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  1. Programming Universal Matchup Simulator

    I'm hoping to make an API that will take as inputs two sets, and a strategy for each set, and will output the probability of one set winning over the other. For example, say we want to evaluate Volcarona versus Blissey. Volcarona's strategy in this case is to use Quiver Dance twice, and then...
  2. Team for special OU rules

    I recently joined a very active local league after observing their recent tournament to kick off the 5th gen metagame for them. The team I'm using, albeit with some major updates (including a totally new member), has withstood trial by fire before, but I wanted to get it rated here before the...
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