B6P3v3 Singles
48 Hour DQ
3 Subs
Items = ON
Switch = OK
Abilities = ALL
2/5 Recoveries/Chills
First order by coinflip
Megas =0 OR 1 (Acceptor's Choice) (or 0)
Z-Moves = 0
I will bring 6 Psychic-type Pokémon. Acceptor only sends in 3 Pokémon.
No fancy arena because I haven't thought of one either so it's not much different from a regular 3v3
Gym Leader TMan8748 Hour DQ
3 Subs
Items = ON
Switch = OK
Abilities = ALL
2/5 Recoveries/Chills
First order by coinflip
Megas =
Z-Moves = 0
I will bring 6 Psychic-type Pokémon. Acceptor only sends in 3 Pokémon.
No fancy arena because I haven't thought of one either so it's not much different from a regular 3v3
Magnolia was the first to wake me up... as a Ralts again. Quite flustered herself, she explained that we somehow managed to slip through a space-time rift and end up in an alternate dimension where she and the others never evolved. Understandably, she was pissed at here renewd weakness -something she thought a thing of the past. However, she chose to set out one again with me and gain that power back.
Due to her past experience, it was but a formality to get back to her regular power level, though she claims wavering patterns in lunar energy keep her from accessing her true power. We'll see about that, because I have a feeling our quest is far from over...
Due to her past experience, it was but a formality to get back to her regular power level, though she claims wavering patterns in lunar energy keep her from accessing her true power. We'll see about that, because I have a feeling our quest is far from over...
Stage: ★★★★★
Types: Psychic / Fairy
Abilities:
Synchronize / Trace / Telepathy (H) [UNLOCKED] / Pixilate (Mega)
Nature: Timid (-Atk, +Spe, +10% Acc)
Stats:
HP: 80
Atk: 2 (-)
Def: 3
SpA: 6
SpD: 5
Spe: 92 (+)
Size Class: 3
Weight Class: 3
HP: 80
Atk: 3 (-)
Def: 3
SpA: 7
SpD: 6
Spe: 115 (+)
Size class: 3
Weight class: 3
Atk: 3 (-)
Def: 3
SpA: 7
SpD: 6
Spe: 115 (+)
Size class: 3
Weight class: 3
Attacks:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Headbutt
Healing Wish
Heal Bell
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Laser Focus
Life Dew
Light Screen
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Mega Kick
Mega Punch
Memento
Mimic
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Pain Split
Power Swap
Protect
Psybeam
Psychic
Psychic Terrain
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
Man, was it a weird day when Yew joined the team. Magnolia was looking into the horizon, calm and ready, then we all saw a silhouette against the morning sun. It was Yew, tired but revitalized as soon as he saw the Gardevoir that was ready to welcome him. He then pledged his loyalty to Magnolia and me, without hesitation, and then fell right at our feet, unconscious. Talk about a memorable first contact.
After nursing it back to health, we came to realize Yew was a rather subdued fellow, which is uncommon for a Gallade, but otherwise rather pleasant to have around. He becomes ardent in battle, though, and won't hesitate to crush you if you represent the slightest menace. And then apologize profusely aftewards.
After nursing it back to health, we came to realize Yew was a rather subdued fellow, which is uncommon for a Gallade, but otherwise rather pleasant to have around. He becomes ardent in battle, though, and won't hesitate to crush you if you represent the slightest menace. And then apologize profusely aftewards.
Stage: ★★★★★
Types: Psychic / Fighting
Abilities:
Steadfast / Justified (H) [UNLOCKED] / Inner Focus (Mega)
Nature: Jolly (-SpA, +Spe, +10% Acc)
Stats:
HP: 80
Atk: 6
Def: 3
SpA: 2 (-)
SpD: 5
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Mega Stats
Attacks:
Aerial Ace
Air Slash
Ally Switch
Attract
Aura Sphere
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Energy Ball
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Dark]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Laser Focus
Leaf Blade
Leer
Life Dew
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Mega Kick
Mega Punch
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psybeam
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Revenge
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Blade
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Throat Chop
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Despite going back to Solosis without an explanation, Misha was still as cheerful and airheaded as ever. She probably didn't even notice, and was back to having arms as a Reuniclus in a flash anyway.
However, Misha completely indulged in the other two's rather motherly's habits, and as a result came out of the alledged space-time rift even ditzier than before.
Don't be fooled: she still can crush foes with either psychic power or her jelly arms, but she'll do so without a trace of malice or hatred. It's just... sport. She's having fun, and you should have too. Just don't make fun of her in a really insulting manner. That doesn't usually end well.
However, Misha completely indulged in the other two's rather motherly's habits, and as a result came out of the alledged space-time rift even ditzier than before.
Don't be fooled: she still can crush foes with either psychic power or her jelly arms, but she'll do so without a trace of malice or hatred. It's just... sport. She's having fun, and you should have too. Just don't make fun of her in a really insulting manner. That doesn't usually end well.
Stage: ★★★ ⭒ ⭒
Types: Psychic
Abilities:
Overcoat / Magic Guard / Regenrator (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 6
SpD: 4
Spe: 30
Size Class: 2
Weight Class: 2
Attacks:
Acid Armor
Ally Switch
Astonish
Attract
Calm Mind
Charm
Confide
Confuse Ray
Confusion
Dizzy Punch
Double Team
Drain Punch
Dream Eater
Embargo
Encore
Endeavor
Endure
Energy Ball
Explosion
Facade
Fire Punch
Flash
Flash Cannon
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Guard Swap
Gyro Ball
Hammer Arm
Heal Block
Helping Hand
Hidden Power [Fighting]
Hyper Beam
Ice Punch
Imprison
Infestation
Iron Defense
Light Screen
Mega Punch
Night Shade
Pain Split
Power Swap
Power-Up Punch
Protect
Psybeam
Psychic
Psychic Terrain
Psych Up
Psyshock
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Strength
Substitute
Superpower
Swagger
Telekinesis
Thunder
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt
Starmie [Rachel] (N/A)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic
Abilities:
Illuminate / Natural Cure / Analytic (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 80
Atk: 4
Def: 4
SpA: 5
SpD: 4
Spe: 115
Size Class: 2
Weight Class: 4
Attacks:
Attract
Avalanche
Bide
Blizzard
Brine
Bubble Beam
Camouflage
Confide
Confuse Ray
Cosmic Power
Curse
Dazzling Gleam
Dive
Double Team
Double-Edge
Dream Eater
Endure
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hail
Harden
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Mimic
Minimize
Natural Gift
Nightmare
Power Gem
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Rapid Spin
Recover
Recycle
Reflect
Reflect Type
Rest
Return
Round
Scald
Secret Power
Skill Swap
Skull Bash
Sleep Talk
Snore
Spotlight
Substitute
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick Room
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon
Delphox [Lotte Jansson] (Female)
Stage: ★★★ ⭒ ⭒
Types: Fire / Psychic
Abilities:
Blaze / Magician (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 5
SpD: 5
Spe: 104
Size Class: 3
Weight Class: 3
Attacks:
Attract
Calm Mind
Confide
Cut
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Ember
Facade
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power [Electric]
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power-Up Punch
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-O-Wisp
Wish
Work Up
Slowbro [Ira Gamagōri] (Male)
Stage: ★★★ ⭒ ⭒
Types: Water / Psychic
Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED]
Nature: Serious (no change)
Stats:
HP: 90
Atk: 4
Def: 5
SpA: 5
SpD: 4
Spe: 30
Size Class: 3
Weight Class: 4
Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Light Screen
Me First
Mega Kick
Mega Punch
Mimic
Mud Sport
Mud-Slap
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick Room
Water Gun
Water Pulse
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
Challenger Sivanandi
Shamir: Decidueye [Female]
STAGE: *3
NATURE: Serious (no change)
TYPE: Grass / Ghost
ABILITIES: Overgrow, Long Reach
STATS
HP: 90
Atk: 5
Def: 4
SpA: 5
SpD: 5
Spe: 70
Size Class: 3
Weight Class: 3
MOVES
Acrobatics
Air Slash
Astonish
Attract
Baton Pass
Brave Bird
Confide
Confuse Ray
Curse
Defog
Double Team
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Feather Dance
Foresight
Frustration
Fury Attack
Giga Drain
Giga Impact
Grass Knot
Growl
Haze
Hex
Hidden Power (Fairy)
Hurricane
Hyper Beam
Imprison
Knock Off
Leaf Blade
Leaf Storm
Leafage
Light Screen
Low Sweep
Nasty Plot
Nature Power
Ominous Wind
Peck
Phantom Force
Pluck
Protect
Psycho Cut
Razor Leaf
Rest
Return
Roost
Round
Safeguard
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Smack Down
Snore
Solar Beam
Solar Blade
Spirit Shackle
Spite
Steel Wing
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Swords Dance
Synthesis
Tackle
Toxic
U-turn
Work Up
Rodrigue: Aegislash [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Steel/Ghost
ABILITIES: Stance Change
STATS (Shield | Blade)
HP: 80
Atk: 3 | 6
Def: 6 | 3
SpA: 3 | 6
SpD: 6 | 3
Spe: 60
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Air Slash
Attract
Autotomize
Block
Brick Break
Brutal Swing
Close Combat
Confide
Cut
Destiny Bond
Double Team
Endure
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Head Smash
Hidden Power (Ground)
Hyper Beam
Iron Defense
Iron Head
King's Shield
Metal Sound
Night Slash
Power Trick
Protect
Psycho Cut
Pursuit
Rain Dance
Reflect
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Round
Sacred Sword
Screech
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Solar Blade
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Toxic
Wide Guard
Claude: Zoroark [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Dark
ABILITIES: Illusion
STATS
HP: 80
Atk: 5
Def: 3
SpA: 5
SpD: 3
Spe: 105
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Agility
Attract
Calm Mind
Captivate
Confide
Copycat
Counter
Cut
Dark Pulse
Detect
Dig
Double Team
Embargo
Extrasensory
Facade
Fake Tears
Feint Attack
Flamethrower
Fling
Focus Blast
Foul Play
Frustration
Fury Swipes
Giga Impact
Grass Knot
Hidden Power (Poison)
Hone Claws
Hyper Beam
Imprison
Incinerate
Leer
Low Sweep
Memento
Nasty Plot
Night Daze
Night Slash
Payback
Protect
Psych Up
Punishment
Pursuit
Rain Dance
Rest
Retaliate
Return
Roar
Rock Smash
Round
Scary Face
Scratch
Secret Power
Shadow Ball
Shadow Claw
Sleep Talk
Snarl
Snatch
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Torment
Toxic
U-turn
Shamir: Decidueye [Female]
STAGE: *3
NATURE: Serious (no change)
TYPE: Grass / Ghost
ABILITIES: Overgrow, Long Reach
STATS
HP: 90
Atk: 5
Def: 4
SpA: 5
SpD: 5
Spe: 70
Size Class: 3
Weight Class: 3
MOVES
Acrobatics
Air Slash
Astonish
Attract
Baton Pass
Brave Bird
Confide
Confuse Ray
Curse
Defog
Double Team
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Feather Dance
Foresight
Frustration
Fury Attack
Giga Drain
Giga Impact
Grass Knot
Growl
Haze
Hex
Hidden Power (Fairy)
Hurricane
Hyper Beam
Imprison
Knock Off
Leaf Blade
Leaf Storm
Leafage
Light Screen
Low Sweep
Nasty Plot
Nature Power
Ominous Wind
Peck
Phantom Force
Pluck
Protect
Psycho Cut
Razor Leaf
Rest
Return
Roost
Round
Safeguard
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Smack Down
Snore
Solar Beam
Solar Blade
Spirit Shackle
Spite
Steel Wing
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Swords Dance
Synthesis
Tackle
Toxic
U-turn
Work Up
Rodrigue: Aegislash [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Steel/Ghost
ABILITIES: Stance Change
STATS (Shield | Blade)
HP: 80
Atk: 3 | 6
Def: 6 | 3
SpA: 3 | 6
SpD: 6 | 3
Spe: 60
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Air Slash
Attract
Autotomize
Block
Brick Break
Brutal Swing
Close Combat
Confide
Cut
Destiny Bond
Double Team
Endure
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Head Smash
Hidden Power (Ground)
Hyper Beam
Iron Defense
Iron Head
King's Shield
Metal Sound
Night Slash
Power Trick
Protect
Psycho Cut
Pursuit
Rain Dance
Reflect
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Round
Sacred Sword
Screech
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Solar Blade
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Toxic
Wide Guard
Claude: Zoroark [Male]
STAGE: *3
NATURE: Serious (no change)
TYPE: Dark
ABILITIES: Illusion
STATS
HP: 80
Atk: 5
Def: 3
SpA: 5
SpD: 3
Spe: 105
Size Class: 3
Weight Class: 4
MOVES
Aerial Ace
Agility
Attract
Calm Mind
Captivate
Confide
Copycat
Counter
Cut
Dark Pulse
Detect
Dig
Double Team
Embargo
Extrasensory
Facade
Fake Tears
Feint Attack
Flamethrower
Fling
Focus Blast
Foul Play
Frustration
Fury Swipes
Giga Impact
Grass Knot
Hidden Power (Poison)
Hone Claws
Hyper Beam
Imprison
Incinerate
Leer
Low Sweep
Memento
Nasty Plot
Night Daze
Night Slash
Payback
Protect
Psych Up
Punishment
Pursuit
Rain Dance
Rest
Retaliate
Return
Roar
Rock Smash
Round
Scary Face
Scratch
Secret Power
Shadow Ball
Shadow Claw
Sleep Talk
Snarl
Snatch
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Torment
Toxic
U-turn
Welcome people to... a gym battle! Actually, it’s a mock gym battle, but it might as well be one! Sivanandi brought a bunch of Ghosts and a Zoroark, hoping to counter TMan’s Psychic team. This is a tall order, as TMan is well prepared and has a wide and varied team that can hold its own! Who will win?
And now, the coinflip. Or rather, the random number generator:
1-5000: TMan87
5001-10000: Sivanandi
5219: Sivanandi
Order of operations:
Sivanandi specifies whether he wants Mega or not, equips, and sends out
TMan87 equips, sends out and orders
Sivanandi orders
I admire TMan’s beautifully crafted bios
Let the battle... begin!
And now, the coinflip. Or rather, the random number generator:
1-5000: TMan87
5001-10000: Sivanandi
5219: Sivanandi
Order of operations:
Sivanandi specifies whether he wants Mega or not, equips, and sends out
TMan87 equips, sends out and orders
Sivanandi orders
I admire TMan’s beautifully crafted bios
Let the battle... begin!
Last edited: