This is my first stall team (you totally did not already know this nope) and it's really bad so I would like suggestions on how to make it better. anyway enough jazz this is the team:
(god that looks derpy)
Teambuiding process:
started with mega venusaur, 'cause I'm always irritated about how it walls everything I do
put a heatran on, because it covers all of venusaur's weaknesses and is the next third of a FWG core
slowbro because FWG and it's cool
skarm because ground immune and it's cool too
chansey because it's really good and I didn't have a fighting weakness so it's not crippling
dusclops because spinblocker and will-o-wisp but really it's easily the worst member of my team
In depth:
Venusaur@venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
not much to say, am considering a more specially defensive set because this isn't too great at taking special hits (italicized because it is great). otherwise standard mega-saur, leech seed is really good for this team because I can switch out and get healing on dusclops/heatran. this thing walls every physical attacker and it's mother (except x-zard but that's not too much of a problem), though, so it's really great and won't be switched out any time soon (at least until mega metagross).
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Toxic
- Roar
standard specially defensive heatran, am thinking of switching out stealth rock for protect and putting rocks on skarmory, but this is a more reliable lead so I won't do anything for now. forms a very nice core with venusaur and slowbro, but especially venusaur because it resists all of venusaur's weaknesses, and venusaur resists all of its weaknesses except ground, and can take pretty much any ground hit so that doesn't matter.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Calm Mind
- Slack Off
- Flamethrower
this is pretty much the normal OU slowbro, it physical walls like a god and after a calm mind or two, pretty much nothing can take it down. venusaur-heatran-slowbro is not a defensive core to laugh at, although this is the only thing on my team with anything that resembles offensive power. slowbro is imo one of the best physical walls in OU, but sadly isn't too fond of special hits.
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Brave Bird
- Defog
- Roost
- Whirlwind
If slowbro is one of the top physical walls in this meta, skarmory is the best of all. this thing walls pretty much any physical attacker in the meta without trouble, x-zard and talonflame are the only ones that bother it. I need all these moves on here, but I also want protect on heatran and chansey really does not have a free moveslot, so I'm not sure what to do.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Heal Bell
- Wish
- Protect
- Thunder Wave
This thing suffers from so much four-move syndrome it's ridiculous. I need wish to get reliable healing on heatran and dusclops, I need thunder wave support on this team, heal bell might have to go (although niether slowbro nor dusclops enjoy being toxiced, and skarmory hates being burned or paralyzed) but lacking seismic means she has no way to damage opponents. heal bell could really get switched out for seismic toss because I haven't had many uses for it, I guess.
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Shadow Sneak
- Destiny Bond
- Pain Split
- Will-O-Wisp
And this is dusclops, last but not... well, that would be lying. this is by far the weakest team member and if any of you have any suggestions for getting rid of him, they would be great. right now I'm thinking about a rotom-w, but I already have a water type and it doesn't have reliable healing either. to be honest, this set is pretty much exactly the set I use on duskull in LC (except for the EVs obviously) and in hindsight, that might have been a bad idea.
so, give the team a rate and be as harsh as you want, it doesn't bother me.
Teambuiding process:
started with mega venusaur, 'cause I'm always irritated about how it walls everything I do
put a heatran on, because it covers all of venusaur's weaknesses and is the next third of a FWG core
slowbro because FWG and it's cool
skarm because ground immune and it's cool too
chansey because it's really good and I didn't have a fighting weakness so it's not crippling
dusclops because spinblocker and will-o-wisp but really it's easily the worst member of my team
In depth:
Venusaur@venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
not much to say, am considering a more specially defensive set because this isn't too great at taking special hits (italicized because it is great). otherwise standard mega-saur, leech seed is really good for this team because I can switch out and get healing on dusclops/heatran. this thing walls every physical attacker and it's mother (except x-zard but that's not too much of a problem), though, so it's really great and won't be switched out any time soon (at least until mega metagross).
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Toxic
- Roar
standard specially defensive heatran, am thinking of switching out stealth rock for protect and putting rocks on skarmory, but this is a more reliable lead so I won't do anything for now. forms a very nice core with venusaur and slowbro, but especially venusaur because it resists all of venusaur's weaknesses, and venusaur resists all of its weaknesses except ground, and can take pretty much any ground hit so that doesn't matter.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Calm Mind
- Slack Off
- Flamethrower
this is pretty much the normal OU slowbro, it physical walls like a god and after a calm mind or two, pretty much nothing can take it down. venusaur-heatran-slowbro is not a defensive core to laugh at, although this is the only thing on my team with anything that resembles offensive power. slowbro is imo one of the best physical walls in OU, but sadly isn't too fond of special hits.
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Brave Bird
- Defog
- Roost
- Whirlwind
If slowbro is one of the top physical walls in this meta, skarmory is the best of all. this thing walls pretty much any physical attacker in the meta without trouble, x-zard and talonflame are the only ones that bother it. I need all these moves on here, but I also want protect on heatran and chansey really does not have a free moveslot, so I'm not sure what to do.
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Heal Bell
- Wish
- Protect
- Thunder Wave
This thing suffers from so much four-move syndrome it's ridiculous. I need wish to get reliable healing on heatran and dusclops, I need thunder wave support on this team, heal bell might have to go (although niether slowbro nor dusclops enjoy being toxiced, and skarmory hates being burned or paralyzed) but lacking seismic means she has no way to damage opponents. heal bell could really get switched out for seismic toss because I haven't had many uses for it, I guess.
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Shadow Sneak
- Destiny Bond
- Pain Split
- Will-O-Wisp
And this is dusclops, last but not... well, that would be lying. this is by far the weakest team member and if any of you have any suggestions for getting rid of him, they would be great. right now I'm thinking about a rotom-w, but I already have a water type and it doesn't have reliable healing either. to be honest, this set is pretty much exactly the set I use on duskull in LC (except for the EVs obviously) and in hindsight, that might have been a bad idea.
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Toxic
- Roar
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Heal Bell
- Wish
- Protect
- Thunder Wave
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Brave Bird
- Defog
- Roost
- Whirlwind
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Calm Mind
- Slack Off
- Flamethrower
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Shadow Sneak
- Destiny Bond
- Pain Split
- Will-O-Wisp
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Toxic
- Roar
Chansey (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Heal Bell
- Wish
- Protect
- Thunder Wave
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Brave Bird
- Defog
- Roost
- Whirlwind
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Calm Mind
- Slack Off
- Flamethrower
Dusclops @ Eviolite
Ability: Pressure
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Shadow Sneak
- Destiny Bond
- Pain Split
- Will-O-Wisp
so, give the team a rate and be as harsh as you want, it doesn't bother me.