panamaxis
how many seconds in eternity?
http://www.smogon.com/dp/pokemon/gliscor
I have tested this set on shoddy battle and it has been working great so far. This set aims to use Gliscor's often over-looked 95 base speed and its game breaking ability: Sand Veil, to its fullest potential.
[Set] name: Toxic Staller
move 1: Substitute
move 2: Toxic
move 3: Roost
move 4: Earthquake / Taunt / Baton Pass
item: BrightPowder / Leftovers
nature: Jolly
ability: Sand Veil
evs: 252 HP / 4 Def / 252 Spe
[Set Comments]
<p> This set should be used during a sandstorm to take full advantage of Sand Veil. Once a Sandstorm kicks in, Gliscor's evasion will increase to a phenomenal 20% due to Sand Veil (28% with BrightPowder). With the addition of BrightPowder, Sand Veil, and Substitute, this set should annoy your opponent all day. </p>
<p> Leftovers is not a necessity on this set as you have Roost to recover your health, but it is a good option nevertheless. With BrightPowder and Sand Veil it should be easy to set up a substitute. Now you can stall with Toxic, by alternating between Roost and Substitute when necessary. Earthquake helps deal with Steel- and Poison-types, who are immune to Toxic and prevents this set from be useless against opposing Taunters. </p>
<p> Earthquake can be replaced with Taunt to shut down clerics and Rest-talkers, but this leaves you walled by Poison- and Steel-types. If you choose to run this set with Toxic Spikes support, Toxic should be replaced with Taunt or Baton Pass. Baton Pass is another useful option in the last moveslot as it prevents this set from being completely walled by Skarmory and Bronzong. Baton Pass can also help Gliscor become more of a team player.</p>
<p> This set runs enough speed to tie with max Speed positive natured base 95s, and outruns max Speed neutral natured base 100s. Maximum Speed is crucial to this set, as Gliscor needs to be able to Substitute before the opponent attacks in order to effectively stall. Maximum HP is recommended so it can still act as a physical wall of sorts. </p>
I have tested this set on shoddy battle and it has been working great so far. This set aims to use Gliscor's often over-looked 95 base speed and its game breaking ability: Sand Veil, to its fullest potential.
[Set] name: Toxic Staller
move 1: Substitute
move 2: Toxic
move 3: Roost
move 4: Earthquake / Taunt / Baton Pass
item: BrightPowder / Leftovers
nature: Jolly
ability: Sand Veil
evs: 252 HP / 4 Def / 252 Spe
[Set Comments]
<p> This set should be used during a sandstorm to take full advantage of Sand Veil. Once a Sandstorm kicks in, Gliscor's evasion will increase to a phenomenal 20% due to Sand Veil (28% with BrightPowder). With the addition of BrightPowder, Sand Veil, and Substitute, this set should annoy your opponent all day. </p>
<p> Leftovers is not a necessity on this set as you have Roost to recover your health, but it is a good option nevertheless. With BrightPowder and Sand Veil it should be easy to set up a substitute. Now you can stall with Toxic, by alternating between Roost and Substitute when necessary. Earthquake helps deal with Steel- and Poison-types, who are immune to Toxic and prevents this set from be useless against opposing Taunters. </p>
<p> Earthquake can be replaced with Taunt to shut down clerics and Rest-talkers, but this leaves you walled by Poison- and Steel-types. If you choose to run this set with Toxic Spikes support, Toxic should be replaced with Taunt or Baton Pass. Baton Pass is another useful option in the last moveslot as it prevents this set from being completely walled by Skarmory and Bronzong. Baton Pass can also help Gliscor become more of a team player.</p>
<p> This set runs enough speed to tie with max Speed positive natured base 95s, and outruns max Speed neutral natured base 100s. Maximum Speed is crucial to this set, as Gliscor needs to be able to Substitute before the opponent attacks in order to effectively stall. Maximum HP is recommended so it can still act as a physical wall of sorts. </p>