AAA "The best Iron Leaves set is leaving it in the teambuilder" -Isaiah [QC 2/2] [GP 1/1]

Theia

I danced for you for the last time
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User Safety Lead
[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With its high Attack stat and variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and having low physical bulk, especially with its 4x weakness to the extremely prevalent U-turn, which makes wrong predictions very punishing. Therefore, having defensive teammates like Ting-Lu and Corviknight that can repeatedly pivot it in safely are necessary. Due to its lack of recovery and need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down. Hadron Engine users like Sandy Shocks are also great teammates that power up both Psyblade and Wild Charge with Electric Terrain.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]
 

Alexender

i'm doing good, i'm on some new shit
is a Battle Simulator Moderatoris a Battle Simulator Admin Alumnusis a Community Leader Alumnus
Add Remove Comment

[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 4 Spe guessing this was supposed to be 252 Spe

[SET COMMENTS]
With its high Attack stat and access to a variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and has low physical bulk, so having defensive teammates like Ting-Lu and teammates like Corviknight that can repeatedly pivot it in safely is necessary. On the note of being prediction reliant, add a line here about how Iron Leaves struggles with the prevalence of U-Turn (literally anyone from Corv, Roaring Moon, Iron Moth and Meowscarada) which makes predicting wrongly very punishing. Due to its lack of recovery and the need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2
 

Theia

I danced for you for the last time
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
Add Remove Comment

[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 4 Spe guessing this was supposed to be 252 Spe

[SET COMMENTS]
With its high Attack stat and access to a variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and has low physical bulk, so having defensive teammates like Ting-Lu and teammates like Corviknight that can repeatedly pivot it in safely is necessary. On the note of being prediction reliant, add a line here about how Iron Leaves struggles with the prevalence of U-Turn (literally anyone from Corv, Roaring Moon, Iron Moth and Meowscarada) which makes predicting wrongly very punishing. Due to its lack of recovery and the need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2
Implemented, thank you!
 

Isaiah

Here today, gone tomorrow
is a Site Content Manageris an official Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributor
UM/OM Leader
[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With its high Attack stat and access to a variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and having low physical bulk, especially with its 4x weakness to the extremely prevalent U-turn making predicting wrong extremely punishing, so having defensive teammates like Ting-Lu and teammates like Corviknight that can repeatedly pivot it in safely is necessary. Due to its lack of recovery and the need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down. Hadron Engine users (particularly Sandy Shocks) should absolutely be mentioned since they power up Iron Leaves's main STAB move and Wild Charge.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]

QC 2/2
 

Theia

I danced for you for the last time
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With its high Attack stat and access to a variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and having low physical bulk, especially with its 4x weakness to the extremely prevalent U-turn making predicting wrong extremely punishing, so having defensive teammates like Ting-Lu and teammates like Corviknight that can repeatedly pivot it in safely is necessary. Due to its lack of recovery and the need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down. Hadron Engine users (particularly Sandy Shocks) should absolutely be mentioned since they power up Iron Leaves's main STAB move and Wild Charge.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[username1, userid1]]

QC 2/2
til that Psyblade is boosted by Electric Terrain.

Implemented, thank you!

Good morning GP Team :blobpex:
 

Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
Add/Fix Remove
[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With its high Attack stat and access to a variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and having low physical bulk, especially with its 4x weakness to the extremely prevalent U-turn making predicting wrong extremely punishing, so having U-turn, which makes wrong predictions extremely punishing. Therefore, defensive teammates like Ting-Lu and Corviknight that can repeatedly pivot it in safely is are necessary. Due to its lack of recovery and the need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down. Hadron Engine users like Sandy Shocks are also great teammates that power up both Psyblade and Wild Charge with Electric Terrain.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]

Adeleine-1.gif
GP Team done
 

Theia

I danced for you for the last time
is a Tournament Directoris a Site Content Manageris a Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Battle Simulator Admin Alumnus
User Safety Lead
Add/Fix Remove
[SET]
name: Choice Band
move 1: Psyblade
move 2: Leaf Blade
move 3: Sacred Sword
move 4: Wild Charge
item: Choice Band
ability: Sharpness
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
With its high Attack stat and access to a variety of Sharpness-boosted moves, Iron Leaves is a decent wallbreaker that can OHKO common metagame threats like Garganacl and Quaquaval. Sacred Sword allows Iron Leaves to hit Grass- and Psychic-resistant foes like Kingambit and Hydreigon, while Wild Charge threatens Flying-types like Talonflame and Corviknight. Iron Leaves struggles with being prediction-reliant and having low physical bulk, especially with its 4x weakness to the extremely prevalent U-turn making predicting wrong extremely punishing, so having U-turn, which makes wrong predictions extremely punishing. Therefore, defensive teammates like Ting-Lu and Corviknight that can repeatedly pivot it in safely is are necessary. Due to its lack of recovery and the need for repeated switching, Iron Leaves appreciates entry hazard removers like Iron Treads to keep it from getting worn down. Hadron Engine users like Sandy Shocks are also great teammates that power up both Psyblade and Wild Charge with Electric Terrain.

[CREDITS]
- Written by: [[Theia, 439018]]
- Quality checked by: [[Alexender, 313542], [Isaiah, 375662]]
- Grammar checked by: [[Adeleine, 517429]]

View attachment 507573GP Team done
Implemented, thank you!

And uploaded https://www.smogon.com/dex/sv/pokemon/iron-leaves/almost-any-ability/
 

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