StupidFlandrs48
World’s sweatiest casual
[SET]
Iron Treads @ Choice Scarf
Name: Choice Scarf (Ground)
Ability: Quark Drive
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head / Heavy Slam
- Ice Spinner
- Megahorn / Volt Switch / Knock Off
[SET COMMENTS]
Iron Treads is a competent Choice Scarf user on Ground teams thanks to its Steel typing and solid offensive movepool; its Speed tier is also excellent, letting it outrun common Speed-boosting threats such as Swords Dance Garchomp after a Scale Shot as well as Choice Scarf Landorus and Ninetales, which its main competitors, Great Tusk and Landorus-T, cannot do. Iron Head is the default Steel-type STAB move, giving Iron Treads a consistently strong neutral attack for most Ground-immune Pokemon and letting it cleanly OHKO common attackers like Flutter Mane, Enamorus, and Chien-Pao outside of snow. However, Iron Head's damage can sometimes stop short of OHKOing important targets, most notably Ogerpon-C and Frosmoth in snow, so Heavy Slam is a viable alternative for more reliably dispatching them and scoring harder hits on certain defensive Pokemon, such as Clefable, Articuno, and Galarian Weezing. Ice Spinner is necessary coverage for common Flying- and Grass-types like Gliscor, Landorus, Dragonite, and Hydrapple, none of which are immediately threatened by Iron Treads's STAB combination; it also has the benefit of removing Rillaboom's Grassy Terrain, which can prove useful in the challenging Grass matchup. The last moveslot is a choice between extra coverage or momentum: Megahorn keeps Iron Treads from being walled by Ogerpon-W and scores a harder hit on many of Ice Spinner's targets, such as Latios and Meowscarada, while Volt Switch lets it pivot out of poor matchups and safely bring in frailer teammates like Landorus and Mamoswine; Iron Treads's decent Special Attack stat means Volt Switch can also sting some super effective targets like Pelipper and Gyarados, making them shakier checks. Knock Off is another option for the last slot to provide item-removing utility while still hitting useful targets like Latios and Air Balloon Gholdengo; however, its coverage pales in comparison to Megahorn.
Iron Treads is Ground's weakest viable Choice Scarf user, so it appreciates entry hazard support to improve its capabilities as a revenge killer and offensive pivot. Since its most common switch-ins are Ground-immune, Stealth Rock is especially useful for it, and this can be reliably set up by teammates such as Great Tusk, which also has excellent set variety that lets it act as a hazard remover, Choice Band wallbreaker, or Bulk Up sweeper. Ting-Lu is another great hazard setter that also brings Spikes and incredible mixed bulk, letting it act as a sturdier check to Latios and other major threats; in return, Iron Treads provides speed control and helps Ting-Lu handle Fairy- and Bug-types like Flutter Mane, Hatterene, and Ribombee. Gliscor can stack hazards to accentuate Iron Treads's damage output while handling threatening Fighting-type attackers like Zamazenta; it can also run a Swords Dance set that's quite useful for breaking down bulkier foes like Ting-Lu and Amoonguss. Water Absorb Clodsire is a great teammate that can handle Fighting- and Water-types like Keldeo and Ogerpon-W, and it can stack Toxic Spikes to rack up even more chip damage for Iron Treads. Choice Band Mamoswine has amazing offensive synergy with Iron Treads, notably threatening some of Iron Treads's most solid checks, such as Corviknight and Braviary, with 2HKOs; its limited defensive profile means it also enjoys Volt Switch support. Ursaluna-B is a menacing special wallbreaker that can exploit stubborn physically defensive Pokemon like Pecharunt and Archaludon for Iron Treads's benefit, and Vacuum Wave lets it revenge kill some opposing Choice Scarf users that Iron Treads can't outspeed, such as Greninja and Roaring Moon. Landorus can provide Gravity support for Iron Treads and remove annoying checks like Skarmory, Corviknight, and Zamazenta. Swords Dance Garchomp is an incredibly dangerous setup sweeper that benefits from Iron Treads's assistance against Fairy-types like Flutter Mane and Enamorus.
[STRATEGY COMMENTS]
Other Options
=============
Ground
--------
Iron Treads has an expansive movepool, giving it a number of options to customize itself and lure specific threats. Supercell Slam makes itself useful by hitting annoying Water- and Flying-types like Pelipper, Corviknight, Talonflame, and Gyarados quite hard, making it an appealing alternative to Volt Switch if damage is more of a focus than momentum. Stone Edge is similarly effective against most Flying-types while also letting Iron Treads revenge kill Volcarona and OHKO Ogerpon-H after Stealth Rock. Finally, Rapid Spin can be used on this set if Iron Treads's team is unable to fit a spinner elsewhere, but this is difficult to justify due to the excellence of Great Tusk and Ground's natural resilience against every entry hazard besides Spikes.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/stupidflandrs48.633500/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/giyu.574288/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
Iron Treads @ Choice Scarf
Name: Choice Scarf (Ground)
Ability: Quark Drive
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head / Heavy Slam
- Ice Spinner
- Megahorn / Volt Switch / Knock Off
[SET COMMENTS]
Iron Treads is a competent Choice Scarf user on Ground teams thanks to its Steel typing and solid offensive movepool; its Speed tier is also excellent, letting it outrun common Speed-boosting threats such as Swords Dance Garchomp after a Scale Shot as well as Choice Scarf Landorus and Ninetales, which its main competitors, Great Tusk and Landorus-T, cannot do. Iron Head is the default Steel-type STAB move, giving Iron Treads a consistently strong neutral attack for most Ground-immune Pokemon and letting it cleanly OHKO common attackers like Flutter Mane, Enamorus, and Chien-Pao outside of snow. However, Iron Head's damage can sometimes stop short of OHKOing important targets, most notably Ogerpon-C and Frosmoth in snow, so Heavy Slam is a viable alternative for more reliably dispatching them and scoring harder hits on certain defensive Pokemon, such as Clefable, Articuno, and Galarian Weezing. Ice Spinner is necessary coverage for common Flying- and Grass-types like Gliscor, Landorus, Dragonite, and Hydrapple, none of which are immediately threatened by Iron Treads's STAB combination; it also has the benefit of removing Rillaboom's Grassy Terrain, which can prove useful in the challenging Grass matchup. The last moveslot is a choice between extra coverage or momentum: Megahorn keeps Iron Treads from being walled by Ogerpon-W and scores a harder hit on many of Ice Spinner's targets, such as Latios and Meowscarada, while Volt Switch lets it pivot out of poor matchups and safely bring in frailer teammates like Landorus and Mamoswine; Iron Treads's decent Special Attack stat means Volt Switch can also sting some super effective targets like Pelipper and Gyarados, making them shakier checks. Knock Off is another option for the last slot to provide item-removing utility while still hitting useful targets like Latios and Air Balloon Gholdengo; however, its coverage pales in comparison to Megahorn.
Iron Treads is Ground's weakest viable Choice Scarf user, so it appreciates entry hazard support to improve its capabilities as a revenge killer and offensive pivot. Since its most common switch-ins are Ground-immune, Stealth Rock is especially useful for it, and this can be reliably set up by teammates such as Great Tusk, which also has excellent set variety that lets it act as a hazard remover, Choice Band wallbreaker, or Bulk Up sweeper. Ting-Lu is another great hazard setter that also brings Spikes and incredible mixed bulk, letting it act as a sturdier check to Latios and other major threats; in return, Iron Treads provides speed control and helps Ting-Lu handle Fairy- and Bug-types like Flutter Mane, Hatterene, and Ribombee. Gliscor can stack hazards to accentuate Iron Treads's damage output while handling threatening Fighting-type attackers like Zamazenta; it can also run a Swords Dance set that's quite useful for breaking down bulkier foes like Ting-Lu and Amoonguss. Water Absorb Clodsire is a great teammate that can handle Fighting- and Water-types like Keldeo and Ogerpon-W, and it can stack Toxic Spikes to rack up even more chip damage for Iron Treads. Choice Band Mamoswine has amazing offensive synergy with Iron Treads, notably threatening some of Iron Treads's most solid checks, such as Corviknight and Braviary, with 2HKOs; its limited defensive profile means it also enjoys Volt Switch support. Ursaluna-B is a menacing special wallbreaker that can exploit stubborn physically defensive Pokemon like Pecharunt and Archaludon for Iron Treads's benefit, and Vacuum Wave lets it revenge kill some opposing Choice Scarf users that Iron Treads can't outspeed, such as Greninja and Roaring Moon. Landorus can provide Gravity support for Iron Treads and remove annoying checks like Skarmory, Corviknight, and Zamazenta. Swords Dance Garchomp is an incredibly dangerous setup sweeper that benefits from Iron Treads's assistance against Fairy-types like Flutter Mane and Enamorus.
[STRATEGY COMMENTS]
Other Options
=============
Ground
--------
Iron Treads has an expansive movepool, giving it a number of options to customize itself and lure specific threats. Supercell Slam makes itself useful by hitting annoying Water- and Flying-types like Pelipper, Corviknight, Talonflame, and Gyarados quite hard, making it an appealing alternative to Volt Switch if damage is more of a focus than momentum. Stone Edge is similarly effective against most Flying-types while also letting Iron Treads revenge kill Volcarona and OHKO Ogerpon-H after Stealth Rock. Finally, Rapid Spin can be used on this set if Iron Treads's team is unable to fit a spinner elsewhere, but this is difficult to justify due to the excellence of Great Tusk and Ground's natural resilience against every entry hazard besides Spikes.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/stupidflandrs48.633500/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/giyu.574288/
Grammar checked by:
https://www.smogon.com/forums/members/solarbeam.470115/
Last edited: