AAA el gato (Life Orb Mew) [Done]

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memesketch

won't look back, i must shine
is a Tiering Contributoris a Contributor to Smogon
[SET]
name: All-Out Attacker
move 1: Ice Beam
move 2: Gunk Shot
move 3: Close Combat
move 4: Flamethrower
item: Life Orb
ability: Magic Guard / Sheer Force
nature: Mild / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Life Orb Mew is a very dangerous mixed wallbreaker that can decimate various walls with its colorful coverage. Ice Beam hits Ground- and Flying-types such as Garchomp, Landorus-T, and Zapdos. Gunk Shot 2HKOes Scream Tail, which otherwise switches into Mew freely. Close Combat takes care of Blissey and Steel-types such as Hisuian Goodra, Kingambit, and Heatran. Flamethrower 2HKOes non-Well-Baked Body Corviknight and Zamazenta-C, dissuading the latter from using Mew as setup fodder. A Mild nature helps Mew exert as much pressure as possible with Ice Beam and Flamethrower, while a Hasty nature most notably lets it outspeed Hydreigon and Speed tie Zapdos. Magic Guard negates chip damage from Life Orb and entry hazards, helping Mew stay healthy for longer and allowing it to better utilize its natural bulk to come into play. Sheer Force is an alternative particularly if Mew is used alongside a teammate with Magic Guard, such as Hisuian Electrode. It greatly increases Mew's power, notably letting it OHKO Garchomp and Iron Treads and pressure otherwise solid checks such as Meloetta, at the cost of its longevity. Bulky pivots such as Corviknight, Quaquaval, Iron Treads, and Meloetta can take on fast threats to Mew such as Chien-Pao, Roaring Moon, and Iron Moth and switch Mew in safely. Fast offensive pivots such as Meowscarada and Sandy Shocks are also strong partners that can give Mew opportunities to come into play and clean up late-game after it softens up their checks. Garchomp and Ting-Lu can set entry hazards to help Mew break down its checks over time.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/isaiah.375662/
https://www.smogon.com/forums/members/ut.523866/
Grammar checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
 
Last edited:

Isaiah

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UM/OM Leader
[SET]
name: All-Out Attacker
move 1: Ice Beam
move 2: Gunk Shot
move 3: Close Combat
move 4: Flamethrower
item: Life Orb
ability: Magic Guard / Sheer Force
nature: Mild / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Life Orb Mew is a very dangerous mixed wallbreaker that can decimate various walls with its colorful coverage. Ice Beam hits Ground- and Flying-types such as Garchomp, Landorus-T, and Zapdos. Gunk Shot 2HKOes Scream Tail, which otherwise switches into Mew freely, and can poison Pokemon such as Meloetta that attempt to pivot into Mew <- I would remove this part just bc sheer force gunk can't poison. Close Combat takes care of Blissey and Steel-types such as Hisuian Goodra, Kingambit, and Heatran. Flamethrower 2HKOes non-Well-Baked Body Corviknight and Zamazenta-C, dissuading the latter from using Mew as setup fodder. A Mild nature helps Mew exert as much pressure as possible with Ice Beam and Flamethrower, while a Hasty nature most notably lets it outspeed Hydreigon and Speed tie Zapdos. Magic Guard negates chip damage from Life Orb and entry hazards, helping Mew stay healthy for longer and better utilize its natural bulk to come into play. Sheer Force is an alternative particularly if Mew is used alongside a teammate with Magic Guard, such as Hisuian Electrode. It greatly increases Mew's power, notably letting it OHKO Garchomp and Iron Treads and severely pressure otherwise solid checks such as Meloetta, at the cost of its longevity. Bulky pivots such as Corviknight, Quaquaval, Iron Treads, and Meloetta can take on fast threats to Mew such as Chien-Pao, Roaring Moon, and Iron Moth and and bring it safely into play. Fast offensive pivots such as Meowscarada and Sandy Shocks are also strong partners that can give Mew opportunities to come into play and clean up late-game after it softens up their checks. Garchomp and Ting-Lu can set entry hazards to help Mew break down its checks over time.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/isaiah.375662/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

Extremely accurate analysis. Eerily, even. QC 1/2
 

Tea Guzzler

forever searching for a 10p freddo
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add remove comment
[SET]
name: All-Out Attacker
move 1: Ice Beam
move 2: Gunk Shot
move 3: Close Combat
move 4: Flamethrower
item: Life Orb
ability: Magic Guard / Sheer Force
nature: Mild / Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Life Orb Mew is a very dangerous mixed wallbreaker that can decimate various walls with its colorful coverage. Ice Beam hits Ground- and Flying-types such as Garchomp, Landorus-T, and Zapdos. Gunk Shot 2HKOes Scream Tail, which otherwise switches into Mew freely. Close Combat takes care of Blissey and Steel-types such as Hisuian Goodra, Kingambit, and Heatran. Flamethrower 2HKOes non-Well-Baked Body Corviknight and Zamazenta-C, dissuading the latter from using Mew as setup fodder. A Mild nature helps Mew exert as much pressure as possible with Ice Beam and Flamethrower, while a Hasty nature most notably lets it outspeed Hydreigon and Speed tie Zapdos. Magic Guard negates chip damage from Life Orb and entry hazards, helping Mew stay healthy for longer and allowing it to better utilize its natural bulk to come into play. Sheer Force is an alternative particularly if Mew is used alongside a teammate with Magic Guard, such as Hisuian Electrode. It greatly increases Mew's power, notably letting it OHKO Garchomp and Iron Treads and severely pressure otherwise solid checks such as Meloetta, at the cost of its longevity. Bulky pivots such as Corviknight, Quaquaval, Iron Treads, and Meloetta can take on fast threats to Mew such as Chien-Pao, Roaring Moon, and Iron Moth and and bring it safely into play switch Mew in safely reworded to limit repetition. Fast offensive pivots such as Meowscarada and Sandy Shocks are also strong partners that can give Mew opportunities to come into play and clean up late-game after it softens up their checks. Garchomp and Ting-Lu can set entry hazards to help Mew break down its checks over time.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/memesketch.537558/
Quality checked by:
https://www.smogon.com/forums/members/isaiah.375662/
https://www.smogon.com/forums/members/ut.523866/
Grammar checked by:
https://www.smogon.com/forums/members/tea-guzzler.577920/
GP1/1
GP Team done
 
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