Two questions

Hello ShoddyBattle Developers!
I have two questions:

1. If I wanted to remove temporary battle statuses but persist statuses like Paralyze, Burn, etc. between battles, what would be the best way to do this via the Pokemon object?

2. When I attempt to add a rain effect at the start of a battle, something goes wrong. The battlefield flips out. I'm using
applyEffect(new RainEffect());
I think the problem might be something to do with having no source pokemon. Is there another way I should do this? Also, is it possible to have the effect without a timer (i.e. it won't disappear)?

Thanks in advance! :)

EDIT: This is in ShoddyBattle 1, not 2.
 

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