2v2 FE Doubles
1 Day DQ
2 Subs
All Abilities
Items=Training
Switch=N/A
ASB Arena
Maxim:
Dragonite [Jenga] (F)
Nature: Quiet (+Sp Atk, -Spe)
Type:
Dragon/Flying
Abilities:
Inner Focus/Multiscale (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks (43/120):
Level Up*:
Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Fire Punch
Hurricane
Hyper Beam
Leer
Outrage
Roost
Safeguard
Slam
Thunder Punch
Thunder Wave
Twister
Wing Attack
Wrap
Egg:
Aqua Jet
Dragon Breath
Dragon Pulse
ExtremeSpeed
Haze
Mist
Tutor:
Bind
Draco Meteor
Icy Wind
Iron Head
Ominous Wind
TM:
Aerial Ace
Bide
Brick Break
Double Team
Dragon Claw
Flamethrower
Fly
Hidden Power Grass
Ice Beam
Mimic
Protect
Substitute
Thunderbolt
Special Moves:
Dispel
Gardevoir [Elincia II] (F)
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Ability:
Pixilate
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 [100*1.15] (+15% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 25
Type:
Psychic /Fairy
Abilities:
Synchronize/Trace/Telepathy (H)/Pixilate (M)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 [80*1.15] (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
KOC: 1
Attacks (42/101):
Level Up*:
Calm Mind
Captivate
Charm
Confusion
Double Team
Dream Eater
Future Sight
Growl
Heal Pulse
Healing Wish
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Moonblast
Psychic
Teleport
Stored Power
Wish
Egg:
Confuse Ray
Destiny Bond
Disable
Encore
Misty Terrain
Skill Swap
Tutor:
Heal Bell
Hyper Voice
Pain Split
Shock Wave
Signal Beam
Snatch
TM:
Dazzling Gleam
Energy Ball
Focus Blast
Protect
Psyshock
Safeguard
Shadow Ball
Taunt
Thunderbolt
Torment
Will-o-Wisp
Glacier Knight:
Dusknoir [Hazel] (Female)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Info on Hazel: Also finding herself in a state of solitude alongside Twila, Hazel yearns to get stronger. However, at the moment she is already a dastardly opponent, able to conjure up hundreds of nasty tricks, and when those are taken from her, she can use her decent offense to stop the enemy in their tracks.
Type:
Ghost
Abilities:
Pressure/Frisk (Locked)
Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 0/5
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Thunder Punch
Fire Punch
Ice Punch
Gravity
Bind
Shadow Punch
Hex
Future Sight
Ominous Wind
Pain Split
Skill Swap
Dynamic Punch
Snatch
Ice Beam
Psychic
Payback
Trick Room
Shadow Ball
Toxic
Earthquake
Protect
Telekinesis
Rock Slide
32 Moves
Bidziil [Gallade] (M)
Nature: Impish (+def, -spa)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 3
DC: 5/5
Attacks
Leaf Blade
Night Slash
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Slash
Fury Cutter
Psycho Cut
Close Combat
Swords Dance
Feint
False Swipe
Helping Hand
Imprison
Hypnosis
Disable
Encore
Shadow Sneak
Destiny Bond
Mean Look
Grudge
Ice Punch
Fire Punch
Thunder Punch
Zen Headbutt
Trick
Drain Punch
Magic Coat
Skill Swap
Pain Split
Low Kick
Icy Wind
Protect
Shadow Ball
Thunder Wave
Taunt
Torment
Snatch
Endure
Will-O-Wisp
Low Sweep
Brick Break
47 Moves
Maxim automatically sends out his two Pokemon
Glacier Knight sends out Pokemon, equips training items, and orders
Maxim equips training items and orders
I ref
1 Day DQ
2 Subs
All Abilities
Items=Training
Switch=N/A
ASB Arena
Maxim:
Dragonite [Jenga] (F)
Nature: Quiet (+Sp Atk, -Spe)
Type:
Dragon/Flying
Abilities:
Inner Focus/Multiscale (H)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks (43/120):
Level Up*:
Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Fire Punch
Hurricane
Hyper Beam
Leer
Outrage
Roost
Safeguard
Slam
Thunder Punch
Thunder Wave
Twister
Wing Attack
Wrap
Egg:
Aqua Jet
Dragon Breath
Dragon Pulse
ExtremeSpeed
Haze
Mist
Tutor:
Bind
Draco Meteor
Icy Wind
Iron Head
Ominous Wind
TM:
Aerial Ace
Bide
Brick Break
Double Team
Dragon Claw
Flamethrower
Fly
Hidden Power Grass
Ice Beam
Mimic
Protect
Substitute
Thunderbolt
Special Moves:
Dispel
Gardevoir [Elincia II] (F)
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
Ability:
Pixilate
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 [100*1.15] (+15% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 25
Type:
Psychic /Fairy
Abilities:
Synchronize/Trace/Telepathy (H)/Pixilate (M)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 [80*1.15] (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
KOC: 1
Attacks (42/101):
Level Up*:
Calm Mind
Captivate
Charm
Confusion
Double Team
Dream Eater
Future Sight
Growl
Heal Pulse
Healing Wish
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Moonblast
Psychic
Teleport
Stored Power
Wish
Egg:
Confuse Ray
Destiny Bond
Disable
Encore
Misty Terrain
Skill Swap
Tutor:
Heal Bell
Hyper Voice
Pain Split
Shock Wave
Signal Beam
Snatch
TM:
Dazzling Gleam
Energy Ball
Focus Blast
Protect
Psyshock
Safeguard
Shadow Ball
Taunt
Thunderbolt
Torment
Will-o-Wisp
Glacier Knight:
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Info on Hazel: Also finding herself in a state of solitude alongside Twila, Hazel yearns to get stronger. However, at the moment she is already a dastardly opponent, able to conjure up hundreds of nasty tricks, and when those are taken from her, she can use her decent offense to stop the enemy in their tracks.
Type:
Ghost
Abilities:
Pressure/Frisk (Locked)
Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 0/5
Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-O-Wisp
Thunder Punch
Fire Punch
Ice Punch
Gravity
Bind
Shadow Punch
Hex
Future Sight
Ominous Wind
Pain Split
Skill Swap
Dynamic Punch
Snatch
Ice Beam
Psychic
Payback
Trick Room
Shadow Ball
Toxic
Earthquake
Protect
Telekinesis
Rock Slide
32 Moves
Bidziil [Gallade] (M)
Nature: Impish (+def, -spa)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 3
DC: 5/5
Attacks
Leaf Blade
Night Slash
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Slash
Fury Cutter
Psycho Cut
Close Combat
Swords Dance
Feint
False Swipe
Helping Hand
Imprison
Hypnosis
Disable
Encore
Shadow Sneak
Destiny Bond
Mean Look
Grudge
Ice Punch
Fire Punch
Thunder Punch
Zen Headbutt
Trick
Drain Punch
Magic Coat
Skill Swap
Pain Split
Low Kick
Icy Wind
Protect
Shadow Ball
Thunder Wave
Taunt
Torment
Snatch
Endure
Will-O-Wisp
Low Sweep
Brick Break
47 Moves
Maxim automatically sends out his two Pokemon
Glacier Knight sends out Pokemon, equips training items, and orders
Maxim equips training items and orders
I ref