Can I get a team built around CB Primeape, preferably with Lilligant as a partner (I think they pair up ok, but if it ends up not being optimal you can choose not to include it)? I built a team around those two and it turned out ok, but it definitely could be better, and I wanted to see another take on it
Primeape @ Choice Band
Ability: Vital Spirit
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Gunk Shot
- Stone Edge
- U-turn
Scyther @ Choice Band
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace
- Knock Off
- Quick Attack
- U-turn
Mesprit @ Expert Belt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Ice Beam
- Hidden Power [Ground]
- Stealth Rock
Skuntank @ Life Orb
Ability: Aftermath
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Dark Pulse
- Fire Blast
- Sucker Punch
- Defog
Samurott @ Life Orb
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Hydro Pump
- Aqua Jet
- Ice Beam
- Megahorn
Rhydon @ Eviolite
Ability: Rock Head
EVs: 52 HP / 252 Atk / 204 Spe
Jolly Nature
- Stone Edge
- Rock Polish
- Earthquake
- Swords Dance
Hey there, I saw this and thought this'll be alright, however when building with it, Luxray provides nothing for the team due to its lack of support moves and I'm having to condense everything into 5 slots, which is hard enough to do with 6.id request a kinda fat balance spikes stack including
defensive luxray
I mean, nothing else in the tier has baby doll-eyes + intim. So thats some sort of niche. It also grabs momentum with vswitch and has twave/discharge for speed control or para chance respectively. Screen, roar, SubToxic. Not disagreeing with you.Hey there, I saw this and thought this'll be alright, however when building with it, Luxray provides nothing for the team due to its lack of support moves and I'm having to condense everything into 5 slots, which is hard enough to do with 6.
I'm happy to build the archetype, but if you wanna pick a different pokemon to be the main focus, I'll get it done
No, please choose a Pokemon from C+ or above on the viability rankings. To quote the rules in the OP:yeah, i requested it b/c its so hard to build around it.
How bout Magcargo bulkbalance spikes shit ? :]
- Do not post asking us to make use of unviable Pokemon. This is not a competition to see how good we are at team building; this is us trying to educate people on what is good and how to build effective teams. (Think C+ or above in the viability rankings)
btw just to clarify full out attacking RampardosI would really like it if someone made me a team around Head Smash Rampardos please and thank you!
AoA rampardos doesnt run head smash tho lol. If you want AoA its Lorb 4 attacks sheer force. If you want like suicide lead HO then you use Head Smash pardos with rocks endeavor smash fillerbtw just to clarify full out attacking Rampardos
i can build w head smash dont worry :]AoA rampardos doesnt run head smash tho lol. If you want AoA its Lorb 4 attacks sheer force. If you want like suicide lead HO then you use Head Smash pardos with rocks endeavor smash filler
What is that nascar KK for?Aladyyn
Scraggy @ Eviolite
Ability: Shed Skin
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Rest
- Knock Off
- Bulk Up
- Drain Punch
Xatu @ Colbur Berry
Ability: Magic Bounce
EVs: 252 HP / 176 Def / 80 Spe
Timid Nature
- Psychic
- Roost
- Signal Beam
- U-turn
Klinklang @ Leftovers
Ability: Clear Body
Happiness: 0
EVs: 64 HP / 252 Atk / 194 Spe
Adamant Nature
- Substitute
- Gear Grind
- Shift Gear
- Frustration
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 232 SpD / 24 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Bullet Punch
Floatzel @ Life Orb
Ability: Water Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 30 Atk / 30 SpA
- Hydro Pump
- Focus Blast
- Taunt
- Ice Beam
Rhydon @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 16 Atk / 200 SpD / 40 Spe
Adamant Nature
- Stealth Rock
- Megahorn
- Earthquake
- Rock Blast
Here is your scraggy team :] I started by thinking about needing a fighting check right off the bat, as well as something that can beat Malamar. In this case I opted for colbur Xatu for pivoting into Scraggy and for taking down Malamar and checking the likes of Sawk and Hariyama. Next I needed something for Mega Audino so Klinklang was my choice. Next I needed a fire check as well as being able to take on Magmortar so I chose Hariyama, which also helps me with pressuring mons like Rhydon. 5th was Floatzel, I originally had Ludicolo here but felt the team lacked speed. Floatzel gives me a way of revenge killing the likes of Tauros and Archeops as well as offering a water resist as well. Finally there's Rhydon, I needed a normal resist as well as Stealth Rocks, Rhydon also offers another fire type check as well. Hope you enjoy it :)
It creeps 262 mons like Ludicolo and Samurott; however, that tier isn't very popular and you miss out on max speed neutral Magmortar and Skuntank. You're better off just going 216 to outrun Adamant Sawk unless that bulk is relevant for somethign I'm missing Orphic?What is that nascar KK for?
Thanks for the team Kiyo. I think Evs on arbok didn't get properly posted. I've experimented with seed bomb and aqua tail offensive arbok in Nu before but wanted to try a set with longevity that might have more success in PU but wanted to try in NU. Is EQ an option over SP on the bulky set or is the priority to good to pass up?It creeps 262 mons like Ludicolo and Samurott; however, that tier isn't very popular and you miss out on max speed neutral Magmortar and Skuntank. You're better off just going 216 to outrun Adamant Sawk unless that bulk is relevant for somethign I'm missing Orphic?
Also welcome Rapture. to the team!
DoubleBullShyte
Here's the lure Mega Audino team you requested with Arbok. Arbok will likely still struggle to sweep even if you do effectively lure in and kill Rhydon / Weezing / Garbodor with Mega Audino, so I've opted to put some effective offensive pokemon on the team such as Vivillon and Ludicolo. At this point the team is relatively weak to hazards and we already have a bulky poison lure so Hitmonchan makes a lot of sense. We also lack Stealth Rock and a solid fighting switch in so I've opted to use Golurk in this slot. Overall this team seems Ok, but I think you'll find Arbok will be very underwhelming without the additional coverage you gain from a third attacking option. Have Fun.
Audino-Mega @ Audinite
Ability: Regenerator
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
- Grass Knot
- Healing Wish
- Psychic
- Dazzling Gleam
Arbok @ Leftovers
Ability: Shed Skin
EVs: 248 HP
- Coil
- Rest
- Gunk Shot
- Sucker Punch
Hitmonchan @ Assault Vest
Ability: Iron Fist
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Rapid Spin
Vivillon @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Quiver Dance
- Hurricane
- Energy Ball
Golurk @ Colbur Berry
Ability: Iron Fist
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Shadow Punch
- Ice Punch
Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rain Dance
- Hydro Pump
- Giga Drain
- Ice Beam
Erz
I actually had a team with Zweilous in my teambuilder so I figured I'd drop it for you to use. This team was made back in early-mid ORAS and it won me quite a few games on the way to winning The ORAS NU Tournament. You'll need to rely quite a bit on residual damage throughout the game to win, this doesn't always need to come from hazards though. I'd argue the majority of the time you'll win games by sub-seed stalling with Gourgeist-S as the thing is incredibly annoying to take down. You have switch ins to most of the major threats, but you'll really struggle against a well-played archeops. A quick fix to this would be swapping Zweilous for Regirock or making Mega Audino defensive and Mantine SpDef. Both are viable options so toy around with it a bit and figure out which one you like best. Make sure you think long term as to what on the opponents team can beat you and how you are able to dispose of it (otherwise things like rhydon can easily sweep), and don't let checks to your opponents threats get too low. Have fun!
Zweilous @ Eviolite
Ability: Hustle
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Dragon Tail
- Crunch
Audino @ Audinite
Ability: Regenerator
EVs: 232 HP / 20 Def / 48 SpA / 208 SpD
Calm Nature
- Wish
- Heal Bell
- Protect
- Dazzling Gleam
Gourgeist-Small @ Leftovers
Ability: Frisk
EVs: 152 HP / 132 Def / 224 Spe
Jolly Nature
- Substitute
- Leech Seed
- Will-O-Wisp
- Seed Bomb
Mantine @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Scald
- Haze
- Protect
- Air Slash
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 168 Def / 88 Spe
Impish Nature
- Toxic Spikes
- Spikes
- Drain Punch
- Gunk Shot
Claydol @ Colbur Berry
Ability: Levitate
EVs: 240 HP / 104 Def / 164 SpA
Modest Nature
- Psychic
- Rapid Spin
- Stealth Rock
- Ice Beam
like you need both, but if you want arbok to sweep like ever you need sucker. so i figured as long as you actually lure a mon sucker is always betterThanks for the team Kiyo. I think Evs on arbok didn't get properly posted. I've experimented with seed bomb and aqua tail offensive arbok in Nu before but wanted to try a set with longevity that might have more success in PU but wanted to try in NU. Is EQ an option over SP on the bulky set or is the priority to good to pass up?