National Dex Ubers Specially Defensive Primal Groudon [QC 2/2] [GP 1/1]

Eledyr

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[SET]
name: Specially Defensive
move 1: Stealth Rock / Spikes
move 2: Precipice Blades
move 3: Rock Tomb / Overheat
move 4: Toxic / Roar
item: Red Orb
ability: Drought
nature: Relaxed / Careful / Sassy
evs: 248 HP / 56 Def / 204 SpD

[SET COMMENTS]
  • Primal Groudon is among the best support Pokemon in National Dex Ubers thanks to its great typing, impressive base stats, wide movepool, and incredible ability in Desolate Land.
  • Stealth Rock provides chip damage to many staples of the tier like Arceus-Fairy, Primal Kyogre, and opposing Primal Groudon. Spikes is an option that deals more damage to Rock-resistant foes, like Arceus-Ground and Zygarde.
  • Precipice Blade 2HKOes neutral targets like offensive variants of Xerneas and Primal Kyogre, and it has a solid chance to OHKO Eternatus as well as a small chance to OHKO opposing offensive Primal Groudon after one layer of Spikes.
  • Rock Tomb hits Ho-Oh and Yveltal for super effective damage and is a great tool to cripple Speed-boosting foes like Mega Salamence, Ultra Necrozma, and Scale Shot and Dragon Dance Zygarde. Overheat is an option that hits neutral and Fire-weak targets like Arceus-Ground, Tera Grass Ho-Oh, and Ferrothorn for heavy damage.
  • Toxic cripples common switch-ins to Primal Groudon such as Arceus-Ground, Zygarde, and Arceus-Dark and puts them on a timer. Roar can be used instead to phaze setup sweepers that would try to use Primal Groudon as setup fodder, like Dragon Dance and Calm Mind Arceus-Ground, Dragon Dance and trapper Zygarde, and Mega Salamence. If entry hazards are up, it can also be used to rack up damage against the opposing team.
  • The given EV spread lets Primal Groudon survive two Low Kick from Choice Band Marshadow as well as a +2 Earthquake from Adamant Necrozma-DM. A Careful nature can be run for more safety against Xerneas while also surviving two Modest Dynamax Cannon from Eternatus. A Sassy nature can be used for the same role if it's using Overheat, and it still outruns uninvested Necrozma-DM.
  • This set fits best on bulky offensive teams that need a solid entry hazard setter that is not passive against common Defoggers like Ho-Oh and Yveltal.
  • As it has no form of recovery, Primal Groudon can struggle taking care of Geomancy Xerneas. Thus, a secondary phazer like Ho-Oh works well with it. Tera Grass Ho-Oh can also help Primal Groudon to deal with Primal Kyogre, which can be somewhat tricky for Primal Groudon to handle alone. Most of the time, trading HP against the opposing Primal Groudon is not wanted, so solid answers to it like Zygarde and Giratina-O are welcome additions. Good answers to Arceus-Ground are also recommended, such as defensive Primal Kyogre and the aforementioned Ho-Oh.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/zastra.558636/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:

Gangsta Spongebob

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Fantastic job, QC 1/2 when implemented

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[SET]
name: Specially Defensive
move 1: Stealth Rock / Spikes
move 2: Precipice Blades
move 3: Rock Tomb / Overheat
move 4: Toxic / Roar
item: Red Orb
ability: Drought
nature: Relaxed / Careful / Sassy
evs: 248 HP / 56 Def / 204 SpD

[SET COMMENTS]
  • Primal Groudon is among the best support Pokemon in National Dex Ubers thanks to its impressive base stats, movepool, and incredible ability in Desolate Land.
  • Precipice Blade is the premier STAB choice, as it can 2HKO neutral targets like offensive variants of Xerneas as well as Primal Kyogre, and it has a solid chance to OHKO Eternatus, as weel well as a small chance to OHKO opposing offensive Primal Groudon after Spikes damage. Specify layers
  • Stealth Rock is a valuable move, granting provides chip damage to many staples of the tier like Arceus-Fairy, Primal Kyogre, and opposing Primal Groudon. Spikes is an option that deals more damage to Rock-resisting Rock-resistant foes, like Arceus-Ground and Zygarde.
  • Rock Tomb is a useful tool that hits Ho-Oh and Yveltal for super effective damage, and is a great tool to cripple Speed boosting foes like Mega Salamence, Necrozma-Ultra, and Scale Shot and Dragon Dance Zygarde. Overheat is an option that hits neutral and sensitive Fire-weak targets like Arceus-Ground, Tera Grass Ho-Oh, and Ferrothorn for heavy damage.
  • Toxic is a fantastic tool as your the last slot, crippling common switch-ins such as Arceus-Ground, Zygarde, and Arceus-Dark and putting them on a timer. Roar can be used instead to phaze out setup sweeper that would try to use Primal Groudon as setup fodder, like Dragon Dance and Calm Mind Arceus-Ground, Dragon Dance and Trapper Zygarde, and Xerneas. Given that Primal Groudon usually beats Xern one-on-one anyways, another example is better over it If entry hazards are up, it can also be used to rack up damages damage against the opposing team.
  • This set fits best on bulky teams that needs a solid entry hazard setter that is not passive against common defoggers like Ho-Oh and Yveltal.
  • As it has no formes form of recovery, this set Primal Groudon can struggle taking care of Geomancy Xerneas. Thus, a secondary phazer like Ho-Oh works well with it. Tera Grass Ho-Oh can also help to deal with Primal Kyogre, which can be somewhat tricky to handle for Primal Groudon alone. Most of the time, you don't want to trade HP against the opposing Primal Groudon, so a solid answer to it like Zygarde or Giratina-O are a welcome addition.
Mention what the EV spread does, because it's quite complex with many available natures. Also give specific examples of teammates that enjoy Primal Groudon's entry hazard support and ability to check a wide variety of the metagame.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 
add remove comment
[SET]
name: Specially Defensive
move 1: Stealth Rock / Spikes
move 2: Precipice Blades
move 3: Rock Tomb / Overheat
move 4: Toxic / Roar
item: Red Orb
ability: Drought
nature: Relaxed / Careful / Sassy
evs: 248 HP / 56 Def / 204 SpD

[SET COMMENTS]
  • Primal Groudon is among the best support Pokemon in National Dex Ubers thanks to its impressive base stats, movepool, and incredible ability in Desolate Land. (great typing as well)
  • Precipice Blade is the premier STAB choice, as it can 2HKOes neutral targets like offensive variants of Xerneas as well as Primal Kyogre, and it has a solid chance to OHKO Eternatus, as well as a small chance to OHKO opposing offensive Primal Groudon after one layer of Spikes damage.
  • Stealth Rock provides chip damage to many staples of the tier like Arceus-Fairy, Primal Kyogre, and opposing Primal Groudon. Spikes is an option that deals more damage to Rock-resistant foes, like Arceus-Ground and Zygarde. (move this above pblades to match set order)
  • Rock Tomb hits Ho-Oh and Yveltal for super effective damage, and is a great tool to cripple Speed boosting foes like Mega Salamence, Necrozma-Ultra, and Scale Shot and Dragon Dance Zygarde. Overheat is an option that hits neutral and Fire-weak targets like Arceus-Ground, Tera Grass Ho-Oh, and Ferrothorn for heavy damage.
  • Toxic is a fantastic tool as the last slot, crippling common switch-ins such as Arceus-Ground, Zygarde, and Arceus-Dark and putting them on a timer. Roar can be used instead to phaze out setup sweeper that would try to use Primal Groudon as setup fodder, like Dragon Dance and Calm Mind Arceus-Ground, Dragon Dance and Trapper Zygarde, and Mega Salamence. If entry hazards are up, it can also be used to rack up damage against the opposing team.
  • The given EV spread, in particular the Defense investment alongside the Relaxed nature, lets Primal Groudon survive two Choice Band Low Kick from Marshadow, as well as a +2 Earthquake from Adamant Necrozma-DM. A Careful nature can be run for more safety against Xerneas, while also surviving two Modest Dynamax Cannon from Eternatus. A Sassy nature can be used for the same role if you use Overheat, and it lets you outrun still outruns uninvested Necrozma-DM. (misleading cuz sassy is -spe, it doesnt "let" u outrun; u outrun naturally)
  • This set fits best on bulky teams that needs a solid entry hazard setter that is not passive against common defoggers like Ho-Oh and Yveltal.
  • As it has no form of recovery, Primal Groudon can struggle taking care of Geomancy Xerneas. Thus, a secondary phazer like Ho-Oh works well with it. Tera Grass Ho-Oh can also help to deal with Primal Kyogre, which can be somewhat tricky to handle for Primal Groudon alone. Most of the time, you don't want to trade HP against the opposing Primal Groudon, so a solid answer to it like Zygarde or Giratina-O are a welcome addition. (do u think its worth mentioning teammates that help it vs checks like groundy? and ig the aforementioned darkceus & zyg)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/

QC 2/2, great job and mostly minor edits
 
add remove comment
[SET]
name: Specially Defensive
move 1: Stealth Rock / Spikes
move 2: Precipice Blades
move 3: Rock Tomb / Overheat
move 4: Toxic / Roar
item: Red Orb
ability: Drought
nature: Relaxed / Careful / Sassy
evs: 248 HP / 56 Def / 204 SpD

[SET COMMENTS]
  • Primal Groudon is among the best support Pokemon in National Dex Ubers thanks to its great typing, (AC) and impressive base stats, movepool, and incredible ability in Desolate Land.
  • Stealth Rock provides chip damage to many staples of the tier like Arceus-Fairy, Primal Kyogre, and opposing Primal Groudon. Spikes is an option that deals more damage to Rock-resistant foes, like Arceus-Ground and Zygarde.
  • Precipice Blade 2HKOes neutral targets like offensive variants of Xerneas as well as and (qc comment: i believe both r equally important targets) Primal Kyogre, and it has a solid chance to OHKO Eternatus (RC) as well as a small chance to OHKO opposing offensive Primal Groudon after one layer of Spikes damage. (does this need explaining tho? its a basic unslashed stab)
  • Rock Tomb hits Ho-Oh and Yveltal for super effective damage (RC) and is a great tool to cripple Speed-boosting (hyphen) foes like Mega Salamence, Necrozma-Ultra Ultra Necrozma, and Scale Shot and Dragon Dance Zygarde. Overheat is an option that hits neutral and Fire-weak targets like Arceus-Ground, Tera Grass Ho-Oh, and Ferrothorn for heavy damage.
  • Toxic is a fantastic tool as the last slot, crippling cripples common switch-ins to Primal Groudon such as Arceus-Ground, Zygarde, and Arceus-Dark and putting puts them on a timer. Roar can be used instead to phaze out setup sweeper sweepers that would (otherwise) try to use Primal Groudon as setup fodder, like Dragon Dance and Calm Mind Arceus-Ground, Dragon Dance and Trapper Zygarde, and Mega Salamence. If entry hazards are up, it can also be used to rack up damage against the opposing team.
  • The given EV spread, in particular the Defense investment alongside the Relaxed nature, (RC // the spread is mentioned above so simply saying "the given spread" should be fine) lets Primal Groudon survive two Choice Band Low Kick from Choice Band Marshadow (RC) as well as a +2 Earthquake from Adamant Necrozma-DM. A Careful nature can be run for more safety against Xerneas (RC) while also surviving two Modest Dynamax Cannon from Eternatus. A Sassy nature can be used for the same role if you use it's using Overheat, and it still outruns uninvested Necrozma-DM.
  • This set fits best on bulky (bulky offense or what?) teams that needs need a solid entry hazard setter that is not passive against common defoggers Defoggers like Ho-Oh and Yveltal.
  • As it has no form of recovery, Primal Groudon can struggle taking care of Geomancy Xerneas. Thus, a secondary phazer like Ho-Oh works well with it. Tera Grass Ho-Oh can also help Primal Groudon to deal with Primal Kyogre, which can be somewhat tricky to handle for Primal Groudon alone (a suggestion: maybe slightly reword the last part to "...can be somewhat tricky for Primal Groudon to handle alone"-- this way, the close to-to repetition is somewhat avoided and the sentence flows better). Most of the time, you don't want to trade HP trading HP against the opposing Primal Groudon is not wanted, so a solid answer answers to it like Zygarde or and Giratina-O are a welcome addition additions (edit: kinda qc change ig, if u feel "zyg or gira-o" is fine then change are-->is and it should work.). Good answers to Arceus-Ground are also recommended, such as defensive Primal Kyogre and the aforementioned Ho-Oh.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/

AMGP check, implement what u find useful
 
Last edited:

autumn

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C&C Leader
1.1 GP Team done credit both of us
[SET]
name: Specially Defensive
move 1: Stealth Rock / Spikes
move 2: Precipice Blades
move 3: Rock Tomb / Overheat
move 4: Toxic / Roar
item: Red Orb
ability: Drought
nature: Relaxed / Careful / Sassy
evs: 248 HP / 56 Def / 204 SpD

[SET COMMENTS]
  • Primal Groudon is among the best support Pokemon in National Dex Ubers thanks to its great typing, (AC) and impressive base stats, wide (or similar, needs an adjective to be parallel to the other 3 things in the list) movepool, and incredible ability in Desolate Land.
  • Stealth Rock provides chip damage to many staples of the tier like Arceus-Fairy, Primal Kyogre, and opposing Primal Groudon. Spikes is an option that deals more damage to Rock-resistant foes, like Arceus-Ground and Zygarde.
  • Precipice Blade 2HKOes neutral targets like offensive variants of Xerneas as well as and (qc comment: i believe both r equally important targets) Primal Kyogre, and it has a solid chance to OHKO Eternatus (RC) as well as a small chance to OHKO opposing offensive Primal Groudon after one layer of Spikes damage. (does this need explaining tho? its a basic unslashed stab)
  • Rock Tomb hits Ho-Oh and Yveltal for super effective damage (RC) and is a great tool to cripple Speed-boosting (hyphen) foes like Mega Salamence, Necrozma-Ultra Ultra Necrozma, and Scale Shot and Dragon Dance Zygarde. Overheat is an option that hits neutral and Fire-weak targets like Arceus-Ground, Tera Grass Ho-Oh, and Ferrothorn for heavy damage.
  • Toxic is a fantastic tool as the last slot, crippling cripples common switch-ins to Primal Groudon such as Arceus-Ground, Zygarde, and Arceus-Dark and putting puts them on a timer. Roar can be used instead to phaze out setup sweeper sweepers that would (otherwise) try to use Primal Groudon as setup fodder, like Dragon Dance and Calm Mind Arceus-Ground, Dragon Dance and Trapper trapper Zygarde, and Mega Salamence. If entry hazards are up, it can also be used to rack up damage against the opposing team.
  • The given EV spread, in particular the Defense investment alongside the Relaxed nature, (RC // the spread is mentioned above so simply saying "the given spread" should be fine) lets Primal Groudon survive two Choice Band Low Kick from Choice Band Marshadow (RC) as well as a +2 Earthquake from Adamant Necrozma-DM. A Careful nature can be run for more safety against Xerneas (RC) while also surviving two Modest Dynamax Cannon from Eternatus. A Sassy nature can be used for the same role if you use it's using Overheat, and it still outruns uninvested Necrozma-DM.
  • This set fits best on bulky (bulky offense or what?) teams that needs need a solid entry hazard setter that is not passive against common defoggers Defoggers like Ho-Oh and Yveltal.
  • As it has no form of recovery, Primal Groudon can struggle taking care of Geomancy Xerneas. Thus, a secondary phazer like Ho-Oh works well with it. Tera Grass Ho-Oh can also help Primal Groudon to deal with Primal Kyogre, which can be somewhat tricky to handle for Primal Groudon alone (a suggestion: maybe slightly reword the last part to "...can be somewhat tricky for Primal Groudon to handle alone"-- this way, the close to-to repetition is somewhat avoided and the sentence flows better). Most of the time, you don't want to trade HP trading HP against the opposing Primal Groudon is not wanted (or you can do 'Primal Groudon does not want to trade HP'), so a solid answer answers to it like Zygarde or and Giratina-O are a welcome addition additions (edit: kinda qc change ig, if u feel "zyg or gira-o" is fine then change are-->is and it should work.). Good answers to Arceus-Ground are also recommended, such as defensive Primal Kyogre and the aforementioned Ho-Oh.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 

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