ftr I'm assuming Training Items only.
Team ragmatho
Buizel [Male]
Types: Water
Abilities::
Swift Swim / Water Veil (H)
Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)
Stats:
HP: 80
Atk: 3
Def: 1 (-1)
SpA: 3
SpD: 2
Spe: 92 (+15%)
+22% Accuracy
Size Class: 1
Weight Class: 3
Base Rank Total: 15
MC: 0
Attacks:
Level Up
Sonic Boom
Growl
Water Sport
Quick Attack
Water Gun
Pursuit
Swift
Aqua Jet
Egg
Slash
Aqua Ring
Soak
Headbutt
Fury Cutter
TM/HM
Toxic
Rock Tomb
Waterfall
Brick Break
Protect
Team ZT
ragmatho sends out, equips and orders
I ref
Team ragmatho
Buizel [Male]
Types: Water
Abilities::
Swift Swim / Water Veil (H)
Nature: Hasty (+15% Speed, +X% Accuracy, -1 Def)
Stats:
HP: 80
Atk: 3
Def: 1 (-1)
SpA: 3
SpD: 2
Spe: 92 (+15%)
+22% Accuracy
Size Class: 1
Weight Class: 3
Base Rank Total: 15
MC: 0
Attacks:
Level Up
Sonic Boom
Growl
Water Sport
Quick Attack
Water Gun
Pursuit
Swift
Aqua Jet
Egg
Slash
Aqua Ring
Soak
Headbutt
Fury Cutter
TM/HM
Toxic
Rock Tomb
Waterfall
Brick Break
Protect
Team ZT
Bikou, "Monkey King" - Chimchar (M)
Flavour lore later
Nature: Hasty (+Speed, -Def, +18% Acc) - flippant and crass
Type:
Fire type: Fire STAB; immune to burn status. Brighten Command.
Abilities:
Ability 1: Blaze
Type: Passive
At lower than 33% HP, Bikou's youjutsu increases the base damage of any Fire attack by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Ability 2: Iron Fist (Hidden)
Type: Passive
Bikou's senjutsu increases the Base Attack Power of "Punch" attacks is by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 80
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 71 (+17%)
Size Class: 1
Weight Class: 1
BRT: 13
MC: 4
Attacks:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Blaze Kick
Heat Wave
Counter
Fake Out
Encore
Will-o-Wisp
Toxic
Low Sweep
Protect
U-turn
Flavour lore later
Nature: Hasty (+Speed, -Def, +18% Acc) - flippant and crass
Type:
Fire type: Fire STAB; immune to burn status. Brighten Command.
Abilities:
Ability 1: Blaze
Type: Passive
At lower than 33% HP, Bikou's youjutsu increases the base damage of any Fire attack by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Ability 2: Iron Fist (Hidden)
Type: Passive
Bikou's senjutsu increases the Base Attack Power of "Punch" attacks is by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 80
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 71 (+17%)
Size Class: 1
Weight Class: 1
BRT: 13
MC: 4
Attacks:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Blaze Kick
Heat Wave
Counter
Fake Out
Encore
Will-o-Wisp
Toxic
Low Sweep
Protect
U-turn
I mean the ONE TIME the guy tries to bring something else than Rock 'mons to the fight he ends up in a bad matchup anyway. Being the Rock Leader sure brings bad luck...
Coin toss: 1-5000: ragmatho | 5001-10000: ZT
rolled 6741. ==> ZT!
ZhengTann sends out, equips and ordersCoin toss: 1-5000: ragmatho | 5001-10000: ZT
rolled 6741. ==> ZT!
ragmatho sends out, equips and orders
I ref