Project SV CAP - Victim of the Week - Week 14: Caribolt

Da Pizza Man

Pizza Time
is a Pre-Contributor

Week 3: Roaring Moon


Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Acrobatics
- Crunch
- Earthquake / Dragon Claw / Outrage
Figured I would go with this since it's fitting for the start of the new Lunar year (Yes I know this misses that deadline by about 3 days, stfu).

Anyways, Booster Energy Roaring Moon is a menacing set-up sweeper in both SV OU and CAP. The combinaton of Protosynthesis and Dragon Dance allow Roaring Moon to boosts its already high attack to insane levels, the former of which cannot be ignored by Unaware users such as Arghonaut and Skeledirge. Furthermore, thanks to Terastallization and access to Acrobatics, Roaring Moon can beat many of the Fighting-types that would otherwise neutralize it, and in a few rare cases it can even use them as set-up fodder. This ancient dragon has proven itself to be quite the force to be reckoned with, and it will be up to you brave adventurers to determine the best way to slay it.

Submissions end Wednesday, February 1st 11:59 PM GMT-5
 
This shit has no counters.
So I’ll submit this as defensive check.

One of two defensive mons that doesn’t need to tera to “deal” with it


Ting-Lu @ Leftovers
Level: 100
Careful Nature
Ability: Vessel of Ruin
EVs: 252 HP / 4 Def / 252 SpD
- Earthquake
- Whirlwind
- Protect
- Stealth Rock

+1 252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 252 HP / 4 Def Ting-Lu: 303-357 (58.9 - 69.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery

You Whirlwind and deal with it later.
You probably should run some defensive investment to be safe with protect and whirlwind in case you miss one.

Hope this gets banned ngl.
 
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Espathra macho

Espathra @ Life Orb
Ability: Speed Boost
Tera Type: Fairy / Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
IVs: 0 Atk
- Lumina Crash
- Protect
- Dazzling Gleam
- Calm Mind / Tera Blast

Espathra can be weak to Roaring Moon Dark type attacks, but it can be Check thanks to Speed Boost.

Espathra at +1 Speed can outspeed an unboosted Roaring Moon and smite it with Life Orb Dazzling Gleam.

252 SpA Life Orb Espathra Dazzling Gleam vs. 0 HP / 4 SpD Roaring Moon: 380-447 (108.2 - 127.3%) -- guaranteed OHKO

If Roaring Moon has Tera Flying, go for Tera Electric and Nail it with Tera Blast. Take note that Modest nature and Stealth Rock damage can OHKO it.

252+ SpA Life Orb Tera Electric Espathra Tera Blast vs. 0 HP / 4 SpD Tera Flying Roaring Moon: 312-369 (88.8 - 105.1%) -- guaranteed OHKO after Stealth Rock
 
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Was originally Breloom but then I remembered Tera is a thing. But I came up with a better one.

:chien-pao:
Chien-Pao @ Choice Band
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Icicle Crash
- Crunch
- Ice Shard
- Sacred Sword

252+ Atk Choice Band Sword of Ruin Chien-Pao Ice Shard vs. 0 HP / 0 Def Roaring Moon: 360-426 (102.5 - 121.3%) -- guaranteed OHKO

Chien-Pao's Ice Shard does not care about the speed boosts, nor does it care about Roaring Moon Terastallizing into Flying. Hazards aren't even needed to guarantee a OHKO.
 
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spoo

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:sv/dondozo:

Dondozo @ Leftovers
Ability: Unaware
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Wave Crash
- Body Press
- Sleep Talk
- Rest

you can run whatever moves or tera u want but this guys the goat counter without a doubt

252 Atk Protosynthesis Tera Flying Roaring Moon Acrobatics (110 BP) vs. 252 HP / 252+ Def Dondozo: 160-190 (31.7 - 37.6%) -- 8.2% chance to 3HKO after Leftovers recovery

0 Atk Dondozo Wave Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 171-202 (48.7 - 57.5%) -- 95.7% chance to 2HKO

252+ Def Dondozo Body Press vs. 0 HP / 0 Def Roaring Moon: 234-276 (66.6 - 78.6%) -- guaranteed 2HKO
 
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Garrett

Banned deucer.
Avalugg @ Heavy-Duty Boots
Ability: Sturdy
Tera Type: Fighting / Fairy / Water
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Avalanche
- Body Press
- Rapid Spin / Iron Defense
- Recover

252+ Def Avalugg Body Press vs. 0 HP / 0 Def Roaring Moon: 330-390 (94 - 111.1%) -- 62.5% chance to OHKO
252 Atk Protosynthesis Roaring Moon Crunch vs. 252 HP / 252+ Def Avalugg: 84-99 (21.3 - 25.1%) -- 0% chance to 4HKO
0 Atk Avalugg Avalanche vs. 0 HP / 0 Def Roaring Moon: 390-462 (111.1 - 131.6%) -- guaranteed OHKO

Full on counter shoutout JT Yao for not knowing what's next
 

Dragonite @ Heavy-Duty Boots
Adamant Nature
Ability: Multiscale
EVs: 48 HP / 252 Atk / 208 Spe
- Dragon Dance
- Extreme Speed
- Ice Spinner
- Earthquake

Dragonite is a good check to Roaring Moon. The safe play is to use Ice Spinner while tanking a hit with multiscale, then Extreme Speed to finish it off, but you also threaten to Dragon Dance and then outspeed and OHKO with Ice Spinner. If your opponent has no Arghonaut reserved, it's a pretty strong threat.

Some calcs:
252 Atk Protosynthesis Roaring Moon Crunch vs. 48 HP / 0 Def Multiscale Tera Normal Dragonite: 93-110 (27.7 - 32.8%)
252 Atk Protosynthesis Roaring Moon Outrage vs. 48 HP / 0 Def Multiscale Dragonite: 280-330 (83.5 - 98.5%)
+1 252 Atk Protosynthesis Roaring Moon Outrage vs. 48 HP / 0 Def Multiscale Tera Normal Dragonite: 209-246 (62.3 - 73.4%) -- guaranteed 2HKO

252+ Atk Dragonite Ice Spinner vs. 0 HP / 0 Def Roaring Moon: 260-308 (74 - 87.7%)
252+ Atk Dragonite Extreme Speed vs. 0 HP / 0 Def Roaring Moon: 130-154 (37 - 43.8%)
+1 252+ Atk Dragonite Ice Spinner vs. 0 HP / 0 Def Roaring Moon: 390-460 (111.1 - 131%)
252+ Atk Tera Normal Dragonite Extreme Speed vs. 0 HP / 0 Def Roaring Moon: 195-231 (55.5 - 65.8%) -- guaranteed 2HKO
 
:sv/syclant:

Syclant @ Choice Band
Ability: Mountaineer/(Compound Eyes)
Tera Type: Ice
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat/Earthquake
- Ice Shard
- Icicle Crash
- U-turn

Syclant is actually one of the two Capmons that can outspeed RM (other one being stratagem). Although it kinda lacks the firepower needed to be a great addition to your SV CAP team as an offensive-pivot/stab-priority spammer, Syc can succeed in performing those role with the aid of Choice band+Terastallization and act as a great check to RM.
So here's how things are gonna roll, Syc will free-switch in to RM (totally avoiding S-rocks if you run Mountaineer, which you SHOULD) and then with the help of either band/tera or both, oneshot RM with icicle crash (there's a 75% chance of 1hko without neither of them..not really the odds worth betting on).
Band+Tera-boosted Ice Shard's got a 50% chance of 1hko so if you're up against a +1 Spe moon you can still inflict significant amount of damage with shard before sacking Syc and then hope for the best :' )

But that's not all..Syc can potentially become a counter with..
Syclant @ Focus Sash
Ability: Mountaineer
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Counter/close combat/ Earthquake/Taunt
- Ice Shard
- Icicle Crash
- Swords Dance

I figured mountaineer can function somewhat like magic guard so this is a spoof of the sash Alakazam set lmao.

Without C-band or Tera

252 Atk Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 338-402 (96.2 - 114.5%) -- 75% chance to OHKO

252 Atk Syclant Ice Shard vs. 0 HP / 0 Def Roaring Moon: 162-192 (46.1 - 54.7%) -- 50% chance to 2HKO


Tera'llizing into Ice

252 Atk Tera Ice Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 452-536 (128.7 - 152.7%) -- guaranteed OHKO

252 Atk Tera Ice Syclant Ice Shard vs. 0 HP / 0 Def Roaring Moon: 216-256 (61.5 - 72.9%) -- guaranteed 2HKO


Just with Choice Band

252 Atk Choice Band Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 510-600 (145.2 - 170.9%) -- guaranteed OHKO

252 Atk Choice Band Syclant Ice Shard vs. 0 HP / 0 Def Tera Flying Roaring Moon: 240-284 (68.3 - 80.9%) -- guaranteed 2HKO


And finally...Tera ice+choice band

252 Atk Choice Band Tera Ice Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 680-800 (193.7 - 227.9%) -- guaranteed OHKO

252 Atk Choice Band Tera Ice Syclant Ice Shard vs. 0 HP / 0 Def Tera Flying Roaring Moon: 320-380 (91.1 - 108.2%) -- 50% chance to OHKO

252 Atk Choice Band Tera Ice Syclant Ice Shard vs. 0 HP / 4 Def Tera Flying Roaring Moon: 320-380 (91.1 - 108.2%) -- 50% chance to OHKO

Damage calcs for Sdance boost/life orb/never melt ice should be obvious..life orbs not recommended cuz the residual damage aint worth it

Idt I'll win this thing but I really hope Syclant will see more use in the future esp after chien pao ban. Mountaineer is op and lets you freely pivot in and out with u-turn. It can force setup RM to switch, pressure and possibly threat to 3hko corv/equilibra/tusk/clod/cyclohm and so on. Icicle crash isnt exactly a 'spammable" move so hopefully it'll get access to ice spinner soon.
 
:sv/syclant:

Syclant @ Choice Band
Ability: Mountaineer/(Compound Eyes)
Tera Type: Ice
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat/Earthquake
- Ice Shard
- Icicle Crash
- U-turn

Syclant is actually one of the two Capmons that can outspeed RM (other one being stratagem). Although it kinda lacks the firepower needed to be a great addition to your SV CAP team as an offensive-pivot/stab-priority spammer, Syc can succeed in performing those role with the aid of Choice band+Terastallization and act as a great check to RM.
So here's how things are gonna roll, Syc will free-switch in to RM (totally avoiding S-rocks if you run Mountaineer, which you SHOULD) and then with the help of either band/tera or both, oneshot RM with icicle crash (there's a 75% chance of 1hko without neither of them..not really the odds worth betting on).
Band+Tera-boosted Ice Shard's got a 50% chance of 1hko so if you're up against a +1 Spe moon you can still inflict significant amount of damage with shard before sacking Syc and then hope for the best :' )

But that's not all..Syc can potentially become a counter with..
Syclant @ Focus Sash
Ability: Mountaineer
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Counter/close combat/ Earthquake/Taunt
- Ice Shard
- Icicle Crash
- Swords Dance

I figured mountaineer can function somewhat like magic guard so this is a spoof of the sash Alakazam set lmao.

Without C-band or Tera

252 Atk Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 338-402 (96.2 - 114.5%) -- 75% chance to OHKO

252 Atk Syclant Ice Shard vs. 0 HP / 0 Def Roaring Moon: 162-192 (46.1 - 54.7%) -- 50% chance to 2HKO


Tera'llizing into Ice

252 Atk Tera Ice Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 452-536 (128.7 - 152.7%) -- guaranteed OHKO

252 Atk Tera Ice Syclant Ice Shard vs. 0 HP / 0 Def Roaring Moon: 216-256 (61.5 - 72.9%) -- guaranteed 2HKO


Just with Choice Band

252 Atk Choice Band Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 510-600 (145.2 - 170.9%) -- guaranteed OHKO

252 Atk Choice Band Syclant Ice Shard vs. 0 HP / 0 Def Tera Flying Roaring Moon: 240-284 (68.3 - 80.9%) -- guaranteed 2HKO


And finally...Tera ice+choice band

252 Atk Choice Band Tera Ice Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 680-800 (193.7 - 227.9%) -- guaranteed OHKO

252 Atk Choice Band Tera Ice Syclant Ice Shard vs. 0 HP / 0 Def Tera Flying Roaring Moon: 320-380 (91.1 - 108.2%) -- 50% chance to OHKO

252 Atk Choice Band Tera Ice Syclant Ice Shard vs. 0 HP / 4 Def Tera Flying Roaring Moon: 320-380 (91.1 - 108.2%) -- 50% chance to OHKO

Damage calcs for Sdance boost/life orb/never melt ice should be obvious..life orbs not recommended cuz the residual damage aint worth it

Idt I'll win this thing but I really hope Syclant will see more use in the future esp after chien pao ban. Mountaineer is op and lets you freely pivot in and out with u-turn. It can force setup RM to switch, pressure and possibly threat to 3hko corv/equilibra/tusk/clod/cyclohm and so on. Icicle crash isnt exactly a 'spammable" move so hopefully it'll get access to ice spinner soon.
Edit: Syc actually gets Ice Spinner
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
:sv/syclant:

Syclant @ Choice Band
Ability: Mountaineer/(Compound Eyes)
Tera Type: Ice
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat/Earthquake
- Ice Shard
- Icicle Crash
- U-turn

Syclant is actually one of the two Capmons that can outspeed RM (other one being stratagem). Although it kinda lacks the firepower needed to be a great addition to your SV CAP team as an offensive-pivot/stab-priority spammer, Syc can succeed in performing those role with the aid of Choice band+Terastallization and act as a great check to RM.
So here's how things are gonna roll, Syc will free-switch in to RM (totally avoiding S-rocks if you run Mountaineer, which you SHOULD) and then with the help of either band/tera or both, oneshot RM with icicle crash (there's a 75% chance of 1hko without neither of them..not really the odds worth betting on).
Band+Tera-boosted Ice Shard's got a 50% chance of 1hko so if you're up against a +1 Spe moon you can still inflict significant amount of damage with shard before sacking Syc and then hope for the best :' )

But that's not all..Syc can potentially become a counter with..
Syclant @ Focus Sash
Ability: Mountaineer
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Counter/close combat/ Earthquake/Taunt
- Ice Shard
- Icicle Crash
- Swords Dance

I figured mountaineer can function somewhat like magic guard so this is a spoof of the sash Alakazam set lmao.

Without C-band or Tera

252 Atk Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 338-402 (96.2 - 114.5%) -- 75% chance to OHKO

252 Atk Syclant Ice Shard vs. 0 HP / 0 Def Roaring Moon: 162-192 (46.1 - 54.7%) -- 50% chance to 2HKO


Tera'llizing into Ice

252 Atk Tera Ice Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 452-536 (128.7 - 152.7%) -- guaranteed OHKO

252 Atk Tera Ice Syclant Ice Shard vs. 0 HP / 0 Def Roaring Moon: 216-256 (61.5 - 72.9%) -- guaranteed 2HKO


Just with Choice Band

252 Atk Choice Band Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 510-600 (145.2 - 170.9%) -- guaranteed OHKO

252 Atk Choice Band Syclant Ice Shard vs. 0 HP / 0 Def Tera Flying Roaring Moon: 240-284 (68.3 - 80.9%) -- guaranteed 2HKO


And finally...Tera ice+choice band

252 Atk Choice Band Tera Ice Syclant Icicle Crash vs. 0 HP / 0 Def Tera Flying Roaring Moon: 680-800 (193.7 - 227.9%) -- guaranteed OHKO

252 Atk Choice Band Tera Ice Syclant Ice Shard vs. 0 HP / 0 Def Tera Flying Roaring Moon: 320-380 (91.1 - 108.2%) -- 50% chance to OHKO

252 Atk Choice Band Tera Ice Syclant Ice Shard vs. 0 HP / 4 Def Tera Flying Roaring Moon: 320-380 (91.1 - 108.2%) -- 50% chance to OHKO

Damage calcs for Sdance boost/life orb/never melt ice should be obvious..life orbs not recommended cuz the residual damage aint worth it

Idt I'll win this thing but I really hope Syclant will see more use in the future esp after chien pao ban. Mountaineer is op and lets you freely pivot in and out with u-turn. It can force setup RM to switch, pressure and possibly threat to 3hko corv/equilibra/tusk/clod/cyclohm and so on. Icicle crash isnt exactly a 'spammable" move so hopefully it'll get access to ice spinner soon.
I'll accept the Choice Band set but for the future you are only allowed to submit one set per given week.
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
Voting time, and since we have enough submissions for both checks and counters we will be voting on both.

Checks:
:Ting-Lu: (Amamama)
:Espathra: (Hyper-Go-ons)
:Chien-pao: (Brown4Sides)
:Dragonite: (faithviolet)
:Syclant: (metagross does architectu)

Counters:
:Dondozo: (spoo)
:Avalugg: (Garrett)

Vote for one check and one counter. Voting ends February 3rd 11:59 PM GMT-5.
 

Da Pizza Man

Pizza Time
is a Pre-Contributor
Winners are Chien-Pao for Checks and Dondozo for Counters.

Anyways, I figured we would do a CAP since it feels like a while since we last did one.

Week 4: Krilowatt


Krilowatt @ Life Orb
Ability: Magic Guard
Tera Type: Electric / Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Surf
- Ice Beam​

Krillowatt struggled a lot last gen, but with a new generation always comes new changes, and many of these have been very beneficial for Krilowatt. For instance, Ferrothorn being snapped and Knock Off losing a ton of its distribution removed a ton of the previous counterplay that existed for the shrimp. In addition, Krillowatt benefits quite a bit from Terastalization, benefiting from Tera Electric to power up it's already decently powerful Electric-type attacks or Tera Flying to remove its Ground weakness and allow it to better check Ground-types. All of these factors have allowed Krilowatt to regain it's former glory and become a dominant force in CAP once again. But, as Bubba from Forest Gump once said "Anyway, like I was sayin', shrimp is the fruit of the sea. You can barbecue it, boil it, broil it, bake it, saute it, check it, counter it". Let's make Bubba proud!

Submissions end Saturday, February 11th 11:59 PM GMT-5.
 
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The „what even is a Krilowatt?“ Counter

Gastrodon @ Leftovers
Level: 100
Calm Nature
Ability: Storm Drain
Tera Type: Grass / Poison
EVs: 252 HP / 4 Def / 252 SpD
- Earth Power
- Sludge Bomb
- Spikes
- Recover

Kril is unacceptable Shrimp vs this and does literally nothing while Gastro just spikes up.
Bonus points for being a Spiker that does not care about Libra either.
 
:roaring moon:
Roaring Moon @ Choice Band
Ability: Protosynthesis
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Claw
- Crunch
- Earthquake
- U-turn

CB Roaring Moon is a check. This post was originally Adamant nature due to it running that in OU, but I made a discovery: Jolly Moon still OHKOs Krilowatt. Besides, this isn't the OU metagame, this is the CAP metagame, and I think choosing to opt for Speed over power makes it a better Krilowatt check. Kril is an A+ mon after all so I think this nature change helps it out.

252 Atk Choice Band Roaring Moon Earthquake vs. 0 HP / 0 Def Krilowatt: 444-524 (100.2 - 118.2%) -- guaranteed OHKO

If Kril is Tera Flying, you can still 2HKO when you Tera yourself it while only getting 3HKO'd back.

252 Atk Choice Band Tera Dark Roaring Moon Crunch vs. 0 HP / 0 Def Krilowatt: 356-420 (80.3 - 94.8%) -- guaranteed 2HKO
252 SpA Life Orb Tera Flying Krilowatt Thunderbolt vs. 0 HP / 4 SpD Tera Dark Roaring Moon: 140-165 (39.8 - 47%) -- guaranteed 3HKO
252 SpA Life Orb Tera Flying Krilowatt Surf vs. 0 HP / 4 SpD Tera Dark Roaring Moon: 140-165 (39.8 - 47%) -- guaranteed 3HKO

Sorry I keep making major changes to my posts in this thread, I'll try to get better at it.
 
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Clodsire

Clodsire @ Black Sludge
Ability: Water Absorb
Tera Type: Rock
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stone Edge
- Earthquake
- Recover
- Curse

I mark a Specially Defensive Water Absorb Clodsire as a counter to Krilowatt. It can block both of its STAB moves thanks to its typing Water Absorb. It can be sponge out Ice Beams with ease with its 130 Base HP and 100 Base Special Defense.

252 SpA Life Orb Krilowatt Ice Beam vs. 252 HP / 252+ SpD Clodsire: 138-164 (29.7 - 35.3%) -- 17.6% chance to 3HKO.

Clodsire can get the OHKO on Krilowatt after +2 Attack boosts with a Earthquake. If it has Tera Flying, go for the Tera Rock on Clodsire and Stone Edge it into its demise.

+2 0 Atk Clodsire Earthquake vs. 0 HP / 0 Def Krilowatt: 440-518 (99.3 - 116.9%) -- 93.8% chance to OHKO

+2 0 Atk Tera Rock Clodsire Stone Edge vs. 0 HP / 0 Def Tera Flying Krilowatt: 440-518 (99.3 - 116.9%) -- 93.8% chance to OHKO
 
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1675676976901.png


Blissey @ Heavy-Duty Boots
Ability: Natural Cure
Tera Type: Fire (Not for Krilo itself for the record , It's just the set I use on blissey)
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Soft-Boiled
- Flamethrower
- Seismic Toss

(This set isn't build to Beat Krilo , I just copypasted my blissey set from my stall CAP Team)

More of a Longterm Check to this Shrimp than a pure hard counter that directly OHKOs it and can easily switch into Krilo thanks to its weaker attack stats than most other pokemon. Basically forcing a Volt Switch that does negligable damage at best. Forcing a Volt Switch doesn't get it anywhere short of Chip damage with Seismic Toss , Which is what will eventually put it in range of Other attackers on Blissey's team , and also forcing Volt Switch means easier Twave Spreading (or Seismic Toss Chipping everywhere depending of the game's situation) on the opposition. Despite the set not being build to beat Krilowattrel in mind , I do consider it a check

252 SpA Life Orb Krilowatt Volt Switch vs. 252 HP / 0 SpD Blissey: 86-101 (12 - 14.1%) -- possible 8HKO
 

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