You begin descending down the stairs into the basement. It's completely dark. But once the bright lights are flicked, you see a large room, with smooth metallic surfaces all around. On one end of the room, lies many monitors, computers, lights, levers, voltometers, altimeters, and many more scientific devices. The air is crisp and smooth. A lever is pulled. "Time to start the battle!"
Keriel Choice Scarf
Eject Button
Metal Powder
Metronome
Pomeg Berry
Ring Target
Sticky Barb
Eject Button
Metal Powder
Metronome
Pomeg Berry
Ring Target
Sticky Barb
Flow of the Zephyr (Togekiss)
Level 3 EXP: 02 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Fairy/Flying
Abilities: Hustle, Serene Grace Hidden Ability: Super Luck
HP: 90
Attack: 3 (-)
Defen.: 7
Sp.Atk: 9
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 3
Movepool
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Brick Break
Dazzling Gleam
Defog
Facade
Flamethrower
Heal Bell
Hyper Voice
Light Screen
Nasty Plot
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Smart Strike
Snore
Substitute
Thunder Wave
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1:
Air Cutter
Amnesia
Ancient Power
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Dual Wingbeat
Echoed Voice
Encore
Extrasensory
Fairy Wind
Flash
Growl
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Morning Sun
Mud-Slap
Ominous Wind
Peck
Pound
Rain Dance
Rock Smash
Roost
Safeguard
Seismic Toss
Shock Wave
Silver Wind
Soft-Boiled
Steel Wing
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Trick
Twister
Water Pulse
Yawn
Level 2:
After You
Covet
Double-Edge
Dream Eater
Fire Blast
Focus Punch
Grass Knot
Heat Wave
Mega Kick
Pluck
Present
Psycho Shift
Secret Power
Sky Attack
Solar Beam
Zap Cannon
Level 3:
Attract
Baton Pass
Body Slam
Drain Punch
Draining Kiss
Extreme Speed
Fly
Follow Me
Foresight
Frustration
Headbutt
Laser Focus
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rollout
Telekinesis
Refraction of Brilliance (Sableye)
Level 3 EXP: 02 / 10
Adamant nature ( +Attack, -Special Attack )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster
HP: 80
Attack: 7 (+)
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2
Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
Level 1:
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse
Level 2:
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief
Level 3:
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment
Enigma of Transmutation (Ditto)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Normal
Abilities: Limber Hidden Ability: Imposter
HP: 80
Attack: 4
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 48
Size: 1
Weight: 1
Movepool
Level 4:
Transform (sig)
Hyjack
Namaste (Emolga)
Level 3 EXP: 00 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Electric/Flying
Abilities: Static Hidden Ability: Motor Drive
HP: 80
Attack: 5 (-)
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 119 (+)
Size: 1
Weight: 1
Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Defog
Energy Ball
Facade
Light Screen
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Level 1:
Agility
Charge
Charm
Confide
Cut
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Encore
Flash
Helping Hand
Nuzzle
Rain Dance
Roost
Shock Wave
Spark
Swagger
Swift
Tailwind
Taunt
Thunder Shock
Tickle
Level 2:
Covet
Iron Tail
Rising Voltage
Secret Power
Solar Beam
Thunder
Level 3:
Acrobatics
Attract
Baton Pass
Charge Beam
Electro Ball
Electroweb
Frustration
Knock Off
Pursuit
Return
Speed Swap
U-turn
Volt Switch
Patience (Hatterene)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Psychic/Fairy
Abilities: Healer, Anticipation Hidden Ability: Magic Bounce
HP: 80
Attack: 7
Defen.: 7
Sp.Atk: 10
Sp.Def: 7
Speed: 29
Size: 4
Weight: 1
Movepool
Level 0:
Aromatherapy
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Level 1:
Agility
Aromatic Mist
Brutal Swing
Charm
Confusion
Disarming Voice
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Nuzzle
Pain Split
Play Nice
Psybeam
Psychic Terrain
Safeguard
Swift
Trick
Level 2:
After You
Expanding Force
Misty Explosion
Power Whip
Quash
Senchou (Dhelmise)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Ghost/Grass
Abilities: Steelworker
HP: 85
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 40
Size: 6
Weight: 6
Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Earthquake
Energy Ball
Facade
Flash Cannon
Iron Head
Liquidation
Metal Sound
Protect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Level 1:
Absorb
Brutal Swing
Confide
Double Team
Growth
Helping Hand
Iron Defense
Pain Split
Rain Dance
Rapid Spin
Role Play
Slam
Steel Roller
Sunny Day
Swagger
Switcheroo
Synthesis
Whirlpool
Wrap
Level 2:
Assurance
Grass Knot
Grassy Glide
Hydro Pump
Mega Drain
Payback
Poltergeist
Power Whip
Solar Beam
Solar Blade
Thief
Namaste (Emolga)
Level 3 EXP: 00 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Electric/Flying
Abilities: Static Hidden Ability: Motor Drive
HP: 80
Attack: 5 (-)
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 119 (+)
Size: 1
Weight: 1
Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Defog
Energy Ball
Facade
Light Screen
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Level 1:
Agility
Charge
Charm
Confide
Cut
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Encore
Flash
Helping Hand
Nuzzle
Rain Dance
Roost
Shock Wave
Spark
Swagger
Swift
Tailwind
Taunt
Thunder Shock
Tickle
Level 2:
Covet
Iron Tail
Rising Voltage
Secret Power
Solar Beam
Thunder
Level 3:
Acrobatics
Attract
Baton Pass
Charge Beam
Electro Ball
Electroweb
Frustration
Knock Off
Pursuit
Return
Speed Swap
U-turn
Volt Switch
Patience (Hatterene)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Psychic/Fairy
Abilities: Healer, Anticipation Hidden Ability: Magic Bounce
HP: 80
Attack: 7
Defen.: 7
Sp.Atk: 10
Sp.Def: 7
Speed: 29
Size: 4
Weight: 1
Movepool
Level 0:
Aromatherapy
Calm Mind
Dark Pulse
Dazzling Gleam
Facade
Light Screen
Play Rough
Protect
Psychic
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Wave
Level 1:
Agility
Aromatic Mist
Brutal Swing
Charm
Confusion
Disarming Voice
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Misty Terrain
Nuzzle
Pain Split
Play Nice
Psybeam
Psychic Terrain
Safeguard
Swift
Trick
Level 2:
After You
Expanding Force
Misty Explosion
Power Whip
Quash
Senchou (Dhelmise)
Level 2 EXP: 00 / 10
Serious nature ( +None, -None )
Typing: Ghost/Grass
Abilities: Steelworker
HP: 85
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 40
Size: 6
Weight: 6
Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Earthquake
Energy Ball
Facade
Flash Cannon
Iron Head
Liquidation
Metal Sound
Protect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Level 1:
Absorb
Brutal Swing
Confide
Double Team
Growth
Helping Hand
Iron Defense
Pain Split
Rain Dance
Rapid Spin
Role Play
Slam
Steel Roller
Sunny Day
Swagger
Switcheroo
Synthesis
Whirlpool
Wrap
Level 2:
Assurance
Grass Knot
Grassy Glide
Hydro Pump
Mega Drain
Payback
Poltergeist
Power Whip
Solar Beam
Solar Blade
Thief
Light Ball
Cleanse Tag
Scope Lens
Leftovers
Focus Sash
Custap Berry
Cornn Berry
Cleanse Tag
Scope Lens
Leftovers
Focus Sash
Custap Berry
Cornn Berry
Keriel will send in Pokemon. Hyjack will send in and order. Then Keriel will order.
A laboratory underground Rextreff's home in Eterna City. Its grey metallic floors are smooth to the touch. The wall is lined with various monitors and computer equipment. Used for testing new strategies, as well as studying the science of Pokemon battles. Its effects change depending on what Rextreff wants to study. Currently the effects are:
The effects of stat stage changes will be ignored
The effects of stat stage changes will be ignored