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  1. Calm Mind Sweep!

    Note: This post may be a bit verbose, but I wanted to fully explain my thought process behind the team so as to better inform the Raters. I've made a plethora of semi-successful teams, usually of the highly offensive variety, and throughout them all, 2 Pokemon pop up frequently: &...
  2. OU Hail Stall Team [RMT]

    Firstly, you might want to flesh out your descriptions. For a hail-based stall team, this team isn't very hail based or stall-like. You only have 2 hail-resistant pokemon, and 3 pokemon who use blizzard. That's all that the hail gives you. You consider switching Rotom out, which would be...
  3. [Insert Cheesy Title Here] Team

    Your Aerodactyl set contains a typo, you've written "@ Choice Scarf" but your description says focus sash (which seems to be the correct item). You might want to replace your Gyarados with Swampert, who still completes the FWG core but can handle Flygon and even Starmie, to an extent. He also...
  4. First RMT Offensive Based

    You could try switching Suicune to timid and running maxspeed instead of maxdefense. It'll retain it's natural bulk but it will also outspeed a lot of threats, including more defensive Rotoms, and do a great deal of damage to the opponent's team early game or sweep through the whole thing...
  5. Pokémon Lab - the successor to Shoddy Battle

    both of you guys, this is because of updates to Pokemon Lab. It's still in Beta so there's a lot of work, mainly relatively minor tweaks, being done. Each change requires it to "re-download"
  6. The Team With No Name [first rmt]

    Your Roserade analysis is a little off. You assume a lot of leads will just try and set up rocks, but a lot of them play more offensively. Azelf and Aerodactyl both outspeed and OHKO (not counting the sash) witth their stab moves. Less popular leads like yanmega give you even more trouble. Ttar...
  7. A Bulky Offense RMT (without legendaries)

    Dark Ray, you might want to flesh out your descriptions for your team, especially in explaining the team's synergy (how they work together). Anything in the RMT archives works as a good example. Even for your Standard Aerodactyl lead, you can explain what your strategy for him is, how he deals...
  8. Deoxys-D: The Team

    Firstly, you have a couple of mistakes with your EV spreads. Both Skarmory and Donphan have 756 EVs. A mistake, I'm sure. Life Orb Starmie is a threat, but so is Suicune. A Suicune with no HP investment takes 46% MAX from your Electrode after a single Calm Mind, and Timid Suicune with Max...
  9. OU TRICK ROOM

    You might want to consider using Bronzong instead of Jirachi. Much slower, which is an advantage as soon as trick room is activated, same typing but without the ground weakness, and he can sweep rather well with Earthquake and Gyro Ball, or you can use explosion if you want. Smogon has both an...
  10. OU Rampage

    Please try not to double post. First of all, I noticed you had some misconceptions about Heracross. Guts does not double attack, it increases it by 50%. So after a Swords Dance, you're at around 1000 attack. For a late game sweeper, Jolly Heracross is rather slow, and is easily stopped by a...
  11. Duck and Cover! (until I can think of a less cheesy name)

    Your Machamp lead isn't as infallible as you seem to think. Azelf with Psychic, Flamethrower, and Energy Ball/Grass knot destroys not only your lead, but pretty much your entire team. Yanmega is also problematic for your team, and is not dispatched by stealth rock if it's a lead. Togekiss...
  12. Please Rate my team

    Your Gyarados doesn't really do much to stall teams-Taunt does not decimate a good stall team. See Kevin Garrett's team for reference. A metagross lead will ignore your Jirachi's fire punch and obliterate you with Earthquake. With Thunderpunch, he threatens your entire team, excepting Heatran...
  13. Team Beta

    You should definitely flesh out your descriptions, Celkers, and explain the team's synergy. And do you use Hidden Power Ice or Grass on Magnezone? Or a different Hidden Power entirely? Lucario can deal all sorts of damage to this team. After a Sword Dance, he can use Crunch and Close Combat...
  14. Not the best, and late too

    Your team suffers greatly to Antilead Gallade, who OHKOs Machamp with Zen Headbutt, nails Swampert and Vaporeon with Leaf blade, and can dent Cresselia, Scizor, and Gyarados before he goes down. Lead Azelf presents similar problems with Psychic and grass knot. Zapdos also tears through the...
  15. SubPunchCorak Surprise

    Infernape can rip this team to shred in any of it's variations. Only flygon even remotely stands a chance at surviving. Enemy Heatran (especially lead) also give you problems if they predict your heatran and get it with earth power. Lead Aerodactyl will just taunt your Forretress and make short...
  16. Steel Storm v1.0

    A sandstorm does not have to feature exclusively pokemon who are resistant to sandstorm's residual damage. As you can see, this gives you a major weakness to pokemon like Infernape and Heatran, who are only really threatened by Flygon. As Asploder recommended, hippowdown is a much better lead to...
  17. Can't let ya do that (OU RMT)

    Lead Machamp isn't your only problem. SubChamp with 3 attacks(Dynamic Punch, Payback, and Stone Edge) does a great deal of damage to your team and you don't have much that can stop it. Skarmory barely lives through one dynamic punch (without getting hit on the switch) and is forced to whirlwind...
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