Facility The Safari Zone: XenonHero126

XenonHero126 is going to the :cosmog: Ultra Wormhole Research Facility! He will be using :salamence: Bolas the Salamence and :equilibra: Kilometer the Equilibra. He is hunting :snorlax: Snorlax.
As you walk into the steel dome covering the habitat, you feel your hairs rise, as of there's energy in the air itself. In the center of the room is a large machine encased by a cage, a metal circle with countless wires, and filling the circle is a glimpse into another world- one where the dome is full of holes, and the sky seems to be dark.

Wild Pokemon, while in the Habitat, are treated as if they were holding their signature Z-Crystal. If the species does not have a signature Z-Crystal, it is treated as if it were holding a Z-Crystal of its primary type. Wild Pokemon are also capable of using their Z-Moves as if they were Stage 5 while within the Habitat.

Codifications
Camouflage: Steel
Nature Power: Conversion 2
Secret Power: Removes 10 Energy from the target.
Megas: 0
Z-Moves: 1
Battles: 2

XenonHero126's Pokemon
:ss/salamence:
Salamence [Bolas] (M)
Stage: 4
Types: Dragon/Flying

Abilities: Intimidate / Moxie (H) [UNLOCKED]

Nature: Careful (+Special Defense, -Defense)

Stats:
HP:
95
Atk: 10
Def: 6
SpA: 7 (-1)
SpD: 8 (+2)
Spe: 100
Size Class: 4
Weight Class: 5

Attacks:
Aerial Ace
Air Cutter
Air Slash
Aqua Tail
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Defense Curl
Defog
Double Team
Double-Edge
Draco Meteor
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dual Wingbeat
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Focus Energy
Frustration
Fury Cutter
Giga Impact
Headbutt
Heat Wave
Hidden Power [Grass]
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Incinerate
Iron Defense
Iron Tail
Laser Focus
Leer
Mimic
Mud-Slap
Natural Gift
Ominous Wind
Outrage
Protect
Rage
Rain Dance
Refresh
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Tailwind
Thrash
Thunder Fang
Toxic
Twister
Wish
Zen Headbutt
:ss/Equilibra:
Equilibra [Kilometer] (genderless)
Stage: 3
Types: Steel/Ground

Abilities:
Levitate / Bulletproof / Justified (H) [UNLOCKED]

Nature: Hardy

Stats:
HP:
95
Atk: 4
Def: 7
SpA: 9
SpD: 8
Spe: 60
Size Class: 2
Weight Class: 4

Attacks:
Ally Switch
Aura Sphere
Bulldoze
Confide
Destiny Bond
Doom Desire
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Embargo
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Guard Split
Gyro Ball
Healing Wish
Helping Hand
Hidden Power [Grass]
Hyper Beam
Imprison
Iron Defense
Iron Head
Iron Tail
Magic Room
Magnet Rise
Memento
Mind Reader
Mirror Shot
Mud Shot
Mud Sport
Mud-Slap
Pain Split
Perish Song
Pound
Power Split
Protect
Psych Up
Quash
Rapid Spin
Rest
Return
Rock Polish
Rock Slide
Rock Tomb
Round
Safeguard
Sandstorm
Sleep Talk
Smart Strike
Snore
Substitute
Swagger
Toxic
Trick Room
Whirlwind
Wonder Room
Work Up

XenonHero126's Pack
4x :potion: Potion
2x :ether: Ether
1x :full heal: Full Heal
8x :ultra ball: Ultra Ball

:ss/skarmory:
The Skarmory draws near...
:ss/skarmory:
Skarmory (Gender)
Stage 4*
Types: Steel / Flying

Abilities:
Keen Eye / Sturdy / Weak Armor (Unlocked)

Nature: Careful (+SpD, -SpA)

Stats:
HP: 60
CHP: 185
Atk: 6
Def: 10
SpA: 2 (-)
SpD: 7 (+)
Spe: 70
Size Class: 3
Weight Class: 4

Attacks:
Aerial Ace
Agility
Air Cutter
Air Slash
Assurance
Attract
Autotomize
Body Press
Brave Bird
Captivate
Confide
Counter
Curse
Cut
Dark Pulse
Defog
Detect
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Endure
Facade
Feint
Flash
Flash Cannon
Fly
Frustration
Fury Attack
Fury Cutter
Guard Swap
Hidden Power
Icy Wind
Iron Defense
Iron Head
Leer
Metal Claw
Metal Sound
Mimic
Mud-Slap
Natural Gift
Night Slash
Ominous Wind
Payback
Peck
Pluck
Protect
Pursuit
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Sand Attack
Sand Tomb
Sandstorm
Secret Power
Sky Attack
Sky Drop
Slash
Sleep Talk
Snore
Spikes
Stealth Rock
Steel Beam
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Tailwind
Taunt
Thief
Torment
Toxic
Twister
Whirlwind
Wing Attack
X-Scissor

:ss/raichu alola:
Raichu watches from afar...
:ss/raichu alola:
Raichu (Gender)
Stage 4*
Types: Electric / Psychic

Abilities:
Surge Surfer / Surge Surfer (Unlocked)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 60
CHP: 150
Atk: 5 (-)
Def: 4
SpA: 8 (+)
SpD: 6
Spe: 110
Size Class: 1
Weight Class: 2

Attacks:
Agility
Ally Switch
Attract
Bestow
Bide
Body Slam
Brick Break
Calm Mind
Captivate
Celebrate
Charge
Charge Beam
Charm
Confide
Counter
Covet
Curse
Defense Curl
Detect
Dig
Disarming Voice
Discharge
Dizzy Punch
Double Kick
Double Slap
Double Team
Double-Edge
Draining Kiss
Dynamic Punch
Echoed Voice
Electric Terrain
Electro Ball
Electroweb
Encore
Endeavor
Endure
Expanding Force
Extreme Speed
Facade
Fake Out
Feint
Flail
Flash
Fling
Fly
Focus Blast
Focus Punch
Follow Me
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Happy Hour
Headbutt
Heart Stamp
Helping Hand
Hidden Power
Hold Hands
Hyper Beam
Iron Tail
Knock Off
Laser Focus
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magnet Rise
Mega Kick
Mega Punch
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Nuzzle
Pay Day
Petal Dance
Play Nice
Play Rough
Present
Protect
Psychic
Psyshock
Quick Attack
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Return
Reversal
Rising Voltage
Rock Smash
Rollout
Round
Safeguard
Scary Face
Secret Power
Seismic Toss
Shock Wave
Signal Beam
Sing
Skull Bash
Slam
Sleep Talk
Snore
Spark
Speed Swap
Stored Power
Strength
Submission
Substitute
Surf
Swagger
Sweet Kiss
Sweet Scent
Swift
Tail Whip
Take Down
Teeter Dance
Telekinesis
Teleport
Thief
Thunder
Thunder Punch
Thunder Shock
Thunder Wave
Thunderbolt
Tickle
Toxic
Uproar
Volt Switch
Volt Tackle
Wild Charge
Wish
Yawn
Zap Cannon

XenonHero126, you have the first move. Use it wisely!
 

Dusk Mage Necrozma

formerly XenonHero126
:ss/salamence:
"A planar gate? Move aside, fools!"

Sending out Bolas the Salamence

Heat Wave-> Flamethrower-> Heat Wave

[CASOS] IF damaging Ice-type move OR damaging Rock-type move AND Skarmory is slower THEN use action string Fly (Evasive)-> Heat Wave-> Flamethrower
[CASOS] IF D/E AND Skarmory is faster THEN use action string Pursuit-> Heat Wave-> Flamethrower
 
:ss/skarmory:
Skarmory struts arrogantly.

Detect + Swords Dance - Sky Attack - Z-Move (Iron Head)

Round 1:


Start of Round 1
XenonHero126
:ss/salamence:
Bolas
HP: 95/95, EN: 100/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: OK
Field: Clear
Safari Zone
:ss/skarmory:
Skarmory
HP: 60/60, EN: 100/100, CHP: 185
6/10/2/7/70
Steel / Flying
Keen Eye / Sturdy / Weak Armor
Status: OK
Field: Clear​
:salamence: Salamence's Intimidate activated!
:skarmory: Skarmory's Attack fell by 1 stage! (natural)

Turn 1:
:skarmory: Skarmory used Detect Dance!
:skarmory: Skarmory is Protecting itself!
:skarmory: Skarmory's Attack rose by 2 stages!
-2*(7 + 7) = -28 EN

:salamence: Salamence used Heat Wave!
:skarmory: Skarmory Protected itself!
-7 EN

Turn 2:
:skarmory: Skarmory is glowing!

:salamence: Salamence used Flamethrower!
Crit (1, d24): 23 (No crit), Effect (1, d10): 7 (No burn)
(9*1 + 0 + 0 + 0 - 1)*1.5 + (0 - 0)*2 + 0 = 12
-7 EN

:skarmory: Skarmory used Sky Attack!
Miss (10, d10): 4 (No miss), Crit (1, d24): 3 (No crit), Why does Sky Attack have a chance to flinch???
(14*1 + 3 + 0 + 0 + 0)*1 + (1 - 0)*2 + 0 = 19
-9 EN

Turn 3:
:salamence: Salamence used Heat Wave!
Miss (10, d10): 9 (No miss), Crit (1, d24): 1 (Yes crit), Burn (1, d10): 5 (No burn)
(10*1 + 0 + 3 + 0 - 1)*1.5 + (0 - 0)*2 + 0 = 18
-7 EN

:skarmory: Skarmory used Corkscrew Crash!
Crit (1, d24): 2 (No crit)
(16*1 + 3 + 0 + 0 + 0)*1 + (1 - 0)*2 + 0 = 21
-5 EN

:spheal: Rewards :spheal:
:salamence: Salamence HP: -19-21 = -40
:salamence: Salamence EN: -7-7-7 = -21
:skarmory: Skarmory HP: -12-18 = -30
:skarmory: Skarmory EN: -28-9-5 = -42
XenonHero126
:ss/salamence:
Bolas
HP: 55/95, EN: 79/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: OK
Field: Clear
Safari Zone
:ss/skarmory:
Skarmory
HP: 30/60, EN: 58/100, CHP: 185
6/10/2/7/70
Steel / Flying
Keen Eye / Sturdy / Weak Armor
Status: +1 Attack (decays to -1 Attack next round), 1 Z-Move remaining
Field: Clear​
End of Round 1

:ss/skarmory:
Skarmory looks infuriatingly proud of itself.

[Toggle Weak Armor OFF] Sky Attack - Corkscrew Crash (Iron Head) - Sky Attack
IF Salamence is under the effects of a Protective move when you are to act, use Swords Dance and push back actions
IF Salamence is in the evasive stage of a Damaging Evasive move when you are to act, use Roost and push back actions
IF Salamence has a Substitute when you are to act, use Brave Bird instead and push back actions
 
Round 2:

Start of Round 2
XenonHero126
:ss/salamence:
Bolas
HP: 55/95, EN: 79/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: OK
Field: Clear
Safari Zone
:ss/skarmory:
Skarmory
HP: 30/60, EN: 58/100, CHP: 185
6/10/2/7/70
Steel / Flying
Keen Eye / Sturdy / Weak Armor [OFF]
Status: +1 Attack (decays to -1 Attack next round), 1 Z-Move remaining
Field: Clear​
Turn 1:
:skarmory: Skarmory is glowing!

:salamence: Salamence used Double Team!
:salamence: Salamence created 2 Double Team clones!
-8 EN

Skarmory used Sky Attack!
Target (1: Salamence, 2 - 3: Clone, d3): 3 (Clone)
:skarmory: Skarmory dissipated a Double Team clone!
-9 EN

Turn 2:
:salamence: Salamence used Heat Wave!
Miss (10, d10): 9 (No miss), Crit (1, d24): 2 (No crit), Effect (1, d10): 1 (Yes burn)
(10*1 + 0 + 0 + 0 - 1)*1.5 + (0 - 0)*2 + 0 = 13.5 => 14
-7 EN
:skarmory: Skarmory was :flame orb: Burned!

:skarmory: Skarmory used Corkscrew Crash!
Target (1: Salamence, 2: Clone, d2): 2 (Clone)
:skarmory: Skarmory dissipated a Double Team clone!
-5 EN

:skarmory: Skarmory was hurt by its :flame orb: burn for -2 HP!!

Turn 3:
:skarmory: Skarmory is glowing!

:salamence: Salamence used Flamethrower!
Crit (1, d24): 17 (No crit)
(9*1 + 0 + 0 + 0 - 1)*1.5 + (0 - 0)*2 + 0 = 12
-7 EN

:skarmory: Skarmory used Sky Attack!
Miss (10, d10): 9 (No miss), Crit (1, d24): 15 (No crit)
(14*1 + 3 + 0 + 0 - 3)*1 + (1 - 0)*2 + 0 = 16
-9 EN

:skarmory: Skarmory was hurt by its :flame orb: burn for -2 HP!

:skarmory: Skarmory :reaper cloth: KO!

:spheal: Rewards :spheal:
:salamence: Salamence HP: -16
:salamence: Salamence EN: -8-7-7 = -22
:skarmory: Skarmory HP: -14-2-12-2 = -30
:skarmory: Skarmory EN: -9-5-9 = -23
XenonHero126
:ss/salamence:
Bolas
HP: 39/95, EN: 57/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: OK
Field: Clear
Safari Zone
:ss/skarmory:
Skarmory
HP: KO/60, EN: 35/100, CHP: 185
6/10/2/7/70
Steel / Flying
Keen Eye / Sturdy / Weak Armor
Status: KO
Field: Clear​
End of Round 2

Skarmory is easily beaten with a stream of fire from Bolas' mouth.

:ss/raichu alola:
Raichu draws near...
 

Dusk Mage Necrozma

formerly XenonHero126
:ss/equilibra:
"I too shall join this fight..."
Switching to Kilometer the Equilibra

Earth Power-> Earthquake-> Earth Power

[CASOT] IF Raichu is under the effect of Magnet Rise THEN use action string Drill Run-> Mud Shot-> Drill Run
[CASOS] IF D/E AND you are slower THEN use Rock Polish and push actions back
[CASOS] IF P/E THEN use Sandstorm first instance, Substitute (15 HP) second instance, Chill third instance
 
Last edited:
:ss/raichu alola:
Raichu smiles cheerfully.

Bide

Round 2:


Start of Round 2
XenonHero126
:ss/equilibra:
Kilometer
HP: 95/95, EN: 100/100
4/7/9/8/60
Steel / Ground
Levitate / Bulletproof / Justified
Status: OK
Field: Clear
Safari Zone
:ss/raichu alola:
Raichu
HP: 60/60, EN: 100/100, CHP: 150
5/4/8/6/110
Electric / Psychic
Surge Surfer
Status: OK
Field: Clear​
Turn 1:
:raichu alola: Raichu used Bide!

:equilibra: Equilibra used Earth Power!
Crit (1, d24): 22 (No crit), Effect (1, d10): 9 (No drop)
(9*1 + 3 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 22.5 => 23
-6 EN

Turn 2:
:raichu alola: Raichu is storing energy!

:equilibra: Equilibra used Earthquake!
Crit (1, d24): 13 (No crit)
(10*1 + 3 + 0 + 0 + 0)*1.5 + (0 - 0)*2 + 0 = 19.5 => 20
-6 EN

Turn 3:
:raichu alola: Raichu unleashed energy!
Bide Damage: (23 + 20)*1.75 = 75.25 => 75
-(6 + (75/2)) = -43.5 => -44 EN

:equilibra: Equilibra used Earth Power!
Crit (1, d24): 5 (No crit), Effect (1, d10): 2 (No drop)
(9*1 + 3 + 0 + 3 + 0)*1.5 + (0 - 0)*2 + 0 = 22.5 => 23
-6 EN

:raichu alola: Raichu :reaper cloth: KO!

:spheal: Round Summary :spheal:
:equilibra: Equilibra HP: -75
:equilibra: Equilibra EN: -6-6-6 = -18
:raichu alola: Raichu HP: -23-20-23 = -66
:raichu alola: Raichu EN: -44
XenonHero126
:ss/equilibra:
Kilometer
HP: 20/95, EN: 82/100
4/7/9/8/60
Steel / Ground
Levitate / Bulletproof / Justified
Status: OK
Field: Clear
Safari Zone
:ss/raichu alola:
Raichu
HP: KO/60, EN: 56/100, CHP: 150
5/4/8/6/110
Electric / Psychic
Surge Surfer
Status: KO
Field: Clear​
End of Round 2

Raichu falls, but not before exploding in a fiery display of pent-up energy. You continue on into the Ultra Wormhole Research Facility. That Snorlax has got to be here somewhere. Oh, there's one! XenonHero126, would you like to use any healing items before you battle?
 

Dusk Mage Necrozma

formerly XenonHero126
I thought I was safe from Bide due to the ability to KO in a round but forgot it would activate before being KOed. Oops.

I will use two :potion: Potions on each of my Pokemon. I will use my :ether: Ether on Salamence. This leaves me with my Full Heal (and 8 Ultra Balls) left.

Let’s hope for Frosmoth or Decidueye.
 
:ss/decidueye:
Decidueye draws near...
:ss/decidueye:
Decidueye (Gender)
Stage 4*
Types: Grass / Ghost

Abilities:
Overgrow / Long Reach (Unlocked)

Nature: Relaxed (+Def, -Spe)

Stats:
HP: 65
CHP: 170
Atk: 8
Def: 8 (+)
SpA: 7
SpD: 7
Spe: 60 (-, -10% Evasion)
Size Class: 3
Weight Class: 3

Attacks:
Acrobatics
Air Slash
Astonish
Attract
Baton Pass
Brave Bird
Confide
Confuse Ray
Covet
Curse
Defog
Double Team
Dual Wingbeat
Echoed Voice
Endure
Energy Ball
Facade
False Swipe
Feather Dance
Foresight
Frenzy Plant
Frustration
Fury Attack
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Grassy Glide
Growl
Haze
Hex
Hidden Power
Hurricane
Hyper Beam
Imprison
Knock Off
Laser Focus
Leaf Blade
Leaf Storm
Leafage
Light Screen
Low Sweep
Nasty Plot
Nature Power
Ominous Wind
Peck
Phantom Force
Pluck
Poltergeist
Protect
Psycho Cut
Razor Leaf
Rest
Return
Roost
Round
Safeguard
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Skitter Smack
Sky Attack
Sleep Talk
Smack Down
Snore
Solar Beam
Solar Blade
Spirit Shackle
Spite
Steel Wing
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Swords Dance
Synthesis
Tackle
Tailwind
Toxic
U-turn
Work Up
Worry Seed

:ss/snorlax:
Snorlax watches from afar...
:ss/snorlax:
Snorlax (Gender)
Stage 4*
Types: Normal

Abilities:
Immunity / Thick Fat / Gluttony (Unlocked)

Nature: Relaxed (+Def, -Spe)

Stats:
HP: 80
CHP: 185
Atk: 8
Def: 7 (+)
SpA: 5
SpD: 8
Spe: 26 (-, -10% Evasion)
Size Class: 4
Weight Class: 9

Attacks:
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Bite
Blizzard
Block
Body Press
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Celebrate
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Darkest Lariat
Defense Curl
Double Team
Double-Edge
Dynamic Punch
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flail
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Hammer Arm
Happy Hour
Harden
Headbutt
Heat Crash
Heavy Slam
Hidden Power
High Horsepower
Hold Back
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Head
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Pursuit
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Self-Destruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solar Beam
Splash
Steel Roller
Stockpile
Stomping Tantrum
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Sweet Kiss
Tackle
Take Down
Terrain Pulse
Thunder
Thunder Punch
Thunderbolt
Toxic
Uproar
Water Gun
Water Pulse
Whirlpool
Whirlwind
Wild Charge
Work Up
Yawn
Zap Cannon
Zen Headbutt

XenonHero126, you have the first move. Use it wisely!
 

Dusk Mage Necrozma

formerly XenonHero126
Woo! Sending in Bolas the Salamence

:ss/salamence:
"I am limitless!"

Fly (Default)-> Roost-> Fly (Default)
[CASOT] Once, IF Decidueye has successfully used Double Team THEN Heat Wave and push back
[CASOS] IF D/E AND you are slower THEN Fly (Evasive) and push back
[CASOS] IF P/E THEN Substitute (25 HP) and push back
 
Last edited:
:ss/decidueye:
Decidueye is watching carefully...

Substitute (25) - [Sinister Arrow Raid] Spirit Shackle - [SInister Arrow Raid] Spirit Shackle

Round 1:


Start of Round 1
XenonHero126
:ss/salamence:
Bolas
HP: 79/95, EN: 77/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: OK
Field: Clear
:equilibra: HP: 60/95, EN: 82/100
1x :full heal: Full Heal
8x :ultra ball: Ultra Ball
Safari Zone
:ss/decidueye:
Decidueye
HP: 65/65, EN: 100/100, CHP: 170
8/8/7/7/60
Grass / Ghost
Overgrow / Long Reach
Status: -10% Evasion
Field: Clear
:snorlax: HP: 80/80, EN: 100/100, CHP: 185
:salamence: Salamence's Intimidate activated!
:decidueye: Decidueye's Attack fell by 1 stage! (natural)

Turn 1:
:decidueye: Decidueye used Substitute!
:decidueye: Decidueye created a Substitute with 25 HP!
-24 EN

:salamence: Salamence used Fly!
Crit (1, d24): 24 (No crit)
(9*1 + 3 + 0 + 2 + 0)*1.5 + (0 - 0)*2 + 0 = 21 (Substitute HP: 25 - 21 = 4 remaining)
-6 EN

Turn 2:
:salamence: Salamence used Roost!
:salamence: Salamence restored +20 HP!
:salamence: Salamence lost its :sharp beak: Flying-type for the rest of this action!
-(2 + 95/10 - 1) = -10.5 => -11 EN

:decidueye: Decidueye used Sinister Arrow Raid!
Crit (1, d24): 3 (No crit)
(18*1 + 3 + 0 + 2 + 0)*1 + (0 - 1)*2 + 0 = 21
-5 EN

Turn 3:
:decidueye: Decidueye used Sinister Arrow Raid!
Crit (1, d24): 16 (No crit)
(18*1 + 3 + 0 + 2 + 0)*1 + (0 - 1)*2 + 0 = 21
-9 EN

:salamence: Salamence used Fly!
Crit (1, d24): 12 (No crit)
(9*1 + 3 + 0 + 2 + 0)*1.5 + (0 - 0)*2 + 0 = 21 (Substitute HP: 4 - 21 = -17 remaining)
-6 EN

:spheal: Round Summary :spheal:
:salamence: Salamence HP: +20-21-21 = -22
:salamence: Salamence EN: -6-11-6 = -23
:decidueye: Decidueye HP: -25
:decidueye: Decidueye EN: -24-5-9 = -38
XenonHero126
:ss/salamence:
Bolas
HP: 57/95, EN: 54/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: 1 Recovery remaining
Field: Clear
:equilibra: HP: 60/95, EN: 82/100
1x :full heal: Full Heal
8x :ultra ball: Ultra Ball
Safari Zone
:ss/decidueye:
Decidueye
HP: 40/65, EN: 62/100, CHP: 170
8/8/7/7/60
Grass / Ghost
Overgrow / Long Reach
Status: -10% Evasion, -1 Attack (natural)
Field: Clear
:snorlax: HP: 80/80, EN: 100/100, CHP: 185
End of Round 1
 
XenonHero126 throws 6 :ultra ball: Ultra Balls!

:ultra ball: Capture Damage: (38 - 40/5 + 0)*1*6 = 180
:salamence: Salamence HP: -5*3 = -15

:ultra ball: Gotcha! :decidueye: Decidueye was caught!

:ss/snorlax:
Snorlax stomps forth...

Ice Punch - Ice Punch + Giga Impact - Secret Power

XenonHero126

:ss/salamence:
Bolas
HP: 42/95, EN: 54/100
10/6/7/8/100
Dragon / Flying
Intimidate / Moxie
Status: 1 Recovery remaining
Field: Clear
Safari Zone
:ss/snorlax:
Snorlax
HP: 80/80, EN: 100/100, CHP: 185
8/7/5/8/26
Normal
Immunity / Thick Fat / Gluttony
Status: -10% Evasion
Field: Clear​
 

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