kd458
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A never before seen technology.. PhysDef Salamence?
Salamence @ Heavy-Duty Boots
Jolly Nature
Ability: Intimidate
Tera Type: Fairy
EVs: 168 HP / 244 Def / 96 Spe
- Dual Wingbeat
- Tera Blast
- Dragon Dance
- Roost
This guaranteed does not get 2HKOd by any non-tera move aside from Fury, and is faster than Hoopa so can roost once after taking Fury into guaranteed OHKOing it with Dual Wingbeat after two defence drops if Tera Fairy is unavailable. Against any other move (including double Knock Off), Salamence will live two hits and 2HKO back with Dual Wingbeat before going down:
-1 252 Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 168 HP / 244 Def Salamence: 175-207 (46.9 - 55.4%) -- 73.4% chance to 2HKO
-1 252 Atk Choice Band Hoopa-Unbound Zen Headbutt vs. 168 HP / 244 Def Salamence: 141-166 (37.8 - 44.5%) -- guaranteed 3HKO
-1 252 Atk Choice Band Hoopa-Unbound Drain Punch vs. 168 HP / 244 Def Salamence: 44-52 (11.7 - 13.9%) -- possible 8HKO
-1 252 Atk Choice Band Hoopa-Unbound Knock Off (97.5 BP) vs. 168 HP / 244 Def Salamence: 169-201 (45.3 - 53.8%) -- 41.8% chance to 2HKO
-1 252 Atk Choice Band Hoopa-Unbound Gunk Shot vs. 168 HP / 244 Def Salamence: 140-165 (37.5 - 44.2%) -- guaranteed 3HKO
0 Atk Salamence Dual Wingbeat (2 hits) vs. 0 HP / 0 Def Tera Dark Hoopa-Unbound: 168-200 (55.8 - 66.4%) -- approx. 2HKO
0 Atk Salamence Dual Wingbeat (2 hits) vs. -2 0 HP / 0 Def Tera Dark Hoopa-Unbound: 338-398 (112.2 - 132.2%) -- guaranteed OHKO
Tera Dark Hoopa does a lot of damage with Hyperspace Fury, but even if Salamence has earlier switched into a Knock Off and has to come in on SR it is not OHKOd and OHKOs back with Tera Blast Fairy, or can opt to Tera, roost off the damage and use this as an opportunity to set up Dragon Dances to pose a threat itself:
-1 252 Atk Choice Band Tera Dark Hoopa-Unbound Hyperspace Fury vs. 168 HP / 244 Def Salamence: 234-276 (62.7 - 73.9%) -- guaranteed 2HKO after Stealth Rock
-1 252 Atk Choice Band Tera Dark Hoopa-Unbound Hyperspace Fury vs. 168 HP / 244 Def Tera Fairy Salamence: 117-138 (31.3 - 36.9%) -- 78.5% chance to 3HKO
This damage roll also means that if Mence does not take SR, so long as it is at full it can still roost once on Tera Dark Hyperspace Fury and OHKO on the following turn with Dual Wingbeat even without having access to its own Tera.
Even if Salamence has been Tera'd earlier to deal with a separate mon or attempt a sweep, Gunk Shot will not OHKO without max roll + poison hax:
-1 252 Atk Choice Band Tera Dark Hoopa-Unbound Gunk Shot vs. 168 HP / 244 Def Tera Fairy Salamence: 280-330 (75 - 88.4%) -- guaranteed 2HKO
The situation of Hoopa not being intimidated should never arise, as Salamence is faster and can OHKO it with Tera Blast so Hoopa coming in will not get the opportunity to attack:
0 Atk Tera Fairy Salamence Tera Blast vs. 0 HP / 0 Def Tera Dark Hoopa-Unbound: 338-398 (112.2 - 132.2%) -- guaranteed OHKO
Of course, this set can be poisoned by Gunk Shot, which, while not causing Salamence to no longer immediately be a counter, will permanently weaken its effectiveness at switching in multiple times as Mence will now need to be at full to switch in to Tera Dark Fury (1 turn of poison damage on the roost turn + 1 turn of poison damage upon switching in + Tera Dark Hyperspace Fury = maximum 98.9%). However, PhysDef Mence can still act as a full counter with access to reliable recovery and the ability to always win 1v1 barring hax. Earthquake over Dual Wingbeat gives near perfect coverage for a more general defensive DD Mence set, but for the situation where tera is unavailable unboosted EQ is not a guaranteed 2HKO and so Wingbeat is required for this to be a counter set. Tera Bug with Tera Blast is another potential counter set as this does not change any defensive interactions with Hoopa's moveset so has no issue with coming in on Gunk Shot even after Tera, but that lacks the ability to roost/set up on Hyperspace Fury and also at that point you are running a Tera Bug Salamence (pls don't do this)
A never before seen technology.. PhysDef Salamence?
Salamence @ Heavy-Duty Boots
Jolly Nature
Ability: Intimidate
Tera Type: Fairy
EVs: 168 HP / 244 Def / 96 Spe
- Dual Wingbeat
- Tera Blast
- Dragon Dance
- Roost
This guaranteed does not get 2HKOd by any non-tera move aside from Fury, and is faster than Hoopa so can roost once after taking Fury into guaranteed OHKOing it with Dual Wingbeat after two defence drops if Tera Fairy is unavailable. Against any other move (including double Knock Off), Salamence will live two hits and 2HKO back with Dual Wingbeat before going down:
-1 252 Atk Choice Band Hoopa-Unbound Hyperspace Fury vs. 168 HP / 244 Def Salamence: 175-207 (46.9 - 55.4%) -- 73.4% chance to 2HKO
-1 252 Atk Choice Band Hoopa-Unbound Zen Headbutt vs. 168 HP / 244 Def Salamence: 141-166 (37.8 - 44.5%) -- guaranteed 3HKO
-1 252 Atk Choice Band Hoopa-Unbound Drain Punch vs. 168 HP / 244 Def Salamence: 44-52 (11.7 - 13.9%) -- possible 8HKO
-1 252 Atk Choice Band Hoopa-Unbound Knock Off (97.5 BP) vs. 168 HP / 244 Def Salamence: 169-201 (45.3 - 53.8%) -- 41.8% chance to 2HKO
-1 252 Atk Choice Band Hoopa-Unbound Gunk Shot vs. 168 HP / 244 Def Salamence: 140-165 (37.5 - 44.2%) -- guaranteed 3HKO
0 Atk Salamence Dual Wingbeat (2 hits) vs. 0 HP / 0 Def Tera Dark Hoopa-Unbound: 168-200 (55.8 - 66.4%) -- approx. 2HKO
0 Atk Salamence Dual Wingbeat (2 hits) vs. -2 0 HP / 0 Def Tera Dark Hoopa-Unbound: 338-398 (112.2 - 132.2%) -- guaranteed OHKO
Tera Dark Hoopa does a lot of damage with Hyperspace Fury, but even if Salamence has earlier switched into a Knock Off and has to come in on SR it is not OHKOd and OHKOs back with Tera Blast Fairy, or can opt to Tera, roost off the damage and use this as an opportunity to set up Dragon Dances to pose a threat itself:
-1 252 Atk Choice Band Tera Dark Hoopa-Unbound Hyperspace Fury vs. 168 HP / 244 Def Salamence: 234-276 (62.7 - 73.9%) -- guaranteed 2HKO after Stealth Rock
-1 252 Atk Choice Band Tera Dark Hoopa-Unbound Hyperspace Fury vs. 168 HP / 244 Def Tera Fairy Salamence: 117-138 (31.3 - 36.9%) -- 78.5% chance to 3HKO
This damage roll also means that if Mence does not take SR, so long as it is at full it can still roost once on Tera Dark Hyperspace Fury and OHKO on the following turn with Dual Wingbeat even without having access to its own Tera.
Even if Salamence has been Tera'd earlier to deal with a separate mon or attempt a sweep, Gunk Shot will not OHKO without max roll + poison hax:
-1 252 Atk Choice Band Tera Dark Hoopa-Unbound Gunk Shot vs. 168 HP / 244 Def Tera Fairy Salamence: 280-330 (75 - 88.4%) -- guaranteed 2HKO
The situation of Hoopa not being intimidated should never arise, as Salamence is faster and can OHKO it with Tera Blast so Hoopa coming in will not get the opportunity to attack:
0 Atk Tera Fairy Salamence Tera Blast vs. 0 HP / 0 Def Tera Dark Hoopa-Unbound: 338-398 (112.2 - 132.2%) -- guaranteed OHKO
Of course, this set can be poisoned by Gunk Shot, which, while not causing Salamence to no longer immediately be a counter, will permanently weaken its effectiveness at switching in multiple times as Mence will now need to be at full to switch in to Tera Dark Fury (1 turn of poison damage on the roost turn + 1 turn of poison damage upon switching in + Tera Dark Hyperspace Fury = maximum 98.9%). However, PhysDef Mence can still act as a full counter with access to reliable recovery and the ability to always win 1v1 barring hax. Earthquake over Dual Wingbeat gives near perfect coverage for a more general defensive DD Mence set, but for the situation where tera is unavailable unboosted EQ is not a guaranteed 2HKO and so Wingbeat is required for this to be a counter set. Tera Bug with Tera Blast is another potential counter set as this does not change any defensive interactions with Hoopa's moveset so has no issue with coming in on Gunk Shot even after Tera, but that lacks the ability to roost/set up on Hyperspace Fury and also at that point you are running a Tera Bug Salamence (pls don't do this)