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shadowpea is going to the Mega Habitat! shadowpea will be using Volkraken and Zeraora:
This meadow has a cloudless sky above it, idyllic and peaceful, with Pokemon living here happily. Each shows signs of its Mega Evolutions' appearance, but are mainly still their default form.
Wild Pokemon have the Ability that their Mega Forme would grant them if they were Mega Evolved, if they do not already have it.
Wild Pokemon's STABs receive +2 BAP.
Codifications
Camouflage: Grass
Nature Power: Stun Spore
Secret Power: Increases the user's Defense and Special Defense by one (1) stage.
Mega Evolutions: 1
Z-Moves: 0
Battles: 2
Basic Ball x10
Revive
Potion x3
Super Potion
Elixir
Attacks:
Amnesia
Ancient Power
Aqua Tail
Attract
Avalanche
Barrier
Bide
Bite
Blizzard
Body Press
Body Slam
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Curse
Darkest Lariat
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dynamic Punch
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Flip Turn
Focus Blast
Focus Punch
Foresight
Frustration
Giga Impact
Growl
Hail
Hammer Arm
Headbutt
Hidden Power
High Horsepower
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Ball
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Liquidation
Low Kick
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Sand Tomb
Scald
Screech
Secret Power
Seismic Toss
Sleep Talk
Sludge
Sludge Wave
Snore
Stealth Rock
Stomp
Stomping Tantrum
Stone Edge
Strength
Substitute
Superpower
Supersonic
Surf
Swagger
Tackle
Take Down
Toxic
Uproar
Water Gun
Water Pledge
Water Pulse
Waterfall
Whirlpool
Wide Guard
Work Up
Yawn
oh huh i think these two are the most irritating mons to fight. meh.
Hydro Pump ~ Scald ~ Hydro Pump
IF bide THEN initiate action sequence will-o-wisp ~ infestation ~ absorb + hyper beam
IF mirror coat THEN will-o-wisp first instance, aqua ring second instance, infestation third instance, pushing back each time
IF d/e AND you are slower THEN aqua ring first instance, dive any other instances, pushing back each time
(Switching to Salamence; counterswitch impossible.)
A wild Salamence appeared!
With a thunderous roar, the wild Salamence attacks!
Earthquake - Rock Slide - Earthquake
IF Volkraken is under the effects of a successful P/E move when you would act, use Focus Energy the first instance and Dragon Dance the second, pushing back each instance.
IF Volkraken is a Dragon / Flying-type when you would act, use Dragon Claw that action instead.
play rough ~ plasma fists ~ play rough
IF salamence is in the evasive stage of a d/e move when you are to act THEN bounce (evasive) and reset queue
IF damaging ground-typed combo THEN protect and reset queue
[CASOA1] IF salamence is to use outrage (3a) THEN outrage (3a)
The ground continues to shake as the wild Salamence glides over the battlefield!
Earthquake - Earthquake - Earthquake
IF Zeraora uses a D/E move, AND it is faster, use Twister that action instead and push back.
[Check at the start of the step] IF Zeraora is set to use a Damaging Ice-type combo, use Protect that action instead and push back.
IF Zeraora is under the effects of a successful P/E move when you would act, use Wish the first instance and Focus Energy the second, pushing back each instance.
grass knot ~ fake out ~ grass knot
IF swampert is under the effects of a successful p/e move THEN chill, pushing back
IF mirror coat THEN initiate action sequence aerial ace ~ grass knot ~ grass knot
IF damaging ground-type move AND ion deluge is active THEN protect
Action 1:
Swampert used Endure
Swampert braced itself!
Swampert became Sluggish! (1 round)
-15 energy
Zeraora used Grass Knot (Swampert)
[to crit <416] 4749 no
(10 + 6 - 7) * 2] = 18 damage
-6 energy
The charged particles dissipated!
Action 2:
Zeraora used Fake Out (Swampert)
[to crit <416] 9003 no
(4 + 9 - 7) = 6 damage
Swampert Endured the hit!
-4 energy
(Note: Fake Out only flinches on its first hit per user sendout)
Swampert used Flip Turn (Zeraora)
[to crit <416] 4463 no
(6 + 2 + 3 + 3 + 9 - 6) = 17 damage
-3 energy
Action 3:
Zeraora used Grass Knot (Swampert)
[to crit <416] 9879 no
[(10 + 6 - 7) * 2] = 18 damage
Swampert Endured the hit!
-6 energy
Swampert used Mud-Slap (Zeraora)
[to crit <416] 3726 no
[(4 + 2 + 3 + 6 - 6) * 1.5] = 13.5 -> 14 damage
Zeraora fainted!
-4 energy