I want to talk about Scrafty.
It's "good but not great", exactly as 49 said. Fairy-type is one of the reasons why Scrafty will struggle to secure a 6-0 without some support. Both STABs are resisted and it's not strong enough without setup to consistently remove Fairies from the opposing team. The obvious solution is to then have teammates that can get rid of Fairies, right? Right. But most of the fairies and solid counters are gone up to UU, like Slurpuff, Doublade (well it's more of check tbh), and to a lesser degree Whimsicott. That leaves, what, Aromatisse, Audino-Mega, Granbull, Mawile, Clefairy, Floette, Jigglypuff, Kirlia, Marill (list ALL the Fairy types!) (though seriously I'm only talking about Fairy type counters here). Most of those go down to coverage or a lack of enough bulk once Scrafty is set up. Teammates like Cobalion and the huge list of Poison- and Steel-type Pokemon that can OHKO or seriously dent Fairies will deal with the rest.
So pretty much once the Fairies are gone it's GG if you let Scrafty set up, right? To some degree, yes. Scrafty has amazing coverage but does have issues with move slot syndrome, (imo) needing a set up move and both STABS. That leaves one more for coverage. It can be tricky to guess which move Scrafty has and the wrong guess could result your last hope getting removed from the picture.
Then we get to the issue of item and ability, which Scrafty's shining point I think. It can do a few things rather well - Intimidate check/counter to Ghost (or anything that doesn't have SE against it), Moxie DD/BU sweeper, Shed Skin DD/BU sweeper, othersetsicantthinkofrightnow. Items? 49 covered that point perfectly. Scrafty really has your opponent guessing what ability it has. "Do I let something go down so I have a safe switch in at the risk of Moxie?" "Is it worth using status instead of attacking?". LO, Choice (just off the top of my head - the idea is okay on paper but I cant see it having any practical use outside of late game clean up), Lum, Lefties, Chople, just really there's a lot it can use.
I think I'm waffling on here. Scrafty is good and with the right support it's got the potential to sweep maybe 4/5 Mons under the right circumstance. Does that merit a suspect test? Imo no. It's not centralising. Fairy coverage is not uncommon on non-Fairy mons and not to mention Scrafty is also weak to Fighting and Flying, two common offensive types. Cobalion, Fletchinder (why did it even drop lmao), Braviary, Golbat, Noivern, the Hitmons, Medicham, Sawk, Gurrdurr, there's a lot of Pokemon out there that will win one on one matchups. With such a large pool of Pokemon that can take out Scrafty, I don't think it's that centralising. DD sets are the only things that are the problem, but that requires set up and that's not always easy (and imo if something is great because of set up that doesnt make it centralising or broken).
please don't kill me this is the first time i'm doing this i'm just expressing my however naive opinion ;n;
It's "good but not great", exactly as 49 said. Fairy-type is one of the reasons why Scrafty will struggle to secure a 6-0 without some support. Both STABs are resisted and it's not strong enough without setup to consistently remove Fairies from the opposing team. The obvious solution is to then have teammates that can get rid of Fairies, right? Right. But most of the fairies and solid counters are gone up to UU, like Slurpuff, Doublade (well it's more of check tbh), and to a lesser degree Whimsicott. That leaves, what, Aromatisse, Audino-Mega, Granbull, Mawile, Clefairy, Floette, Jigglypuff, Kirlia, Marill (list ALL the Fairy types!) (though seriously I'm only talking about Fairy type counters here). Most of those go down to coverage or a lack of enough bulk once Scrafty is set up. Teammates like Cobalion and the huge list of Poison- and Steel-type Pokemon that can OHKO or seriously dent Fairies will deal with the rest.
So pretty much once the Fairies are gone it's GG if you let Scrafty set up, right? To some degree, yes. Scrafty has amazing coverage but does have issues with move slot syndrome, (imo) needing a set up move and both STABS. That leaves one more for coverage. It can be tricky to guess which move Scrafty has and the wrong guess could result your last hope getting removed from the picture.
Then we get to the issue of item and ability, which Scrafty's shining point I think. It can do a few things rather well - Intimidate check/counter to Ghost (or anything that doesn't have SE against it), Moxie DD/BU sweeper, Shed Skin DD/BU sweeper, othersetsicantthinkofrightnow. Items? 49 covered that point perfectly. Scrafty really has your opponent guessing what ability it has. "Do I let something go down so I have a safe switch in at the risk of Moxie?" "Is it worth using status instead of attacking?". LO, Choice (just off the top of my head - the idea is okay on paper but I cant see it having any practical use outside of late game clean up), Lum, Lefties, Chople, just really there's a lot it can use.
I think I'm waffling on here. Scrafty is good and with the right support it's got the potential to sweep maybe 4/5 Mons under the right circumstance. Does that merit a suspect test? Imo no. It's not centralising. Fairy coverage is not uncommon on non-Fairy mons and not to mention Scrafty is also weak to Fighting and Flying, two common offensive types. Cobalion, Fletchinder (why did it even drop lmao), Braviary, Golbat, Noivern, the Hitmons, Medicham, Sawk, Gurrdurr, there's a lot of Pokemon out there that will win one on one matchups. With such a large pool of Pokemon that can take out Scrafty, I don't think it's that centralising. DD sets are the only things that are the problem, but that requires set up and that's not always easy (and imo if something is great because of set up that doesnt make it centralising or broken).