Hey all. First, you have to know that I'm just a beginner to pokemon strategy. Just playing since 3/4 (intensive) weeks. Maybe you will think about obvious things that I missed.
Also, never played this tier, so it's a first try; and the team isn't finished now. The fact is that I don't know well the metagame at the moment, so maybe I will change things later (by seeing a huge threat, or listening your advices).
I'm french, so maybe there is some mistakes in my english.
I don't really like common teams, so I'm always trying to find some uncommon things. And I guess this one is pretty cool.
So here we go.
Aggron (M) @ Aggronite
Trait: Sturdy
EVs: 4 Def / 252 Atk / 252 HP
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Iron Head
- Heavy Slam
- Earthquake
The physical tank of the team, for sure. But he can also do a lot of damages with his strong atk stat. This set is working good. Heavy slam and Iron Head are two good stab move, and really powerful with Aggron. Stone edge is another good move, here for coverage. Earthquake for the last move, for coverage too. EV spread is for tanking and doing damages while the opponent is switching (most of the time).
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Waterfall
- Stealth Rock
- Roar
Kecleon was here before, but that wasn't a good idea at all. So now, thx to the advice I got from Ununhexium, Swampert is here. Electricity immunity can be cool. Also, now I have someone with sr. I put waterfall and not scald for some reasons : the BP is higher, physical (and the base atk is better than the spe atk for Swampert), and I already have toxic spikes on Tentacruel, so won't be able to burn someone if he is already poisoned. Roar for SR damage, and for stopping boosts maybe (will try this). EQ and SR are ok.
Raikou @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Grass]
Here is Raikou, classical set. Finally someone who is attacking with spe atk. I think I don't have to explain a lot of things here, as this set is quite common. Volt switch for a volturn core with Crobat and because it's a good move. Thunderbolt is more powerful than Volt Switch (and still stab), and I dont have the switch (good for 2hko). Moved from HP Ice to HP Grass, seems to be useful, specially for Swampert and Quagsire. Extrasensory as 4th move for coverage, suggested by Eatthepear.
Malamar (M) @ Leftovers
Trait: Contrary
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Substitute
- Superpower
- Psycho Cut
- Night Slash
Malamar is my favourite pokemon of the 6th gen. The contrary ability is really cool, even if superpower is the only move that you can use with it. Psycho-cut and Night slash are two stab moves. For the last move, I put Substitute. I tried Topsy Turvy, but Malamar is really slow. If you have to switch on Malamar, you won't have the time to do Topsy Turvy. More than this, Malamar isn't really Bulky, he got a double weakness insect, opponents may burn/toxic you and - again - he is slow. That's why I put Subsitute. EV spread seems obvious to me.
Crobat (F) @ Black Sludge
Trait: Infiltrator
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Roost
- Brave Bird
- U-turn
- Super Fang
I thought a flying pokemon was required for the end of the team, because of Raikou and Aggron. Why this one? One of the reasons is the speed stat of Crobat, which is really cool. U-turn is a cool move with the speed I have. Roost + Brave Bird is good imo. Super Fang for the last move, because usually, tanks are coming in front of Crobat (thx dinotrek27 for the suggestion). EV are ok here, nothing to explain. Good volturn core with Raikou.
Tentacruel (F) @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SDef
Hardy Nature
- Rapid Spin
- Toxic Spikes
- Scald
- Ice Beam
At this point, I thought a poemon quite Bulky was needed. Also, I didn't have any SR/spikes in the team, same for defog/rapid spin (and Crobat is here now). His typing is also pretty good with the rest of the team.
That's why tentacruel is here. Also, Liquid Ooze enables me to switch into him on a Drain Punch or on a Giga Drain. Toxic spikes on the switch (usually). Rapid spin is to throw spikes/sr/... away. Scald is a stab move, and the secondary effect is good here. As for Crobat, I'm not really sure about the last move. I put Ice beam for the moment. I don't really know the metagame now, need to play more. 252HP ok. 252 SDef is because Aggron is already a really good physical tank, and I have no one in the team to tank spe atk.
That's all for the team.
The biggest problem imo is that Raikou is the only one to atk in spe. Also, ground type is a big weakness. And I have nothing to counter sleeping. Breloom can be a problem <- after some fights against him, he is a big threat.
I'm need to do more fights to see the threats.
I'm using Raikou/Crobat as lead, Aggron/Tentacruel/Swampert rarely (depending on the opponent team).
I will play more soon, and add some threats/changes probably.
Thx for reading. All advice/opinion is appreciated.
Also, it's my first RMT, so I hope all is good here.
Edit history :
1) Swampert over Kecleon (which was bad)
2) Changed Aggron set : Ev spread and moves. Was something like mixed sets, not working really well.
3) Raikou scarf
4) HP grass on Raikou (instead of HP Ice)
5) Super Fang over Cross Poison on Crobat
6) Roar over Ice punch on Swampert
Importable :
Also, never played this tier, so it's a first try; and the team isn't finished now. The fact is that I don't know well the metagame at the moment, so maybe I will change things later (by seeing a huge threat, or listening your advices).
I'm french, so maybe there is some mistakes in my english.
I don't really like common teams, so I'm always trying to find some uncommon things. And I guess this one is pretty cool.
So here we go.
Aggron (M) @ Aggronite
Trait: Sturdy
EVs: 4 Def / 252 Atk / 252 HP
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Iron Head
- Heavy Slam
- Earthquake
The physical tank of the team, for sure. But he can also do a lot of damages with his strong atk stat. This set is working good. Heavy slam and Iron Head are two good stab move, and really powerful with Aggron. Stone edge is another good move, here for coverage. Earthquake for the last move, for coverage too. EV spread is for tanking and doing damages while the opponent is switching (most of the time).
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Waterfall
- Stealth Rock
- Roar
Kecleon was here before, but that wasn't a good idea at all. So now, thx to the advice I got from Ununhexium, Swampert is here. Electricity immunity can be cool. Also, now I have someone with sr. I put waterfall and not scald for some reasons : the BP is higher, physical (and the base atk is better than the spe atk for Swampert), and I already have toxic spikes on Tentacruel, so won't be able to burn someone if he is already poisoned. Roar for SR damage, and for stopping boosts maybe (will try this). EQ and SR are ok.
Raikou @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Grass]
Here is Raikou, classical set. Finally someone who is attacking with spe atk. I think I don't have to explain a lot of things here, as this set is quite common. Volt switch for a volturn core with Crobat and because it's a good move. Thunderbolt is more powerful than Volt Switch (and still stab), and I dont have the switch (good for 2hko). Moved from HP Ice to HP Grass, seems to be useful, specially for Swampert and Quagsire. Extrasensory as 4th move for coverage, suggested by Eatthepear.
Malamar (M) @ Leftovers
Trait: Contrary
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
- Substitute
- Superpower
- Psycho Cut
- Night Slash
Malamar is my favourite pokemon of the 6th gen. The contrary ability is really cool, even if superpower is the only move that you can use with it. Psycho-cut and Night slash are two stab moves. For the last move, I put Substitute. I tried Topsy Turvy, but Malamar is really slow. If you have to switch on Malamar, you won't have the time to do Topsy Turvy. More than this, Malamar isn't really Bulky, he got a double weakness insect, opponents may burn/toxic you and - again - he is slow. That's why I put Subsitute. EV spread seems obvious to me.
Crobat (F) @ Black Sludge
Trait: Infiltrator
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Roost
- Brave Bird
- U-turn
- Super Fang
I thought a flying pokemon was required for the end of the team, because of Raikou and Aggron. Why this one? One of the reasons is the speed stat of Crobat, which is really cool. U-turn is a cool move with the speed I have. Roost + Brave Bird is good imo. Super Fang for the last move, because usually, tanks are coming in front of Crobat (thx dinotrek27 for the suggestion). EV are ok here, nothing to explain. Good volturn core with Raikou.
Tentacruel (F) @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SDef
Hardy Nature
- Rapid Spin
- Toxic Spikes
- Scald
- Ice Beam
At this point, I thought a poemon quite Bulky was needed. Also, I didn't have any SR/spikes in the team, same for defog/rapid spin (and Crobat is here now). His typing is also pretty good with the rest of the team.
That's why tentacruel is here. Also, Liquid Ooze enables me to switch into him on a Drain Punch or on a Giga Drain. Toxic spikes on the switch (usually). Rapid spin is to throw spikes/sr/... away. Scald is a stab move, and the secondary effect is good here. As for Crobat, I'm not really sure about the last move. I put Ice beam for the moment. I don't really know the metagame now, need to play more. 252HP ok. 252 SDef is because Aggron is already a really good physical tank, and I have no one in the team to tank spe atk.
That's all for the team.
The biggest problem imo is that Raikou is the only one to atk in spe. Also, ground type is a big weakness. And I have nothing to counter sleeping. Breloom can be a problem <- after some fights against him, he is a big threat.
I'm need to do more fights to see the threats.
I'm using Raikou/Crobat as lead, Aggron/Tentacruel/Swampert rarely (depending on the opponent team).
I will play more soon, and add some threats/changes probably.
Thx for reading. All advice/opinion is appreciated.
Also, it's my first RMT, so I hope all is good here.
Edit history :
1) Swampert over Kecleon (which was bad)
2) Changed Aggron set : Ev spread and moves. Was something like mixed sets, not working really well.
3) Raikou scarf
4) HP grass on Raikou (instead of HP Ice)
5) Super Fang over Cross Poison on Crobat
6) Roar over Ice punch on Swampert
Importable :
Code:
Aggron (M) @ Aggronite
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Iron Head
- Heavy Slam
- Earthquake
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Waterfall
- Stealth Rock
- Roar
Raikou @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Volt Switch
- Extrasensory
- Hidden Power [Grass]
Malamar (M) @ Leftovers
Trait: Contrary
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Superpower
- Psycho Cut
- Night Slash
Crobat (F) @ Black Sludge
Trait: Infiltrator
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Roost
- Brave Bird
- U-turn
- Super Fang
Tentacruel (F) @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SDef
Hardy Nature
- Rapid Spin
- Toxic Spikes
- Scald
- Ice Beam
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