Toon
NOT A BUNNY!
Looks like everything going to be standardBattle Rules said:Looking for an easy 1v1 LC or NFE
ZhengTann
Trespasser (Larvitar) (M)
Threat Category unknown. Trespasser's hide was thick enough to withstand any conventional weapon.
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Ability 1: Shed Skin
Type: Passive
Trespasser's regularly sheds its skin and any impurities contained in its body due to mutation. If afflicted with a status condition, it has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 3
Weight Class: 5
BRT: 17
MC: 0
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Assurance
Iron Head
Pursuit
Stealth Rock
Stomp
Smack Down
Snarl
Retaliate
Payback
Bulldoze
Earthquake
Stone Edge
Dragon Dance
Iron Defense
Iron Tail
Body Slam
Endure
Headbutt
Taunt
Protect
Smack Down
Dig
Brick Break
Rock Tomb
Rock Polish
Power-up Punch
Rock Smash
Substitute
Threat Category unknown. Trespasser's hide was thick enough to withstand any conventional weapon.
Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)
Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Ability 1: Shed Skin
Type: Passive
Trespasser's regularly sheds its skin and any impurities contained in its body due to mutation. If afflicted with a status condition, it has a 33% chance of removing all status conditions at the end of a round.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Size Class: 3
Weight Class: 5
BRT: 17
MC: 0
Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Assurance
Iron Head
Pursuit
Stealth Rock
Stomp
Smack Down
Snarl
Retaliate
Payback
Bulldoze
Earthquake
Stone Edge
Dragon Dance
Iron Defense
Iron Tail
Body Slam
Endure
Headbutt
Taunt
Protect
Smack Down
Dig
Brick Break
Rock Tomb
Rock Polish
Power-up Punch
Rock Smash
Substitute
TMan87
Aaaaah, look at how cute that little Azurill is! Well, okay, she's not the strongest yet, but that's because she still has to learn how to correctly use her strength! And she's trying her best, I'll have you know! As a rather outgoing fellow, Sayaka is content with hanging out with basically everyone and has a very adaptable temperament, allowing her to be at ease with everyone.
Little changed with her becoming a Marill, except now she joined the Water-team club, which means both Kamina and Shizune have her under their wing. She's happy to train with them though, knowing it's the only way to access her hidden potential, which may very well blow her current, rather weak self out of the water...
Little changed with her becoming a Marill, except now she joined the Water-team club, which means both Kamina and Shizune have her under their wing. She's happy to train with them though, knowing it's the only way to access her hidden potential, which may very well blow her current, rather weak self out of the water...
Marill [Sayaka] (Female)
Types: Water / Fairy
Abilities:
Thick Fat / Huge Power / Sap Sipper (H) [UNLOCKED]
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 2 (+) (HP: 4)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 (HP: 13)
MC: 6
Attacks:
Level Up
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Bubble Beam
Slam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Egg
Copycat
Encore
Muddy Water
Sing
Soak
TM/HM
Protect
Frustration
Return
Scald
Whirlpool
Tutor
Other
This is very unfair and I’m calling the police in this crime
TMan87 equips and orders
ZhengTann follows suit
I Toon!