This team has that special sauce. That speed. That POWER. I've used it to ladder to top 100 and still have more room to go so I thought I'd share it with yall as my first post.
Now let it be known that I don't like to use legendaries or mythicals. Infact, I never have used one in OU, not a single time. So the primary concept of this team is NO LEGENDARIES. That gives this that pizzaz, that poof, that yahoo (and how!). All you gotta do is rub that lamp (and then I'll say). The secondary concept of this team is power/speed.
CONSIDER: You are about the behold sheer greatness. Prepare thine eyes o'ye of little faith.
Dragonite @ Leftovers
Ability: Multiscale
EVs: 248 Atk / 8 Def / 252 Spe
Adamant Nature
- Extreme Speed
- Outrage
- Dragon Dance
- Fire Punch
Enough defense that most of the time it will regain multiscale from leftovers after a Lando uturn. Make sure to send it out before rocks get put up cause there is no defogger. Extreme Speed gives you that priority. Always be on the look out for setup opportunities. Dragonite and Scizor form the core because they are able to setup and sweep in just a few turns. Make sure the rest of the team provides them the chance to do so. ALWAYS SETUP ON LANDO. DO IT IN ITS FACE
Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Tri Attack
- Hidden Power [Fighting]
- Conversion
Suicide lead. Commit to the suicide. Two options for your z-move, tho mostly I use the z conversion. The point is for it to get off damage early to make it easy for the rest of the team. There are no rocks here! If you decide not to lead with it (but you should if you can) then obvs makes a nice late game sweeper.
Scizor @ Scizorite
Ability: Technician
EVs: 80 HP / 252 Atk / 120 Def / 48 SpD / 8 Spe
Adamant Nature
- Bullet Punch
- Swords Dance
- U-turn
- Superpower
A lil speed to outspeed other Scizors, Superpower lets you kill other Scizors + Celestalia at +3. Can also kill Magnezon and Heatran unboosted (though they *may* live depending in the spread, but always kills at +2. Glare Heatran for the easy Scizor kill later on).
STAB Technician boosted U-turn in Lele's face.
STAB Technician boosted U-turn in Kazam's face.
STAB Technician boosted U-turn in Mega-Gyrados' face
SPAM UTURN
Ditto @ Choice Scarf
Ability: Imposter
Happiness: 1
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Transform
THE HERO. Take their Mons. If you want to set up rocks then use this to do it I GUESS
Infernape @ Choice Band
Ability: Blaze
EVs: 16 HP / 252 Atk / 24 Def / 24 SpD / 192 Spe
Jolly Nature
- Close Combat
- Flare Blitz
- U-turn
- Mach Punch
UNBOOSTED POWER. Strategic use of uturn is extremely valuable, and Flare Blitz with Blaze and the Choice Band hits super hard. Can Two hit KO most Lando spreads, even after the atk drop. Mach punch gives this team its thrid (3rd!!!!) priority option. You ain't getting outspeeded SON DON'T EVEN TRY
Serperior @ Leftovers
Ability: Contrary
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Hidden Power [Fire]
- Substitute
- Glare
For when you wanna be tricky. Get this out against Toxapex and sub up before if can poison. Glare everything. This thing can singlehandledly take down stall teams with good planning and a little luck. BE SMART. It has real POWER. The only real true complete counter to it in the tier is Heatran. Just Glare the heatran and let Scizor kill.
Now let it be known that I don't like to use legendaries or mythicals. Infact, I never have used one in OU, not a single time. So the primary concept of this team is NO LEGENDARIES. That gives this that pizzaz, that poof, that yahoo (and how!). All you gotta do is rub that lamp (and then I'll say). The secondary concept of this team is power/speed.
CONSIDER: You are about the behold sheer greatness. Prepare thine eyes o'ye of little faith.
Dragonite @ Leftovers
Ability: Multiscale
EVs: 248 Atk / 8 Def / 252 Spe
Adamant Nature
- Extreme Speed
- Outrage
- Dragon Dance
- Fire Punch
Enough defense that most of the time it will regain multiscale from leftovers after a Lando uturn. Make sure to send it out before rocks get put up cause there is no defogger. Extreme Speed gives you that priority. Always be on the look out for setup opportunities. Dragonite and Scizor form the core because they are able to setup and sweep in just a few turns. Make sure the rest of the team provides them the chance to do so. ALWAYS SETUP ON LANDO. DO IT IN ITS FACE
Porygon-Z @ Normalium Z
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Tri Attack
- Hidden Power [Fighting]
- Conversion
Suicide lead. Commit to the suicide. Two options for your z-move, tho mostly I use the z conversion. The point is for it to get off damage early to make it easy for the rest of the team. There are no rocks here! If you decide not to lead with it (but you should if you can) then obvs makes a nice late game sweeper.
Scizor @ Scizorite
Ability: Technician
EVs: 80 HP / 252 Atk / 120 Def / 48 SpD / 8 Spe
Adamant Nature
- Bullet Punch
- Swords Dance
- U-turn
- Superpower
A lil speed to outspeed other Scizors, Superpower lets you kill other Scizors + Celestalia at +3. Can also kill Magnezon and Heatran unboosted (though they *may* live depending in the spread, but always kills at +2. Glare Heatran for the easy Scizor kill later on).
STAB Technician boosted U-turn in Lele's face.
STAB Technician boosted U-turn in Kazam's face.
STAB Technician boosted U-turn in Mega-Gyrados' face
SPAM UTURN
Ditto @ Choice Scarf
Ability: Imposter
Happiness: 1
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Transform
THE HERO. Take their Mons. If you want to set up rocks then use this to do it I GUESS
Infernape @ Choice Band
Ability: Blaze
EVs: 16 HP / 252 Atk / 24 Def / 24 SpD / 192 Spe
Jolly Nature
- Close Combat
- Flare Blitz
- U-turn
- Mach Punch
UNBOOSTED POWER. Strategic use of uturn is extremely valuable, and Flare Blitz with Blaze and the Choice Band hits super hard. Can Two hit KO most Lando spreads, even after the atk drop. Mach punch gives this team its thrid (3rd!!!!) priority option. You ain't getting outspeeded SON DON'T EVEN TRY
Serperior @ Leftovers
Ability: Contrary
EVs: 56 HP / 200 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Hidden Power [Fire]
- Substitute
- Glare
For when you wanna be tricky. Get this out against Toxapex and sub up before if can poison. Glare everything. This thing can singlehandledly take down stall teams with good planning and a little luck. BE SMART. It has real POWER. The only real true complete counter to it in the tier is Heatran. Just Glare the heatran and let Scizor kill.
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