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This is probably 1 of the best teams i've made so far. I made it together with a really good friend of mine. We actually made it in 10 minutes. We saw that the team was quite good, so i tested it. Seriously i got a rating of 1350 in no time at all. And this is unusual for me since i never hit the 1300's.
This team is not heavily relied on prediction. This team only uses 1 Choice user, which happens to have Trick. The purpose of this team is already mentioned in the team's name. It creates problems (for the opponent) very fast. Some pokemon are somewhat suprising, as they run different sets than normal. The team does have some problems, which will be listed in the Threat List. Well here is the team, enjoy the RMT :)
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Note: Changes are in italic.
Amphyor (Swampert) (F) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SAtk
Relaxed nature (+Def, -Spd)
~ Earthquake
~ Ice Beam
~ Stealth Rock
~ Protect
---
Swampert is a pretty good lead. He's bulky so he can take some moves. This is pretty much a standard Swampert, but i changed some things to my suits. First of all, i chose to distribute 252 EVs in HP and 252 in Def, i did this to maximize my defense so i can take more hits. I don't think i really need the SAtk for anything. Second of all, instead of Surf, i opted for Protect. Protect is a very handy move since it's usefull for 3 things here:
1. Leftovers recovery.
2. Scouting the opponent's moves. This is especially usefull for Choice users like Heatran.
3. Predict the Explosion and survive, while the opponent dies.
I also found Surf to be never used in a battle, or hardly used, so that's why i didn't use it. I think that every team needs some Stealth Rocks, so i gave Swampert Stealth Rock to make things like Gyarados and Salamence less threatening. Earthquake is there for STAB, Ice Beam is mostly used for the Dragons and incoming Grass Types, but it's also usefull for Gliscor, which i happen to see a lot more as a lead now. Swampert is a pretty good choice in this team, as 3 other pokemon in this team can take Grass-type moves. Swampert also handles Heatran nicely, without Hidden Power Grass.
Xhechi (Infernape) (F) @ Life Orb
Ability: Blaze
EVs: 252 Atk/192 Spd/64 SAtk
Naive nature (+Spd, -SDef)
~ Close Combat
~ U-turn
~ Mach Punch
~ Fire Blast
---
I actually hate using Infernape, because it's always so easy walled by some pokemon like Latias and Cresselia, and it's very frail. However, when i saw this Infernape on the analysis, i felt in love. It was like love at first sight <3.(It's a female :P) Anyway, i'll explain why i love this Infernape. First of all, i like the move U-turn. It's a nifty move which allows me to hit a pokemon and then retreat, so i can switch in another pokemon. This is usefull to scout my opponent's pokemon, but on Infernape, this is so much more usefull. U-turn allows me to hit pokemon for a lot damage which otherwise Infernape could not. Latias that switch in loses a lot of damage because of U-turn, and i can also switch to an appropriate counter. Same goes for Cresselia, which takes like 50% from U-turn. Fire Blast is a must have on this set. It hurts anything that isn't a Special Wall, so i can easily damage pokemon that walls Infernape on the physical side. Then after that, i can U-turn for some more damage and switch out.
I actually suprised a lot of people with this set, and with all those Latias out there, this set hurts a lot to some teams.
Ichyni (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
~ Bullet Punch
~ U-turn
~ Pursuit
~ Superpower
---
Yay, i got Scizor in this team (like everyone else). So why did i chose Scizor to be in this team? Since i need a good pokemon which can take on some threats to this team (Latias). U-turn is here to scout what the opponent's counters are to Scizor, and then retaliate with a counter of yours. U-turn with STAB is pretty powerfull aswell. It doesn't suprise me some teams are U-turn Scizor weak. Pursuit is just the best Dark move in my opinion, it hurts a lot of pokemon, even without STAB. Latias is guaranteed to get killed by Pursuit, as she can switch out but still takes the hit before she goes. Superpower hurts pokemon like Heatran who tries to switch in, and Bullet Punch just does major damage to pokemon that not resist Steel-type moves.
A team without Scizor is rare. Scizor just helps your team a lot by checking pokemon, and with a priority move like Bullet Punch, with Technician and STAB, he's just 1 nice pokemon to use.
Cylue (Salamence) (M) @ Life Orb
Ability: Intimidate
EVs: 80 Atk/176 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Draco Meteor
- Flamethrower
- Brick Break
- Roost
---
Okay so i don't have to explain why MixMence owns so hard, but because of the rules i must explain why MixMence owns so much (though everyone already knows). So yeah MixMence is a good stallbreaker, which i need since Lucario is gone now. Alright so i took joshe's suggestion and used this MixMence. Draco Meteor owns a lot of non Steel-type pokemon here. Flamethrower is there for those Steel-types. Brick Break for some Tyranitar switch-ins (believe me Tar switches in to take the Draco Meteor) and Roost is just to heal of the residual damage. Stealth Rock and Life Orb wears me off so Roost is nice. Especially on Salamence since he scares a lot of pokemon off. Also worth to note, even after a Draco Meteor, Flamethrower should OHKO Scizor.
Since Suicune didn't work out, MixMence is his replacement and he does it perfectly. Breaking Stall feels so great, and this guy helps me achieve that.
Hjoza (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Sleep Talk
- Rest
- Roar
- Waterfall
---
Ok so Gyarados replaced Lucario. Gyarados is here for a much needed Fighting resist, aswell as being a great status absorber. I don't like it's SR weakness though, but yeah. This is a very defensively Gyarados, and with intimidate, it's even better. Rest is here for a much needed recovery, while Sleep Talk give me a chance to still use a move after i've used Rest. Roar is there to abuse Stealth Rocks, aswell as to remove the chance of a pokemon trying to set up on Gyarados while it is asleep. Waterfall is just for STAB and having an attacking move. Gyarados is pretty good since it walls Breloom and Machamp pretty good, though Machamp hurts a lot with Stone Edge. Breloom is powerless against Gyarados unless it also has Stone Edge, which is unlikely.
Gyarados in this team is generally a good idea. Having a status absorber is very nice and a good fighting resistant is a must have now. Lucario is almost powerless against Gyarados.
Scylla (Latias) (F) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spe, -Atk)
~ Draco Meteor
~ Surf
~ Trick
~ Thunderbolt
---
Whoaw :O Scarf Latias, why Scarf?! Well believe me, i suprised a lot of pokemon with this that thought they could actually outspeed it. Other scarfer s like Flygon think they can outspeed me and OHKO with Outrage, however, since Lati is faster i do the favor and OHKO them with Draco Meteor. Same goes for Heatran, which normally would outspeed Latias with a Scarf, and attempt to hurt her with Dragon Pulse or Hidden Power Ice, however i'm faster now and do a lot of damage with Surf. I've even had sweeps with her, as it leaves a huge gap to some teams who need their revenge killers. Blissey annoying? No not really, if i predict the switch in, Blissey obtains a Choice Scarf thanks to Trick, and they're almost useless. Gyarados is also pretty annoying to this team, so Scarf Lati outspeeds that piece of dragonshit even after a Dragon Dance and OHKO's it with Thunderbolt. Same goes for Salamence, which is OHKO'd by Draco Meteor. This set does get owned by Tyranitar and Scizor. I've changed the nature to Timid in order to outspeed other max speed threats. Now i am assured i can outspeed +1 Salamence even if it's Naive/Jolly and Scarf Flygon can definitely not outspeed me either.
Latias with a Scarf is pretty unexpected, which i take as an advantage here, Gyarados and Salamence are slapped now.
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Credits goes to Arkeis for the pictures. And for the sprites, credits goes to Pokesho, a japanese site with some alternative sprites to use. Credits to me for writing this, let's hope i my efforts were worth it. The Threat List will be posted on the next post shortly.
~ Introduction ~
-------------------------------------------------------------------------------------------------------This is probably 1 of the best teams i've made so far. I made it together with a really good friend of mine. We actually made it in 10 minutes. We saw that the team was quite good, so i tested it. Seriously i got a rating of 1350 in no time at all. And this is unusual for me since i never hit the 1300's.
This team is not heavily relied on prediction. This team only uses 1 Choice user, which happens to have Trick. The purpose of this team is already mentioned in the team's name. It creates problems (for the opponent) very fast. Some pokemon are somewhat suprising, as they run different sets than normal. The team does have some problems, which will be listed in the Threat List. Well here is the team, enjoy the RMT :)
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~ At a glance ~
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~ The team ~
-------------------------------------------------------------------------------------------------------Note: Changes are in italic.
Amphyor (Swampert) (F) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SAtk
Relaxed nature (+Def, -Spd)
~ Earthquake
~ Ice Beam
~ Stealth Rock
~ Protect
---
Swampert is a pretty good lead. He's bulky so he can take some moves. This is pretty much a standard Swampert, but i changed some things to my suits. First of all, i chose to distribute 252 EVs in HP and 252 in Def, i did this to maximize my defense so i can take more hits. I don't think i really need the SAtk for anything. Second of all, instead of Surf, i opted for Protect. Protect is a very handy move since it's usefull for 3 things here:
1. Leftovers recovery.
2. Scouting the opponent's moves. This is especially usefull for Choice users like Heatran.
3. Predict the Explosion and survive, while the opponent dies.
I also found Surf to be never used in a battle, or hardly used, so that's why i didn't use it. I think that every team needs some Stealth Rocks, so i gave Swampert Stealth Rock to make things like Gyarados and Salamence less threatening. Earthquake is there for STAB, Ice Beam is mostly used for the Dragons and incoming Grass Types, but it's also usefull for Gliscor, which i happen to see a lot more as a lead now. Swampert is a pretty good choice in this team, as 3 other pokemon in this team can take Grass-type moves. Swampert also handles Heatran nicely, without Hidden Power Grass.
Xhechi (Infernape) (F) @ Life Orb
Ability: Blaze
EVs: 252 Atk/192 Spd/64 SAtk
Naive nature (+Spd, -SDef)
~ Close Combat
~ U-turn
~ Mach Punch
~ Fire Blast
---
I actually hate using Infernape, because it's always so easy walled by some pokemon like Latias and Cresselia, and it's very frail. However, when i saw this Infernape on the analysis, i felt in love. It was like love at first sight <3.(It's a female :P) Anyway, i'll explain why i love this Infernape. First of all, i like the move U-turn. It's a nifty move which allows me to hit a pokemon and then retreat, so i can switch in another pokemon. This is usefull to scout my opponent's pokemon, but on Infernape, this is so much more usefull. U-turn allows me to hit pokemon for a lot damage which otherwise Infernape could not. Latias that switch in loses a lot of damage because of U-turn, and i can also switch to an appropriate counter. Same goes for Cresselia, which takes like 50% from U-turn. Fire Blast is a must have on this set. It hurts anything that isn't a Special Wall, so i can easily damage pokemon that walls Infernape on the physical side. Then after that, i can U-turn for some more damage and switch out.
I actually suprised a lot of people with this set, and with all those Latias out there, this set hurts a lot to some teams.
Ichyni (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
~ Bullet Punch
~ U-turn
~ Pursuit
~ Superpower
---
Yay, i got Scizor in this team (like everyone else). So why did i chose Scizor to be in this team? Since i need a good pokemon which can take on some threats to this team (Latias). U-turn is here to scout what the opponent's counters are to Scizor, and then retaliate with a counter of yours. U-turn with STAB is pretty powerfull aswell. It doesn't suprise me some teams are U-turn Scizor weak. Pursuit is just the best Dark move in my opinion, it hurts a lot of pokemon, even without STAB. Latias is guaranteed to get killed by Pursuit, as she can switch out but still takes the hit before she goes. Superpower hurts pokemon like Heatran who tries to switch in, and Bullet Punch just does major damage to pokemon that not resist Steel-type moves.
A team without Scizor is rare. Scizor just helps your team a lot by checking pokemon, and with a priority move like Bullet Punch, with Technician and STAB, he's just 1 nice pokemon to use.
Cylue (Salamence) (M) @ Life Orb
Ability: Intimidate
EVs: 80 Atk/176 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Draco Meteor
- Flamethrower
- Brick Break
- Roost
---
Okay so i don't have to explain why MixMence owns so hard, but because of the rules i must explain why MixMence owns so much (though everyone already knows). So yeah MixMence is a good stallbreaker, which i need since Lucario is gone now. Alright so i took joshe's suggestion and used this MixMence. Draco Meteor owns a lot of non Steel-type pokemon here. Flamethrower is there for those Steel-types. Brick Break for some Tyranitar switch-ins (believe me Tar switches in to take the Draco Meteor) and Roost is just to heal of the residual damage. Stealth Rock and Life Orb wears me off so Roost is nice. Especially on Salamence since he scares a lot of pokemon off. Also worth to note, even after a Draco Meteor, Flamethrower should OHKO Scizor.
Since Suicune didn't work out, MixMence is his replacement and he does it perfectly. Breaking Stall feels so great, and this guy helps me achieve that.
Hjoza (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Sleep Talk
- Rest
- Roar
- Waterfall
---
Ok so Gyarados replaced Lucario. Gyarados is here for a much needed Fighting resist, aswell as being a great status absorber. I don't like it's SR weakness though, but yeah. This is a very defensively Gyarados, and with intimidate, it's even better. Rest is here for a much needed recovery, while Sleep Talk give me a chance to still use a move after i've used Rest. Roar is there to abuse Stealth Rocks, aswell as to remove the chance of a pokemon trying to set up on Gyarados while it is asleep. Waterfall is just for STAB and having an attacking move. Gyarados is pretty good since it walls Breloom and Machamp pretty good, though Machamp hurts a lot with Stone Edge. Breloom is powerless against Gyarados unless it also has Stone Edge, which is unlikely.
Gyarados in this team is generally a good idea. Having a status absorber is very nice and a good fighting resistant is a must have now. Lucario is almost powerless against Gyarados.
Scylla (Latias) (F) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spe, -Atk)
~ Draco Meteor
~ Surf
~ Trick
~ Thunderbolt
---
Whoaw :O Scarf Latias, why Scarf?! Well believe me, i suprised a lot of pokemon with this that thought they could actually outspeed it. Other scarfer s like Flygon think they can outspeed me and OHKO with Outrage, however, since Lati is faster i do the favor and OHKO them with Draco Meteor. Same goes for Heatran, which normally would outspeed Latias with a Scarf, and attempt to hurt her with Dragon Pulse or Hidden Power Ice, however i'm faster now and do a lot of damage with Surf. I've even had sweeps with her, as it leaves a huge gap to some teams who need their revenge killers. Blissey annoying? No not really, if i predict the switch in, Blissey obtains a Choice Scarf thanks to Trick, and they're almost useless. Gyarados is also pretty annoying to this team, so Scarf Lati outspeeds that piece of dragonshit even after a Dragon Dance and OHKO's it with Thunderbolt. Same goes for Salamence, which is OHKO'd by Draco Meteor. This set does get owned by Tyranitar and Scizor. I've changed the nature to Timid in order to outspeed other max speed threats. Now i am assured i can outspeed +1 Salamence even if it's Naive/Jolly and Scarf Flygon can definitely not outspeed me either.
Latias with a Scarf is pretty unexpected, which i take as an advantage here, Gyarados and Salamence are slapped now.
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~ Credits ~
-------------------------------------------------------------------------------------------------------Credits goes to Arkeis for the pictures. And for the sprites, credits goes to Pokesho, a japanese site with some alternative sprites to use. Credits to me for writing this, let's hope i my efforts were worth it. The Threat List will be posted on the next post shortly.