Pet Mod Super Smash Stereotypes - It's Joever

We wanted Tera in Gen 9 SSS. But super Shedinja is the Bug/Ghost slot. What should we do?

  • Implement Terastilization, but redo Bug/Ghost.

    Votes: 5 26.3%
  • Keep Bug/Ghost, do not implement Terastilization.

    Votes: 14 73.7%

  • Total voters
    19
  • Poll closed .

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:exeggutor-alola:
Pokemon: Lurantis-Nut
MoO: Breeding Variants
Stats: 75 / 105 / 90 / 102 / 90 / 45 | 507
Type: Grass / Dragon
Abilities: Frisk / Contrary
Movepool: Lurantis' movepool + Dragon Hammer, Draco Meteor, Dragon Pulse, Flamethrower, Outrage
[/hide]Relevant Moves:
Leaf Storm, Draco Meteor, Flamethrower
Synthesis, Leech Seed
Description: slow ass special wallbreaker.


Pokemon: firesteel
MoO: i forgor
Stats: 70 / 110 / 100 / 90 / 100 / 10 | 480
Mega Stats: 70 / 110 / 115 / 110 / 115 / 60 | 580
Type: Fire / Steel
Abilities: Flame Body / Steelworker
Mega Ability: Drought
Facade,Protect,Rest,Round,Sleep Talk,Snore,Substitute,Heat Wave,Fire Blast,Flamethrower,Overheat,Flame Charge,Will-o-Wisp,Sunny Day,Attract,Confide,Double Team,Frustration,Hidden Power,Return,Swagger,Toxic,Incinerate,Ember,Endure,Secret Power,Fire Spin,Flare Blitz,Solar Beam,Rock Smash,Headbutt,Iron Tail,Body Slam,Giga Impact,Hyper Beam,Natural Gift,Work Up,Taunt,Double-Edge,Strength,Captivate,Swift,Curse,Dig,Helping Hand,Mud-Slap,Fling,Leer,Rock Tomb,Roar,Covet,Fire Punch,Mimic,Thief,Rock Slide,Iron Defense,Steel Beam,Iron Head,Flash Cannon,Magnet Rise,Stealth Rock,Metal Sound,Sandstorm,Tackle,Screech,Rain Dance,Bulldoze,Gyro Ball,Metal Claw,Earthquake,Steel Roller,Thunder Wave,Aerial Ace,Thunderbolt,Brick Break,Stone Edge,Drain Punch,Knock Off,Anchor Shot
Relevant Moves:
Flare Blitz, Gyro Ball, Anchor Shot, Earthquake, Knock Off, Drain Punch
Fire Blast, Flash Cannon, Thunderbolt
Stealth Rock, Taunt, Will-o-Wisp
Description: tr abuser in base or heatranish thing in mega.



Pokemon: poisonground
MoO: i forgor
Stats: 77 / 100 / 65 / 100 / 65 / 103 | 510
Mega Stats: 77 / 120 / 95 / 120 / 95 / 103 | 610
Type: Poison / Ground
Abilities: Shed Skin / Merciless
Mega Ability: Gravitas (On switchin, this Pokemon sets Gravity.)
Poison Sting, Poison Fang, Poison Tail, Poison Jab, Gunk Shot, Acid Spray, Acid, Smog, Clear Smog, Sludge, Sludge Bomb, Sludge Wave, Poison Gas, Acid Armor, Gastro Acid, Coil, Toxic Spikes, Magnitude, Bulldoze, Stomping Tantrum, Drill Run, Dig, High Horsepower, Earthquake, Mud-Slap, Mud Shot, Scorching Sands, Earth Power, Spikes, Wrap, Feint, Headbutt, Retaliate, Body Slam, Spit Up, Wring Out, Spit Up, Swords Dance, Glare, Swallow, Aqua Tail, Rain Dance, X-Scissor, Fury Cutter, Infestation, Payback, Bite, Thief, Assurance, Brutal Swing, Knock Off, Night Slash, Sucker Punch, Throat Chop, Crunch, Punishment, Dark Pulse, Dragon Tail, Flamethrower, Sunny Day, Haze, Giga Drain, Attract, Bide, Captivate, Confide, Curse, Double Team, Double-Edge, Endure, Facade, Frustration, Hidden Power, Mimic, Natural Gift, Protect, Rage, Rest, Return, Round, Secret Power, Sleep Talk, Snore, Substitute, Swagger, Take Down, Toxic, Giga Impact, Hyper Beam
Acid | Poison | Physical | 75 BP | 30 PP | 100% Accuracy | 100% chance to lower the target's Def by 1.
Acid Spray | Poison | Special | 75 BP | 20 PP | 100% Accuracy | Bullet | 100% chance to lower the target's Sp. Def by 1.
Smog | Poison | Special | 50 BP | 20 PP | 100% Accuracy | 50% chance to badly poison the target.
Relevant Moves:
Acid, Gunk Shot, Earthquake, Knock Off
Acid Spray, Sludge Bomb, Earth Power, Flamethrower
Glare, Spikes, Coil
Description: status abuser in base and gravity setter/abuser in mega.
 
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Pokemon: Leaford
Mod of Origin: GPT3Mons
Mega Stats: 90 / 100 / 90 / 100 / 90 / 90
Typing:

Mega Ability: Grassy Surge / Serene Grace (HA)
Movepool:
Weeping Cut, Leaf Storm, Draco Meteor, Outrage, Dragon Pulse, Focus Blast, Substitute, Calm Mind, Grassy Glide, High Horsepower, Rock Slide, Dragon Hammer, Absorb,Aerial Ace,Aqua Tail,Attract,Bite,Body Slam,Breaking Swipe,Brick Break,Brutal Swing,Bulldoze,Bullet Seed,Captivate,Confide,Crunch,Curse,Cut,Double Team,Double-Edge,Draco Meteor,Dragon Breath,Dragon Claw,Dragon Dance,Dragon Pulse,Dragon Rage,Dragon Rush,Dragon Tail,Dual Wingbeat,Earth Power,Earthquake,Endure,Energy Ball,Facade,Fire Blast,Flamethrower,Flash,Fling,Fly,Focus Blast,Frustration,Giga Drain,Giga Impact,Grass Knot,Grassy Glide,Grassy Terrain,Growth,Headbutt,Hidden Power,Hone Claws,Hyper Beam,Hyper Voice,Incinerate,Iron Head,Iron Tail,Knock Off,Laser Focus,Leaf Storm,Leech Seed,Light Screen,Magical Leaf,Mega Drain,Mimic,Natural Gift,Nature Power,Outrage,Payback,Protect,Rain Dance,Razor Leaf,Reflect,Rest,Return,Roar,Rock Slide,Rock Smash,Rock Tomb,Round,Safeguard,Scale Shot,Scary Face,Secret Power,Seed Bomb,Shadow Claw,Shock Wave,Sleep Talk,Sludge Bomb,Snore,Solar Beam,Stone Edge,Strength,Substitute,Sunny Day,Swagger,Sweet Scent,Swift,Swords Dance,Synthesis,Tackle,Thunderbolt,Toxic,Twister,Worry Seed

Weeping Cut: Grass | Physical | 70 BP | 100% Accuracy | 10 PP | 100% chance to lower the target's Defense by 1.
Description: TBA


:bw/nidoqueen: (Base form is the same as in vanilla)
Pokemon: Nidoqueen-Mega
Mod of Origin: Megas For All
Mega Stats: 90 / 122 / 127 / 75 / 115 / 76
Typing:

Mega Ability: Stamina
Movepool: Vanilla Nidoqueen's + Milk Drink
Description: Fat VoltTurn counter that has access to recovery and can take advantage of Stamina via Body Press. Curse can also be used, since Mega Nidoqueen is slow as it is. (WIP)
 
748.png

Pokemon: Toxapex-Anti
MoO: Doppelgangers
Stats: 50/35/112/133/102/63 (BST: 495)
Typing: Poison/Ground
Abilities: Merciless/Limber (H: Storm Drain)
Movepool: Toxapex's Movepool +Calm Mind, Earth Power, Earthquake, Mud Shot, Mud Slap -Frost Breath, Haze, Hydro Pump, Knock Off, Smack Down
Description: Bulky Poison/Ground with CM & a Water immunity.

Item: Razor Fang
MoO: Ubermons
Effect: The holder's moves ignore the foe's ability.
Description: Niche item that lets pokemon break abilities.

Item: Expert Belt
MoO: Braviary New World
Effect: Boosts the power of the holder's super-effective attacks by 1.3x.
Description: A nice boost for a weak item.
 
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It's all ogre now
get shrekt

Pokémon: Shrek
Mod of Origin: Crossover Chaos Expanded
Stats: 108/125/105/45/90/67 (540 BST)
Type:

Abilities: Thick Fat, Stench, Intimidate (Event: Mold Breaker)
Notable Moves: Earthquake, Liquidation, Gunk Shot, Superpower, Heavy Slam, Body Slam, Crunch, Knock Off, Sucker Punch, First Impression, Rock Slide, Circle Throw, Power Trip, Curse, Roar, Gastro Acid, Toxic, Taunt, Stealth Rock, Spikes, Toxic Spikes, Slack Off
Other Moves: Muddy Water, Mud Bomb, Mud Shot, Mud Sport, Mud-Slap, Sludge Bomb, Belch, Cross Chop, Hyper Voice, Brutal Swing, Revenge, Payback, Astonish, Seismic Toss, Infestation, Nature Power, Counter, Scary Face, Poison Gas, Venom Drench, Torment, Confide
Overview: Physical tank that can set up hazards, boost with Curse, or just deal damage.

:coalossal:
Pokémon: Copperajah-Forge
Mod of Origin: Breeding Variants
Stats: 122/130/95/80/69/30
Type:

Abilities: Sheer Force, Flash Fire
Movepool: Copperajah moves, Flare Blitz, Rapid Spin, Stealth Rock, Spikes, Will-O-Wisp
Overview: The renowned "physical Heatran" that got into Smash Mods Melee. What more to say?


Pokémon: Biollante
Mod of Origin: Crossover Chaos Expanded
Stats: 110/120/70/120/90/90 (600 BST)
Type:

Abilities: Regenerator, Dry Skin
Custom Move: Energy Spore - Grass, Status, 20 PP | Refresh + causes the user to switch out
Notable Moves: Energy Ball, Giga Drain, Leech Seed, Power Whip, Sleep Powder, Synthesis, Dragon Pulse, Psychic, Psychic Fangs, Leech Life, Shadow Ball, Memento, Aromatherapy, Snap Trap, Outrage, Swords Dance, Acid Spray, Gunk Shot, Sludge Bomb, Toxic, Earthquake, Crunch
Other Moves: Ingrain, Leaf Blade, Petal Blizzard, Vine Whip, Dragon Breath, Screech, Wrap, Bite, Jaw Lock, Dragon Rush, Dig
Overview: Offensively biased all-arounder with added defensive potential in Regen + Energy Spore or a random immunity to one of her quad resists. (Dry Skin could also be paired with Mega Drednaw, but this is not as defensively practical as Regenerator, especially with Dinodily (and to a lesser extent Alolatales) in the metagame.)
 
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D9931816-4573-45D4-AE7B-C77A4DF329A6.jpeg

Pokémon: Nidhye
Mod of Origin: Quintessence
Stats: 110 / 90 / 130 / 90 / 70 / 90 [580 BST]
Type:

Abilities: Scavenge | Grassy Surge
Scavenge: This Pokemon restores 1/3 of its max HP, rounded down, when another Pokemon faints.

Notable Moves:
Dragon Claw, Earthquake, Grassy Glide, High Horsepower, Knock Off, Scale Shot, Stone Edge, Wood Hammer

Dragon Dance, Swords Dance, Synthesis
Absorb, Aerial Ace, Assurance, Attract, Bite, Body Slam, Breaking Swipe, Brick Break, Brutal Swing, Bulldoze, Captivate, Confide, Crunch, Curse, Double-Edge, Double Team, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Dance, Dragon Pulse, Dragon Tail, Drain Punch, Earthquake, Endure, Energy Ball, Facade, False Swipe, Focus Punch, Frustration, Giga Drain, Giga Impact, Grass Knot, Grassy Glide, Grassy Terrain, Headbutt, Hidden Power, High Horsepower, Hone Claws, Horn Leech, Hyper Beam, Ingrain, Iron Head, Iron Tail, Knock Off, Leaf Storm, Leech Seed, Low Kick, Low Sweep, Mega Drain, Natural Gift, Nature Power, Outrage, Poison Fang, Power-Up Punch, Protect, Rage, Rest, Return, Rock Smash, Round, Scale Shot, Scary Face, Screech, Seed Bomb, Sleep Talk, Snore, Solar Beam, Stomping Tantrum, Stone Edge, Strength, Substitute, Sunny Day, Superpower, Swagger, Swords Dance, Synthesis, Take Down, Terrain Pulse, Thief, Thunder Fang, Thunder Punch, Toxic, Wood Hammer, Worry Seed, Zen Headbutt
Overview: Classic physical Dragon breaker mixed with a Rillaboom. Swords Dance and Dragon Dance are both options, with very customizable coverage in order to pick and choose what walls it, though Band is also solid for immediate power on its Grassy Glides.


5C8A8A5A-F54F-412C-A561-30654106BCE4.png
(rider not included)
Pokémon: Gullember
Mod of Origin: Quintessence
Stats: 100 / 100 / 80 / 65 / 90 / 115 [550 BST]
Type:

Abilities: Tangling Hair | Flower Veil
Notable Moves:
Flare Blitz, Head Smash, Iron Head, Superpower, Wild Charge

Spikes, Swords Dance
Ancient Power, Attract, Body Press, Body Slam, Brick Break, Bulldoze, Burning Jealousy, Captivate, Confide, Dig, Double Team, Earth Power, Earthquake, Endeavor, Facade, Fire Blast, Fire Fang, Flame Charge, Flamethrower, Flare Blitz, Flash Cannon, Frustration, Giga Impact, Growl, Headbutt, Head Smash, Heat Wave, Heat Crash, Heavy Slam, Hidden Power, Hyper Beam, Incinerate, Iron Defense, Iron Head, Leer, Megahorn, Metal Burst, Metal Claw, Metal Sound, Mud-Slap, Natural Gift, Overheat, Payback, Piercing Quills, Poison Jab, Protect, Rest, Roar, Rock Blast, Rock Slide, Rock Smash, Rock Tomb, Round, Sandstorm, Scary Face, Scorching Sands, Secret Power, Sleep Talk, Snore, Spikes, Steel Beam, Steel Roller, Stomping Tantrum, Stone Edge, Strength, Substitute, Sunny Day, Superpower, Swagger, Swords Dance, Take Down, Taunt, Torment, Toxic, Uproar, Wild Charge, Will-O-Wisp, Zen Headbutt
Piercing Quills: 80 BP Special Normal. 10 PP, 90% Acc. Bullet. High crit rate, ignores ability-based immunities.
Overview: Offensive mon with a typing that’s rarely considered offensively. Pretty fast offensive spiker with some solid coverage options, though bulky Waters are a nuisance for it.

:ss/nidoking:
Pokémon: Nidoking
Mod of Origin: Joltemons
Stats: 81 / 102 / 77 / 85 / 75 / 85 [505 BST]
Type:

Abilities: Poison Point / Rivalry | Sheer Force
Rivalry: If the foe shares a typing with the user, the user's moves deal 1.33x damage

Movepool: Nidoking movepool + Poison Dart, Acidic Fists, Mud Spike
Poison Dart: 40 BP Physical Poison. 30 PP. Usually goes first (+1 Priority). Can't miss. 10% chance to poison the target.
Acidic Fists: 90 BP Physical Poison. 10 PP, 100% Acc. Punch, Contact. Breaks screen before dealing damage. 10% chance to poison the target.
Mud Spike: 85 BP Physical Ground. 10 PP, 100% Acc. 10% chance to poison. 30% chance to poison if the user is a Poison-type.

Curse: If used a by Ghost-type, Curses the foe (now a Ghost Leech Seed, Normal and Ghost-types are immune). If else, +2 Atk, +1 Def, -1 Spe.
Fire Punch, Ice Punch, and Thunder Punch now 85 BP.
Focus Blast: 10% chance to lower the target's SpD by 1 stage. Cannot miss if the user moves last or the opponent switched out.
Venoshock: Deals double damage if the target is statused.
Overview: Physical Nidoking!!

:eject-button:
Item: Panic Button
Mod of Origin: Extreme Reboot
Effect
: When the holder switches in, the holder faints.
Overview: uhhhh

Item: Shady Hood
Mod of Origin: Item Factory
Effect
: When the holder uses a move that reduces the foe's stats, each of those stats are reduced by one stage further.
Overview: A real one.
 
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leaving no gen 8 mod unturned

Pokemon: Amvip
Mod of Origin: Expansions
Stats: 70/98/79/42/84/107 (BST: 480)
Type:

Abilities: Analytic / Strong Jaw / Keen Eye
Notable Moves:
Thousand Waves, Gunk Shot, Ice Fang, Fire Fang

Coil, Glare, Toxic Spikes, Substitute
Aerial Ace, Aqua Tail, Astonish, Bind, Bite, Constrict, Cross Poison, Crunch, Dig, Dragon Tail, Drill Run, Facade, Feint Attack, Flail, Fling, Giga Impact, Hyper Fang, Iron Tail, Poison Fang, Poison Jab, Poison Tail, Rock Smash, Sand Tomb, Scale Shot, Shadow Sneak, Slam, Super Fang, Thunder Fang

Custom Elements: Lethal Fang- Poison, Physical, 50 BP, 100% Acc, 1 Max PP. Badly Poisons the target & lowers all of their stats (not acc/eva) by 1 stage. Contact, Biting [note: this move will always be accessible as a 5th move]
Description: has a mini Z-Move that pairs nicely with Thousand Waves, allowing it to trap and whittle down opposing pokemon with the Toxic damage, or trap a passive pokemon and set up with Coil.


Pokemon: Heatran
Mod of Origin: Bust A Move
Stats: 91/90/106/130/106/77 (BST: 600)
Type:

Abilities: Flash Fire / Flame Body
Notable Moves: +Inferno*
Rock Smash*
Magma Storm, Earth Power, Flash Cannon
Taunt, Toxic, Stealth Rock, Will-O-Wisp
Custom Elements:
Burning Jealousy- Fire, Special, 80 BP, 100% Acc, 16 Max PP. If the target has positive stat changes, gain +1 Special Attack before attacking.
Inferno- Fire, Special, 65 BP, 100% Acc, 16 Max PP. Does double damage is target is burned. Has a 20% chance to burn the target.
Rock Smash- Fighting, Physical, 70 BP, 100% Acc, 16 Max PP. If Stealth Rock is on the user's side of the field, remove it and deal 1.5x damage.
Scary Face- Normal, Status, - BP, -%, 16 Max PP. Traps the target & lowers their Speed by 1 stage at the end of each turn.
Self-Destruct- Normal, Physical, 175 BP, 100% Acc, 8 Max PP. User loses 1/2 Max HP.
Steel Roller- Steel, Physical, 85 BP, 100% Acc, 16 Max PP. If a Terrain is active, remove it and BP is changed to 130.
Strength- Normal, Physical, 70 BP, 100% Acc, 32 Max PP. Super effective on Rock types.
Description: Its Heatran but with some hazard control capabilities and fringe move options.


Pokemon: Cornutropia
Mod of Origin: A New Legend
Stats: 104/98/83/92/87/71 (BST: 535)
Type:

Abilities: Ripen / Solar Power / Harvest
Notable Moves: Tropius + Berry Blast*, Breaking Swipe, Dragon Tail, Grav Apple, Iron Tail, Wood Hammer, Apple Acid, Belch, Draco Meteor, Pollen Puff, Spit Up, Aromatherapy, Jungle Healing, Grassy Terrain, Stockpile, Swallow
Berry Blast*, Dragon Hammer, Earthquake, Grav Apple
Draco Meteor, Leaf Storm, Apple Acid, Belch
Dragon Dance, Roost, Swords Dance, Defog
Custom Elements:
Berry Blast- Grass, Physical, 55 BP, 100% Acc, 24 Max PP. 2x power if the user has no Item. Contact.
Description: versatile set up mon with berries. not sure if all the wacky legends mechanics carry over but they could change how this plays.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:SS/Clodsire:
Pokemon: Clodsire
Mod of Origin: Book of Enigmas
Stats: 130 HP / 75 Atk / 60 Def / 45 SpA / 100 SpD / 20 Spe | BST: 430
Type:

Abilities: Poison Point / Water Absorb | HA: Unaware
Notable Moves:
Earthquake, Gunk Shot

Toxic Spikes, Toxic, Stealth Rock, Spikes, Recover, Haze, Yawn

Defensive behemoth. Clodsire is a very potent specially defensive wall in Book Of Enigmas, being able to check most special wallbreakers with little effort. Water Absorb flips the script on Water types, turning a losing matchup into a winning one. Unaware takes it's passivity and weaponizes it versus set up sweepers.

:ss/Sceptile-Mega:
Pokémon Name: Jungyle
Mod of Origin: Mega Revolution
Stats: 70 HP / 110 Atk / 75 Def / 140 SpA / 75 SpD / 110 Spe | BST: 580
Typing:

Abilities: Overgrow | HA: Lightning Rod
Notable Moves:
Earthquake
Giga Drain, Draco Meteor, Sludge Bomb, Focus Blast, Leaf Storm, Energy Ball
Synthesis, Leech Seed, Protect
Movepool Additions: Sceptile's Movepool + Draco Meteor, Dragon Tail, Sludge Bomb

Jungyle is a powerful wallbreaker, running a potent dual STAB in Draco Meteor and Energy Ball, with Focus Blast and Sludge Bomb existing to punch holes in the few resists that exist. 110 Speed isn't incredibly fast but it's fast enough to be very threatening here.

Name: Soul Blade
Mod of Origin: Joltemons
Effect: The holder's moves deal x1.1 damage + x0.2 damage for every additional KO it has.
Description: Soul Blade effectively works like Supreme Overlord but if it was Moxie. It's a solid item for certain offensive Pokémon, particularly mixed Pokémon.
 
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DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Pokemon: Crypterid
Origin: Duomod v3
Stats: 81/100/93/75/101/60 (510)
Typing: Ground/Poison
Ability
: Fortification
Movepool: Dust Knuckles, Earthquake, Gunk Shot, Poison Jab, Waterfall, Dragon Claw, Dragon Dance, Swords Dance, Leech Life, Lunge, Pitfall, Tear Apart, Spinning Web, Water Shield, Destructive Blow, Darkest Lariat, Thief, Assurance, Dark Pulse, Substitute, Protect, Rest, Toxic, Clear Beam, Sleep Talk, Stupid Cannon, EXTREME BEAM, Metronome
Description: Might be mediocre here, any better stats made it kinda broke in Duomod since Ground was an insanely good offensive type and not many defensive Pokemon could really challenge this. Still probably makes pretty good use of its typing against fat teams, although you people who are more accustomed to the meta would know better than me.
Fortification: Boosts the user's Attack and Defense once they are hit below half HP.

Clear Beam: 70 BP / 100 ACC / 32 PP / Steel / Special. This move is 1x effective against all types. (Note for coders - if you take the code from v3, it only works with the 12 types that weren't removed from v3. Whether you want to keep it like this or not is up to you, but either way it shouldn't be relevant to this sub.)
Destructive Blow: 140 BP / 100 ACC / 8 PP / Dragon / Physical. If the opponent gets knocked out from this hit, the user faints.
Dust Knuckles: 90 BP / 100 ACC / 24 PP / Ground / Physical. Removes and ignores the target's Defense boosts.
EXTREME BEAM: 250 BP / 99 ACC / 8 PP / Steel / Special. The user begins Biding after attacking. Priority of -6.
Pitfall: --- BP / 100 ACC / 32 PP / Ground / Physical. Does 1 damage. If the target faints, the user's Attack rises by 12 stages.
Spinning Web: 50 BP / 100 ACC / 32 PP / Bug / Physical. Removes entry hazards from the user's side of the field. Opposing Fire-types are immune to this move. If the user uses this move while Water Shield is active on their side of the field, the base power is tripled and Water Shield is removed.
Stupid Cannon: --- BP / 100 Acc / 16 PP / Dark / Special. Hits 22 times. Deals exactly 5 damage per hit.
Tear Apart: 20 BP / 100 ACC / 24 PP / Dragon / Physical. Hits twice. Lowers the target's Defense by 1 stage per hit.
Water Shield: --- BP / --- ACC / 16 PP / Water / Status. Sets a "Water Shield" counter of 8 the user's side of the field. Every time a contact move targets this side, the attacker loses 1/16th of their max HP and the counter goes down by 1. Removed by Defog.

Darkest Lariat was changed to 100 BP.
Metronome was changed to a Fairy-type move.
Protect was changed to an Electric-type move.
Rest was changed to a Fairy-type move.
Sleep Talk was changed to a Dark-type move.
Substitute was changed to a Dark-type move.
Swords Dance was changed to a Steel-type move.
 
Item: Room Service
Mod of Origin: More Balanced Hackmons v4
Effect: Holders Room moves are extended to 8 turns instead of 5.
Overview: Trick Room archetype given actual legs to stand on
 
Cornutropia (A New Legend), Jungyle (Mega Revolution), Leaford (GPT3Mons)
Gullember (Quintessence), firesteel (i forgor), Heatran (Bust a Move)
Clodsire (Book of Enigmas), poisonground (i forgor), Amvip (Expansions)
Items: Soul Blade (Joltemons), Panic Button (Extreme Reboot) :psynervous:
 
:sceptile-mega: Jungyle, Nidhye, Leaford
:heatran: firesteel, Heatran (BaM), Copperajah-Forge
:nidoking: Shrek, poisonground, Toxapex-Anti

Shady Hood, Room Service (MBH v4), Razor Fang (Ubermons)
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Nidhye (Quintessence), Jungyle (Mega Revolution), Leaford (GPT3Mons)
Heatran (Bust a Move), Copperajah-Forge (Breeding Variants), Gullember (Quintessence)
Shrek (Crossover Chaos Expanded), Nidoking (JolteMons), Clodsire (Book of Enigmas)

Expert Belt (Braviary New World), Razor Fang (Ubermons)
Rest of the items suck (some intentionally?)


Clodsire (Book of Enigmas)
dunno how it's valid
If you vote, you can't vote for a singular sub. Each typing ballot needs at least 2 votes to be valid. Since the only typing you voted for is Ground/Poison (well within your rights), you have to vote for something in second place at the very least.
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
dragongrass: leaford, jungyle, nidhye
poisonground: crypterid, shrek, poisonground
firesteel: firesteel, copperajahforge, gullember
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
Cornutropia (A New Legend), Jungyle (Mega Revolution), Leaford (GPT3Mons)
Gullember (Quintessence), firesteel (i forgor), Heatran (Bust a Move)
poisonground (i forgor), Amvip (Expansions), Shrek (Crossover Chaos Expanded)

:voltorb: Expert Belt (Braviary New World), Razor Fang (Ubermons)
 
Jungyle (Mega Revolution), Nidhye (Quintessence), Lurantis-Nut (Breeding Variants)
Copperajah-Forge (Breeding Variants), Gullember (Quintessence), firesteel (i forgor)
Shrek (Crossover Chaos Expanded), Nidoking (JolteMons), Nidoqueen-Mega (M4A)

items: soul blade, razor fang, shady hood
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
f1d.jpg

JUNGYLE TRAVERSES THE TREE TOPS!!!

Jungyle
70 HP / 110 Atk / 75 Def / 140 SpA / 75 SpD / 110 Spe | BST: 580

Overgrow | HA: Lightning Rod

download (5).jpeg
149395.jpg

FIRESTEEL STRIKES WHILE THE IRON IS HOT!!!

firesteel
70 / 110 / 100 / 90 / 100 / 10 | 480

Flame Body | HA: Steelworker


70 / 110 / 115 / 110 / 115 / 60 | 580

Drought


Shrek_(character).png

SHREK RUNS YOU OUTTA HIS SWAMP!!!

Shrek
108 HP / 125 Atk / 105 Def / 45 SpA / 90 SpD / 67 Spe | BST: 540

Thick Fat / Stench | HA: Intimidate (Event: Mold Breaker)
Item: Razor Fang
MoO: Ubermons
Effect: The holder's moves ignore the foe's ability.
Description: Niche item that lets pokemon break abilities.

Item: Expert Belt
MoO: Braviary New World
Effect: Boosts the power of the holder's super-effective attacks by 1.3x.
Description: A nice boost for a weak item.
Name: Soul Blade
Mod of Origin: Joltemons
Effect: The holder's moves deal x1.1 damage + x0.2 damage for every additional KO it has.
Description: Soul Blade effectively works like Supreme Overlord but if it was Moxie. It's a solid item for certain offensive Pokémon, particularly mixed Pokémon.
Congrats to the winners
 
1675965011431.jpeg

Pokémon: Bermine
Mod of Origin: Quintessence
Stats: 75 / 110 / 100 / 50 / 60 / 115 [510 BST]
Type:

Abilities: Tough Claws / Snow Cloak | Fur Coat
Notable Moves:
Close Combat, Double-Edge, Facade, Knock Off, Triple Axel

Spikes, Stealth Rock, Swords Dance
Agility, Amnesia, Assist, Assurance, Attract, Avalanche, Baton Pass, Bite, Blizzard, Body Press, Body Slam, Brutal Swing, Captivate, Charm, Close Combat, Confide, Counter, Covet, Crunch, Curse, Cut, Detect, Defense Curl, Dig, Double-Edge, Double Team, Earth Power, Echoed Voice, Endeavor, Endure, Facade, Fling, Focus Energy, Follow Me, Foresight, Frustration, Fury Swipes, Grass Knot, Hail, Headbutt, Helping Hand, Hidden Power, Hone Claws, Hyper Voice, Ice Beam, Ice Punch, Ice Shard, Icicle Crash, Icy Wind, Iron Head, Iron Tail, Knock Off, Last Resort, Me First, Mud-Slap, Natural Gift, Play Rough, Play Nice, Powder Snow, Protect, Pursuit, Quick Attack, Rest, Retaliate, Return, Rock Blast, Rock Polish, Rock Slide, Rock Smash, Rock Tomb, Rollout, Rough Embrace, Round, Sand Attack, Sandstorm, Scary Face, Scratch, Secret Power, Shadow Ball, Shadow Claw, Slam, Slash, Sleep Talk, Snore, Spikes, Stealth Rock, Stomping Tantrum, Stone Edge, Strength, Substitute, Sucker Punch, Super Fang, Surf, Swagger, Swift, Tackle, Thief, Toxic, Triple Axel, Uproar, Work Up, Zen Headbutt
Rough Embrace: 100 BP Special Rock. 5 PP, 95% Acc. Contact.
Overview: Ice/Normal is such a terrible type oml. Can’t imagine there’ll be many good options for this one. Anyway, Bermine is Weavile but with a much worse typing. However, it also gets Tough Claws, Close Combat, and Spikes, which is pretty cool!

i’ll do the rest in a bit
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor

Pokemon: ghostfighting
MoO: i forgor
Stats: 85 / 90 / 130 / 90 / 74 / 31 | 480
Type: Ghost / Fighting
Abilities: Sturdy / Cursed Body / Natural Cure
Facade,Protect,Rest,Round,Sleep Talk,Snore,Substitute,Endure,Shadow Ball,Double Team,Confide,Frustration,Hidden Power,Return,Swagger,Toxic,Will-o-Wisp,Hex,Attract,Spite,Psychic,Astonish,Trick,Ally Switch,Thief,Dark Pulse,Poltergeist,Pain Split,Dream Eater,Secret Power,Sunny Day,Rain Dance,Telekinesis,Hyper Beam,Payback,Giga Impact,Imprison,Psych Up,Curse,Trick Room,Calm Mind,Confuse Ray,Phantom Force,Destiny Bond,Flash,Embargo,Icy Wind,Night Shade,Taunt,Shock Wave,Safeguard,Energy Ball,Skill Swap,Sucker Punch,Ominous Wind,Foul Play,Giga Drain,Thunderbolt,Rock Slide,Magic Coat,Disable,Snatch,Shadow Claw,Shadow Sneak,Thunder,Wonder Room,Brick Break,Work Up,Focus Blast,Bulk Up,Rock Smash,Rock Tomb,Fling,Focus Punch,Retaliate,Close Combat,Helping Hand,Low Kick,Low Sweep,Coaching,Poison Jab,Mega Punch,Revenge,Reversal,Strength,Mega Kick,Thunder Punch,Superpower,Power-Up Punch,Leer,Bulldoze,Ice Punch,Stone Edge,Dig,Earthquake,Headbutt,Counter,Fire Punch,Drain Punch,Body Slam,Dual Chop,Focus Energy,Detect,Aerial Ace,Swift,Swords Dance,Zen Headbutt,Knock Off,Captivate,Dynamic Punch,Natural Gift,Role Play,Vacuum Wave,Laser Focus,Iron Head,Mud-Slap,Scary Face,Feint,Grass Knot,Quick Guard,Assurance,Double-Edge,Seismic Toss,Body Press,Rapid Spin,Recover,Icicle Crash,Circle Throw,Iron Defense,Rock Polish

Relevant Moves:
Poltergeist, Shadow Sneak, Body Press, Vital Throw, Circle Throw, Knock Off, Rapid Spin
Shadow Ball, Hex, Ominous Wind, Focus Blast
Recover, Will-o-Wisp, Calm Mind, Swords Dance, Trick Room
Skull Bash | Rock | Physical | 100 BP | 15 PP | 100% Accuracy | -3 Priority | Raises the user's Defense before it moves.
Vital Throw | Fighting | Physical | 100 BP | 15 PP | 100% Accuracy | -3 Priority | Raises the user's Attack before it moves.
Ominous Wind | Ghost | Special | 60 BP | 10 PP | 100% Accuracy | -6 Priority | Forces the target to switch to a random ally.
Description: versatile physical wall or wallbreaker.


Pokemon: Genesect-Type-Delta
MoO: Alternatium
Stats: 101 / 95 / 75 / 95 / 75 / 109 | 550
Type: Electric / Psychic
Abilities: Galvanize / Psychic Surge
Movepool: Genesect's movepool + Calm Mind, Expanding Force, Psychic Fangs, Psyshock, Volt Switch, Zing Zap, - Extreme Speed, Shift Gear
Relevant Moves:
U-Turn, Explosion, Rapid Spin
Thunderbolt, Volt Switch, Expanding Force, Psyshock, Ice Beam, Giga Drain, Flamethrower
Calm Mind, Swords Dance, Reflect, Light Screen
Techno Blast (Delta) | Normal | Special | 70 BP | 5 PP | 100% Accuracy | Physical if user's Atk > Sp. Atk. Inflicts Embargo and Heal Block on the target.
Description: fast special wallbreaker and offensive pivot.


Pokemon: Moorfrost
MoO: Earth & Sky
Stats: 120 / 90 / 110 / 60 / 80 / 60 | 520
Type: Normal / Ice
Abilities: Ice Breaker (This Pokemon's attacks have 1.3x power in Hail; Hail immunity.) / Ice Body / Stamina
Movepool: see teambuilder
Relevant Moves:
Double-Edge, Mega Kick (now with 85% Accuracy), Quick Attack, Ice Hammer, Icicle Crash, Ice Shard, Earthquake, Superpower, Jump Kick, Wild Charge
Bulk Up, Autotomize
Tantrum | this is just stomping tantrum why is this a custom
Description: situational hail abuser or def mon (if tera exists).
 
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:ss/marshadow:
Pokemon: Marshadow
MoO: Ubermons
Stats: 100/100/100/100/100/100 (BST: 600)
Type: Fighting/Ghost
Abilities: Technician
Movepool: Marshadow's Movepool
Description: Weaker Marshadow
 

Pokémon: Ice Climbers
Mod of Origin: Crossover Chaos
Stats: 80/115/70/75/70/100 (510 BST)
Type:

Abilities: Cold Combo (Gen 6 Parental Bond, but only for Ice-type moves), Oblivious
Custom Move: Squall Hammer - Normal, Physical, 90 BP, 100% Acc, 10 PP | User regains HP equal to half the damage dealt
Other Moves: Icicle Crash, Ice Shard, Double-Edge, Icy Wind, Drain Punch, Bulk Up, Ice Hammer, Taunt, Stealth Rock, Ice Punch, Blizzard, Fake Out, U-Turn, Hammer Arm
Z-Move: Glacier Grind - Ice, Physical, 175 BP | Inflicts freeze. | Requires Icicle Crash and Climbium Z
Overview: Wildly offensive lead or Choice attacker (or Bulk Up user for the extra daring) that fires off Ice STAB as if they had base 198 Attack (or 196 if Adamant), with the exception of their Z-Move which instead serves as an automatic freeze button.

:ss/revenankh:
Pokémon: Sanbatter
Mod of Origin: Dance of the Dead
Stats: 100/130/65/65/100/65 (525 BST)
Type:

Ability: Scrappy
Notable Moves: Close Combat, Drain Punch, Fake Out, Mach Punch, Swords Dance, Triple Axel, Facade, Rest, Sleep Talk, Substitute, Frustration, Return, Pain Split, Magic Coat, Bulk Up, Rock Tomb, Low Kick, Poison Jab, Thunder Punch, Power-Up Punch, Ice Punch, Stone Edge, Earthquake, Counter, Fire Punch, Body Slam, Vacuum Wave, Iron Head
Other Moves: Protect, Round, Snore, Endure, Double Team, Confide, Swagger, Attract, Spite, Psychic, Astonish, Ally Switch, Dream Eater, Secret Power, Sunny Day, Rain Dance, Telekinesis, Hyper Beam, Giga Impact, Imprison, Psych Up, Curse, Calm Mind, Confuse Ray, Flash, Embargo, Icy Wind, Night Shade, Shock Wave, Safeguard, Energy Ball, Skill Swap, Ominous Wind, Rock Slide, Disable, Snatch, Thunder, Wonder Room, Brick Break, Work Up, Focus Blast, Rock Smash, Focus Punch, Retaliate, Helping Hand, Low Sweep, Coaching, Mega Punch, Revenge, Reversal, Strength, Mega Kick, Superpower, Leer, Bulldoze, Dig, Headbutt, Dual Chop, Focus Energy, Detect, Aerial Ace, Swift, Zen Headbutt, Captivate, Dynamic Punch, Natural Gift, Role Play, Laser Focus, Mud-Slap, Scary Face, Feint, Grass Knot, Quick Guard, Double-Edge, Seismic Toss
Overview: Fearsome wallbreaker with dual STAB coverage from which not even Drampa-Schrödinger is safe, held back by low Speed and shaky physical bulk.


Pokémon: Nyavidus
Mod of Origin: Regional Evolutions
Stats: 74/58/67/115/84/126 (524 BST)
Type:

Abilities: Comatose, Flare Boost
Custom Move: Charged Frenzy (special Electric-type Outrage with 5 base PP)
Notable Moves: Dark Pulse, Energy Ball, Future Sight, Light Screen, Nasty Plot, Protect, Psychic, Psyshock, Reflect, Shadow Ball, Substitute, Thunderbolt, Trick, Discharge, Nuzzle, Burning Jealousy, Focus Blast
Other Moves: Meowstic-F moves, Charge, Electric Terrain, Electro Ball, Magnet Rise, Thunder Wave, Wild Charge, Rising Voltage, Electrify, Agility
Overview: Menacing Flare Boost user or general status absorber with a colorful coverage pool.
 

Pokemon: Raichu-Alola
Mod of Origin: Z-Revival
Stats: 60/85/50/95/85/110 (BST: 485)
Type:

Abilities: Surge Surfer
Notable Moves: +Pikapocalypse*, Spark Surfer*
Pikapocalypse*
Rising Voltage, Psychic, Surf, Volt Switch, Focus Blast, Spark Surfer*
Nasty Plot
Custom Elements:
Pikapocalypse- Electric, Physical, 150 BP, 90% Acc, 8 Max PP. Deals neutral damage to Ground types, lower's user's Attack, Special Attack, & Speed by 1 stage. Contact
Spark Surfer- Electric, Special, 90 BP, 100% Acc, 16 Max PP. For the next turn, user has the effects of Magnet Rise.
Description: its Raichu-Alola, with two new tools. in non-Electric Terrain scenarios (pretty unlikely), you can run Spark Surfer, which gives it a temporary immunity to Ground types. Pikapocalypse is a niche option that can catch Ground types off-guard, especially in Electric Terrain, but is coming off of the weaker attacking stat.

Seems pretty subpar, but this is the last chance for a Z-Revival pokemon, so I am obligated to support my own mod.


Pokemon: Exeggutor-Alola
Mod of Origin: Fresh Takes V4
Stats: 95/125/75/105/85/45 (BST: 530)
Type:

Abilities: Defiant / Restless Soul*
Notable Moves: +Close Combat, Focus Blast, Poltergeist, Shadow Ball, Nasty Plot
Close Combat, Poltergeist, Earthquake, Knock Off
Focus Blast, Shadow Ball, Flamethrower
Nasty Plot, Swords Dance, Trick Room, Teleport, Sleep Powder
Custom Elements:
Restless Soul- User cannot be put to Sleep. When it would, it gains +1 Attack instead.
Description: the second squawk-lead mod, and the second alola form. Exeggutor-Alola packs a great offensive typing and a great movepool. Its speed is lacking, but it can be used on Trick Room teams, or even set Trick Room for itself. Its ability choices allow it to either dissuade Defog or Sleep.


Pokemon: Rantler
Mod of Origin: Scootopia
Stats: 79/118/84/43/68/68 (BST: 460)
Type:

Abilities: Intimidate / Slush Rush / Tough Claws
Notable Moves:
Reindeer Dash*, Double Edge, Earthquake, Ice Shard, Psychic Fangs, First Impression, Superpower, Wild Charge

Swords Dance
Assurance, Bite, Body Slam, Brick Break, Crunch, Facade, Giga Impact, Headbutt, High Horsepower, Horn Leech, Hyper Fang, Ice Fang, Icicle Crash, Iron Head, Last Resort, Megahorn, Payback, Play Rough, Quick Attack, Retaliate, Revenge, Rock Smash, Scratch, Slash, Stomping Tantrum, Strength, Thief, Thunder Fang, Aurora Beam, Blizzard, Dark Pulse, Freeze-Dry, Frost Breath, Hyper Beam, Hyper Voice, Ice Beam, Mud-Slap, Powder Snow, Shock Wave, Snarl, Surf, Water Pulse, Ally Switch, Attract, Aurora Veil, Baby-Doll Eyes, Bulk Up, Charm, Double Team, Endure, Focus Energy, Grassy Terrain, Hail, Helping Hand, Hone Claws, Howl, Misty Terrain, Noble Roar, Protect, Rain Dance, Rest, Sheer Cold, Sleep Talk, Substitute, Sunny Day, Swagger, Taunt, Work Up, Yawn

Custom Elements:
Reindeer Dash- Ice, Physical, 100 BP, 85% Acc, 16 Max PP. 20% to lower opponent's speed by 1 stage. 10% to freeze opponent.
Description: Oh boy a Normal/Ice type! most likely gonna see this on Snow teams thanks to Slush Rush.
 
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