Splish Splash Flish Flash

YellowAdminSilver
Shamrock comes from Kanto, where he was born in breeding grounds for starter Pokémon along with many other Bulbasaurs. When he heard that he would have to become somebody's starter, he ran away from Kanto and made his way to the UK, where he hoped to find Ireland's famous grass-covered hills. Instead, he somehow ended up building bombs for the Irish Republican Army. Shamrock eventually decided that terrorism wasn't his thing and left Ireland. He was eventually found by a Pokémon proffessor, who introduced him to Silver knowing Shamrock's hatred of kids. In all honesty, the circumstances of his birth continue to trouble Shamrock, which is why he has sought proffessional help from both psychologists and bartenders. The latter can be attributed mainly to his taste for Guinness, since his natural resistance to poison and toxins apparently extends to alcohol as well, rendering him unable to get drunk.

Shamrock once travelled back in time to participate in the DYAE tournament, with less than stellar results. Some unfortunate luck and Silver's lack of experience are probably to blame.

Shamrock may or may not be hiding from MI6 at the moment.

Shamrock - Venusaur (M).
Type: Grass / Poison
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks. Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities: Overgrow / Chlorophyll (U)

Nature: Rash (+1 SpA / -1 SpD)

Stats:
HP - 90
Atk - 3
Def - 3
SpA – 5 (+)
SpD - 3 (-)
Spe - 80
Size class - 4
Weight class - 4
Total: 20

Type: Grass / Poison

Abilities: Overgrow / Chlorophyll (U) / Thick Fat (M)

Nature: Rash (+1 SpA / -1 SpD)
Stats:
HP - 90
Atk - 4
Def - 5
SpA – 6 (+)
SpD - 4 (-)
Spe - 80
Size class - 5
Weight class - 5
Total: 25
MC: 0

Attacks (37)
Level up:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Synthesis
SolarBeam
Worry Seed
Petal Blizzard

Egg:
Endure
Grassy Terrain
Light Screen
Power Whip
Razor Wind

TM:
Venoshock
Hidden Power [Ice]
Protect
Sludge Bomb
Substitute
Bide
Sunny Day
Bulldoze
Earthquake
Hyper Beam
Energy Ball
Grass Knot

Tutor:
Giga Drain
Knock Off
Block

Event/Anime/Manga:
Dig
Weather Ball
AncientPower

Jabril - Aggron (M)
Type: Steel/Rock
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.
Rock STAB; Adds an additional level of Priority on attacks that increase only defense, special defense, or prevent damage. Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities: Sturdy / Rock Head / Heavy Metal (U)
Nature: Adamant (+1 Atk / -1 SpA)

Stats:
HP: 90
Atk: 5 (+)
Def: 8
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 [Heavy Metal: 10]
Total: 23

Jabril - Mega Aggron (M).

Type: Steel

Abilities: Sturdy / Rock Head / Heavy Metal (U) / Filter (M)

Nature: Adamant (+1 Atk / -1 SpA)

Stats:
HP: 90
Atk: 7 (+)
Def: 10
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 [Heavy Metal: 11]
Total: 27
MC: 0

Attacks (42)
Level up:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Rock Slide
Heavy Slam
Metal Burst

Egg:
Endeavor
Head Smash
Reversal
Superpower
Stealth Rock

TM:
Toxic
Earthquake
Dig
Endure
Substitute
Bulldoze
Sandstorm
Avalanche
Stone Edge
Taunt
Whirlpool
Dragon Tail
Facade

Tutor:
Magnet Rise
Stomping Tantrum
Aqua Tail
Block
Counter
Fire Punch
Ice Punch
Low Kick
ThunderPunch
Thunder Wave

Granny Pie

Pinsir [Gray Fly] (Male)
WIP
Type: Bug (Bug/Flying Mega)
Bug: STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).
(Mega) Flying: STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves tagged as #Reach.
Abilities:
Hyper Cutter
(Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced by its enemies.
Mold Breaker (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Moxie (Passive) (Hidden) (Unlocked) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Aerilate (Toggle) (Mega) By default, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Aerilate receive this boost, and not all Flying-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Nature: Jolly (+15% Spe, +11% Accuracy (+17% Mega), -1 SpA)
Stats:
HP
: 90
Atk: 5
Def: 4
SpA: 1 [-]
SpD: 3
Spe: 97.75 (98) [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Stats:
HP
: 90
Atk: 7
Def: 5
SpA: 2 [-]
SpD: 3
Spe: 120.75 (121) [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 25
MC: 0
Attacks:
Vice Grip
Focus Energy
Harden
Bind
Seismic Toss
Revenge
Vital Throw
Brick Break
Double Hit
Swords Dance
Storm Throw
Guillotine
Superpower
Bug Bite
Flail
Close Combat
Me First
Feint Attack
Quick Attack
Bulk Up
Earthquake
Bulldoze
Protect
Dig
Giga Impact
Endure
X-Scissor
Stone Edgw
Rock Slide
Stealth Rock
Knock Off

Scizor [Jean Pierre Polnareff] (Male)
WIP
Types: Bug/Steel
Bug: STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Swarm
(Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 3. (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)
Technician (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Light Metal (Hidden) (Passive) (Unlocked) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Technician+ (Passive) (Mega) This ability nullifies the additional energy cost of Technician boosted moves.
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP
: 90
Atk: 5
Def: 4
SpA: 1 [-]
SpD: 4 [+]
Spe: 65
Size Class: 3
Weight Class: 5
Base Rank Total: 20
Stats:
HP: 90
Atk: 6
Def: 6
SpA: 2 [-]
SpD: 5 [+]
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 25
MC: 0
Attacks:
Bullet Punch
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Double Team
Fury Cutter
Iron Defense
Iron Head
Swords Dance
Feint
Counter
Reversal
Night Slash
Quick Quard
Endure
Steel Wing
Protect
Substitute
Aerial Ace
X-Scissor
U-turn
Brick Break

YAS first.
Granny second.
 
Will edit to look nicer


Sending out Jabrill the Aggron @ Exp. Share | Shamrock the Venusaur @ Exp. Share!
Jabrill: Fire Punch (Scizor) - Fire Punch (Scizor)

[IF] Scizor is under P/E, use Head Smash (Pinsir)

Shamrock: Sunny Day - Weather Ball (Scizor)
[IF] Scizor is under P/E when you would target it, use Weather Ball (Pinsir)​
 
oof owie ouch fire moves
Both @ EXP Share

Scizor:
Counter + Counter --> Die

Pinsir:
Close Combat x2 (All at Aggron)
IF Aggron is KOd, THEN use X-Scissor (Venusaur)
 

@ Exp. Share | @ Exp. Share
90 | 90
100 | 100
5/8/2/3/50 | 3/3/5/3/80


@ Exp. Share | @ Exp. Share
90 | 90
100 | 100
5/4/1/3/98 | 5/4/1/4/65

Action One

P uses Close Combat (8 EN)
Crit: 17/24 (No)
Damage: (12-6)*2.25=13.5>14
A: 90>76 HP
P: 100>92 EN
-1 Def and SpDef

V uses Sunny Day (10 EN)
Weather: Sun
V: 100>90 EN

A uses Fire Punch (6 EN)
Crit: 21/24 (No)
Burn: 9/10 (No)
Damage: (8+3+2)*2.25=29.25>29
S: 90>61 HP
A: 100>94 EN

S uses Counter+Counter (79 EN)
Damage: 29*2.25=65.25>65
A: 76>11 HP
S: 100>21 EN

Action Two

V uses Weather Ball (7 EN)
Crit: 4/24 (No)
Damage: (10+3+2)*2.25=33.75>34
S: 61>27 HP
V: 90>83 EN

P uses Close Combat (12 EN)
Crit: 8/24 (No)
Damage: (12-6)*2.25=13.5>14
A: 11>KO HP
P: 92>80 EN
-1 Def and SpDef

S cools down


@ Exp. Share | @ Exp. Share
KO | 90
KO | 83
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | ~

Weather: Sun (3r Remaining)


@ Exp. Share | @ Exp. Share
90 | 27
80 | 21
5/4/1/3/98 | 5/4/1/4/65
-2 Def, -2 SpDef | ~

Granny Pie first.
YellowAdminSilver second.
 
Last edited:
Scizor:
Wing Attack --> Aerial Ace (all at Venusaur)
IF you are to be targeted by a damaging Fire-type move A1, THEN use Endure, and push back.

Pinsir:
X-Scissor x2 (all at Venusaur)
 

@ Exp. Share | @ Exp. Share
KO | 90
KO | 83
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | ~

Weather: Sun (3r Remaining)


@ Exp. Share | @ Exp. Share
90 | 27
80 | 21
5/4/1/3/98 | 5/4/1/4/65
+1 Atk (N), -2 Def, -2 SpDef | ~

Pinsir should have gotten +1 Atk from Moxie last round.
Action One

V used Weather Ball (11 EN)
Crit: 13/24 (No)
Damage: (10+3+4)*1.5+4=29.5>30
P: 90>60
V: 83>72

P used X-Scissor (5 EN)
Crit: 10/24
Damage: 8+3+4+2=17
V: 90>73 HP
P: 80>75 EN

S used Wing Attack (4 EN)
Crit: 15/24
Damage: (6*1.5+4)*1.5=19.5=20
V: 73>53 HP
S: 21>17 EN

Action Two

V used Weather Ball (15 EN)
Crit: 8/24 (No)
Damage: (10+3+2)*2.25=33.75>34
S: 27>KO HP
V: 72>57 EN

P used X-Scissor (9 EN)
Crit: 2/24
Damage: 8+3+4+2=17
V: 53>36 HP
P: 75>66 EN


@ Exp. Share | @ Exp. Share
KO | 36
KO | 57
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | ~

Weather: Sun (2r Remaining)


@ Exp. Share | @ Exp. Share
60 | KO
66 | KO
5/4/1/3/98 | 5/4/1/4/65
+1 Atk (N), -1 Def, -1 SpDef | Knocked Out

YellowAdminSilver
Granny Pie
 

@ Exp. Share | @ Exp. Share
KO | 36
KO | 57
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | ~

Weather: Sun (2r Remaining)


@ Exp. Share | @ Exp. Share
60 | KO
66 | KO
5/4/1/3/98 | 5/4/1/4/65
+1 Atk (N), -1 Def, -1 SpDef | Knocked Out

Action One

V used Sludge Bomb (6 EN)
Crit: 24/24 (No)
Poison: 3/10 (Yes)
Damage: 9+3+4+2=18
P: 60>42 HP, Poisoned
V: 57>51 EN

P used X-Scissor (13 EN)
Crit: 5/24
Damage: 8+3+4+2=17
V: 36>19 HP
P: 66>53 EN

P's Posion: 42>40 HP

Action Two

V used Weather Ball (7 EN)
Crit: 24/24 (No)
Damage: (10+3+4)*1.5+2=27.5>28
P: 40>12 HP
V: 51>44 EN

P used X-Scissor (17 EN)
Crit: 4/24
Damage: 8+3+4+2=17
V: 19>2 HP
P: 53>36 EN

P's Posion: 12>10 HP


@ Exp. Share | @ Exp. Share
KO | 2
KO | 44
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | ~

Weather: Sun (1r Remaining)


@ Exp. Share | @ Exp. Share
10 | KO
36 | KO
5/4/1/3/98 | 5/4/1/4/65
+1 Atk (N), Poisoned | Knocked Out
 
Pinsir:
Quick Attack --> Quick Attack
IF Venusaur is to use Endure A1, THEN activate Action String Quick Attack --> Protect.
IF Venusaur is to use Power Whip, THEN use X-Scissor.
 

@ Exp. Share | @ Exp. Share
KO | 2
KO | 44
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | ~

Weather: Sun (1r Remaining)


@ Exp. Share | @ Exp. Share
10 | KO
36 | KO
5/4/1/3/98 | 5/4/1/4/65
+1 Atk (N), Poisoned | Knocked Out

V used Power Whip (7 EN)
Hit: 8/20 (Yes)
Crit: 16/24 (No)
Damage: (12+3-2)/1.5=8.67>9
P: 10>1 HP
V: 44>37 EN

P used X-Scissor (21 EN)
Crit: 12/24
Damage: 8+3+4+2=17
V: 2>KO HP
P: 36>15 EN

P's Posion: 1>KO HP


@ Exp. Share | @ Exp. Share
KO | KO
KO | KO
5/8/2/3/50 | 3/3/5/3/[160]
Knocked Out | Knocked Out


@ Exp. Share | @ Exp. Share
KO | KO
KO | KO
5/4/1/3/98 | 5/4/1/4/65
Knocked Out | Knocked Out

Granny Pie: 2 CC, 6 MC for both Pokemon, 2 KOC for Pinsir
YellowAdminSilver: 2 CC, 6 MC for both Pokemon, 2 KOC for Venusaur
Zentinel: 15 UC
 

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