vest, Slowking can check a plethora of special attackers like Alakazam, Heatran, and Cloyster. Flip Turn helps Slowking gain momentum against switch-ins like Hydreigon, Rotom-W, and Kyurem by bringing in the likes of Terrakion, Aerodactyl, and other attackers that struggle with switching in safely. Flip Turn also helps Slowking check setup sweepers it cannot beat on its own, like Clefable and Sylveon, by pivoting in powerful wallbreakers like Nidoking and Melmetal to force them out. Future Sight helps Slowking's teammates break through their checks. Steam Eruption does heavy damage to neutral targets like Clefable and Tornadus-T and can threaten burns against physical attackers attempting to switch in like Rillaboom and Dracozolt. Scald can also be used, as while it's noticeably weaker, its higher PP count is better suited for bulkier teams. Grass Knot lets Slowking hit Seismitoad, which otherwise threatens to wall and potentially trap Slowking. Flamethrower can be run to catch Ferrothorn off guard and check Cotton Guard variants. Lastly, Psystrike is a solid STAB move that lets Slowking do immediate damage to Toxapex and Urshifu-R, but gives up a coverage option. The EV spread lets Slowking avoid the 2HKO from offensive Tornadus-T and +1 Urshifu-R's Close Combat, while the rest is put in Special Defense to be a better special pivot. Offensive threats like Aerodactyl and Kyurem that struggle to get onto the field safely appreciate Slowking'(apostrophe)s pivoting support. As a special wall, Slowking is noticeably weaker on the physical side against physical attackers like Aerodactyl, Rillaboom, and Terrakion; physically defensive teammates like Ferrothorn and Buzzwole can help patch this weakness up. The latter can also switch into Dark-types like Tyranitar and Weavile, which otherwise pressure Slowking immensely. Slowking is usually unable to KO Calm Mind sweepers like Reuniclus and Clefable, so it needs a teammate to pivot to like Melmetal, Tyranitar, or Nidoking that can break through them. Electric-types like Zeraora and Thundurus-T pressure Slowking heavily, so checks to these like Mudsdale, Ferrothorn, and Tyranitar are great teammates. Lastly, physical wallbreakers like Urshifu-R and Cinderace really appreciate Slowking's Future Sight support to pressure switch-ins like Toxapex, Rotom-W, and Mudsdale.
[CREDITS]
- Written by: [[pannuracotta, 517892]]
- Quality checked by: [[Greybaum, 407249], [LBDC, 464398]]
- Grammar checked by: [[UT,523866] [Isaiah,375662]]
Last edited: