Project SV OU - Lure That Threat Week 39 - Gliscor - Voting!

Sorry for being late on this, I lost my badge and am just going thru alot rn :psysad:

Congrats to Conflux123 and Gliscor for winning week 35! The set will be added to the Hall of Fame.

Week 36 - Roaring Moon!

:sv/roaring-moon:
Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Acrobatics
- Earthquake

Roaring Moon is probably one of the scariest sweepers in the tier, with its massive attack stat alot with movepool. Its great offensive typing helps it out alot as a setup sweeper, and its movepool lets it hit many things in the tier. Tera makes Roaring Moon more dangerous with Tera Flying Acrobatics, being able to hit things like Great Tusk and Ogerpon-Wellspring. Earthquake can hit steels like Kingambit and Heatran, while Knock Off stops things like Air Balloon Gholdengo from being a nuisance. With all of these factors, it does pose a question. What Pokemon can lure Roaring Moon?

Remember: Do not post checks like ID Skarmory that already wall Roaring Moon! We are trying to lure Roaring Moon.

The deadline for submissions will be Saturday, February 24 at 11:59 GMT-8!
 
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Sorry for being late on this, I lost my badge and am just going thru alot rn :psysad:

Congrats to Big Water Lover and Slowking-Galar for winning week 35! The set will be added to the Hall of Fame.

Week 36 - Roaring Moon!

:sv/roaring-moon:
Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Acrobatics
- Earthquake

Roaring Moon is probably one of the scariest sweepers in the tier, with its massive attack stat alot with movepool. Its great offensive typing helps it out alot as a setup sweeper, and its movepool lets it hit many things in the tier. Tera makes Roaring Moon more dangerous with Tera Flying Acrobatics, being able to hit things like Great Tusk and Ogerpon-Wellspring. Earthquake can hit steels like Kingambit and Heatran, while Knock Off stops things like Air Balloon Gholdengo from being a nuisance. With all of these factors, it does pose a question. What Pokemon can lure Roaring Moon?

Remember: Do not post checks like ID Skarmory that already wall Roaring Moon! We are trying to lure Roaring Moon.

The deadline for submissions will be Saturday, February 24 at 11:59 GMT-8!
What post did I miss? I count a 4-4 tie between gliscor and Gking.
 
:sv/Kingambit:
Kingambit @ Black Glasses
Level: 100
Adamant Nature
Tera Type: Ice
Ability: Supreme Overlord
EVs: 252 Atk / 4 Def / 252 Spe
- Sucker Punch
- Tera Blast
- Iron Head
- Swords Dance
I struggled a bit with this one, swapped between serperior, Heatran and then I decided to settle with Kingambit. Fight dark types with dark types. Kingambit is obviously an amazing mon, that can revenge kill most things, but roaring moon isn't one of them.
+2 252+ Atk Black Glasses Supreme Overlord 5 allies fainted Kingambit Sucker Punch vs. 0 HP / 0 Def Roaring Moon: 307-362 (87.4 - 103.1%) -- 25% chance to OHKO
252+ Atk Black Glasses Supreme Overlord 5 allies fainted Tera Dark Kingambit Sucker Punch vs. 0 HP / 0 Def Roaring Moon: 205-242 (58.4 - 68.9%) -- guaranteed 2HKO
It only has a 25% chance to ko moon if it doesn't tera and has a +2 boost and cannot ko it if you do not have a boost. However, we can fix that with tera ice gambit, which has amazing coverage.
252+ Atk Tera Ice Kingambit Tera Blast (80 BP) vs. 0 HP / 0 Def Roaring Moon: 390-462 (111.1 - 131.6%) -- guaranteed OHKO
This can straight up ko moon even if it teras into flying, while it cannot ko gambit back.
+1 252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 0 HP / 4 Def Tera Ice Kingambit: 209-247 (61.2 - 72.4%) -- guaranteed 2HKO
This is ultimately a niche set, but it is interesting.
Other calcs:
252+ Atk Tera Ice Kingambit Tera Blast (80 BP) vs. 252 HP / 0 Def Great Tusk: 236-278 (54.3 - 64%) -- guaranteed 2HKO
+2 252+ Atk Tera Ice Kingambit Tera Blast (80 BP) vs. 252 HP / 0 Def Great Tusk: 468-552 (107.8 - 127.1%) -- guaranteed OHKO
4 Atk Great Tusk Close Combat vs. 0 HP / 4 Def Tera Ice Kingambit: 278-330 (81.5 - 96.7%) -- guaranteed 2HKO
252 Atk Cinderace Pyro Ball vs. 0 HP / 4 Def Tera Ice Kingambit: 308-366 (90.3 - 107.3%) -- 43.8% chance to OHKO
+2 252+ Atk Tera Ice Kingambit Tera Blast (80 BP) vs. 0 HP / 0 Def Iron Treads: 253-298 (78.8 - 92.8%) -- guaranteed 2HKO
+2 252+ Atk Tera Ice Kingambit Tera Blast (80 BP) vs. 64 HP / 28 Def Raging Bolt: 618-728 (151.8 - 178.8%) -- guaranteed OHKO
 
:sv/torkoal:

Torkoal @ Heat Rock
Ability: Drought
Tera Type: Fighting
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk
- Lava Plume
- Will-O-Wisp
- Clear Smog
- Body Press

So Torkoal is rarely a threat to an opponent at all.
Except for... BDpress Tera Fighting Torkoal against Roaring Moon?
252+ Def Tera Fighting Torkoal Body Press vs. 0 HP / 0 Def Roaring Moon: 404-476 (115 - 135.6%) -- guaranteed OHKO

I mean, Roaring Moon has no reason to use up its Tera against Torkoal. And Torkoal can tank whatever Mega Salamence throws against it.
252 Atk Protosynthesis Roaring Moon Acrobatics (110 BP) vs. 252 HP / 252+ Def Tera Fighting Torkoal: 186-220 (54 - 63.9%) -- guaranteed 2HKO
 

Metagross @ Colbur Berry
Ability: Clear Body
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Psychic Fangs
- Heavy Slam
- Ice Punch
- Bullet Punch

Salamence and Metagross are the duo as old as time. However, Metagross has always been overshadowed by its draconic counterpart. Salamence ended up banned from OU at one point, whereas Metagross kept falling. However, Gen 9 has gifted Metagross with two amazing new STAB moves in Heavy Slam and Psychic Fangs. Finally, Metagross is in UU while Salamence is in RU. It has finally taken a victory...

...or has it? You see, Salamence's ancient form has carried on its legacy in OU, even getting banned at one point. Metagross is still just second best to this pseudo-mega mence.

With it's Dark typing, Roaring Moon is completely immune to Psychic Fangs, and it's heavy enough that Metagross' Heavy Slam caps out at 40BP. The same as the underwhelming Bullet Punch.
252+ Atk Metagross Heavy Slam (40 BP) vs. 0 HP / 0 Def Roaring Moon: 99-117 (28.2 - 33.3%) -- 0% chance to 3HKO

Metagross will often carry Knock Off and Bullet Punch in its last slots. Bullet Punch is just as ineffective as Heavy Slam, whereas Knock Off is both a resisted move and doesn't even get boosted because Roaring Moon has consumed its Booster Energy. On paper, this is a perfect counter to a standard Metagross, and it can get a free Dragon Dance off.

At least until Metagross reveals Ice Punch.
252+ Atk Metagross Ice Punch vs. 0 HP / 0 Def Roaring Moon: 246-290 (70 - 82.6%) -- guaranteed 2HKO
252+ Atk Metagross Bullet Punch vs. 0 HP / 0 Def Roaring Moon: 99-117 (28.2 - 33.3%) -- 0% chance to 3HKO


This combination of attacks requires two consecutive min rolls not to KO, which is very unlikely. Even if this does happen, hazards would finish off Moon, or another teammate's priority. It would be easy to pick off. If you are truly desperate not to risk that min roll, a Tera Steel Bullet Punch will always be able to secure the KO. Roaring Moon deciding to Terastalise does not affect our calcs whatsoever.

For an item, I've chosen Colbur Berry because it doesn't require us to waste our Tera. Metagross can afford to come in on hazards and still tank the incoming Knock Off. However, if you're intending to Terastalise anyway, you can definitely swap out the Colbur Berry for Leftovers or perhaps an Expert Belt or something. Just keep in mind that once you Tera, a Colbur Berry will be completely useless.

252 Atk Protosynthesis Roaring Moon Knock Off (97.5 BP) vs. 252 HP / 0 Def Colbur Berry Metagross: 172-204 (47.2 - 56%) -- 80.1% chance to 2HKO
252 Atk Protosynthesis Roaring Moon Earthquake vs. 252 HP / 0 Def Metagross: 238-282 (65.3 - 77.4%) -- guaranteed 2HKO


The Earthquake calc can be a bit scary if you've come in on 3 layers of spikes, but remember that Roaring Moon has no reason to ever click that instead of Knock Off. They don't know about your resist berry. And Knock Off covers the possibility that you switch.

TLDR:

Ice Punch Metagross
 


Morpeko @ Life Orb
Ability: Hunger Switch
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Aura Wheel
- Knock Off
- Rapid Spin
- Ice Fang

Roaring Moon resists both Morpeko STABs, so it can try to switch into this Mon. However, what happens next is this:

252+ Atk Life Orb Morpeko Aura Wheel vs. 0 HP / 0 Def Roaring Moon: 136-161 (38.7 - 45.8%) -- guaranteed 3HKO
252+ Atk Life Orb Morpeko Ice Fang vs. 0 HP / 0 Def Roaring Moon: 218-257 (62.1 - 73.2%) -- guaranteed 2HKO

Even if both moves min roll, Roaring Moon is dead. Aura Wheel boosts speed, so the second hit will happen before Roaring Moon can even move. No Tera is even needed in this scenario.

An alternative scenario is Roaring Moon switching into Rapid Spin, since Morpeko likes to clean Hazards. Then, we need the Tera. This is what happens:
252+ Atk Life Orb Morpeko Rapid Spin vs. 0 HP / 0 Def Roaring Moon: 83-99 (23.6 - 28.2%) -- 90.6% chance to 4HKO
252+ Atk Life Orb Tera Ice Morpeko Ice Fang vs. 0 HP / 0 Def Roaring Moon: 328-385 (93.4 - 109.6%) -- 62.5% chance to OHKO

The big bad dragon is again dead.
 

Metagross @ Colbur Berry
Ability: Clear Body
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Psychic Fangs
- Heavy Slam
- Ice Punch
- Bullet Punch

Salamence and Metagross are the duo as old as time. However, Metagross has always been overshadowed by its draconic counterpart. Salamence ended up banned from OU at one point, whereas Metagross kept falling. However, Gen 9 has gifted Metagross with two amazing new STAB moves in Heavy Slam and Psychic Fangs. Finally, Metagross is in UU while Salamence is in RU. It has finally taken a victory...

...or has it? You see, Salamence's ancient form has carried on its legacy in OU, even getting banned at one point. Metagross is still just second best to this pseudo-mega mence.

With it's Dark typing, Roaring Moon is completely immune to Psychic Fangs, and it's heavy enough that Metagross' Heavy Slam caps out at 40BP. The same as the underwhelming Bullet Punch.
252+ Atk Metagross Heavy Slam (40 BP) vs. 0 HP / 0 Def Roaring Moon: 99-117 (28.2 - 33.3%) -- 0% chance to 3HKO

Metagross will often carry Knock Off and Bullet Punch in its last slots. Bullet Punch is just as ineffective as Heavy Slam, whereas Knock Off is both a resisted move and doesn't even get boosted because Roaring Moon has consumed its Booster Energy. On paper, this is a perfect counter to a standard Metagross, and it can get a free Dragon Dance off.

At least until Metagross reveals Ice Punch.
252+ Atk Metagross Ice Punch vs. 0 HP / 0 Def Roaring Moon: 246-290 (70 - 82.6%) -- guaranteed 2HKO
252+ Atk Metagross Bullet Punch vs. 0 HP / 0 Def Roaring Moon: 99-117 (28.2 - 33.3%) -- 0% chance to 3HKO


This combination of attacks requires two consecutive min rolls not to KO, which is very unlikely. Even if this does happen, hazards would finish off Moon, or another teammate's priority. It would be easy to pick off. If you are truly desperate not to risk that min roll, a Tera Steel Bullet Punch will always be able to secure the KO. Roaring Moon deciding to Terastalise does not affect our calcs whatsoever.

For an item, I've chosen Colbur Berry because it doesn't require us to waste our Tera. Metagross can afford to come in on hazards and still tank the incoming Knock Off. However, if you're intending to Terastalise anyway, you can definitely swap out the Colbur Berry for Leftovers or perhaps an Expert Belt or something. Just keep in mind that once you Tera, a Colbur Berry will be completely useless.

252 Atk Protosynthesis Roaring Moon Knock Off (97.5 BP) vs. 252 HP / 0 Def Colbur Berry Metagross: 172-204 (47.2 - 56%) -- 80.1% chance to 2HKO
252 Atk Protosynthesis Roaring Moon Earthquake vs. 252 HP / 0 Def Metagross: 238-282 (65.3 - 77.4%) -- guaranteed 2HKO


The Earthquake calc can be a bit scary if you've come in on 3 layers of spikes, but remember that Roaring Moon has no reason to ever click that instead of Knock Off. They don't know about your resist berry. And Knock Off covers the possibility that you switch.

TLDR:

Ice Punch Metagross
Why not CB if you forgo colbur berry to OHKO moon?
 

veti

Supreme Overlord
is a Pre-Contributor
Congrats to Eeveeto and Morpeko for winning week 36! The set will be added to the Hall of Fame.

Week 37 - Sash Pult!

:sv/dragapult:
Dragapult @ Focus Sash
Ability: Infiltrator
EVs: 4 Atk / 252 SpA / 252 Spe
Tera Type: Ghost
Hasty Nature
- Dragon Darts
- Hex
- Will-O-Wisp
- Thunder Wave

Focus Sash Dragapult is nearly guaranteed to make effortless progress against any team lacking one of its few counters like Terastallized Gholdengo and Garganacl that can take status. Its threat level is not limited to status, with its mixed attacking and near perfect neutral coverage allowing it to pick apart many defensive cores and trade well into offensive teams. What can lure and eliminate Dragapult to stop it from spreading status and claiming KOs?

The deadline for submissions will be Friday, March 15 at 11:59 GMT-8!
 

Uxie @ Leftovers
Ability: Levitate
Tera Type: Dark
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Foul Play
- Psychic Noise
- U-turn
- Stealth Rock

For some people, Uxie is the first thing that comes to mind when thinking of a passive pokemon. It primarily functions as a dual-screens setter, which is bypassed by Dragapult's Infiltrator ability. This gives it an incentive to swap in, especially given that Uxie's strongest move is a 3HKO on it (assuming it even presses it on switch in).

0- Atk Uxie Knock Off (97.5 BP) vs. 0 HP / 0- Def Dragapult: 140-166 (44.1 - 52.3%) -- 16.4% chance to 2HKO
0- Atk Uxie Knock Off vs. 0 HP / 0- Def Dragapult: 94-112 (29.6 - 35.3%) -- 16.6% chance to 3HKO


Given that Uxie's screens are useless whenever Dragapult is in, the Dragapult user has every incentive to come in and hit it hard with a Hex, which can 2HKO after rocks.

252 SpA Dragapult Hex (65 BP) vs. 252 HP / 0 SpD Uxie: 144-170 (40.6 - 48%) -- 61.3% chance to 2HKO after Stealth Rock

But this Uxie isn't vulnerable to Ghost and Dark moves thanks to Tera Dark, which also powers up Foul Play into an OHKO on Dragapult. It's also max spdef, since that helps us tank better. Burning or paralysing Uxie is not that beneficial to the Dragapult user, so we can assume that Hex is always the move.

252 SpA Dragapult Hex (65 BP) vs. 252 HP / 252+ SpD Tera Dark Uxie: 27-32 (7.6 - 9%) -- possibly the worst move ever
4 Atk Tera Dark Uxie Foul Play vs. 0 HP / 0- Def Dragapult: 338-402 (106.6 - 126.8%) -- guaranteed OHKO


This will always bring Dragapult down to its sash, since it's Tera type doesn't help it. We have Stealth Rocks and U-turn on this set to help with that. The ideal scenario is that Uxie sets up rocks while Dragapult swaps in, then we Tera Dark and tank a Hex while bringing it down to its sash. Now we can U-turn out to maintain momentum. With rocks up, Dragapult will be unable to swap back in, rendering it effectively dead.

TLDR: Tera Dark Foul Play
 
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:sv/hawlucha:
Hawlucha @ Lum Berry
Ability: Unburden
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Roost
- Feather Dance

Hawlucha seems like a nice Lure, a physical Unburden sweeper running White Herb? I can switch in on that CC! It doesn't use CC.

Dragapult will most likely use one of the following moves:
1. Use Dragon Darts
2. Use a status move.

Hawlucha can then proceed to use Feather Dance to lower Dragapults attack and heal off any damage it would've received with Roost.
4 Atk Dragapult Dragon Darts (2 hits) vs. 0 HP / 0 Def Hawlucha: 162-192 (54.5 - 64.6%) -- approx. 2HKO

You get a free turn and an Unburden boost if Dragapult decides to use a status move, thanks to your Lum Berry.

You now outspeed and Acrobatics has a BP of 110.
252+ Atk Hawlucha Acrobatics (110 BP) vs. 0 HP / 0- Def Dragapult: 220-261 (69.4 - 82.3%) -- guaranteed 2HKO

If you somehow do get statused, Pults first instinct is to use Hex, here's where the fun part comes in:
Dragapult Hex vs. Tera Normal Hawlucha: 0-0 (0 - 0%) -- possibly the worst move ever

Dragapults only option is to use Dragon Darts, but it's Attack stat nerfed into the ground by now.
-2 4 Atk Dragapult Dragon Darts (2 hits) vs. 0 HP / 0 Def Hawlucha: 84-98 (28.2 - 32.9%) -- approx. 4HKO

Hawlucha on the other hand:
252+ Atk Hawlucha Acrobatics (55 BP) vs. 0 HP / 0- Def Dragapult: 111-132 (35 - 41.6%) -- guaranteed 3HKO
252+ Atk Hawlucha Acrobatics (110 BP) vs. 0 HP / 0- Def Dragapult: 220-261 (69.4 - 82.3%) -- guaranteed 2HKO

There's no way of winning this for Dragapult.
 
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Sucker Punch Lanturn
:sv/lanturn:
Lanturn @ Lum Berry
Ability: Volt Absorb
Tera Type: Dark/Fire
EVs: 4 HP / 252 Atk / 252 SpA
Rash Nature
- Ice Beam
- Sucker Punch
- Scald
- Volt Switch
Yes, lanturn can learn sucker punch. In japanese, the move sucker punch is actually called "suprise attack", which is why a lot of mons without hands can learn it.
With both ice beam and sucker punch, lanturn can ko dragapult before it can try to get up to any shenanigans.
252+ SpA Lanturn Ice Beam vs. 0 HP / 0 SpD Dragapult: 192-228 (60.5 - 71.9%) -- guaranteed 2HKO
252 Atk Lanturn Sucker Punch vs. 0 HP / 0- Def Dragapult: 130-154 (41 - 48.5%) -- guaranteed 3HKO
You sadly do need to invest fully in both attacking stats to always acheive a ko, as low rolls means that dragapult lives to potentially ko you.
Lum berry allows lanturn to shrug off a potential burn, while volt absorb actually heals you when they use thunder wave, which gives you an opportunity to switch in.
Dragon darts is the strongest move dragapult can use, but even that only does 60% max.
4 Atk Dragapult Dragon Darts (2 hits) vs. 4 HP / 0 Def Lanturn: 198-234 (50.5 - 59.6%) -- approx. 2HKO
Tera Dark allows you to take the hex much easier, and means if ice beam does above 65% to dragapult, even if you are burned you have a 25% chance to still ko it.
Tera fire prevents any potential burns from happening in the first place, and means that unless you are low hp, you can always get the sucker punch off as the can't do meaninful damage otherwise.
Calcs for other mons:
252 Atk Tera Dark Lanturn Sucker Punch vs. 0 HP / 0 Def Gholdengo: 144-170 (45.7 - 53.9%) -- 40.6% chance to 2HKO
252 Atk Tera Dark Lanturn Sucker Punch vs. 0 HP / 0 Def Iron Boulder: 168-198 (52.3 - 61.6%) -- guaranteed 2HKO
252 Atk Tera Dark Lanturn Sucker Punch vs. 0 HP / 4 Def Barraskewda: 103-123 (39.1 - 46.7%) -- guaranteed 3HKO
252+ Atk Choice Band Barraskewda Close Combat vs. 4 HP / 0 Def Lanturn: 321-378 (81.8 - 96.4%) -- guaranteed 2HKO
252 Atk Great Tusk Close Combat vs. 4 HP / 0 Def Lanturn: 306-361 (78 - 92%) -- guaranteed 2HKO
252+ SpA Lanturn Scald vs. 0 HP / 0 SpD Great Tusk: 336-396 (90.5 - 106.7%) -- 43.8% chance to OHKO
 
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Ehmcee

A Spoopy Ghost
is a Pre-Contributor
Taunt Lum Berry Kingambit

:sv/kingambit: :lum_berry:
Kingambit @ Lum Berry
Ability: Supreme Overlord
Tera Type: Dark / Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Taunt

While Pult isn't traditionally a counter to Kingambit, it will often be used to cripple it and remove it from the game,
Kingambit is able to do it's business for free, and once Pult comes in, you're able to Taunt it and then keep setting up, since you resist both stabs.

Tera Fire is also an option for additional insurance against Will-O-Wisp
 


Weavile @ Choice Scarf
Ability: Pressure
Tera Type: Dark / Ice
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature / Jolly Nature
- Triple Axel
- Knock Off
- Foul Play
- Beat Up

This Dragapult won,t be swithing into anything, so we need to lure it with adequate lead. Luring here means that Dragapult stays on our lead and at the same time won,t be able to neither status, nor kill our Mon.
If Dragapult sees a Weavile, he will try to burn or paralyze it so that his HO teammates set-up on Weavile later. Sash means that Weavile usually won,t be able to kill Pult in the process, even with Band Ice Shard, especially if Pult goes Tera.
However, Scarf Adamant Weavile with Beat Up solves this problem. I calc'd worst case scenario, it being Weavile paired with the 5 OU Pokemon that have lowest Attack: Blissey, Pelipper, Glimmora, Gholdengo and Volcarona. Therefore Beat Up has 66 power in this scenario, normally it would be much higher and Adamant nature wouldn,t be needed to secure the KO:
252+ Atk Weavile Beat Up vs. 0 HP / 0- Def Tera Ghost Dragapult: 318-374 (100.3 - 117.9%) -- guaranteed OHKO
252 Atk Weavile Beat Up vs. 0 HP / 0- Def Tera Ghost Dragapult: 288-342 (90.8 - 107.8%) -- 50% chance to OHKO

Obviously, both Tera Ice and Tera Dark also allow Jolly Weavile to 100% KO Pult, but for Scarf Weavile Adamant tends to be better and also means we don,t need to spend Tera.
 
Loaded Dicescor
Gliscor @ Loaded Dice
Ability: Poison Heal
Tera Type: Dragon
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Earthquake
- Scale Shot
- U-Turn
- Toxic
Dragapult chuckles. An easy kill! As soon as Poison happens, it pretty much will die.
252 SpA Dragapult Hex (130 BP) vs. 244 HP / 16 SpD Gliscor: 220-259 (62.5 - 73.5%) -- guaranteed 2HKO after Poison Heal
Gliscor used Scale Shot!
0 Atk Gliscor Scale Shot (4 hits) vs. 0 HP / 0- Def Dragapult: 200-240 (63 - 75.7%) -- approx. 2HKO
What... That isn't a Toxic Orb Gliscor! Whatever, the defence drop will help...
4 Atk Dragapult Dragon Darts (2 hits) vs. -1 252 HP / 252+ Def Gliscor: 116-140 (32.7 - 39.5%) -- approx. 99.8% chance to 3HKO
nope.
The highest amount of damage done is not remotely enough.
252 SpA Dragapult Hex (65 BP) vs. 252 HP / 4 SpD Gliscor: 112-133 (31.6 - 37.5%) -- 89.6% chance to 3HKO
4 Atk Dragapult Dragon Darts (2 hits) vs. -1 252 HP / 252+ Def Gliscor: 116-140 (32.7 - 39.5%) -- approx. 99.8% chance to 3HKO
37.5%+39.5%=76%
EZ for the LoadedScor! If you get a 5 hit, you can even U-turn and kill it.
 
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