Team improvements pls

Tyranitar @ Leftovers
Ability: Sand Stream
Shiny: Yes
EVs: 252 HP / 16 Def / 240 SpD
Careful Nature
- Rock Blast
- Stealth Rock
- Earthquake
- Toxic

- My special tank and method to counter against weather teams, toxic and stealth rock for utility (im considering moving toxic to another mon and giving it thunder wave)
- Rock blast for stab
- Earthquake cause hard hitting move

Corviknight @ Rocky Helmet
Ability: Mirror Armor
EVs: 252 HP / 168 Def / 88 SpD
Impish Nature
- Defog
- Roost
- Body Press
- U-turn

- My physical tank good synergy with t-tar
- defog and roost is self explanotory
- u turn for momentum
- body press as a way of attacking

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 92 Def / 160 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- surf
- Taunt
- Moonblast
- Nature's Madness

- Taunt to cripple tanks
- Surf because status doesnt work in terrain
- moonblast as stab
- nature's madness to wittle down opponents (i am considering switching it out for calm mind)

Garchomp @ Leftovers
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Scale Shot
- Earthquake
- Fire Fang
- Swords Dance

Wall breaker that can function into a sweeper
- fire fang for corviknights and ferro's
- earthquake for stab, scale shot as stab and more crucially speed increase

Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Knock Off
- U-turn
- Drain Punch

- My revenge killer
- grassy terrain nice tool to have
- Im considering swapping out drain punch for super power

Blacephalon @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Fire Blast
- Overheat
- Trick

- Blacephalon was a mon i randomly stuck in and it seemed to work
- trick to cripple tanks
- overheat for a nuke
- shadow ball and fire blast for stab

I need more fairy coverage as that has proven problematic in the past mons like togekiss, offensive clefable have caused me problems
I also feel like I need more efficient methods to deal with sweepers and wallbreakers

Any advice is greatly appreciated
 

Dusk Mage Necrozma

formerly XenonHero126
In the future, it’s preferable to edit the original RMT then PM Ironwater rather than create a new one.

The reason Fini likes Scald is because Flying/Levitating mons can still be statused in Misty Terrain. So getting a Burn on something like Landorus or Tornadus is pretty good, although there still is a case to be made for Surf’s higher power.

Blacephalon isn’t bad per se, but I’d say that Specs Dragapult does its job better. Flamethrower takes out Ferro like Blacephalon can and you also have the amazing tools of a fast U-Turn and high power Draco Meteor.
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Draco Meteor
- U-turn
- Flamethrower
Hope somebody better than me can give a better rate this was helpful
 

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