Volcanion (Water) [QC: 3/3] [GP: 1/1]

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Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe

[SET COMMENTS]
Volcanion is a blessing on rainless Water teams, as it is an offensive buffer against Grass-types and provides excellent role compression with Defog. Steam Eruption grants Volcanion a very powerful STAB move, can burn physical attackers such as Dragonite and Azumarill, and threatens residual burn damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower has near-perfect coverage with Steam Eruption, checking threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Tapu Fini, and Clefable, which either resist or have recovery to shrug off Steam Eruption and Flamethower. Defog lets Volcanion be an offensive entry hazard remover, forcing out hazard setters such as Ferrothorn and Heatran. 176 Speed EVs allow Volcanion to outpace Choice Specs Aegislash, while the HP EVs let it combat Tapu Bulu and Zarude better.

Volcanion provides excellent entry hazard removal for teammates that lack recovery or are prone to hazard-stacking teams, such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential, as it switches into Electric-type attacks from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion into Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. Slowking is a specially defensive wall that can switch into attacks from Nidoking and support Volcanion's wallbreaking with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult with Poison Jab and Toxic, removes held items such as Eviolite from Porygon2 and Galarian Corsola with Knock Off to ease Volcanion's wallbreaking, and helps wear down Grass-types with the aforementioned Poison Jab and Toxic. Choice Scarf Urshifu-R breaks past threats such as Kyurem and is fast enough to eliminate threats that outpace Volcanion, such as Choice Scarf Krookodile and Terrakion. Rotom-W appreciates Volcanion's Defog freeing up a moveslot for Pain Split, and in return it can switch into troublesome Ground-type attacks from the likes of Sand Rush Excadrill, Mamoswine, and Landorus-T. Golisopod provides Spikes and removes threatening Grass-types like Zarude and Rillaboom with First Impression. Additionally, Golisopod supports Volcanion with its Ground resistance and deals with walls such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling Speed with a Choice Scarf set, letting it remove threats like Hydreigon and Garchomp. Cloyster appreciates Volcanion's hazard removal preserving its Focus Sash, and in return it breaks past Dragon-types like Latias, Dragapult, and Kommo-o. Choice Scarf Cloyster outpaces and deals with threats like Zarude, Tapu Bulu, and Nidoking while also setting Spikes for Volcanion's wallbreaking.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use a simpler EV spread such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe to be a bulkier or faster wallbreaker. With maximum Speed, Volcanion can outpace Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, but Sludge Bomb is usually more beneficial, as Tapu Fini and Mantine force it out otherwise. Toxic cripples common switch-ins such as Slowking, Gastrodon, and Mantine, although it's hard to fit. Dropping Defog forces a teammate like Tapu Fini, Mantine, or Rotom-W to use it instead.

[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [sasha, 510532]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited by a moderator:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb / Earth Power (If we're creeping for Azu, might as well have it)
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]
Volcanion's impressive special attack stat, ability to use Defog, and unique typing allow it to function as a potent wallbreaker and a reliable hazard controller. (Take note that Volcanion is specially used for rainless teams, and offensively checks stray Grass types like Bulu + Ferrothorn, which are hard for Water teams) Exclusive access to Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents (it also hits Heatran pretty hard; its the key to break Steel teams too. Also, add targets for Steam Eruption). Flamethrower is key as it allows Volcanion to check threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Earth Power is useful for Toxapex, Dragalge, and opposing Volcanion. (Keep this sentence) Defog lets Volcanion act as an offensive hazard controller to prevent momentum from sinking on more offensive compositions. (er, it beats main hazard setters at least) The chosen EV spread allows Volcanion to outspeed Adamant Azumarill. (the rest is in bulk so that it can trade with Zarude, Bulu, in the worst-case scenario)

Paragraph 2:
Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu, Celebi (Earth Power smooshes you), and Decidueye (uncommon, get diff examples) for it's teammates and provides excellent hazard control for teammates prone to Stealth Rock such as Cloyster, Pelipper, and Araquanid (Pelipper's in rain teams and uses Boots, Araq wont be in the same team as this). Swampert is essential as it's capable of switching into Electric-types from Tapu Koko, Zeraora, and Zapdos whilst harboring important utility such as Stealth Rock to deal residual chip to the opposing team and Flip Turn to switch into Volcanion safely. Pelipper provides a Ground-type immunity for threats like Excadrill, Landorus-T, and Garchomp. Barraskewda is capable of breaking through specially defensive walls such as Hydreigon, Galarian Slowking, and Chansey as well as pivoting into Volcanion with Flip Turn. Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult and removes held items with Knock Off to ease Volcanion's wallbreaking.
*Add Urshifu-R, Rotom-W (Ground Immunity), Golisopod (Spikes + gangs up on Grasses), Tapu Fini (Scarf or CM; CM appreciates Ferro's being gone, Scarf helps with the low speed of Volcanion)


[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe although Volcanion values the balance between speed and bulk.
*Toxic, also state why these spreads are possible

[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]

will recheck after these edits
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb / Earth Power (If we're creeping for Azu, might as well have it)
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 160 HP / 252 SpA / 96 Spe

[SET COMMENTS]
Volcanion's impressive special attack stat, ability to use Defog, and unique typing allow it to function as a potent wallbreaker and a reliable hazard controller. (Take note that Volcanion is specially used for rainless teams, and offensively checks stray Grass types like Bulu + Ferrothorn, which are hard for Water teams) Exclusive access to Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents (it also hits Heatran pretty hard; its the key to break Steel teams too. Also, add targets for Steam Eruption). Flamethrower is key as it allows Volcanion to check threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Earth Power is useful for Toxapex, Dragalge, and opposing Volcanion. (Keep this sentence) Defog lets Volcanion act as an offensive hazard controller to prevent momentum from sinking on more offensive compositions. (er, it beats main hazard setters at least) The chosen EV spread allows Volcanion to outspeed Adamant Azumarill. (the rest is in bulk so that it can trade with Zarude, Bulu, in the worst-case scenario)

Paragraph 2:
Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu, Celebi (Earth Power smooshes you), and Decidueye (uncommon, get diff examples) for it's teammates and provides excellent hazard control for teammates prone to Stealth Rock such as Cloyster, Pelipper, and Araquanid (Pelipper's in rain teams and uses Boots, Araq wont be in the same team as this). Swampert is essential as it's capable of switching into Electric-types from Tapu Koko, Zeraora, and Zapdos whilst harboring important utility such as Stealth Rock to deal residual chip to the opposing team and Flip Turn to switch into Volcanion safely. Pelipper provides a Ground-type immunity for threats like Excadrill, Landorus-T, and Garchomp. Barraskewda is capable of breaking through specially defensive walls such as Hydreigon, Galarian Slowking, and Chansey as well as pivoting into Volcanion with Flip Turn. Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult and removes held items with Knock Off to ease Volcanion's wallbreaking.
*Add Urshifu-R, Rotom-W (Ground Immunity), Golisopod (Spikes + gangs up on Grasses), Tapu Fini (Scarf or CM; CM appreciates Ferro's being gone, Scarf helps with the low speed of Volcanion)


[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe although Volcanion values the balance between speed and bulk.
*Toxic, also state why these spreads are possible

[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]

will recheck after these edits
Implemented
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
I forgor...
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe


[SET COMMENTS]
Volcanion's impressive special attack stat, ability to use Defog, and unique typing allow it to function as a potent wallbreaker and a reliable hazard controller. Volcanion is also a blessing on rainless Water teams as it provides a buffer against Grass-types. (these two sentences are kinda odd, Volcanion is first of all used as a (offensive, since pex cannot always wall those grasses esp if they're SD) buffer vs types with a single grass type, and does role compression in Defog (so that you dont need to carry one on Fini, or use Washtom/Mantine). Impressive Spa + unique typing just feels like filler) Exclusive access to Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents, some notable targets are Heatran, Tyranitar, and Victini (I think you kinda swap Swampert into Victini, so thats not the best example if ever. Same for Ttar, you can just say it dissuades Dragons like Dnite (which could otherwise deal with Fire/Water coverage), Azu itself, and burning special walls such as Aegis and Glowking in general for the chip damage is pretty good) . Flamethrower is key as it allows Volcanion to check threats such as Ferrothorn, Zarude, and Amoonguss. (its also near-perfect coverage with steam eruption) Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller as it forces out entry hazard setters such as Ferrothorn, Landorus-T, and Heatran. to prevent momentum from sinking on more offensive compositions and it beats most hazard setters. The chosen EV spread allows Volcanion to outpace Modest Choice Specs Aegislash and the rest is dumped into HP so it can fight Tapu Bulu and Zarude better.

Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu (and Dhelmise, if you want to)and Virizion for it's teammates and provides excellent hazard control for teammates prone to Stealth Rock such as Cloyster and Golisopod (wears boots, maybe its not just prone to Rocks, for instance, Steel or Fairy spamming spikes makes it harder for pex to do its thing, and chips down your key mons like Shifu too). Swampert is essential as it's capable of switching into Electric-types from Tapu Koko, Zeraora, and Zapdos whilst harboring important utility such as Stealth Rock to deal residual chip to the opposing team and Flip Turn to switch into Volcanion safely. Barraskewda is capable of breaking through specially defensive walls such as Hydreigon, Galarian Slowking, and Chansey as well as pivoting into Volcanion with Flip Turn. (we're rainless) Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult and removes held items with Knock Off to ease Volcanion's wallbreaking. Urshifu-R is appreciated as it breaks past several of Volcanion's checks like Kyurem and Landorus-T (just add that its a fast team mate in general, esp if its scarfed). Rotom-W is a great Ground-type immunity and pivots into Volcanion with Volt Switch (it also appreciates Defog from Volcanion as it can run painsplit for longevity now, and it can switch into Sand Rush Exca too). Golisopod makes Volcanion's job a lot easier with Spikes and removes Grass-types like Zarude and Rillaboom Celebi with it's Bug-type moves (its also a decent ground switchin, and pressure's psy's defensive core of Slowbro/Gking which Volcanion doesnt do much against). Tapu Fini can make up for Volcanion's middling speed with a Choice Scarf set and Volcanion removes Ferrothorn for Tapu Fini's Calm Mind set so it can setup more efficiently. (it also deals with scaries like NP Hydreigon, Kyurem a bit better, and can override terrain, which is useful too)
*add cloyster too, beats up dragons which resist Volcanion's stuff >:(


[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. (what does it hit tho?) Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, Sludge Bomb is usually more beneficial as Volcanion is one of the few Pokemon on Water teams that resists Fairy-type attacks. Toxic grants Volcanion to cripple common switch-ins such as Slowking and Mantine although it leaves Volcanion with it's STAB moves only. (or without defog, necessitating the use of Rotom-W, Scamtine, or Scarf Defog Fini)


[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
Not QC1 yet, it feels odd reading your analysis. I'd suggest trying out Volcanion again for more insights on him. We have a sample team featuring :volcanion: here :blobnom:
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
I forgor...
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe


[SET COMMENTS]
Volcanion's impressive special attack stat, ability to use Defog, and unique typing allow it to function as a potent wallbreaker and a reliable hazard controller. Volcanion is also a blessing on rainless Water teams as it provides a buffer against Grass-types. (these two sentences are kinda odd, Volcanion is first of all used as a (offensive, since pex cannot always wall those grasses esp if they're SD) buffer vs types with a single grass type, and does role compression in Defog (so that you dont need to carry one on Fini, or use Washtom/Mantine). Impressive Spa + unique typing just feels like filler) Exclusive access to Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents, some notable targets are Heatran, Tyranitar, and Victini (I think you kinda swap Swampert into Victini, so thats not the best example if ever. Same for Ttar, you can just say it dissuades Dragons like Dnite (which could otherwise deal with Fire/Water coverage), Azu itself, and burning special walls such as Aegis and Glowking in general for the chip damage is pretty good) . Flamethrower is key as it allows Volcanion to check threats such as Ferrothorn, Zarude, and Amoonguss. (its also near-perfect coverage with steam eruption) Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller as it forces out entry hazard setters such as Ferrothorn, Landorus-T, and Heatran. to prevent momentum from sinking on more offensive compositions and it beats most hazard setters. The chosen EV spread allows Volcanion to outpace Modest Choice Specs Aegislash and the rest is dumped into HP so it can fight Tapu Bulu and Zarude better.

Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu (and Dhelmise, if you want to)and Virizion for it's teammates and provides excellent hazard control for teammates prone to Stealth Rock such as Cloyster and Golisopod (wears boots, maybe its not just prone to Rocks, for instance, Steel or Fairy spamming spikes makes it harder for pex to do its thing, and chips down your key mons like Shifu too). Swampert is essential as it's capable of switching into Electric-types from Tapu Koko, Zeraora, and Zapdos whilst harboring important utility such as Stealth Rock to deal residual chip to the opposing team and Flip Turn to switch into Volcanion safely. Barraskewda is capable of breaking through specially defensive walls such as Hydreigon, Galarian Slowking, and Chansey as well as pivoting into Volcanion with Flip Turn. (we're rainless) Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult and removes held items with Knock Off to ease Volcanion's wallbreaking. Urshifu-R is appreciated as it breaks past several of Volcanion's checks like Kyurem and Landorus-T (just add that its a fast team mate in general, esp if its scarfed). Rotom-W is a great Ground-type immunity and pivots into Volcanion with Volt Switch (it also appreciates Defog from Volcanion as it can run painsplit for longevity now, and it can switch into Sand Rush Exca too). Golisopod makes Volcanion's job a lot easier with Spikes and removes Grass-types like Zarude and Rillaboom Celebi with it's Bug-type moves (its also a decent ground switchin, and pressure's psy's defensive core of Slowbro/Gking which Volcanion doesnt do much against). Tapu Fini can make up for Volcanion's middling speed with a Choice Scarf set and Volcanion removes Ferrothorn for Tapu Fini's Calm Mind set so it can setup more efficiently. (it also deals with scaries like NP Hydreigon, Kyurem a bit better, and can override terrain, which is useful too)
*add cloyster too, beats up dragons which resist Volcanion's stuff >:(


[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. (what does it hit tho?) Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, Sludge Bomb is usually more beneficial as Volcanion is one of the few Pokemon on Water teams that resists Fairy-type attacks. Toxic grants Volcanion to cripple common switch-ins such as Slowking and Mantine although it leaves Volcanion with it's STAB moves only. (or without defog, necessitating the use of Rotom-W, Scamtine, or Scarf Defog Fini)


[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
Not QC1 yet, it feels odd reading your analysis. I'd suggest trying out Volcanion again for more insights on him. We have a sample team featuring :volcanion: here :blobnom:
Implemented
(I'll make sure to check out the sample team, thanks!)
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe


[SET COMMENTS]
Volcanion is a blessing on rainless Water teams as it is provides an offensive buffer against Grass-types and shows provides excellent role compression with Defog. Exclusive access to Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents such as Swampert, Dragonite, and Azumarill while also dealing threatening (?Its only just a chance to burn, after all) residual damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower in conjunction with Steam Eruption has a near-perfect coverage and it is key to checks threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller (idt thats the correct wording, but leaving that to GP) as it forces out entry hazard setters such as Ferrothorn, Landorus-T, and Heatran. The chosen EV spread allows Volcanion to outpace Choice Specs Aegislash and the rest is dumped into HP so it can fight Tapu Bulu and Zarude better.

Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu and Dhelmise. Volcanion provides excellent hazard control for teammates who lack recovery or are prone to hazard stacking teams such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential as it's capable of switching into Electric-types from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion in against Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. whilst harboring important utility such as Stealth Rock to deal residual chip to the opposing team and Flip Turn to switch into Volcanion safely. Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult and removes held items with Knock Off to ease Volcanion's wallbreaking (also works in tandem with it to wear down Grass-types too). Urshifu-R is appreciated as it breaks past checks like Kyurem (it can use Tpunch to remove Mantine too, and CB is strong enough to pressure Gastrodon) and is overall fast enough to eliminate threats that outpace Volcanion (such as _, with a choice scarf set). Rotom-W appreciates Volcanion's hazard removal (as it doesnt have to run defog now) and in return checks troublesome Ground-types like Excadrill, Mamoswine, and Landorus-T. Golisopod makes Volcanion's job a lot easier with Spikes and removes Grass-types like Zarude and Rillaboom with First Impression it's Bug-type moves. Additionally, Golisopod supports Volcanion with it's Ground-type resistance and deals with roadblocks such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling speed with a Choice Scarf set so it can remove threats like Hydreigon and Garchomp while Volcanion removes Ferrothorn for Tapu Fini's Calm Mind set so it can setup more efficiently. (I think separate the fini sentence into 2: the scarf and CM set) Cloyster appreciates Volcanion's hazard removal so it doesn't lose it's Focus Sash and in return breaks past Dragon-types like Latias, Dragapult, and Kommo-o. (add the Scarf set too)

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. With maximum speed, Volcanion is capable of outpacing Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, Sludge Bomb is usually more beneficial as Volcanion is one of the few Pokemon on Water teams that resists Fairy-type attacks. Toxic grants Volcanion to cripple common switch-ins such as Slowking, Gastrodon, and Mantine although it leaves Volcanion with it's STAB moves only or without Defog which necessitates teammates like Tapu Fini, Mantine, or Rotom-W to use it instead.


[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
1/3
(apple boi is cute ;w;)
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
:ss/Volcanion:
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe


[SET COMMENTS]
Volcanion is a blessing on rainless Water teams as it is provides an offensive buffer against Grass-types and shows provides excellent role compression with Defog. Exclusive access to Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents such as Swampert, Dragonite, and Azumarill while also dealing threatening (?Its only just a chance to burn, after all) residual damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower in conjunction with Steam Eruption has a near-perfect coverage and it is key to checks threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller (idt thats the correct wording, but leaving that to GP) as it forces out entry hazard setters such as Ferrothorn, Landorus-T, and Heatran. The chosen EV spread allows Volcanion to outpace Choice Specs Aegislash and the rest is dumped into HP so it can fight Tapu Bulu and Zarude better.

Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu and Dhelmise. Volcanion provides excellent hazard control for teammates who lack recovery or are prone to hazard stacking teams such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential as it's capable of switching into Electric-types from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion in against Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. whilst harboring important utility such as Stealth Rock to deal residual chip to the opposing team and Flip Turn to switch into Volcanion safely. Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult and removes held items with Knock Off to ease Volcanion's wallbreaking (also works in tandem with it to wear down Grass-types too). Urshifu-R is appreciated as it breaks past checks like Kyurem (it can use Tpunch to remove Mantine too, and CB is strong enough to pressure Gastrodon) and is overall fast enough to eliminate threats that outpace Volcanion (such as _, with a choice scarf set). Rotom-W appreciates Volcanion's hazard removal (as it doesnt have to run defog now) and in return checks troublesome Ground-types like Excadrill, Mamoswine, and Landorus-T. Golisopod makes Volcanion's job a lot easier with Spikes and removes Grass-types like Zarude and Rillaboom with First Impression it's Bug-type moves. Additionally, Golisopod supports Volcanion with it's Ground-type resistance and deals with roadblocks such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling speed with a Choice Scarf set so it can remove threats like Hydreigon and Garchomp while Volcanion removes Ferrothorn for Tapu Fini's Calm Mind set so it can setup more efficiently. (I think separate the fini sentence into 2: the scarf and CM set) Cloyster appreciates Volcanion's hazard removal so it doesn't lose it's Focus Sash and in return breaks past Dragon-types like Latias, Dragapult, and Kommo-o. (add the Scarf set too)

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. With maximum speed, Volcanion is capable of outpacing Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, Sludge Bomb is usually more beneficial as Volcanion is one of the few Pokemon on Water teams that resists Fairy-type attacks. Toxic grants Volcanion to cripple common switch-ins such as Slowking, Gastrodon, and Mantine although it leaves Volcanion with it's STAB moves only or without Defog which necessitates teammates like Tapu Fini, Mantine, or Rotom-W to use it instead.


[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
1/3
(apple boi is cute ;w;)
Implemented
 

sasha

one eyed owl
is a Social Media Contributoris a Community Contributoris a Contributor to Smogon
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe


[SET COMMENTS]
Volcanion is a blessing on rainless Water teams as it is an offensive buffer against Grass-types and provides excellent role compression with Defog. Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents such as Swampert, Dragonite, and Azumarill while also threatening residual damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower in conjunction with Steam Eruption has a is a near-perfect coverage combo that checks threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini (move tapu fini before clefable) who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller as it forces out entry hazard setters such as Ferrothorn, Landorus-T , and Heatran. 176 Speed EVs The chosen EV spread allows Volcanion to outpace Choice Specs Aegislash, while the rest of its EVs are and the rest is dumped put into HP so it can fight combat Tapu Bulu and Zarude better.

Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu and Dhelmise. Volcanion provides excellent hazard control for teammates who lack recovery or are prone to hazard stacking teams such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential as it's capable of switching into Electric-types attacks from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion in against Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion's wallbreaking potential with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult (with what moves), removes held items (such as?) with Knock Off to ease Volcanion's wallbreaking, and aids in wearing down Grass-types (again, how? try not to be vague). Choice Scarf Urshifu-R is appreciated as it breaks past checks like threats such as Kyurem, Gastrodon(only with choice band), Mantine and is overall fast enough to eliminate threats that outpace Volcanion such as Choice Scarf Krookodile and Terrakion (it only outspeeds with scarf, which you didnt mention). Rotom-W appreciates Volcanion's hazard removal since it can free up a slot for Pain Split and in return checks can switch into troublesome Ground-types attacks from the likes of Sand Rush Excadrill, Mamoswine, and Landorus-T. Golisopod provides entry hazards in makes Volcanion's job a lot easier with Spikes and removes threatening Grass-types like Zarude and Rillaboom with First Impression. Additionally, Golisopod supports Volcanion with it's Ground-type resistance and deals with roadblocks walls such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling speed with a Choice Scarf set so it can remove threats like Hydreigon and Garchomp. Additionally, Volcanion removes Ferrothorn for Tapu Fini's Calm Mind set so it can setup more efficiently. Cloyster appreciates Volcanion's hazard removal so it doesn't lose it's Focus Sash and in return breaks past Dragon-types like Latias, Dragapult, and Kommo-o. Choice Scarf Cloyster outpaces and deals with threats like Zarude, Tapu Bulu, and Nidoking while also setting Spikes for Volcanion.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. With maximum speed, Volcanion is capable of outpacing Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, Sludge Bomb is usually more beneficial as Volcanion is otherwise forced out by Tapu Fini and Mantine one of the few Pokemon on Water teams that resists Fairy-type attacks. Toxic grants Volcanion to cripple common switch-ins such as Slowking, Gastrodon, and Mantine, although it leaves Volcanion with it's STAB moves only or without Defog which necessitates teammates like Tapu Fini, Mantine, or Rotom-W to use it instead.


[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
ill recheck this after you implement
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
[SET]
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe


[SET COMMENTS]
Volcanion is a blessing on rainless Water teams as it is an offensive buffer against Grass-types and provides excellent role compression with Defog. Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents such as Swampert, Dragonite, and Azumarill while also threatening residual damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower in conjunction with Steam Eruption has a is a near-perfect coverage combo that checks threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Clefable, and Tapu Fini (move tapu fini before clefable) who either resist or have proper recovery options to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller as it forces out entry hazard setters such as Ferrothorn, Landorus-T , and Heatran. 176 Speed EVs The chosen EV spread allows Volcanion to outpace Choice Specs Aegislash, while the rest of its EVs are and the rest is dumped put into HP so it can fight combat Tapu Bulu and Zarude better.

Volcanion is heavily appreciated as it checks a plethora of Grass-types such as the previously mentioned ones as well as Tapu Bulu and Dhelmise. Volcanion provides excellent hazard control for teammates who lack recovery or are prone to hazard stacking teams such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential as it's capable of switching into Electric-types attacks from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion in against Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. Slowking functions as a specially defensive wall that is capable of switching into attacks from Nidoking and supports Volcanion's wallbreaking potential with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult (with what moves), removes held items (such as?) with Knock Off to ease Volcanion's wallbreaking, and aids in wearing down Grass-types (again, how? try not to be vague). Choice Scarf Urshifu-R is appreciated as it breaks past checks like threats such as Kyurem, Gastrodon(only with choice band), Mantine and is overall fast enough to eliminate threats that outpace Volcanion such as Choice Scarf Krookodile and Terrakion (it only outspeeds with scarf, which you didnt mention). Rotom-W appreciates Volcanion's hazard removal since it can free up a slot for Pain Split and in return checks can switch into troublesome Ground-types attacks from the likes of Sand Rush Excadrill, Mamoswine, and Landorus-T. Golisopod provides entry hazards in makes Volcanion's job a lot easier with Spikes and removes threatening Grass-types like Zarude and Rillaboom with First Impression. Additionally, Golisopod supports Volcanion with it's Ground-type resistance and deals with roadblocks walls such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling speed with a Choice Scarf set so it can remove threats like Hydreigon and Garchomp. Additionally, Volcanion removes Ferrothorn for Tapu Fini's Calm Mind set so it can setup more efficiently. Cloyster appreciates Volcanion's hazard removal so it doesn't lose it's Focus Sash and in return breaks past Dragon-types like Latias, Dragapult, and Kommo-o. Choice Scarf Cloyster outpaces and deals with threats like Zarude, Tapu Bulu, and Nidoking while also setting Spikes for Volcanion.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. With maximum speed, Volcanion is capable of outpacing Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, Sludge Bomb is usually more beneficial as Volcanion is otherwise forced out by Tapu Fini and Mantine one of the few Pokemon on Water teams that resists Fairy-type attacks. Toxic grants Volcanion to cripple common switch-ins such as Slowking, Gastrodon, and Mantine, although it leaves Volcanion with it's STAB moves only or without Defog which necessitates teammates like Tapu Fini, Mantine, or Rotom-W to use it instead.


[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
ill recheck this after you implement
Implemented
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove Comment
(AC): Add Comma
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe (removed extra line break under)

[SET COMMENTS]
Volcanion is a blessing on rainless Water teams, (AC) as it is an offensive buffer against Grass-types and provides excellent role compression with Defog. Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents such as Dragonite and Azumarill while also threatening move, can burn physical attackers such as Dragonite and Azumarill, and threatens residual burn damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower in conjunction with Steam Eruption is a near-perfect coverage combo that checks has near-perfect coverage with Steam Eruption, checking threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Tapu Fini and Clefable who either resist or have proper recovery options Tapu Fini, and Clefable, which either resist or have recovery to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller as it forces out entry be an offensive entry hazard remover, forcing out hazard setters such as Ferrothorn and Heatran. 176 Speed EVs allows allow Volcanion to outpace Choice Specs Aegislash, while the rest of its EVs are put into HP so it can HP EVs let it combat Tapu Bulu and Zarude better.

Volcanion provides excellent hazard control for teammates who entry hazard removal for teammates that lack recovery or are prone to hazard stacking teams hazard-stacking teams, such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential as it's capable of switching essential, as it switches into Electric-type attacks from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion in against into Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. Slowking functions as is a specially defensive wall that is capable of switching can switch into attacks from Nidoking and supports support Volcanion's wallbreaking potential with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult with Poison Jab and Toxic, removes held items such as Eviolte Eviolite from Porygon2 and Galarian Corsola with Knock Off to ease Volcanion's wallbreaking, and aids in wearing helps wear down Grass-types with the aforementioned Poison Jab and Toxic. Choice Scarf Urshifu-R is appreciated as it breaks past threats such as Kyurem and it is fast enough to eliminate threats that outpace Volcanion, (AC) such as Choice Scarf Krookodile and Terrakion. Rotom-W appreciates Volcanion's hazard removal since it can free Defog freeing up a moveslot for Pain Split, (AC) and in return it can switch into troublesome Ground-type attacks from the likes of Sand Rush Excadrill, Mamoswine, and Landorus-T. Golisopod provides entry hazards in Spikes and removes threatening Grass-types like Zarude and Rillaboom with First Impression. Additionally, Golisopod supports Volcanion with it's Ground-type its Ground resistance and deals with walls such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling speed Speed with a Choice Scarf set so it can set, letting it remove threats like Hydreigon and Garchomp. Cloyster appreciates Volcanion's hazard removal so it doesn't lose it's preserving its Focus Sash, (AC) and in return it breaks past Dragon-types like Latias, Dragapult, and Kommo-o. Choice Scarf Cloyster outpaces and deals with threats like Zarude, Tapu Bulu, and Nidoking while also setting Spikes for Volcanion's wallbreaking. (removed extra line break under)

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads a simpler EV spread such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. With maximum speed, Volcanion is capable of outpacing Speed, Volcanion can outpace Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, but Sludge Bomb is usually more beneficial, (AC) as Volcanion is otherwise forced out by Tapu Fini and Mantine force it out otherwise. Toxic grants Volcanion to cripple cripples common switch-ins such as Slowking, Gastrodon, and Mantine, although it leaves Volcanion with it's STAB moves only or without Defog which necessitates teammates it's hard to fit. Dropping Defog forces a teammate like Tapu Fini, Mantine, or Rotom-W to use it instead. (removed extra line break under)

[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [sasha, 510532]]
- Grammar checked by: [[Adeleine, 517429]]

Adeleine.gif
can proceed 1/1
GP Team done
 

Giyu

Tomioka
is a Site Content Manageris a Forum Moderatoris a Contributor to Smogon
Add/Fix Remove Comment
(AC): Add Comma
name: Defog (Water)
move 1: Steam Eruption
move 2: Flamethrower
move 3: Sludge Bomb
move 4: Defog
item: Heavy-Duty Boots
ability: Water Absorb
nature: Modest
evs: 80 HP / 252 SpA / 176 Spe (removed extra line break under)

[SET COMMENTS]
Volcanion is a blessing on rainless Water teams, (AC) as it is an offensive buffer against Grass-types and provides excellent role compression with Defog. Steam Eruption grants Volcanion a very powerful STAB move and the potential to burn opponents such as Dragonite and Azumarill while also threatening move, can burn physical attackers such as Dragonite and Azumarill, and threatens residual burn damage on specially defensive walls like Aegislash and Galarian Slowking. Flamethrower in conjunction with Steam Eruption is a near-perfect coverage combo that checks has near-perfect coverage with Steam Eruption, checking threats such as Ferrothorn, Zarude, and Amoonguss. Sludge Bomb targets troublesome Fairy-types such as Azumarill, Tapu Fini and Clefable who either resist or have proper recovery options Tapu Fini, and Clefable, which either resist or have recovery to shrug off Steam Eruption and Flamethower. Defog lets Volcanion act as an offensive hazard controller as it forces out entry be an offensive entry hazard remover, forcing out hazard setters such as Ferrothorn and Heatran. 176 Speed EVs allows allow Volcanion to outpace Choice Specs Aegislash, while the rest of its EVs are put into HP so it can HP EVs let it combat Tapu Bulu and Zarude better.

Volcanion provides excellent hazard control for teammates who entry hazard removal for teammates that lack recovery or are prone to hazard stacking teams hazard-stacking teams, such as Urshifu-R, Toxapex, and Cloyster. Swampert is essential as it's capable of switching essential, as it switches into Electric-type attacks from Tapu Koko, Zeraora, and Zapdos, provides utility in Stealth Rock and Roar, and brings Volcanion in against into Grass-types such as Ferrothorn and Tapu Bulu with Flip Turn. Slowking functions as is a specially defensive wall that is capable of switching can switch into attacks from Nidoking and supports support Volcanion's wallbreaking potential with Future Sight and Teleport. Toxapex checks Pokemon like Tapu Bulu and Dragapult with Poison Jab and Toxic, removes held items such as Eviolte Eviolite from Porygon2 and Galarian Corsola with Knock Off to ease Volcanion's wallbreaking, and aids in wearing helps wear down Grass-types with the aforementioned Poison Jab and Toxic. Choice Scarf Urshifu-R is appreciated as it breaks past threats such as Kyurem and it is fast enough to eliminate threats that outpace Volcanion, (AC) such as Choice Scarf Krookodile and Terrakion. Rotom-W appreciates Volcanion's hazard removal since it can free Defog freeing up a moveslot for Pain Split, (AC) and in return it can switch into troublesome Ground-type attacks from the likes of Sand Rush Excadrill, Mamoswine, and Landorus-T. Golisopod provides entry hazards in Spikes and removes threatening Grass-types like Zarude and Rillaboom with First Impression. Additionally, Golisopod supports Volcanion with it's Ground-type its Ground resistance and deals with walls such as Slowbro and Galarian Slowking. Tapu Fini can make up for Volcanion's middling speed Speed with a Choice Scarf set so it can set, letting it remove threats like Hydreigon and Garchomp. Cloyster appreciates Volcanion's hazard removal so it doesn't lose it's preserving its Focus Sash, (AC) and in return it breaks past Dragon-types like Latias, Dragapult, and Kommo-o. Choice Scarf Cloyster outpaces and deals with threats like Zarude, Tapu Bulu, and Nidoking while also setting Spikes for Volcanion's wallbreaking. (removed extra line break under)

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Volcanion can use less intricate EV spreads a simpler EV spread such as 252 HP / 252 SpA / 4 SpD or 252 SpA / 4 SpD / 252 Spe depending if you want Volcanion to be a bulkier or faster wallbreaker. With maximum speed, Volcanion is capable of outpacing Speed, Volcanion can outpace Adamant Mamoswine, Adamant Diggersby, and Modest Heatran. Earth Power is a viable option to hit Pokemon like Toxapex, Dragalge, and opposing Volcanion, however, but Sludge Bomb is usually more beneficial, (AC) as Volcanion is otherwise forced out by Tapu Fini and Mantine force it out otherwise. Toxic grants Volcanion to cripple cripples common switch-ins such as Slowking, Gastrodon, and Mantine, although it leaves Volcanion with it's STAB moves only or without Defog which necessitates teammates it's hard to fit. Dropping Defog forces a teammate like Tapu Fini, Mantine, or Rotom-W to use it instead. (removed extra line break under)

[CREDITS]
- Written by: [[GiyuForPresident, 574288]]
- Water analysis by: [[GiyuForPresident, 574288]]
- Quality checked by: [[Neko, 542526], [sasha, 510532]]
- Grammar checked by: [[Adeleine, 517429]]

View attachment 468030can proceed 1/1
GP Team done
Implemented
 
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