Toon
NOT A BUNNY!
Da Rulez said:Game
B3P2 Singles
72h DQ, 1 Warning
Abilities: All
Items: ON
Switch: OK
Megas: 1
Z-Moves: 1
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Arena: Variable
Special Rule #1: The game ends when the first KO is scored. The trainer of the KO'd pokemon loses that game.
Special Rule #2: When you send in your team, if a Pokemon has access to more than one form-changing item or attachment: submit one (1) form-changing item or attachment to your ref. The item you submitted to the ref is a secret. During battle, you may not attempt to equip form-changing items or attachments, other than what you submitted to the ref.
Match
A match is a composition of multiple games. A match is over when one trainer wins two games.
Both players send in a team of 3 Pokemon.
Game 1:
- The ref flips a coin (or rolls a 1d2, you get the idea) to select who is "T1" and who is "T2"
- T1 strikes one of the five arenas
- T2 strikes two of the remaining four arenas
- T1 strikes one more arena
- The round is played on the remaining arena
- T1 is first sendout
Games 2+:
- The winner of the previous round gets to strike one arena
- The loser of the previous round picks one of the remaining arenas
- The round is played on the selected arena
- The loser of the previous round is first sendout
Tiebreaker rules:
- KOing an opponent through a self-KO move or Destiny Bond grants them the win
- KOing an opponent through a move that results in your Pokémon ENKOing grants you the win
- KOing an opponent then taking recoil that KOes you too grants you the win
Ice Island
Articuno’s tropical resting place is always covered with snow, and the ground is rife with tunnels going all the way up the central mountain, allowing one to launch surprise aerial attacks by burrowing, which is definitely strange.
Camouflage: Ice
Nature Power: Frost Breath
Secret Power: Causes freezing
======================
“Articuno’s Tail” Souvenir Shop
For a reason or another, people have really taken a liking to Articuno’s long, elegant tail. Taking advantage of this popularity, this small souvenir shop offers a 1:1 replica of that tail, complete with a flying mechanism. The process of attaching it to your body is said to be a bit unpleasant, though.
Camouflage: Normal
Nature Power: Tri Attack
Secret Power: Paralyzes the target
======================
Mountain Cliff
To reach the snowy tops where Articuno supposedly appears, you have to climb on this cliff where a piercing cold wind will drain heat from your body. Tiny unstable ice crystals are floating in the air, so watch out for brutal meteorological changes.
Camouflage: Rock
Nature Power: Frost Breath
Secret Power: Causes flinching
======================
Battle Factory
This facility located atop the mountain cliffs serves as a popular spot for Trainers to rest, socialize, and spar. You could try asking one of the Ace Trainers here to coach you through a battle. However, they tend to be cliquish, so whether or not they decide to grant you the help you seek depends entirely on how competent a trainer they perceive you to be.
Camouflage: Normal
Nature Power: Tri Attack
Secret Power: Causes paralysis
======================
Snowy Mountain Top
Snow gently falls on this peak, crunching as you try to make your way to the top. It easily melts, but that does little to repel the cold biting through your clothes...
Camouflage: Ice
Nature Power: Frost Breath
Secret Power: Causes freezing
Articuno’s tropical resting place is always covered with snow, and the ground is rife with tunnels going all the way up the central mountain, allowing one to launch surprise aerial attacks by burrowing, which is definitely strange.
- Harsh Sun is impossible to set, even with Heat Rock
- Pokémon using Dig are treated as flying up high instead of underground
- Electric-, Ice- and Fire- type moves have their BAP increased by three (3)
Camouflage: Ice
Nature Power: Frost Breath
Secret Power: Causes freezing
======================
“Articuno’s Tail” Souvenir Shop
For a reason or another, people have really taken a liking to Articuno’s long, elegant tail. Taking advantage of this popularity, this small souvenir shop offers a 1:1 replica of that tail, complete with a flying mechanism. The process of attaching it to your body is said to be a bit unpleasant, though.
- All “Tail” moves have their BAP increased by three (3)
- All “Tail” moves set Tailwind as a secondary effect
- All Pokémon having at least one “Tail” move in their movepool are treated as if knowing Fly. This also applies to Pokémon that would Mimic a “Tail” move, or Transform into a Pokémon knowing a “Tail” move
Camouflage: Normal
Nature Power: Tri Attack
Secret Power: Paralyzes the target
======================
Mountain Cliff
To reach the snowy tops where Articuno supposedly appears, you have to climb on this cliff where a piercing cold wind will drain heat from your body. Tiny unstable ice crystals are floating in the air, so watch out for brutal meteorological changes.
- The BAP of all Fire-Type moves is reduced by three (3).
- Default weather is Chilly Winds.
- Chilly Winds makes all moves cost two (2) extra EN.
- Chilly Winds changes into Rain from moves or Abilities that would otherwise cause Sun
- Chilly Winds changes into Hail from moves or Abilities that would otherwise cause Rain
Camouflage: Rock
Nature Power: Frost Breath
Secret Power: Causes flinching
======================
Battle Factory
This facility located atop the mountain cliffs serves as a popular spot for Trainers to rest, socialize, and spar. You could try asking one of the Ace Trainers here to coach you through a battle. However, they tend to be cliquish, so whether or not they decide to grant you the help you seek depends entirely on how competent a trainer they perceive you to be.
- If the sum of all of your Pokémon’s highest rank between Attack and Special Attack is greater than 25, all of your Pokémon’s highest rank between Attack and Special Attack is increased by two (2) while in battle
- If the sum of all of your Pokémon’s highest rank between Defense and Special Defense is greater than 25, all of your Pokémon’s highest rank between Defense and Special Defense is increased by two (2) while in battle
- If the sum of all of your Pokémon’s HP is greater than 280, all of your Pokémon attach an Enigma Berry in addition to their regular item. This item cannot be destroyed or taken advantage of by the opponent
- If the sum of all of your Pokémon’s Speed is greater than 300, all of your Pokémon gain a 10% flat Accuracy bonus
- A team can fulfill multiple conditions, in which case the Pokémon will receive multiple effects at once
Camouflage: Normal
Nature Power: Tri Attack
Secret Power: Causes paralysis
======================
Snowy Mountain Top
Snow gently falls on this peak, crunching as you try to make your way to the top. It easily melts, but that does little to repel the cold biting through your clothes...
- All Pokémon have their Speed reduced by one (1) stage. Ice-type Pokémon and Pokémon with Slush Rush are unaffected
- Blizzard has 100% accuracy
- Fire-type moves with a BAP of 8 or less become Water-type moves
- All Water-type moves except Scald, Steam Eruption, and transformed Fire-type moves become Ice-type moves
Camouflage: Ice
Nature Power: Frost Breath
Secret Power: Causes freezing
epicdrill
Zapdos [Tami] (F)
Stage 4*
Types: Electric, Flying
Abilities:
Pressure, Static
Nature: Timid (+Spe, +10% Acc, -Atk)
Stats:
HP: 95
Atk: 6 (-)
Def: 6
SpA: 9
SpD: 7
Spe: 115 (+)
Size Class: 4
Weight Class: 4
Attacks:
Aerial Ace
Agility
Air Cutter
Ancient Power
Baton Pass
Bide
Brave Bird
Charge
Charge Beam
Confide
Curse
Defog
Detect
Discharge
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Eerie Impulse
Endure
Extrasensory
Facade
Flash
Fly
Frustration
Giga Impact
Hail
Headbutt
Heat Wave
Hidden Power (Ground)
Hurricane
Hyper Beam
Laser Focus
Leer
Light Screen
Magnetic Flux
Metal Sound
Mimic
Mud-Slap
Natural Gift
Ominous Wind
Peck
Pluck
Protect
Rage
Rain Dance
Razor Wind
Reflect
Rest
Return
Rising Voltage
Roar
Rock Smash
Roost
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Sky Attack
Sky Drop
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Tailwind
Take Down
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Twister
U-turn
Volt Switch
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
Tyranitar [Abigail] (F)
Stage 5*
Types: Rock, Dark
Abilities:
Sand Stream / Unnerve (unlocked) / Sand Stream (Mega)
Nature: Impish (+Def, -SpA)
Stats (Mega Stats):
HP: 95
Atk: 9 (11)
Def: 10 (13) (+)
SpA: 6 (6) (-)
SpD: 7 (9)
Spe: 61 (71)
Size Class: 4 (4)
Weight Class: 6 (6)
Attacks:
Aerial Ace
Ancient Power
Aqua Tail
Assurance
Attract
Avalanche
Bite
Blizzard
Block
Body Press
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Chip Away
Confide
Counter
Crunch
Curse
Cut
Dark Pulse
Detect
Dig
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Tail
Dynamic Punch
Earth Power
Earthquake
Endure
Facade
Fire Blast
Fire Fang
Fire Punch
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foul Play
Frustration
Fury Cutter
Giga Impact
Headbutt
Heavy Slam
Hidden Power (Psychic)
High Horsepower
Hone Claws
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Incinerate
Iron Defense
Iron Head
Iron Tail
Lash Out
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Muddy Water
Natural Gift
Nightmare
Outrage
Payback
Power-Up Punch
Protect
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Sand Tomb
Sandstorm
Scary Face
Screech
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snarl
Snore
Spite
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Taunt
Thrash
Thunder
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Uproar
Water Pulse
Whirlpool
Slowbro [Shelly] (F)
Stage 3*
Types: Water, Psychic
Abilities:
Oblivious / Own Tempo / Regenerator (unlocked)
Nature: Bashful (No effect)
Stats:
HP: 95
Atk: 6
Def: 8
SpA: 7
SpD: 6
Spe: 30
Size Class: 3
Weight Class: 4
Attacks:
Aerial Ace
Amnesia
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power (Bug)
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
Maxim
Blastoise [Sebastian] (M)
Nature: Modest (+1 SpA, -1 Atk)
Stage: 5
Profile:
Sebastian is, in a word, thoughtful. He rarely acts before checking for the best possible for the situation he is in. As such, is a serious rival with the impulsive Aria.
Mega Ability:
Mega Launcher
Stats:
HP: 90
Atk: Rank 6 (-)
Def: Rank 9
SpA: Rank 11 (+)
SpD: Rank 8
Spe: 78
Size Class: 3
Weight Class: 5
Type:
Water
Abilities:
Torrent/Rain Dish
Stats:
HP: 90
Atk: Rank 5 (-)
Def: Rank 7
SpA: Rank 7 (+)
SpD: Rank 8
Spe: 78
Size Class: 3
Weight Class: 4
Attacks:
Aqua Jet
Aqua Ring
Aqua Tail
Attract
Aura Sphere
Avalanche
Bide
Bite
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble
Bubble Beam
Bulldoze
Captivate
Celebrate
Confide
Confusion
Counter
Crunch
Curse
Dark Pulse
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
Dynamic Punch
Earthquake
Endure
Facade
Fake Out
False Swipe
Fissure
Flail
Flash Cannon
Fling
Flip Turn
Focus Blast
Focus Punch
Follow Me
Foresight
Frustration
Giga Impact
Gyro Ball
Hail
Haze
Headbutt
Helping Hand
Hidden Power Fire
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Iron Tail
Life Dew
Liquidation
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mist
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rapid Spin
Reflect
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Secret Power
Seismic Toss
Shell Smash
Signal Beam
Skull Bash
Sleep Talk
Smack Down
Snore
Strength
Submission
Substitute
Surf
Swagger
Tackle
Tail Whip
Take Down
Terrain Pulse
Toxic
Water Gun
Water Pledge
Water Pulse
Water Spout
Waterfall
Weather Ball
Whirlpool
Withdraw
Work Up
Yawn
Zen Headbutt
Gardevoir [Robin] (F)
Nature: Bold (+2 Def, -1 Atk)
Stage: 4
Profile:
This Pokemon's character is, as yet, unknown.
[Mega Evolutions/Forms go here]
Type:
Psychic/Fairy
Abilities:
Synchronize/Trace/Telepathy
Stats:
HP: 85
Atk: Rank 4 (-)
Def: Rank 7 (+)
SpA: Rank 9
SpD: Rank 8
Spe: 80
Size Class: 3
Weight Class: 3
Attacks:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Expanding Force
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Guard Swap
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Laser Focus
Life Dew
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Mega Kick
Mega Punch
Memento
Mimic
Misty Explosion
Misty Terrain
Moonblast
Mud-Slap
Mystical Fire
Natural Gift
Nightmare
Pain Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psychic Terrain
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Triple Axel
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
Raikou [Caineghis] (-)
Nature: Bold (+2 Def, -1 Atk)
Stage: 4
Profile:
This Pokemon's character is, as yet, unknown.
Type:
Electric
Abilities:
Pressure/Inner Focus
Stats:
HP: 95
Atk: Rank 5 (-)
Def: Rank 8 (+)
SpA: Rank 8
SpD: Rank 7
Spe: 115
Size Class: 4
Weight Class: 5
Attacks:
Agility
Aura Sphere
Bite
Body Slam
Bulldoze
Calm Mind
Charge
Charge Beam
Confide
Crunch
Curse
Cut
Detect
Dig
Discharge
Double Team
Double-Edge
Eerie Impulse
Electric Terrain
Endure
Extrasensory
Extreme Speed
Facade
Flash
Frustration
Giga Impact
Headbutt
Helping Hand
Hidden Power Ice
Howl
Hyper Beam
Iron Head
Iron Tail
Laser Focus
Leer
Light Screen
Magnet Rise
Mimic
Mud-Slap
Natural Gift
Protect
Psych Up
Quash
Quick Attack
Rain Dance
Reflect
Rest
Return
Rising Voltage
Roar
Rock Climb
Rock Smash
Round
Sandstorm
Scald
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snore
Spark
Strength
Substitute
Sunny Day
Swagger
Swift
Throat Chop
Thunder
Thunder Fang
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Weather Ball
Wild Charge
Zap Cannon