Some hard to beat defense may lead to a clean sweep.
That is the concept behind this team. Yes, I just had to make it lame like that.
This team also boasts the the two resistances to every type aspect, except for rock and flying, 2 relatively uncommon types.
The Team
Swampert @ Leftovers
252HP / 4 Atk / 252 Def
Impish Nature / Torrent
- Stealth Rock
- Roar
- Earthquake
- Avalanche
I like swampert leads. It sets up stealth rock reliably, has enough type coverage to not get set up on, and it checks some threats which would threaten this team. It also creates a solid defensive core in Celebi / Heatran and sponges a variety of attacks. Roar is my last minute defense against something that can set up on my team. Here's how it matches up against the top 10 leads of December:
Azelf: Surf, Set up rocks if he hasn't taunted, switch to heatran if he has.
Metagross: EQ, set up rocks.
Swampert: set up rocks, EQ
Jirachi: Switch to Heatran, rocks can wait, I can't afford to let swampert get crippled.
Aerodactyl: Avalanche, Avalanche
Infernape: Take the flinch, set up rocks, EQ
Roserade: Switch to scizor to take the sleep, then heatran to force it out.
Heatran: EQ, I don't like the threat he can be to my team, Rocks can wait.
Tyranitar: EQ, set up rocks.
Gliscor: Avalanche for the kill. This thing can get annoying.
Celebi @ Leftovers
118 HP / 252 Def / 140 Spe
Bold / natural cure
- Grass Knot
- Leech Seed
- Recover
- Thunder Wave
My main status taker and gyarados counter. If it wasn't for celebi, I would get completely destroyed by an offensive gyarados, as it has the potential to 2HKO my entire team. It also spreads paralysis when needed, and overall slows down the game to where I can easily deal with threats. Leech seed helps to outstall a variety of things, grass knot for gyarados, recover to survive longer, and twave to cripple those annoying sweepers that would otherwise give me trouble. It has great defensive coverage with swampert and heatran (found in all celetranwater cores (: ).
Heatran @ Choice Scarf
4 HP / 252 Spe / 252 SpA
Naive / Flash Fire
- Fire Blast
- Earth Power
- Dragon Pulse
-Explosion
Heatran is my revenge killer. It is one of the best revenge killers I have ever used. Fire blast with stab and Flash fire bonus hurts. A lot. It takes almost all tricks that would otherwise be a problem for this team. It has great synergy with Scizor and celebi, and is pretty much the glue for this team. Fire blast for stab, Earth power covers predictable heatran switches, dragon pulse for those dragons, and explosion puts a dent in other teams in the late game when Heatran has done his job and has to break through the other person's defense.
Blissey @ Leftovers
24HP / 252 Def / 232 SpD
Calm nature / Natural Cure
- Protect
- Wish
- Flamethrower
- Toxic
Blissey is in here because it can scout for things with protect, is not hampered by status, has access to a recovery move, and is the best special wall in the game. I use wish/protect over softboiled because a) it allows me a bit more freedom in my prediction and b) It helps me stall for twice the amount of turns. EVs are taken straight off the smogon website. Toxic lets me beat special sweepers and flamethrower hits everything immune to it, bar heatran. It is quite necessary, as almost all my pokemon are designed to take physical hits.
Latias @ Leftovers
4HP / 252 Spe / 252SpA
Modest / Levitate
-Calm Mind
- Dragon Pulse
- Surf
- Recover
Latias is my late game sweeper. He is my quicker picker upper, the one that cleans up the mess and exploits the holes which I make in the other person's team. he also helps to check infernape, which would otherwise be a big problem in this team. I chose the moves to allow him to have maximum type coverage while still being able to withstand hits with its good bulk and typing and last longer throughout the game.
Scizor @ Choice Band
176 HP / 88 Atk / 232 SpD / 12 Spe
Adamant / Technician
- Bullet Punch
- Pursuit
- Superpower
- U-Turn
Scizor is my secondary revenge killer. He takes care of those annoying ghost and psychic types which have the ability to wreck my team. He also takes care of mixmence, and other stall breakers which would cause problems. He is also my scout, able to u-turn, taking a chunk out of the opponents counter without having a scratch on him :). He is able to break through the opponents team with a combination of the moves above as well as some clever switching.
The Team Building Process
When I first started this, I had just reread many of the RMTs from the archive. I liked the idea that instead of a number of set pokemon, there would be a number of roles, and the pokemon I chose would fit those roles. I knew I wanted:
- A core which would have good synergy and cover both ends of the spectrum while wearing down the opponent
- A solid, nonsuicide lead which could set up rocks reliably while still creating good synergy
- A revenge killer
- A pokemon able to break through stall and still have good synergy
- A late game sweeper to clean up any remaining pokemon
- Something to prevent wallbreakers from doing their job
Now, I looked at this list, and immediately decided on a CeleTran core. It contained two solid pokemon, and I could also have my revenge killer in the form of heatran.
Next, I decided that Suicune would be a good addition to this team, forming a great core, as well as giving me another pokemon who could absorb status, leaving me less vulnerable to other stall teams, especially because I didn't plan on having a spinner.
After that, I decided that my late game sweeper would be a choice scarf flygon. It had good synergy with my core, and was fast, had good typing, and would also serve as a secondary revenge killer and my wallbreaker breaker (LOL).
As for my own wallbreaker, I decided that Gyarados would work well, having good synergy with flygon as well as intimidate. I decided on an offensive DD set with DD and 3 attacks with a life orb.
As for my lead, I decided on a Tyranitar. It was bulky, had alright typing, good synergy with heatran and celebi, and took care of psychics and ghost types.
Now, I played with this team with relative success. However, I felt that flygon seemed to be the weak link, and I switched him for a Jirachi. This worked much better, as now, I wasn't destroyed by mixmence and other gyarados, with its elemental punches and flinch hax.
Next, I decided that Gyarados wasn't doing his job, and I switched him for a Latias. I felt that it would be better, crippling blissey with trick and destroying things with draco meteors.
However, by doing this, I opened myself up to a large CB Scizor weakness. I decided that Swampert would be a better replacement for suicune AS WELL AS tyranitar. It still completed my celetran core, but I now had something to take CB U-turns, as I don't want to use my heatran for it.
Now that swampert was in, I had an extra slot. I chose to use Blissey, because I needed some more status, and because my whole team was physically defensive.
After some testing, I found my own CB Scizor would help me greatly with other cb scizors and those pesky ghosts I lost the power to kill when I lost t-tar. I swapped him for Jirachi. It also gave me a good stallbreaker. I also switched Latias to a CM variant, because with jirachi gone, I had no real cleaner upper.
That is the concept behind this team. Yes, I just had to make it lame like that.
This team also boasts the the two resistances to every type aspect, except for rock and flying, 2 relatively uncommon types.
The Team
Swampert @ Leftovers
252HP / 4 Atk / 252 Def
Impish Nature / Torrent
- Stealth Rock
- Roar
- Earthquake
- Avalanche
I like swampert leads. It sets up stealth rock reliably, has enough type coverage to not get set up on, and it checks some threats which would threaten this team. It also creates a solid defensive core in Celebi / Heatran and sponges a variety of attacks. Roar is my last minute defense against something that can set up on my team. Here's how it matches up against the top 10 leads of December:
Azelf: Surf, Set up rocks if he hasn't taunted, switch to heatran if he has.
Metagross: EQ, set up rocks.
Swampert: set up rocks, EQ
Jirachi: Switch to Heatran, rocks can wait, I can't afford to let swampert get crippled.
Aerodactyl: Avalanche, Avalanche
Infernape: Take the flinch, set up rocks, EQ
Roserade: Switch to scizor to take the sleep, then heatran to force it out.
Heatran: EQ, I don't like the threat he can be to my team, Rocks can wait.
Tyranitar: EQ, set up rocks.
Gliscor: Avalanche for the kill. This thing can get annoying.
Celebi @ Leftovers
118 HP / 252 Def / 140 Spe
Bold / natural cure
- Grass Knot
- Leech Seed
- Recover
- Thunder Wave
My main status taker and gyarados counter. If it wasn't for celebi, I would get completely destroyed by an offensive gyarados, as it has the potential to 2HKO my entire team. It also spreads paralysis when needed, and overall slows down the game to where I can easily deal with threats. Leech seed helps to outstall a variety of things, grass knot for gyarados, recover to survive longer, and twave to cripple those annoying sweepers that would otherwise give me trouble. It has great defensive coverage with swampert and heatran (found in all celetranwater cores (: ).
Heatran @ Choice Scarf
4 HP / 252 Spe / 252 SpA
Naive / Flash Fire
- Fire Blast
- Earth Power
- Dragon Pulse
-Explosion
Heatran is my revenge killer. It is one of the best revenge killers I have ever used. Fire blast with stab and Flash fire bonus hurts. A lot. It takes almost all tricks that would otherwise be a problem for this team. It has great synergy with Scizor and celebi, and is pretty much the glue for this team. Fire blast for stab, Earth power covers predictable heatran switches, dragon pulse for those dragons, and explosion puts a dent in other teams in the late game when Heatran has done his job and has to break through the other person's defense.
Blissey @ Leftovers
24HP / 252 Def / 232 SpD
Calm nature / Natural Cure
- Protect
- Wish
- Flamethrower
- Toxic
Blissey is in here because it can scout for things with protect, is not hampered by status, has access to a recovery move, and is the best special wall in the game. I use wish/protect over softboiled because a) it allows me a bit more freedom in my prediction and b) It helps me stall for twice the amount of turns. EVs are taken straight off the smogon website. Toxic lets me beat special sweepers and flamethrower hits everything immune to it, bar heatran. It is quite necessary, as almost all my pokemon are designed to take physical hits.
Latias @ Leftovers
4HP / 252 Spe / 252SpA
Modest / Levitate
-Calm Mind
- Dragon Pulse
- Surf
- Recover
Latias is my late game sweeper. He is my quicker picker upper, the one that cleans up the mess and exploits the holes which I make in the other person's team. he also helps to check infernape, which would otherwise be a big problem in this team. I chose the moves to allow him to have maximum type coverage while still being able to withstand hits with its good bulk and typing and last longer throughout the game.
Scizor @ Choice Band
176 HP / 88 Atk / 232 SpD / 12 Spe
Adamant / Technician
- Bullet Punch
- Pursuit
- Superpower
- U-Turn
Scizor is my secondary revenge killer. He takes care of those annoying ghost and psychic types which have the ability to wreck my team. He also takes care of mixmence, and other stall breakers which would cause problems. He is also my scout, able to u-turn, taking a chunk out of the opponents counter without having a scratch on him :). He is able to break through the opponents team with a combination of the moves above as well as some clever switching.
The Team Building Process
When I first started this, I had just reread many of the RMTs from the archive. I liked the idea that instead of a number of set pokemon, there would be a number of roles, and the pokemon I chose would fit those roles. I knew I wanted:
- A core which would have good synergy and cover both ends of the spectrum while wearing down the opponent
- A solid, nonsuicide lead which could set up rocks reliably while still creating good synergy
- A revenge killer
- A pokemon able to break through stall and still have good synergy
- A late game sweeper to clean up any remaining pokemon
- Something to prevent wallbreakers from doing their job
Now, I looked at this list, and immediately decided on a CeleTran core. It contained two solid pokemon, and I could also have my revenge killer in the form of heatran.
Next, I decided that Suicune would be a good addition to this team, forming a great core, as well as giving me another pokemon who could absorb status, leaving me less vulnerable to other stall teams, especially because I didn't plan on having a spinner.
After that, I decided that my late game sweeper would be a choice scarf flygon. It had good synergy with my core, and was fast, had good typing, and would also serve as a secondary revenge killer and my wallbreaker breaker (LOL).
As for my own wallbreaker, I decided that Gyarados would work well, having good synergy with flygon as well as intimidate. I decided on an offensive DD set with DD and 3 attacks with a life orb.
As for my lead, I decided on a Tyranitar. It was bulky, had alright typing, good synergy with heatran and celebi, and took care of psychics and ghost types.
Now, I played with this team with relative success. However, I felt that flygon seemed to be the weak link, and I switched him for a Jirachi. This worked much better, as now, I wasn't destroyed by mixmence and other gyarados, with its elemental punches and flinch hax.
Next, I decided that Gyarados wasn't doing his job, and I switched him for a Latias. I felt that it would be better, crippling blissey with trick and destroying things with draco meteors.
However, by doing this, I opened myself up to a large CB Scizor weakness. I decided that Swampert would be a better replacement for suicune AS WELL AS tyranitar. It still completed my celetran core, but I now had something to take CB U-turns, as I don't want to use my heatran for it.
Now that swampert was in, I had an extra slot. I chose to use Blissey, because I needed some more status, and because my whole team was physically defensive.
After some testing, I found my own CB Scizor would help me greatly with other cb scizors and those pesky ghosts I lost the power to kill when I lost t-tar. I swapped him for Jirachi. It also gave me a good stallbreaker. I also switched Latias to a CM variant, because with jirachi gone, I had no real cleaner upper.