Here's the first half of our update! In this post I'm covering our new placements and rises. Enjoy!

added to
A: Aegislash has made a name for itself as one of the tier’s most versatile offensive picks. Its typing and King’s Shield yield great defensive utility, which alongside the prowess of Ghost/Fighting coverage and priority gives mixed sets serious claim. SubToxic has also proven to be a strong option, crippling defensive checks and limiting its offensive counterplay with King’s Shield, while Choice Specs and Swords Dance have also seen use for the immense damage output they offer. While its Speed weighs it down, Aegislash has sufficient means of adapting around its counterplay and consistently performing in different matchups.

added to
A: Buzzwole provides an excellent blend of offensive prowess and defensive utility. Amazing physical bulk allows it to take advantage of several prominent physical attackers, including Scizor and Krookodile, pairing excellently with the breaking threat it poses thanks to its huge Attack, strong Close Combat, and solid coverage. Roost + 3 Attacks and Choice Band have emerged as strong picks in the metagame, though its special bulk, situational Speed, and occasionally abusable STABs present fair shortcomings for it.

added to
A: Moltres has strong utility with its typing and Flame Body in this metagame, offering a solid pivot into foes like Scizor, Buzzwole, and Tangrowth. Its Knock Off vulnerability is a very real issue, though it brings great defensive utility, can have its moveset accommodated to the teams it’s fitted on thanks to its good supportive movepool, and also presents a STAB combo with few consistent switch-ins, giving it many ways of taking advantage of the free turns it can grab.

added to
B: Barraskewda has a niche as a strong offensive pivot with boots, its Speed giving it the jump on newly surging Pokemon like Noivern and Thundurus. It has also breathed some life into rain builds again which I’ll delve into later. Its excellent coverage and unmatched Speed are great offensive utility, though 4mss, slight damage output issues, and vulnerability to our steady defensive Grass-types prevent it from being the best of the best.
Rises

from
A to
S: Keldeo has absolutely thrived since the departures of two offensive checks in Zeraora and Alakazam and its biggest defensive hurdle in Slowking. It poses a huge immediate threat with its excellent STAB combo and Secret Sword, while the tier’s Speed control and general trends have noticeably warped around its presence recently. Now a very important factor in shaping the tier’s direction, Keldeo’s threat level and importance are perfectly reflected with a spot in S.

from
A to
A+: AV Tangrowth is one of the tier’s best pivots into Keldeo and can also offer a solid matchup against various other nuisances, like mixed Aegislash and Thundurus. Its offensive movepool is still excellent for forcing progress and surprising some switch-ins while it also poses as an obstacle to many trending Pokemon, including Rotom-W, Lycanroc, Zarude, and some Raikou sets.

from
A- to
A+: Mew is something of a rising star recently, having simply incredible moveset versatility, splashability, and offensive/defensive utility alike in the current meta. It’s one of our few good Spikes setters but has also performed excellently with Taunt + 2 attacks sets, proving troublesome to reliably counter thanks to its immense coverage movepool. It is the tier’s most customizable means of support and utility and has a genuinely hard time failing to contribute in a given match, which is well worth a spot in A+ at this stage.

from
A- to
A: Heattom is an increasingly great pick as Scizor’s dominance only furthers and Moltres carves a strong niche in the tier. Its pivoting set can reliably force progress between its ability to check many tier staples and access to a colorful support movepool, though Nasty Plot is also still neat for its ability to take advantage of most the tier’s defensive staples, such as Celesteela and Tangrowth.

from
A- to
A: Galarian Slowbro has developed a realized niche as a late-game menace with Calm Mind, finding solid opportunities to accumulate boosts with its bulk and ability to capitalize on Tangrowth/Amoonguss/etc. The durability Regenerator lends it and the headache most teams encounter pivoting around Sludge Bomb and Scald in the early- to mid-game gives it a lot of consistency and utility.

from
A- to
A: Both Thundurus formes have improved a ton following the tier shift/recent bans, fitting onto teams more comfortably without Zeraora around. Thundurus possesses one of the tier’s most valuable Speed tiers with Keldeo on top of the metagame and Zeraora and Alakazam both gone, giving both pivoting and NP sets a lot of value. Thundurus-T no longer has to trade or compete for a slot with Zeraora and continues its surge as one of the tier’s most threatening offensive forces with its sheer power, coverage, and Nasty Plot.

from
B+ to
A-: Diggersby’s SD + Silk Scarf set has seen some recent improvement, with very few offensive structures actually being able to handle a +2 Quick Attack in the late-game. It can solidly take advantage of Tangrowth more commonly investing in special bulk with AV sets to blow it back with Fire Punch, which can also combat paper checks like Celesteela and Buzzwole. Diggy’s general defensive utility will never be the greatest, though its breaking prowess has really shined lately.

from
B+ to
A-: A highly anticipated change, Gyarados is a lot more potent with a strong defensive check in Skarmory and offensive answers in Zeraora and Kyurem now out of the picture. Its niche as a sweeper will always feel a bit confined to offenses, though it has more breathing room to perform its role now than for most of the DLC2 metagame.

from
B+ to
A-: Jirachi and Chansey’s heydays are over, Zeraora is gone, and the metagame’s defensive staples no longer include Slowking, which gives Nihilego lots more breathing room. Overall, its perks and utility are a lot more recognizable now than in previous iterations of the metagame, which justifies a rise.

from
B+ to
A-: Washtom compresses a lot of valuable roles between spreading status, posing as one of the more reliable defoggers available, and having lots of potency as a pivot thanks to its ability to lure in defensive Pokemon like Tangrowth. It offers great utility and synergy with many popular Pokemon and has finally begun cementing a firm spot for itself in the tier again.

from
B+ to
A-: In spite of the tier shifts, Zarude still brings plenty offensive utility, holding a place in the tier as a premier scarfer. It has solid matchups against staples like Mew and Keldeo, while boots sets that can more freely utilize Jungle Healing are also nice, capitalizing on popular presences like Milotic, Rotom-W, and SubToxic Aegislash.

from
B- to
A-: Noivern sees a HUGE rise on the merit of being a premier option for Speed control in a post-Zeraora metagame. Its Speed tier is especially important with Keldeo as dominant as ever and Pokemon like Thundurus holding larger places than before. Like always, it has managed to establish a true, valuable place in the tier with clearer applications over Salamence than ever before.

from
B to
B+: Seismitoad has increased value as a rocker lately as Pokemon like Moltres, the Rotom formes, and Raikou have become tier staples. Its ability can be handy for checking Barraskewda and dissuading other Water-type breakers from spamming their STAB moves, while Scald/Knock Off/Toxic all give it plentiful options to consistently force progress in matches.

from
B to
B+: Without Alakazam to compete with, Starmie has managed to further its reputation as an underrated wallbreaking presence. Its Speed is an especially useful tool alongside its damage output as Keldeo and the Thundurus formes take center stage. Being an option for hazard removal is also super nice in a metagame with few good ones.

from
B- to
B+: Sylveon is slowly but surely inching towards having serious value in the tier. It’s a strong pivot into Salamence/Noivern, checks Kommo-o, and can handle hits from Keldeo and Thundurus formes if it needs to. Being able to smack Scizor with Mystical Fire is also really great for keeping up offensive pressure.

from
C to
B+: Raikou has improved dramatically without Zeraora to compete with, its nigh unmatched Speed, good power, set versatility, and coverage all allowing it to develop into a near staple. SubCM with Scald for coverage has become a flagship set for its ability to capitalize on passive Pokemon like Amoonguss/Celesteela thanks to Pressure, though SubToxic, pivoting sets with boots, and Calm Mind + 3 Attacks are also options worth exploring as Raikou continues to define a long-standing niche in the tier.

from
B- to
B: Cobalion sees a small upgrade due to picking up some more recent usage for the role compression it provides. It’s one of the better Scizor checks available, has a Speed tier with increased value, and has decent options for the metagame, such as SD + Stone Edge for luring Moltres and co or Stealth Rock-oriented sets.

from
B- to
B: Milotic is becoming a legitimate component of the metagame, posing as one of the best options for a bulky Water-type with Slowking out of the picture. It’s a decent pivot into Aegislash/Chandelure/Salamence and keeps up a lot of additional utility with Flip Turn and its colorful support movepool.

from
B- to
B: Togekiss isn’t a mainstream threat per se, but has a lot more capacity to perform without Pokemon like Zeraora/Kyurem/Terrakion around to harsh its flow. It still has yet to firmly cling onto a consistent niche, but has lots of potency with many of its main hurdles now being non-factors in the meta.

from
C+ to
B-: A long awaited rise for some, Azelf has finally broken free from the C ranks due to having legitimate potency with Nasty Plot. Alakazam and Zeraora’s departures are pretty huge for it and it also has the coverage necessary to muscle past the bulk of the metagame. It should be interesting to see how Azelf develops as a threat moving forward.

from
C+ to
B-: Keys has new worth as a Steel-type Spikes setter now that Skarmory is in OU. The role it occupies is no longer crowded, and while still fairly niche, it provides some unique tools like Prankster Thunder Wave, which can be really clutch should an opposing sweeper begin to get out of hand.

from
C to
B-: UU has been in the market for fast, strong, physical Fighting-types following Terrakion’s ban, and Mienshao can fit the bill. It has solid means of forcing progress with U-turn and Knock Off being prime utility, while Regenerator lends itself to surprising longevity. It has yet to find a complete identity, but certainly could given the amount it currently brings.


from
C to
C+: Rain builds have found slight footing for the first time in the DLC2 metagame thanks to Barraskewda’s new presence in the tier, which means the two staples of the archetype deserve a rise. Whether they can continue an upward trend in the ranks will depend on how potent and relevant rain ends up becoming within the metagame.

from
UR to
C+: We’ve lost many Psychic-type breakers to council bans/suspect tests in the past couple months, which has given Gardevoir a lot more breathing room to fulfill a niche. Its UUPL showing has been decent, showcasing the potency of its STABs + Mystical Fire, better Speed tier than competitors like Hatterene/Primarina, and the ability to tap into its utility movepool with options like Taunt.

from
UR to
C: Celebi still needs some time to develop a niche, but has newfound worth following the consecutive bans of Latias, Victini, and Alakazam. Its potency and set versatility are definitely worth a rank, though whether it can climb up the ranks will depend on the identity it seems to create for itself in the coming weeks.
Thanks for reading and for your patience this week! I'll implement these changes as I post this and plan on finishing the second half of this update (this will include drops and discussion points) two days from now at the latest. Stay tuned ~