Facility The Harvest Usurper's Arrogance 2022: cityscapes and Dead by Daylight

Wave 2, Round 4
Team cityscapes
:ss/absol:
Dark | Pressure/Super Luck/Justified
HP: 34/85 | EN: 87
9/5/6/5/75
CC: 1
Status: Ok
:lanturn: HP: 31/105 | EN: 56 | Status: Ok

Team Dead by Daylight
:ss/tyrunt:
Rock/Dragon | Strong Jaw
HP: 51/80 | EN: 24
6/6/4/4/48
CC: 1
Status: Poisoned
Team Impidimp's Gang
:ss/impidimp:
Dark/Fairy | Prankster/Frisk/Pickpocket
HP: 14/80
4/3/4/3/50
CC: 1
Status: Ok
:honedge: HP: 74/80 | Status: Ok
Step 1
Impidimp used Thunder Wave!
But it failed!

Leliel used Iron Tail! (-7 EN, 80 left)
Roll to Hit (4/4 = Miss): 3/4 = Hit!
(10 + 6) * 1.5 = 24 damage (-10 HP left)
Impidimp was KO'ed!

Viva la Vida used Charm! (-6 EN, 18 left)
But there was no target!

Viva la Vida was hurt by poison! (-2 HP, 49 left)
Pointed rocks are scattered on the opposing side of the field. (Stealth Rock, Opponents)
Team cityscapes
:ss/absol:
Dark | Pressure/Super Luck/Justified
HP: 34/85 | EN: 80
9/5/6/5/75
CC: 1
Status: Ok
:lanturn: HP: 31/105 | EN: 56 | Status: Ok

Team Dead by Daylight
:ss/tyrunt:
Rock/Dragon | Strong Jaw
HP: 49/80 | EN: 18
6/6/4/4/48
CC: 1
Status: Poisoned
Team Impidimp's Gang
:ss/impidimp:
Dark/Fairy | Prankster/Frisk/Pickpocket
HP: KO
4/3/4/3/50
CC: 1
Status: Ok
:honedge: HP: 74/80 | Status: Ok
Wave 2 defeated!

Wave 3:

Roll for Opponents (2d7): 7, 2 = Houndoom, Dusclops​
Harvest King's Gang
:ss/houndoom:
Houndoom
★★★★ ⭒

Bold
nature ( +Defense, -Attack )
Typing: Dark/Fire
Abilities: Early Bird, Flash Fire HA: Unnerve

HP: 90
Attack: 6 (-)
Defen.: 6 (+)
Sp.Atk: 8
Sp.Def: 6
Speed: 95
Size: 3
Weight: 3

Behaviors
  1. Smog (Fog) > Heat Wave
  2. Sunny Day > Solar Beam
  3. Sludge Bomb > Fire Blast
While the weather is Sun or Fog:
  1. Fire Blast > Overheat
  2. Heat Wave > Sludge Bomb
  3. Flamethrower > Fire Blast
:ss/dusclops:
Dusclops
★★★★ ⭒

Relaxed
nature ( +Defense, -Speed, -10% Evasion )
Typing: Ghost
Abilities: Pressure HA: Frisk

HP: 75
Attack: 5
Defen.: 11 (+)
Sp.Atk: 5
Sp.Def: 9
Speed: 21 (-)
Size: 3
Weight: 3

Behaviors
  1. Future Sight > Poltergeist
  2. Will-O-Wisp > Hex
  3. Icy Wind > Poltergeist
While the Pokemon's HP is at or above 60:
  1. Curse > Pain Split
  2. Protect > Ally Switch (Select a random ally when this behavior is rolled.)
  3. Destiny Bond > Curse
Honedge returns from the previous wave.

Honedge
★★★ ⭒ ⭒

No
nature ( +None, -None )
Typing: Steel/Ghost
Abilities: No Guard

HP: 80
Attack: 6
Defen.: 7
Sp.Atk: 3
Sp.Def: 3
Speed: 28
Size: 2
Weight: 1

Behaviors
  1. Swords Dance > Swords Dance
  2. Iron Head > Shadow Claw
  3. Swords Dance > Sacred Sword
While this Pokemon's Attack is raised:
  1. Solar Blade > Gyro Ball
  2. Sacred Sword > Shadow Calw
  3. Shadow Sneak > Close Combat

Turn order:
cityscapes and Dead by Daylight correct my mistakes
One of cityscapes and Dead by Daylight orders
Impidimp's Gang orders
The other of cityscapes and Dead by Daylight orders
I ref​
 
Reposting profiles
Team cityscapes

Lanturn **Destiny

Stage: 3/5

Type: Water/Electric

Abilities: Volt Absorb, Illuminate, Water Absorb

Stats:
HP: 105
Atk: 4
Def: 4
SpA: 6
SpD: 6
Spe: 67
Size: 2
Weight: 2
Docile Nature

Moves:
Agility
Amnesia
Aqua Ring
Attract
Blizzard
Bounce
Brine
Bubble
Bubble Beam
Captivate
Charge
Charge Beam
Confide
Confuse Ray
Curse
Dazzling Gleam
Discharge
Dive
Double Team
Eerie Impulse
Electro Ball
Endure
Facade
Flail
Flash
Frustration
Giga Impact
Hail
Hidden Power [Fire]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Ion Deluge
Mist
Natural Gift
Protect
Psybeam
Rain Dance
Rest
Return
Round
Scald
Screech
Secret Power
Shock Wave
Signal Beam
Sleep Talk
Snore
Soak
Spark
Spit Up
Spotlight
Stockpile
Substitute
Supersonic
Surf
Swagger
Swallow
Take Down
Thunder
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Water Gun
Water Pulse
Waterfall
Whirlpool
Wild Charge
Zap Cannon

Absol (F) **Leliel


Stage: 3/5

Type: Dark

Abilities: Pressure, Super Luck, Justified

Stats:
HP: 85
Atk: 9
Def: 5
SpA: 6
SpD: 5
Spe: 75
Size: 3
Weight: 3

Moves:
Aerial Ace
Assurance
Attract
Baton Pass
Bite
Blizzard
Brutal Swing
Calm Mind
Captivate
Charge Beam
Confide
Curse
Cut
Dark Pulse
Detect
Double-Edge
Double Team
Dream Eater
Echoed Voice
Endure
Facade
False Swipe
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Frustration
Future Sight
Giga Impact
Hail
Hex
Hidden Power [Ground]
Hone Claws
Hyper Beam
Ice Beam
Incinerate
Iron Tail
Leer
Magic Coat
Mean Look
Me First
Megahorn
Natural Gift
Night Slash
Payback
Perish Song
Play Rough
Protect
Psycho Cut
Psych Up
Punishment
Pursuit
Quick Attack
Rain Dance
Razor Wind
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Water Pulse
Will-O-Wisp
X-Scissor
Zen Headbutt

Team Dead by Daylight
(Trick-or-Treater)

Viva la Vida (:\tyrunt:)
Stage: 1*
Types: Rock / Dragon

Abilities: Strong Jaw / Sturdy [LOCKED]

Nature: Bashful (No effect)

Stats:
HP: 80
Atk: 6
Def: 6
SpA: 4
SpD: 4
Spe: 48
Size Class: 2
Weight Class: 3

Attacks:
Level Up

Tackle
Tail Whip
Roar
Ancient Power
Charm
Bite
Bide
Dragon Tail
Stomp
Rock Slide
Crunch
Dragon Claw
Thrash
Earthquake
Horn Drill
Stealth Rock
Euphoria (:fawnifer:)
Stage: 1*
Types: Grass

Abilities: Overgrow / Lightning Rod [LOCKED]

Nature: Docile (No effect)

Stats:
HP: 80
Atk: 5
Def: 3
SpA: 4
SpD: 3
Spe: 76
Size Class: 1
Weight Class: 1

Attacks
Level Up

Tackle
Leafage
Leer
Thunder Shock
Quick Attack
Razor Leaf
Confuse Ray
Spark
Leech Seed
Body Slam
Seed Bomb
Wild Charge
Flash
Signal Beam
Zap Cannon
Magnet Rise

Roll for Orders (3d3): 3, 2, 2
Roll for Ally Switch (1d2): 2 = Honedge
:ss/houndoom: You come to impede the harvest king? Rascals!
Sludge Bomb > Fire Blast

:ss/dusclops: Perish...
Protect > Ally Switch (Honedge)

:ss/honedge: Wear them down!
Iron Head > Shadow Claw
 

Dead by Daylight

16 colors, I’m so lonely
is a Pre-Contributor
:sm/tyrunt:
"Royalty doesn't stand a chance in a battle of strength, eh?"

Crunch (Honedge) -> Crunch (Honedge)

If Stone Edge misses and Houndoom is not KO'd, replace order 2 with Earthquake.
 
Wave 3, Round 1
Team cityscapes
:ss/absol:
Dark | Pressure/Super Luck/Justified
HP: 34/85 | EN: 80
9/5/6/5/75
CC: 1
Status: Ok
:lanturn: HP: 31/105 | EN: 56 | Status: Ok

Team Dead by Daylight
:ss/tyrunt:
Rock/Dragon | Strong Jaw
HP: 49/80 | EN: 18
6/6/4/4/48
CC: 1
Status: Poisoned
Team Harvest King's Gang
:ss/houndoom:
Dark/Fire | Early Bird/Flash Fire/Unnerve
HP: 90/90
6/6/8/6/95
CC: 1
Status: Ok

:ss/dusclops:
Ghost | Pressure/Frisk
HP: 75/75
5/11/5/9/21
CC: 1
Status: Ok

:ss/honedge:
Steel/Ghost | No Guard
HP: 74/80
6/7/3/3/28
CC: 1
Status: Ok​
Opposing team gets Stealth Rock'd (78 HP Houndoom, 66 HP Dusclops, 68 HP Honedge)
Dusclops is exerting its Pressure

Step 1
Dusclops used Protect!
But it failed!

Houndoom used Sludge Bomb!
Roll to Crit (1/24 = Crit): 9/24 = No Crit
Roll for Effect (<4/10 = Effect): 3/10 = Effect!
(9 + 3) = 12 damage (22 HP left)
Leliel was poisoned!

Leliel used Stone Edge! (-9 EN, 71 left)
Roll to Hit (5/5 = Miss): 3/5 = Hit!
Roll to Crit (1/8 = Crit): 7/8 = No Crit (forgot super luck but still doesn't treating <5 as crit)
(10 + 3) * 1.5 = 20 damage (50 HP left)

Viva la Vida used Crunch! (-8 EN, 10 left)
Roll to Crit (1/24 = Crit): 16/24 = No Crit
Roll for Effect (<3/10 = Effect): 7/10 = No Effect
(8 - 1 + 3) * 1.5 = 15 damage (53 HP left)

Honedge used Iron Head!
Roll to Crit (1/24 = Crit): 19/24 = No Crit
(8 + 3 + 1) = 12 damage (10 HP left)

Leliel was hurt by poison! (-2 HP, 8 left)
Viva la Vida was hurt by poison! (-2 HP, 47 left)

Step 2
Dusclops used Ally Switch!
Dusclops swapped places with Honedge!

Houndoom used Fire Blast!
Crit & effect don't matter
(11 + 3 + 3) = 17 damage (-9 HP left)
Leliel was KO'ed!

Viva la Vida used Crunch! (-12 EN, -2 left)
Roll to Crit (1/24 = Crit): 23/24 = No Crit
Roll for Effect (<3/10 = Effect): 7/10 = No Effect
(8 - 5 + 3) * 1.5 = 9 damage (57 HP left)
Viva la Vida fainted from exhaustion!

Honedge used Shadow Claw!
But there was no target...
Pointed rocks are scattered on the opposing side of the field. (Stealth Rock, Opponents)
Team cityscapes
:ss/absol:
Dark | Pressure/Super Luck/Justified
HP: KO | EN: 71
9/5/6/5/75
CC: 1
Status: KOed
:lanturn: HP: 31/105 | EN: 56 | Status: Ok

Team Dead by Daylight
:ss/tyrunt:
Rock/Dragon | Strong Jaw
HP: 47/80 | EN: KO
6/6/4/4/48
CC: 1
Status: KOed
Team Harvest King's Gang
:ss/houndoom:
Dark/Fire | Early Bird/Flash Fire/Unnerve
HP: 50/90
6/6/8/6/95
CC: 1
Status: Ok

:ss/dusclops:
Ghost | Pressure/Frisk
HP: 57/75
5/11/5/9/21
CC: 1
Status: Ok

:ss/honedge:
Steel/Ghost | No Guard
HP: 53/80
6/7/3/3/28
CC: 1
Status: Ok​
Turn order:
cityscapes and Dead by Daylight correct my mistakes
One of cityscapes and Dead by Daylight orders
Harvest King's Gang orders
The other of cityscapes and Dead by Daylight orders
I ref​
 
Note that Kirlia from Wave 2 Knocked Off Lanturn's Rocky Helmet.

Roll for Orders (3d3): 3, 3, 3
:ss/houndoom: You shall pay for your intrusion!
Sludge Bomb > Fire Blast

:ss/dusclops: Demise... is imminent...
Icy Wind > Poltergeist

:ss/honedge: You will not hold!
Swords Dance > Sacred Sword
 
Last edited:
Wave 3, Round 2
Team cityscapes
:ss/lanturn:
Water/Electric | Water Absorb/Illuminate/Volt Absorb
HP: 31/105 | EN: 56
4/4/6/6/67
CC: 1
Status: Pivoting
Team Dead by Daylight
:ss/fawnifer:
Grass | Overgrow
HP: 80/80 | EN: 100
5/3/4/3/76
CC: 1
Status: Ok
Team Harvest King's Gang
:ss/houndoom:
Dark/Fire | Early Bird/Flash Fire/Unnerve
HP: 50/90
6/6/8/6/95
CC: 1
Status: Ok

:ss/dusclops:
Ghost | Pressure/Frisk
HP: 57/75
5/11/5/9/21
CC: 1
Status: Ok

:ss/honedge:
Steel/Ghost | No Guard
HP: 53/80
6/7/3/3/28
CC: 1
Status: Ok​
Step 1
Houndoom used Sludge Bomb!
Roll to Crit (1/24 = Crit): 20/24 = No Crit
Roll for Effect (<4/10 = Effect): 8/10 = No Effect
(9 + 2) = 11 damage (20 HP left)

Euphoria used Leech Seed! (-11 EN, 89 left)
Roll to Hit (10/10 = Miss): 9/10 = Hit!
Dusclops was seeded!

Destiny used Scald! (-7 EN, 49 left)
Roll to Crit (1/24 = Crit): 24/24 = No Crit
(8 + 3) * 1.5 = 17 damage (33 HP left)

Honedge used Swords Dance!
Honedge's Attack rose sharply!

Dusclops used Icy Wind!
Roll to Hit (20/20 = Miss): 2, 15 = Hit!
Lanturn: (6 - 1) * 0.75 * 0.67 = 2.5125 round to 3 damage (17 HP left)
Fawnifer: (6 + 2) * 1.5 * 0.67 = 8.04 round to 8 damage (72 HP left)
Destiny's Speed fell!
Euphoria's Speed fell!

Dusclops's HP was sapped by Leech Seed! (-3 HP, 54 left)
Euphoria's HP was restored by Leech Seed! (+3 HP, 75 left)

Step 2
Houndoom used Fire Blast!
Roll to Hit (20/20 = Miss): 14/20 = Hit!
Roll to Crit (1/24 = Crit): 18/24 = No Crit
Roll for Effect (1/10 = Effect): 3/10 = No Effect
(11 + 3 + 2) * 0.75 = 12 damage (5 HP left)

(Yes Fawnifer and Lanturn still are faster than Honedge and Dusclops, even after a Speed drop)
Euphoria used Flash! (-7 EN, 82 left)
Honedge's accuracy fell!
Dusclops was seeded!

Destiny used Scald! (-11 EN, 38 left)
Roll to Crit (1/24 = Crit): 12/24 = No Crit
(8 + 3) * 1.5 = 17 damage (16 HP left)

Honedge used Sacred Sword!
Roll to Hit (>100/133 = Miss): 13/133 = Hit!
Crit doesn't matter
(9 + 2) = 11 damage (-6 HP left)
Destiny was KO'ed!

Dusclops used Poltergeist!
But there was no target...

Dusclops's HP was sapped by Leech Seed! (-3 HP, 51 left)
Euphoria's HP was restored by Leech Seed! (+3 HP, 78 left)
Pointed rocks are scattered on the opposing side of the field. (Stealth Rock, Opponents)
Team cityscapes
:ss/lanturn:
Water/Electric | Water Absorb/Illuminate/Volt Absorb
HP: KO | EN: 38
4/4/6/6/67
CC: 1
Status: KOed
Team Dead by Daylight
:ss/fawnifer:
Grass | Overgrow
HP: 78/80 | EN: 82
5/3/4/3/7643
CC: 1
Status: -1 Speed
Team Harvest King's Gang
:ss/houndoom:
Dark/Fire | Early Bird/Flash Fire/Unnerve
HP: 16/90
6/6/8/6/95
CC: 1
Status: Ok

:ss/dusclops:
Ghost | Pressure/Frisk
HP: 51/75
5/11/5/9/21
CC: 1
Status: Seeded (4s)

:ss/honedge:
Steel/Ghost | No Guard
HP: 53/80
6/7/3/3/28
CC: 1
Status: -1 Accuracy, +2 Attack​
Turn order:
cityscapes and Dead by Daylight correct my mistakes
Dead by Daylight orders
Harvest King's Gang orders
I ref​
 
Last edited:
Dead by Daylight I forgot to indicate the Honedge has +2 Attack. Let me know if this changes your orders
Roll for Orders (3d3): 3, 1, 2
:ss/houndoom:And don't come back!
Sludge Bomb > Fire Blast

:ss/dusclops: Oblivion...
Future Sight > Poltergeist

:ss/honedge: Attack!
Sacred Sword > Shadow Claw
 
Last edited:
Wave 3, Round 3
Team Dead by Daylight
:ss/fawnifer:
Grass | Overgrow
HP: 78/80 | EN: 82
5/3/4/3/7643
CC: 1
Status: -1 Speed
Team Harvest King's Gang
:ss/houndoom:
Dark/Fire | Early Bird/Flash Fire/Unnerve
HP: 16/90
6/6/8/6/95
CC: 1
Status: Ok

:ss/dusclops:
Ghost | Pressure/Frisk
HP: 51/75
5/11/5/9/21
CC: 1
Status: Seeded (4s)

:ss/honedge:
Steel/Ghost | No Guard
HP: 53/80
6/7/3/3/28
CC: 1
Status: -1 Accuracy, +2 Attack​
Step 1
Houndoom used Sludge Bomb!
Roll to Crit (1/24 = Crit): 16/24 = No Crit
Roll for Effect (<4/10 = Effect): 2/10 = No Effect
(9 + 5) = 21 damage (57 HP left)
Euphoria was poisoned!

Euphoria used Flash! (-5 EN, 77 left)
Houndoom's accuracy fell!

Honedge used Sacred Sword!
Roll to Hit (>100/133 = Miss): 80/133 = Hit!
Roll to Crit (1/24 = Crit): 23/24 = No Crit
(9 + 3) + 2 * 2 = 16 damage (41 left)

Dusclops used Future Sight!
Dusclops foresaw an attack!

Dusclops's HP was sapped by Leech Seed! (-3 HP, 48 left)
Euphoria's HP was restored by Leech Seed! (+3 HP, 44 left)
Euphoria was hurt by the poison! (-2 HP, 42 left)

Step 2
Houndoom used Fire Blast!
Roll to Hit (>85/133 = Miss): 11/133 = Hit!
Roll to Crit (1/24 = Crit): 20/24 = No Crit
Roll for Effect (1/10 = Effect): 4/10 = No Effect
(11 + 3 + 5) * 1.5 = 28.5 round to 29 damage (13 HP left)

Euphoria used Wild Charge! (-7 EN, 70 left)
Roll to Crit (1/24 = Crit): 9/24 = No Crit
(9 + 3 - 1) = 11 damage (5 HP left)
Euphoria was hurt by the recoil! (-3 HP, 10 left)

Honedge used Shadow Claw!
Roll to Hit (>100/133 = Miss): 25/133 = Hit! (Just realized I didn't have to roll for Honedge b/c No Guard ._.")
Crit doesn't matter
(7 + 3 + 3) = 13 damage (-3 HP left)
Euphoria was KO'ed!

Dusclops used Poltergeist!
But there was no target...
Pointed rocks are scattered on the opposing side of the field. (Stealth Rock, Opponents)

And that's a wrap!
Team Dead by Daylight
:ss/fawnifer:
Grass | Overgrow
HP: KO | EN: 70
5/3/4/3/7643
CC: 1
Status: KOed
Team Harvest King's Gang
:ss/houndoom:
Dark/Fire | Early Bird/Flash Fire/Unnerve
HP: 5/90
6/6/8/6/95
CC: 1
Status: -1 Accuracy

:ss/dusclops:
Ghost | Pressure/Frisk
HP: 48/75
5/11/5/9/21
CC: 1
Status: Ok

:ss/honedge:
Steel/Ghost | No Guard
HP: 53/80
6/7/3/3/28
CC: 1
Status: +1 Attack​
Rewards coming in the next post!
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top