I would like to introduce to readers a new style of play emphasizing self-sustenance: the Pokémon Survival Challenge.
The Pokémon Survival Challenge revolves around, well, what the name implies - survival. The idea of the challenge is that you, the trainer, are to rely solely on yourself and what you uncover in the wild, encompassing both Pokémon and items. Each potion becomes that much more valuable, and the decision to capture a new Pokémon becomes so much more vital (as you'll see). Due to the scarcity of items, strategy becomes the epitome of victory. And so, the rules.
The Rules:
As you can see, this challenge is for players whom are, obviously, looking for one. The Pokémon Survival Challenge is completed when the player has been inducted into the Hall of Fame.
Feedback is welcome! I will be starting this challenge shortly and, if popularity ensues, will post semi-frequent updates. I encourage others to do the same.
Thanks for reading.
The Pokémon Survival Challenge revolves around, well, what the name implies - survival. The idea of the challenge is that you, the trainer, are to rely solely on yourself and what you uncover in the wild, encompassing both Pokémon and items. Each potion becomes that much more valuable, and the decision to capture a new Pokémon becomes so much more vital (as you'll see). Due to the scarcity of items, strategy becomes the epitome of victory. And so, the rules.
The Rules:
1. Pokémon centers are expelled from game-play. Furthermore, items of any kind may not be purchased. This rule creates the centerfold of the challenge.
a. Any to all items found, given, or uncovered via Dowsing machine or "Pick-up" may be utilized.
b. "Nurse" and "doctor" trainers may only heal your party one time each. It would be wise to plan these encounters strategically.
c. Fainted Pokémon may be revived through these means only (a & b).
d. TMs may be purchased. The more strategy, the better!
2. You may only have up to six Pokémon, in entirety, at all times. This means no PC Pokémon. If you wish to add a new member to a full party, you must first choose one Pokémon to release. This rule eliminates PC healing of any kind while promoting the theme of the challenge - using only what you have with you. Furthermore, the decision to capture becomes much more crucial and really encourages you to consider how a new Pokémon would benefit your team more than another.
3. Similar to Nuzlocke, you may only catch one Pokémon per route/area; unlike Nuzlocke, you may choose the species of Pokémon you wish to catch from said area.
a. You must catch the first of the desired species encountered. Failure to do so (i.e. fainting) disqualifies said Pokémon from entering your party (the route is also disqualified for further captures).
b. You may not catch two Pokémon of the same species. This includes evolved Pokémon (i.e. catching a Lillipup disqualifies future Herdier captures). If you release a specific Pokémon, you may not later catch another of the species or its evolved forms.
4. Details, details. Battle style = set & legendary Pokémon are prohibited. Aside from evolving captured Pokémon, no outside trades. Blacking-out = game over. Soft-resets of any kind will not be tolerated!
a. Any to all items found, given, or uncovered via Dowsing machine or "Pick-up" may be utilized.
b. "Nurse" and "doctor" trainers may only heal your party one time each. It would be wise to plan these encounters strategically.
c. Fainted Pokémon may be revived through these means only (a & b).
d. TMs may be purchased. The more strategy, the better!
2. You may only have up to six Pokémon, in entirety, at all times. This means no PC Pokémon. If you wish to add a new member to a full party, you must first choose one Pokémon to release. This rule eliminates PC healing of any kind while promoting the theme of the challenge - using only what you have with you. Furthermore, the decision to capture becomes much more crucial and really encourages you to consider how a new Pokémon would benefit your team more than another.
3. Similar to Nuzlocke, you may only catch one Pokémon per route/area; unlike Nuzlocke, you may choose the species of Pokémon you wish to catch from said area.
a. You must catch the first of the desired species encountered. Failure to do so (i.e. fainting) disqualifies said Pokémon from entering your party (the route is also disqualified for further captures).
b. You may not catch two Pokémon of the same species. This includes evolved Pokémon (i.e. catching a Lillipup disqualifies future Herdier captures). If you release a specific Pokémon, you may not later catch another of the species or its evolved forms.
4. Details, details. Battle style = set & legendary Pokémon are prohibited. Aside from evolving captured Pokémon, no outside trades. Blacking-out = game over. Soft-resets of any kind will not be tolerated!
As you can see, this challenge is for players whom are, obviously, looking for one. The Pokémon Survival Challenge is completed when the player has been inducted into the Hall of Fame.
Feedback is welcome! I will be starting this challenge shortly and, if popularity ensues, will post semi-frequent updates. I encourage others to do the same.
Thanks for reading.