Well here is another RU team that kinda stemed off of the last one but the problem lies in the weakness to SR which I cant seem to alleviate anyway the team has some great synergy with an amazing Fire, Water, Grass core.
And now to the team!!!
Ferroseed (M) @ Eviolite
Trait: Iron Barbs
EVs: 252 HP / 60 Def / 196 SDef
Sassy Nature (+SDef, -Spd)
- Substitute
- Leech Seed
- Gyro Ball
- Spikes
Well this Ferroseed is truly a fantastic special wall and not only that but it can take physical hits also extremely well, and on top of that it can lay down spikes. The only negative thing there is about ferroseed is that fact that its x4 weak to fire and x2 weak to fighting to fairly common types in the RU tier. To aleve (im pretty sure thats spelled wrong) the fighting weakness we have great synergy with my anti lead Haunter. And since fire is quite prevalant we have Entei who can take most fire hits extremely well but we also have thick fat Miltank who can take fire hits even better. So in general Ferroseed's weaknesses are covered so that it can truly shine as an amazing spiker and special wall for this team.
Blastoise (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Rapid Spin
- Ice Beam/Counter
And here is the other half of my defensive core and Blastoise is quite formidable when used in combination with ferroseed. I know that this is a fairly common defensive combination but it works so well that I had to emphasize it. Scald is the main form of stab here that not only allows blastoise to take physical hits much much better but also its natural special bulk lets it takes extremely powerful attacks from both side of the spectrum. Blastoise is also a very reliable spinner which is especially important on this team becasue of the weakness Entei and Braviary share to Stealth Rocks. The last move im not sure of which to have because Ice beam takes out things like Gligar but counter has saved me many times before. Help here would be appreciated.
Miltank (F) @ Leftovers
Trait: Thick Fat
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Body Slam
- Heal Bell
- Milk Drink
- Stealth Rock
Miltank is an especially great physical wall that just eats up fire and ice type attacks because of its ability thick fat. That in combination with a very reliable recovery move plus it can lay out Stealth Rocks makes Miltank my ideal pick for a bulky lead support role. Miltank works quite well with Haunter do to the fact that Haunter's biggest weakness being Ghost is fairly common in RU unlike psychic attacks and dark. And Miltank benegits from Haunter because of the immunity Haunter has to fighting attacks aimed at miltank.
Entei @ Choice Band
Trait: Pressure
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Flare Blitz
- Stone Edge
- Hidden Power (Grass)
- ExtremeSpeed
Entei is pretty much self explanatory. He is just a fire type that hits like an absolute monster. Entei completes my fire water grass core being the fire type... (if that wasnt obvious) Even bulky waters like blastoise that lack defensive investment take a hefty chunk of damage from a flare blitz. Hidden Power grass is there to check things like quagsire and Rhyperior two fairly common checks to Entei in the RU tier.
Braviary (M) @ Choice Scarf
Trait: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- Rock Slide
- U-turn
- Superpower
Alright so this is the one pokemon on my team that im extremely unsure about. Although Braviary has saved me late game on multiple occasions often times mid game when i switch him in to revenge kill something the damage falls short by just the smallest amount and then he gets taken out by priority or recoil damage from Brave Bird. Help here would be appreciated as I dont know a reliable replacement in RU but I was also thinking if I were to replace him it should be for something special as most of my team is physical.
Haunter (M) @ Focus Sash
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Destiny Bond
- Taunt
- Shadow Ball
- Thunderbolt
This Haunter is seriously awesome as an anti lead because he can outspeed most leads that will attempt to set up SR and taunt them, and then hit them pretty hard with a shadow ball. This gengar can also come in on cress thats asleep or setting up and use dbond as the attempt to psychic thinking hes just there as fodder. This really helps get rid of loads of walls that think they are safe to just KO me and then get rid of them rather than have them wall my team. I can play games with people minds and try to get them to try to get my last little bit of HP away with a status move where i will just taunt them. Immunity to toxic is also extremely helpful to my team as many of my walls would be hindered useless with toxic on them, even though Miltank has heal bell.
Well thats the team I love the RU tier and hope to see it become a little less stally because of the likes of Cresselia and maybe a little more hyper offense which is my prefered play style even though this team might not reflect that... well in any case the team has great synergy and is doing quite well in the RU tier!!!!
And now to the team!!!
Ferroseed (M) @ Eviolite
Trait: Iron Barbs
EVs: 252 HP / 60 Def / 196 SDef
Sassy Nature (+SDef, -Spd)
- Substitute
- Leech Seed
- Gyro Ball
- Spikes
Well this Ferroseed is truly a fantastic special wall and not only that but it can take physical hits also extremely well, and on top of that it can lay down spikes. The only negative thing there is about ferroseed is that fact that its x4 weak to fire and x2 weak to fighting to fairly common types in the RU tier. To aleve (im pretty sure thats spelled wrong) the fighting weakness we have great synergy with my anti lead Haunter. And since fire is quite prevalant we have Entei who can take most fire hits extremely well but we also have thick fat Miltank who can take fire hits even better. So in general Ferroseed's weaknesses are covered so that it can truly shine as an amazing spiker and special wall for this team.
Blastoise (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Rapid Spin
- Ice Beam/Counter
And here is the other half of my defensive core and Blastoise is quite formidable when used in combination with ferroseed. I know that this is a fairly common defensive combination but it works so well that I had to emphasize it. Scald is the main form of stab here that not only allows blastoise to take physical hits much much better but also its natural special bulk lets it takes extremely powerful attacks from both side of the spectrum. Blastoise is also a very reliable spinner which is especially important on this team becasue of the weakness Entei and Braviary share to Stealth Rocks. The last move im not sure of which to have because Ice beam takes out things like Gligar but counter has saved me many times before. Help here would be appreciated.
Miltank (F) @ Leftovers
Trait: Thick Fat
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Body Slam
- Heal Bell
- Milk Drink
- Stealth Rock
Miltank is an especially great physical wall that just eats up fire and ice type attacks because of its ability thick fat. That in combination with a very reliable recovery move plus it can lay out Stealth Rocks makes Miltank my ideal pick for a bulky lead support role. Miltank works quite well with Haunter do to the fact that Haunter's biggest weakness being Ghost is fairly common in RU unlike psychic attacks and dark. And Miltank benegits from Haunter because of the immunity Haunter has to fighting attacks aimed at miltank.
Entei @ Choice Band
Trait: Pressure
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Flare Blitz
- Stone Edge
- Hidden Power (Grass)
- ExtremeSpeed
Entei is pretty much self explanatory. He is just a fire type that hits like an absolute monster. Entei completes my fire water grass core being the fire type... (if that wasnt obvious) Even bulky waters like blastoise that lack defensive investment take a hefty chunk of damage from a flare blitz. Hidden Power grass is there to check things like quagsire and Rhyperior two fairly common checks to Entei in the RU tier.
Braviary (M) @ Choice Scarf
Trait: Sheer Force
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- Rock Slide
- U-turn
- Superpower
Alright so this is the one pokemon on my team that im extremely unsure about. Although Braviary has saved me late game on multiple occasions often times mid game when i switch him in to revenge kill something the damage falls short by just the smallest amount and then he gets taken out by priority or recoil damage from Brave Bird. Help here would be appreciated as I dont know a reliable replacement in RU but I was also thinking if I were to replace him it should be for something special as most of my team is physical.
Haunter (M) @ Focus Sash
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Destiny Bond
- Taunt
- Shadow Ball
- Thunderbolt
This Haunter is seriously awesome as an anti lead because he can outspeed most leads that will attempt to set up SR and taunt them, and then hit them pretty hard with a shadow ball. This gengar can also come in on cress thats asleep or setting up and use dbond as the attempt to psychic thinking hes just there as fodder. This really helps get rid of loads of walls that think they are safe to just KO me and then get rid of them rather than have them wall my team. I can play games with people minds and try to get them to try to get my last little bit of HP away with a status move where i will just taunt them. Immunity to toxic is also extremely helpful to my team as many of my walls would be hindered useless with toxic on them, even though Miltank has heal bell.
Well thats the team I love the RU tier and hope to see it become a little less stally because of the likes of Cresselia and maybe a little more hyper offense which is my prefered play style even though this team might not reflect that... well in any case the team has great synergy and is doing quite well in the RU tier!!!!