ZU [SS] Dusknoir [DONE]

5Dots

Chairs
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:bw/Dusknoir:
A Ghost of a Chance
[OVERVIEW]
Dusknoir may look enticing to use due to its decent Attack backed up with high-Base Power moves. However, Dusknoir can only set up a Substitute against overly passive teams, which is not helped by its average bulk and low Speed. Most importantly, Dusknoir is grossly outperformed as an attacker by Gourgeist formes and Trevenant due to its lower Speed and lack of a secondary STAB option.

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Poltergeist
move 3: Focus Punch
move 4: Shadow Sneak
item: Leftovers
ability: Pressure
nature: Adamant
evs: 132 HP / 252 Atk / 124 Spe

[SET COMMENTS]
Dusknoir attempts to exploit walls like Miltank and Articuno through Substitute and fire off as many attacks it can before going down. However, Dusknoir is usually too slow and defensively vulnerable to pull it off reliably. Gourgeist formes and Trevenant are much better options as offensive Ghost-types, with both of them sporting better Speed, additional Grass-type STAB moves, and additional utility with Trick. To make matters worse, Dusknoir's strongest STAB move relies on foes having an item, making it even harder to fit on a team when Knock Off users are common.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:
https://www.smogon.com/forums/members/tuthur.369076/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:

Tuthur

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:bw/Dusknoir:
A Ghost of a Chance
[OVERVIEW]
Dusknoir may look enticing to use due to its decent Attack backed up with attacks with high Base Power. However, Dusknoir is reliant on overly passive teams to get a Substitute up, which is not helped by its average bulk and low Speed. Most importantly, Dusknoir is grossly outperformed as an attacker by Gourgeist formes and Trevnant due to its lower Speed and lack of secondary STAB Grass-type STAB moves.

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Poltergeist
move 3: Focus Punch
move 4: Shadow Sneak
item: Leftovers
ability: Pressure
nature: Adamant
evs: 132 HP / 252 Atk / 124 Spe

[SET COMMENTS]
Dusknoir attempts to exploit walls like Miltank and Articuno through Substitute before firing off as many attacks it can before going down. However, Dusknoir would usually be too slow and defensively vulnerable to pull it off reliably. Gourgeist formes and Trevenant are much better options as offensive Ghost-types, with both of them sporting better Speed, additional Grass-type STAB moves, and additional utility with Trick. id also mention Poltergeist is unreliable in ss zu due to Knock Off being so good, but antisynergic with dusknoir best move.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:

Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
QC 1/1
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done
[OVERVIEW]
Dusknoir may look enticing to use due to its decent Attack backed up with attacks with high Base high-Base Power moves. However, Dusknoir is reliant on overly passive teams to get a Substitute up (this isn't really clear, do you mean 'it can only set up a Substitute against overly passive teams'?), which is not helped by its average bulk and low Speed. Most importantly, Dusknoir is grossly outperformed as an attacker by Gourgeist formes and Trevenant due to its lower Speed and lack of a secondary STAB option.

[SET]
name: Substitute + 3 Attacks
move 1: Substitute
move 2: Poltergeist
move 3: Focus Punch
move 4: Shadow Sneak
item: Leftovers
ability: Pressure
nature: Adamant
evs: 132 HP / 252 Atk / 124 Spe

[SET COMMENTS]
Dusknoir attempts to exploit walls like Miltank and Articuno through Substitute and fire off as many attacks it can before going down. However, Dusknoir would usually be is usually too slow and defensively vulnerable to pull it off reliably. Gourgeist formes and Trevenant are much better options as offensive Ghost-types, with both of them sporting better Speed, additional Grass-type STAB moves, and additional utility with Trick. To make matters worse, Dusknoir's best strongest (pick one of these words, not both) STAB move relies on foes having an item, making it even harder to fit on a team when Knock Off users are common.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:
https://www.smogon.com/forums/members/tuthur.369076/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 

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