xJownage
Even pendulums swing both ways
what does it even get, though? Seriously, it gains next to nothing that really would make it all that good.Mega-Gengar
;_;
what does it even get, though? Seriously, it gains next to nothing that really would make it all that good.Mega-Gengar
;_;
The DNA Splice conjoins it with Reshiram and Zekrom, so it gets their moves as well.Why is Kyurem shown in the same place as Reshiram and Zekrom for type transfer? I can also see Shaymin-S being annoying af with spore/sub/air slash/seed flare or earth power
>mfw you forgot about slowbroAll those banned megas in STABmons don't seem to be making much of a comeback here. Loounny maybe?
+6 252 Atk Parental Bond Mega Kangaskhan Crunch vs. 252 HP / 252+ Def Multiscale Lugia: 306-360 (73.5 - 86.5%) -- guaranteed 2HKO after Leftovers recoveryyou half to be at plus 4 to do that
as for lugia
+6 252 Atk Kangaskhan Crunch vs. 252 HP / 252+ Def Multiscale Lugia: 169-199 (40.6 - 47.8%) -- guaranteed 3HKO after Leftovers recovery
it can just roost off the damage indefinitly--baring an untimly deffense drop
you do realize that kanga gets seismic toss. the only non ghost types that avoid 2HKO's are lefties blobsOk so max attack mkanga barely does 25% with crunch (using a type that resists normal) to max HP arceus. Not as good/broken as I thought considering it'll just WoW if it's defensive. Still very good though.
Mega gengar does the same that it always does, traps and kills half of the metagame. It is in my eyes almost as ''broken'' as Mega-quaza. It can almost completly dismantle Stall by itself and is a pain in the buttocks for any offensive team.what does it even get, though? Seriously, it gains next to nothing that really would make it all that good.
butbutOUCH. I just found something that outdamages Sylveon's Pixilate Boomburst.
252+ SpA Fairy Aura Xerneas Light of Ruin vs. 0 HP / 0 SpD Mew: 339-399 (99.4 - 117%) -- 93.8% chance to OHKO
252+ SpA Pixilate Sylveon Boomburst vs. 0 HP / 0 SpD Mew: 289-342 (84.7 - 100.2%) -- 6.3% chance to OHKO
It was more for priority so you will never get toxic'd when 1v1ing something with recovery, forcing the switch. Although on a team with a cleric it shouldn't matter.you do realize that kanga gets seismic toss. the only non ghost types that avoid 2HKO's are lefties blobs
Slowbro @ SlowbroniteMkanga wishes she was faster... But then she'd be too broken
What are some other mega sets out there?
+1 252+ Atk Life Orb Teravolt Kyurem-B Bolt Strike vs. 252 HP / 252+ Def Rotom-H: 127-149 (41.7 - 49%) -- guaranteed 3HKO after Leftovers recoveryOriginal Dragon (Kyurem-Black) @ Life Orb
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Icicle Crash
- Bolt Strike
- Sacred Fire/V-Create
No, seriously, is there anything that can even switch on this abomination?
Its cousin Kyu-W is also extremely dangerous...
Dragon God (Kyurem-White) @ Choice Specs/Choice Scarf
Ability: Turboblaze
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam/Freeze-Dry
- Blue Flare
- Draco Meteor/Spacial Rend
- Volt Switch
Hell these two get a myriad of support moves as well such as WoW and Nuzzle so in the event something isn't OHKO/2HKO'd they can still cripple their counters.
Zero. Seismic Toss.Woops, I meant no other mon, meaning mkanga is the only mon w. that niche. How much att does she need to deal 25% arc steel with espeed anyway...
Please. Super Fang.Zero. Seismic Toss.
Why not both? KILL ALL THE NON-GHOSTSPlease. Super Fang.
Seismic toss + superfang is the set, man. It allows you to 2hko everything except chansey / blissey.Please. Super Fang.
Taking it once is one thing. But here, MKanga can Heal/Refresh, TWave to take down the bulkiest of walls with ease.Arceus with 80 hp ev's can take it aswell